Jump to content
LaunchBox Community Forums

faeran

Administrators
  • Posts

    2,681
  • Joined

  • Last visited

  • Days Won

    136

Everything posted by faeran

  1. Yeah, and I could imagine that could be annoying for people with hundreds of vita games. We know how vita3k works, and have implemented a pretty good solution into the Windows version of LaunchBox, whether we can do something similar on Android remains to be seen. We are currently working on all the dependencies right now which would set us up to explore seamless ways we could help with vita3k import and game launching, but realistically we are still at least a month out before we start on that research.
  2. The first thing you'd want to do is to look at the following places in LaunchBox in order to trace what is going on. Choose one of your games and follow this trail: Edit the game, go into the Launching section and make sure the path to the game makes sense and that the file it's pointing to is there Go into the Emulation section and make sure it's using your correct emulator Enter into the Emulator section and make sure settings look correct Click on the Associated Platforms section and make sure Sega Saturn is listed there and that the settings for it look correct If you can't find anything wrong, take screenshots of each section and post them here for others to look at.
  3. Hi all, Sorry for the lateness of this post, but wanted to let everyone know about an update we had last week with the Games Database. For those on the Games Database site a lot you'll have noticed that the game page has been visually updated, which includes a facelift for the page itself which now combines the overview and images sections, and the edit game pop-up. We took feedback that we received over the last year and took them into consideration when building out this new page. However, for the most part, the more interesting aspects of this change is happening under the hood. We've implemented more modern technologies to facilitate the entire page, which should lead to a faster user experience, and faster updates. Here are some of the highlights of the changes: Rebuilding of the game page which combines the overview and images pages into one and organizes the metadata and images in a more concise way A new edit game page with a more streamlined layout with the ability to make changes to multiple images at once Quick search functionality in the header while on the game's page (rolling it out to other pages as time permits) Brand new modern frontend framework that performs faster and is more robust Cloudflare integration that allows for localized images for users across the world and provides us with a faster, smoother, and automated deployment process Since the update, we've collected feedback, found some known issues and have been tackling them as quickly as we can. A second deployment took place on Wednesday, which tested our new automated deployment process (which worked flawlessly), which included a number of those fixes. Remaining known issues that we are tackling right now, which will come down the pipeline shortly: Adding an alternate name is expecting a region value when it shouldn't be Missing ability to add Poster, Square, and Icon images to games in the Edit Game pop-up Any feedback on these changes is welcome and thanks for your continued passion for the LaunchBox Games Database.
      • 3
      • Like
  4. I've tried many scenarios using symlinks, network drive locations, all sorts of relative paths, etc. Send me a PM and explain your exact scenario, why you are doing it the way you are, and what exactly you feel is happening. Maybe we can troubleshoot to the source of the issue you are having, and we may be surprised where it leads us.
  5. Can you go into LaunchBox, under Tools > Options > Data > Backups and turn off Automatically back up the LaunchBox XML data files If that solves your problem, then the most likely issue is some kind of file lock and/or permission issue, where LaunchBox is trying to gain access to some files and the operating system is telling it "sorry it's not available right now".
  6. Sorry guys, the ticket itself was not written correctly. While some people have reported leaving it idle, the truth is that it really is an insignificant factor. If Big Box if freezing for you, please leave feedback on the ticket with the requested information listed on the pinned comment. I've updated the original ticket to reflect any new information we have.
  7. Just to be clear here. We've tested relative pathing extensively and have so far found nothing wrong with it. The issue you guys seem to have while related to relative pathing, there's definitely other environmental factors at play here that we've been unable to determine. Just to give you an idea, relative pathing is used for everything by default, from all media locations, emulator locations, ROM locations (in some instances). If relative pathing was broken in the app, the entire app would stop becoming responsive and it would just be a blank bunch of text everywhere. If anyone facing this kind of issue can send me their data folder that might be helpful.
  8. Live Stream Starting Now! Tuesday, March 6, 2025 - 1:00PM EST Let's talk all about features, feedback, community hot topics, theming, and answer all of your burning questions about LaunchBox. Join Brian/Faeran, Product Manager at LaunchBox, for his weekly live stream.https://www.twitch.tv/launchboxofficial
  9. Yeah, yours sounds like a different issue. The difference between the Big Box freezing issue and yours is that the freezing issue appears to be a global issue regardless of environmental conditions that everyone can experience, where yours does appear to be based on some kind of undetermined environmental factors where not everyone is experiencing it. For people where it's happening, it sucks, but it's one of those things that's not happening for the majority of individuals and is hard to replicate. It's good enough to open up a ticket over on our new ticketing system though where we can track it and discuss troubleshooting steps.
  10. For people wanting to follow the Big Box freezing issue can do so from its ticket here: https://launchbox.featurebase.app/p/known-issue-big-box-freezes-after-being-left-idle-on
  11. Live Stream Starting Now! Tuesday, March 4, 2025 - 1:00PM EST Plugins and more plugins. Join Josh in the LaunchBox Plugin discussion! Ask your burning questions, and learn about upcoming updates in this week's developer live stream. https://www.twitch.tv/launchboxofficial
  12. Beta 2 is out which should help with the crashing users were seeing with beta 1. Here's the full changelog: Added a visual loading indicator to provide feedback during shared drive connection attempts Significantly reduced the frequency of application crashes during video playback by addressing underlying stability issues Implemented functionality to automatically delete partially downloaded files when a game download is canceled over the network Resolved an issue where platform theme videos would unexpectedly restart when the device orientation was changed Updated the "Video downloading..." indicator text to "Video Stream loading..." to better reflect the process of streaming video content
