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Everything posted by faeran
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Thanks guys for providing reports, however, we'd love more information from each of you. If you are looking to help us improve the beta, we'll need some or all of this in them: The program you are referring to that you have tested: LaunchBox or Big Box Your hardware specs and OS What exactly you were doing in the app and how you were doing it Specific testing of the same scenario using all 3 video playback engines in the program you are testing in, and your performance results in whether it made a difference Which theme you used during testing while you were testing all 3 video playback engines, bonus points for testing multiple themes with all 3 video playback engine scenarios The input you were using during your testing: controller, keyboard, or mouse List all community plugins that you have installed If you had any crashes we'll need the whole crash report. If you had a hard crash to the desktop, we'll need the event logs (a lot of times it's multiple logs related to the same crash) Your LaunchBox and/or Big Box logs We will be trying to clear up as much as we can based on your testing as quickly as we can and get a beta 3 out with those fixes.
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It's unclear which program you are referring to here. LaunchBox?
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Sorry to hear. I'm not entirely sure why it would have less performance since the only things we did would have caused performance to slightly improve or stay level. However, if you'd like send me a PM with any logs and we'll look into it. I believe your crash in Big Box is already listed in the known issues list, so that should be solved next beta. The reader, if I had to guess, I think it requires that you have a specific version of .NET runtime installed. Instead of requiring people to have to install it, I'll bundle it in a way that the version of .NET comes with the reader, so users don't have to think about it. That should be out shortly via the manage plugins window, then we'll bundle the new version into beta 3 when that comes out.
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Hey guys, Beta 2 is now available. There's quite a lot in this one, so I apologize for the dump below. Release Highlights The big change in Beta 2 is the new LaunchBox Media Engine. This is a new bundled media playback system that runs as a separate helper app alongside LaunchBox and Big Box. That separation is important: if a video or audio file causes playback trouble, the goal is for LaunchBox and Big Box themselves to remain more stable instead of being taken down with it. In everyday use, this should mean fewer crashes related to video playback, better recovery from problematic media files, and a smoother experience in media-heavy themes and views. For users, you'll simply see it as a new option under either LaunchBox or Big Box's video playback option. To try it in LaunchBox, go to Tools > Options > General > Video Playback and select Use VLC for video playback (recommended). In Big Box, go to Options > Videos > Video Playback Engine and choose VLC (recommended). LaunchBox and Big Box have separate playback settings, so please check both if you use both. Yes, we just utilized the old VLC strings for this, and it does use a different and new version of VLC within the media engine itself for this beta. This new engine affects the places where media matters most: video snaps, platform videos, theme videos, startup videos, background music, game music, and media-heavy Big Box views. Please test it while quickly browsing games, switching platforms, launching and exiting games, using startup videos, playing background music, and letting Big Box sit in media-rich views for a while. The goal is that you don't notice anything and things are just normal as far as you can tell. Depending on how this beta goes and the feedback we get, this is a real possible direction that we'd like to head to for the official release. FFMPEG also went through major overhauls for this round, including both an upgrade for FFMPEG and the WPF wrapper itself. If you have time this would be a good time to compare the media engine with FFMPEG, and WMP and come to a conclusion on how each one feels to you. The only reason we offer multiple video engines is that one size doesn't fit all, each one has its pros and cons, but it would be nice to understand if one is a clear winner for you in your exact setup and why. LaunchBox Reader is another major addition in this beta. It's a brand new separate app, that was built in house, as a new way to open manuals, guides, and other documents from inside LaunchBox. We wanted it to have some of that old-school book/manual feel, so it includes things like 3D page turns and two-page layouts, but it still works like a modern reader with mouse, keyboard, and controller navigation. You can also choose from different layouts, like single page, two page, stacked, paginated, or continuous reading, depending on what feels best for the type of document you’re reading. You can find the Reader settings in LaunchBox under Tools > Options > General > Reader. From there, you can pick which reader to use by default, adjust fullscreen and resume behavior, change themes and layout options, and customize keyboard and controller hotkeys. It can also remember settings, bookmarks, and where you left off for individual documents, so manuals and guides should be easier to jump back into later. LaunchBox also has a new image grid in the Default theme, built from the ground up with performance in mind. It uses a more structured layout so large libraries can scroll and load images faster. The new grid also has options for image size, spacing, text, alignment, card backgrounds, aspect ratio, and section height. Configuration options can be opened right from the grid itself, simply right click the grid and choose Configure layout, changing the layout will update in real time. The old boxes view is still available so existing themes keep working, but it won’t get the same performance boost or the new configuration options. Custom theme devs can add the new grid to their own themes if they want to take advantage of the faster version. More information on that will be available over on our strategy guide before launch. Big Box’s Filter / Sort menu has been overhauled to be much easier to use with a controller. You can now open one menu, choose a sort option, pick a direction, select filters, and apply everything in just a few clicks. The available filters are based on the games you’re currently viewing, so you’ll only see options that make sense for that list. Sorting is more useful now too, with options like title, release date, date added, last played, play time, and star rating. The Default theme has also been updated with new bindings so it can better show the current sort and filter state. The Jump To menu now follows your sort choice as well. If you sort by title, you’ll get the normal A-Z index jump list. If you sort by release date, you’ll get a release-year jump list instead, so you can jump straight to a specific year. Startup and game-launch behavior has also been improved with a new game monitor system. LaunchBox can better monitor the actual game or emulator window, allowing startup screens to close when the game appears and shutdown screens to appear when the game exits. This also includes all of our supported storefront launchers, which includes the ability to ignore the storefront's launch windows and understands which game process to actually look for. LaunchBox and Big Box will also automatically update its game stats more reliably for you without the need to refresh the entire game details pane. All of this will make launching games feel smoother, and more reliable for capturing your play time and game progress. Full Testing Info LaunchBox Reader - Open manuals, guides, magazines, PDFs, EPUBs, and image-based documents from LaunchBox and Big Box; try realistic page turns, different reading layouts, night mode, fit/margin settings, bookmarks, reading position resume, and keyboard/controller mappings Big Box Filter / Sort - In several Big Box views, open the new Filter / Sort popup with a controller and keyboard, apply filters, sort by different fields such as star rating, change direction, clear filters, and confirm navigation and game selection remain stable Big Box theme support for Filter / Sort - Use the default Big Box theme and at least one custom theme, then confirm sort context labels, the Filter / Sort popup, game details, and platform-specific views display correctly and remain themeable Game startup and shutdown screen monitoring - Launch games through direct emulators and storefronts such as Steam, Epic, EA, Amazon, GOG, and Ubisoft, then confirm startup screens close when the real game window appears, shutdown screens appear when gameplay ends, and play time/stat updates are accurate when returning Big Box startup videos - Test startup videos on desktop hardware and, if available, Windows handheld devices; confirm videos play reliably, hand off smoothly into Big Box, and can be skipped or completed without leaving helper windows or audio behind Recommended emulator choices during ROM imports - Import ROMs for platforms with more than one supported installable emulator and confirm LaunchBox offers multiple emulator choices, marks the recommended option, and installs/configures the selected emulator correctly (Sony PlayStation 1 is a good example if the DuckStation plugin has been downloaded) Additional Applications, Versions, and Documents - Edit a game with additional apps, alternate versions, links, and documents, confirm LaunchBox organizes them into the correct sections, and confirm Big Box shows separate Game Menu choices for Applications, Versions, and Documents when enabled LaunchBox Media Engine - In LaunchBox Options > Video, select VLC as the video playback engine, then test preview videos, fullscreen video playback, LaunchBox video playback, Big Box videos, and Big Box startup videos to confirm playback starts, stops, loops, resizes, and switches between games cleanly without stuck audio or leftover video windows LaunchBox Image Grid in the default theme - Browse a large library using the default