  13. It's under Tools > Download > Platform/Playlist/Category Theme Videos
  14. Thanks guys. We have a fix coming down the pipe shortly.
  15. I do believe there's a prompt which leads you to the download page for .NET Core 3.1. It's a Windows specific prompt, not something that's built into LaunchBox, so sure if this prompt works in all situations, and definitely doesn't work for any offline machines, so no harm in being proactive there.
  16. There's no way to preview/stream these videos in the app itself. The only workaround right now would be to check them out inside of LaunchBox for Windows, which does have the ability.
  17. I'm not sure if that's actually possible, but worth putting in a feature request for, which I believe you've done. If it gets enough traction, we'd do the research to see if that's even possible.
  18. It's on our list, but requires a ton of dependencies to be in place before this becomes an option. Vita3k is a weird one since games first need to be installed into the emulator before they will actually play, which means we'd either need access to the app's internal files, or we'd have to provide a lengthy step-by-step tutorial for users on how to import their games. We would rather provide a solution with the simplest steps for the user, but no matter how you look at it, Vita3k will have import steps that are more lengthy, and very specific to this one emulator. We'll give it our best shot though, and we have this slated for the release after next.
  19. Interesting, not entirely sure why. I know it's not a widespread Android issue at least. I do have a FireTV stick somewhere, so I'll check out how widespread that issue is when I have some time.
  20. USB access is more of an Android limitation unfortunately. Network storage should be accessible on the latest versions of LaunchBox, but it would require that you have set up an SMB share and there's some potentially complex steps depending on how you've set up your share. This post might help with that: If you do want to troubleshoot your network drive issues probably best to open a new post, as this thread is about an old solution for people that use the Nvidia Shield TV.
  21. It's not really something that's solved with hardware, but with networking configuration. The easiest way for you to do this would probably be via VPN. Set up something like Open VPN on your home network and then connect to it via your Android device while out and about, and your Android phone would act like it's on your home network and be able to access any locally shared drives. You could also make your drive public to the internet, but the risk would be higher and configuration would be much more complex if you are not used to fiddling with that stuff.
  22. Did a quick test, and yes the issue seems to be that touch screen controls aren't working on that page. Plug in a controller and it works. I'll add that to the list.
  23. Hey guys, Sounds like we can continue the conversation in the beta thread post, but from the sounds of it, this is all due to video playback, which should be addressed in beta 2, which should be coming out soon. We can test the media replacement thing as well, just do some testing and confirm which image types you are having issues with and we'll take a look.
  24. Hi Everyone, 1.18 Beta 1 is out with a bunch of fixes and small improvements. Thanks to all who help test these beta versions. Don't forget to include the following information in your feedback to help us out with tracking down with any issues you may face with these betas: Your device specs The version of Android and API version Description of the issue Can it be reliably reproduced on your end? Reproduction steps You can opt into the beta within LaunchBox for Android by going into Option and turning on the Update to Beta Releases option. If a beta release is available, you will get prompted each time the app opens up. Full Changelog: https://www.launchbox-app.com/android-about/change-log Beta 1: Orientation Lock has been added, allowing users to lock the app's orientation to either Landscape or Portrait, overriding the device's global orientation settings The application framework has been upgraded to .NET 9 (from .NET 8), providing enhanced performance and stability Sega Triforce is now available as a supported platform Video streaming functionality has been restored; however, please note that only video will be streamed at this time due to the limitations of YouTube Video downloading from streamed content is now functional. The application will now combine the video and audio streams and save them as a single file to your local drive Known Issues with Beta 1: There's a known crashing issue with beta 1 that's due to video playback. This is due to the media element that we are using. It has a known crashing issue that we can fix by updating the element, however, in order to update the element it requires that we update specific dependencies, including .NET and MAUI workloads. This work will come out in beta 2, which should be soon. Touch screen controls not working on the "Browse for New Games Database Image" page (controller navigation works fine). Fix slotted for beta 3. Beta 2: Added a visual loading indicator to provide feedback during shared drive connection attempts Significantly reduced the frequency of application crashes during video playback by addressing underlying stability issues Implemented functionality to automatically delete partially downloaded files when a game download is canceled over the network Resolved an issue where platform theme videos would unexpectedly restart when the device orientation was changed Updated the "Video downloading..." indicator text to "Video Stream loading..." to better reflect the process of streaming video content Known Issues with Beta 2: Screenshots may sometimes not appear in certain views when they should. Fix slotted for beta 3. Touch screen controls not working on the "Browse for New Games Database Image" page (controller navigation works fine). Fix slotted for beta 3.
  25. faeran

    BannerBox

    I don't think a new view can be added to that view unfortunately, so one of them would have to be edited. From what I remember there would need to be a bunch of changes to accommodate how fast you want it, maybe changing 5-10 storyboards to make it work a bit faster. It would actually be easier to jump into one of the view's code and make that change vs. doing it in the CTC since the version of the CTC used is old enough that loading the files into the newer versions would break a bunch of stuff.
×
×
  • Create New...