LaunchBox theme's Image Grid, right-click the Image Grid and use Configure Layout to adjust spacing and layout options, resize the window, scroll quickly, and confirm selection highlighting and image refresh behavior remain stable; custom themes can choose to adopt the new Image Grid, but existing custom themes will continue using the previous implementation WebView2 browser migration - Use storefront logins, web views, achievements popups, and older themes that include browser views, then confirm pages load correctly and legacy theme browser views still work Known Issues There is a known issue in this beta related to Big Box startup screen cancellation/abort behavior while using a controller. In some cases, cancelling or interrupting the startup screen while Big Box is launching a game may cause an error or unstable startup overlay behavior. We already have a fix in progress for this and plan to include it in an upcoming beta, but for now please report any cases where the startup screen, shutdown screen, or game-launch overlay behaves unexpectedly. Beta 2 Changelog New Feature: Added the new bundled LaunchBox Media Engine, a separate helper app designed to improve video and audio playback stability across LaunchBox and Big Box New Feature: Added Media Engine support for video snaps, platform videos, theme videos, startup videos, background music, and game music playback New Feature: Added LaunchBox Reader integration for manuals and additional documents, including Reader defaults, saved document settings, fullscreen/resume behavior, keyboard mappings, controller mappings, and external reader options New Feature: Added Big Box Reader settings and document reader support from Big Box menus and pause-related document workflows New Feature: Overhauled Big Box sorting and filtering, including new sort/filter popup behavior, sort direction support, Jump To improvements, star rating sorting, hybrid view support, and broader view compatibility New Feature: Added game startup process/window monitoring to improve when startup screens close and shutdown screens appear New Feature: Added background startup ROM auto-import handling New Feature: Added a multi-plugin recommended emulator installation flow Improvement: Split additional applications into clearer Apps, Versions, and Documents sections Improvement: Migrated embedded browser functionality from Chromium/CefSharp to WebView2 Improvement: Refined media playback handling, audio fading, preview video loading, and startup video behavior Improvement: Improved metadata refresh resilience, validation, and diagnostics Improvement: Improved fast Image Grid layout controls, selection visuals, and image refresh behavior Improvement: Improved Game Details pane navigation responsiveness Improvement: Improved 3D model drag and carousel behavior Fixed: Big Box Jump To sort bucket issues Fixed: Big Box remembered platform/game view switching issues Fixed: LaunchBox List View double-click launch and header resizing issues Fixed: Legacy theme placeholder path and screenshot folder compatibility issues Fixed: Several import error notification and storefront startup monitoring issues Fixed: Additional startup/shutdown edge cases and stability issues Thanks again to everyone helping test. We would especially appreciate focused testing on the new Media Engine in as many setups as possible, since it touches a lot of what makes LaunchBox and Big Box feel alive: videos, music, startup screens, themes, and browsing performance. Every report helps us make the final release smoother and more stable. Thanks everyone.
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I'll see what I can do. Would have to be a blind fix and you'll have to let me know whether it worked for you. I'lll see what I can do for beta 2 or beta 3.
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We actually haven't touched FFMPEG yet in either LB or BB between 13.27 and this beta, but we will be soon. You'll see some major rework done in Beta2 and 3, followed by many rounds of fixes throughout the rest of the cycle. Stay tuned. Well glad you can now see which step it's failing on on your computer, so at least that's something. That step should really only take a handful of seconds, so something on your computer is timing it out. You having to force close may be a clue, could point to a locked file somewhere in the chain there that LB needs to function for whatever reason. I'll see if I can lean out that step even more for people in your situation.
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I did a bunch of testing but was unable to actually get the process to get stuck, so it's quite possible there's more to it than what you may be thinking. This will be a long beta, and this first pass has nothing specific to Big Box performance in it. That is slated for beta 3. Beta 4 and beyond will be all fixes like this, so more to come. Thanks, the platform specific 3D model override preview window will be fixed for beta 2. Looks like maybe a CTC plugin essentially trying to do its own thing when it comes to displaying image in certain situations. This should be fixed in beta 2. I'll see if I can recreate this and knock it out.
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13.28 Beta thread has opened:
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Hi everyone, Welcome to the LaunchBox 13.28 beta thread. This release will include a number of larger under the hood changes across both LaunchBox and Big Box. Lots of exciting changes will go in this cycle. We'll be touching core areas of the application, so expect bugs with this beta, and we could use all the help testing as we can get. Please remember to include the following when providing your testing feedback: The program you are referring to that you have tested: LaunchBox or Big Box Your hardware specs and OS What exactly you were doing in the app and how you were doing it Specific testing of the same scenario using all 3 video playback engines in the program you are testing in, and your performance results in whether it made a difference Which theme you used during testing while you were testing all 3 video playback engines, bonus points for testing multiple themes with all 3 video playback engine scenarios The input you were using during your testing: controller, keyboard, or mouse List all community plugins that you have installed If you had any crashes we'll need the whole crash report. If you had a hard crash to the desktop, we'll need the event logs (a lot of times it's multiple logs related to the same crash) Your LaunchBox and/or Big Box logs Here's what we could use help testing. Beta 1 3D Double Jewel Case model - Try the new 3D Double Jewel Case with games that have front, back, and spine artwork, including titles with dual-spine media, and confirm the model displays correctly from multiple angles. LaunchBox List View performance - In the default theme, browse a large library using LaunchBox's List View with badges enabled, then confirm scrolling, selection, sorting, column changes, and general navigation feel stable, responsive, and persistent. Startup and shutdown experience - Restart and close LaunchBox and Big Box a few times and confirm the revamped startup window and new shutdown progress window display cleanly, show useful status messages, and complete without hanging. Startup and Shutdown Applications - Configure apps to launch or close when LaunchBox starts/exits, when Big Box starts/exits, and when switching between LaunchBox and Big Box, then confirm the right apps run or close at the right time. If an app hangs during shutdown, confirm the shutdown progress window shows the stuck step and the force-close option behaves correctly. Searchable Options pages - Search for several settings by name and related terms in Options, then confirm the correct pages and settings are easy to find and the search stays responsive. Default Image Group and image group overrides - Change the new Default Image Group under Viewing options, then set custom image groups for platforms, playlists, and platform categories. Confirm the correct image types appear throughout the interface, and that "Use Default" clears only the selected override without changing the global default. Metadata search while editing games - Edit games with common or ambiguous titles, run metadata searches, and confirm best matches appear first while other possible matches continue loading correctly. Multiple install instance detection - Run separate LaunchBox or Big Box installs from different root folders and confirm they can operate independently without incorrectly blocking each other. Legacy Big Box theme resource loading - Switch to older Big Box themes such as CriticalZone, Unified, or other legacy themes and confirm their images, styling, views, and navigation load correctly. Beta 2 LaunchBox Reader - Open manuals, guides, magazines, PDFs, EPUBs, and image-based documents from LaunchBox and Big Box; try realistic page turns, different reading layouts, night mode, fit/margin settings, bookmarks, reading position resume, and keyboard/controller mappings Big Box Filter / Sort - In several Big Box views, open the new Filter / Sort popup with a controller and keyboard, apply filters, sort by different fields such as star rating, change direction, clear filters, and confirm navigation and game selection remain stable Big Box theme support for Filter / Sort - Use the default Big Box theme and at least one custom theme, then confirm sort context labels, the Filter / Sort popup, game details, and platform-specific views display correctly and remain themeable Game startup and shutdown screen monitoring - Launch games through direct emulators and storefronts such as Steam, Epic, EA, Amazon, GOG, and Ubisoft, then confirm startup screens close when the real game window appears, shutdown screens appear when gameplay ends, and play time/stat updates are accurate when returning Big Box startup videos - Test startup videos on desktop hardware and, if available, Windows handheld devices; confirm videos play reliably, hand off smoothly into Big Box, and can be skipped or completed without leaving helper windows or audio behind Recommended emulator choices during ROM imports - Import ROMs for platforms with more than one supported installable emulator and confirm LaunchBox offers multiple emulator choices, marks the recommended option, and installs/configures the selected emulator correctly (Sony PlayStation 1 is a good example if the DuckStation plugin has been downloaded) Additional Applications, Versions, and Documents - Edit a game with additional apps, alternate versions, links, and documents, confirm LaunchBox organizes them into the correct sections, and confirm Big Box shows separate Game Menu choices for Applications, Versions, and Documents when enabled LaunchBox Media Engine - In LaunchBox Options > Video, select VLC as the video playback engine, then test preview videos, fullscreen video playback, LaunchBox video playback, Big Box videos, and Big Box startup videos to confirm playback starts, stops, loops, resizes, and switches between games cleanly without stuck audio or leftover video windows LaunchBox Image Grid in the default theme - Browse a large library using the default LaunchBox theme's Image Grid, right-click the Image Grid and use Configure Layout to adjust spacing and layout options, resize the window, scroll quickly, and confirm selection highlighting and image refresh behavior remain stable; custom themes can choose to adopt the new Image Grid, but existing custom themes will continue using the previous implementation WebView2 browser migration - Use storefront logins, web views, achievements popups, and older themes that include browser views, then confirm pages load correctly and legacy theme browser views still work Full Changelog Beta 1: New Premium Feature: Added a new 3D Double Jewel Case model, including automatic spine handling and dual-spine options New Feature: Added configurable Shutdown Applications, so apps can be closed automatically when LaunchBox or Big Box exits or when switching between them New Feature: Added a new shutdown progress window that shows what LaunchBox or Big Box is doing while closing, with a force-close option if shutdown hangs New Feature: Added play session history tracking, with an option under Data settings to enable or disable it New Feature: Added searchable Options pages, making it easier to find settings by name or related terms New Feature: Added a Default Image Group setting under Viewing options, so users can choose the default image type used across the interface Improvement: Reworked the LaunchBox list view for much better performance in the default theme, especially with large libraries, badges, custom columns, and fast scrolling. The new list view is fully themeable, and custom theme developers can update their themes to support it Improvement: Revamped the startup window with a newer WPF-based design and clearer startup status messages Improvement: Improved metadata search when editing a game by showing best matches first, then other possible matches as they load Improvement: Improved image group handling for platforms, playlists, and platform categories, including a new "Use Default" option to quickly clear a custom image group and return to the global default Improvement: Improved LaunchBox and Big Box instance detection so separate installs or root folders can run independently without blocking each other Improvement: Improved Options page performance and search responsiveness Improvement: Improved ROM import parsing and welcome wizard import handoff behavior Improvement: Improved startup/shutdown app handling and switching between LaunchBox and Big Box Improvement: Updated the Windows build to use newer native launchers and the .NET 10 runtime/tooling stack Fixed: Resolved metadata database replacement/update file lock issues that could block metadata downloads or updates Fixed: Resolved Big Box theme resource loading issues for themes loaded from their original installed location Fixed: Corrected platform alternate-name matching in the local metadata database Fixed: Resolved image group overrides incorrectly changing the global default image group Fixed: Corrected playlist image group overrides so playlists with duplicate display names use the correct unique playlist entry Beta 2 New Feature: Added the new bundled LaunchBox Media Engine, a separate helper app designed to improve video and audio playback stability across LaunchBox and Big Box New Feature: Added Media Engine support for video snaps, platform videos, theme videos, startup videos, background music, and game music playback New Feature: Added LaunchBox Reader integration for manuals and additional documents, including Reader defaults, saved document settings, fullscreen/resume behavior, keyboard mappings, controller mappings, and external reader options New Feature: Added Big Box Reader settings and document reader support from Big Box menus and pause-related document workflows New Feature: Overhauled Big Box sorting and filtering, including new sort/filter popup behavior, sort direction support, Jump To improvements, star rating sorting, hybrid view support, and broader view compatibility New Feature: Added game startup process/window monitoring to improve when startup screens close and shutdown screens appear New Feature: Added background startup ROM auto-import handling New Feature: Added a multi-plugin recommended emulator installation flow Improvement: Split additional applications into clearer Apps, Versions, and Documents sections Improvement: Migrated embedded browser functionality from Chromium/CefSharp to WebView2 Improvement: Refined media playback handling, audio fading, preview video loading, and startup video behavior Improvement: Improved metadata refresh resilience, validation, and diagnostics Improvement: Improved fast Image Grid layout controls, selection visuals, and image refresh behavior Improvement: Improved Game Details pane navigation responsiveness Improvement: Improved 3D model drag and carousel behavior Fixed: Big Box Jump To sort bucket issues Fixed: Big Box remembered platform/game view switching issues Fixed: LaunchBox List View double-click launch and header resizing issues Fixed: Legacy theme placeholder path and screenshot folder compatibility issues Fixed: Several import error notification and storefront startup monitoring issues Fixed: Additional startup/shutdown edge cases and stability issues Thanks to everyone who helps test and provide feedback. We appreciate all the bug reports, confirmations, and suggestions that help us improve each release.
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Anything is possible. For the per-platform video question: You would need to code in a per-platform background video path, then place all your video files in the correct folders. You would need to know a small amount of WPF code to get this done. For the music by platform - I assume you mean background music - You can do this a number of ways. No coding necessary. You should be able to find your answer in our strategy guide here: https://feedback.launchbox.gg/en/help/articles/5836235-working-with-music-in-big-box-themes
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Send me a PM with the published theme files and I'll take a look at what may be going on there.
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If you would like to troubleshoot this, send me a PM. Just be ready for a lot of questions, so we can try and deduce what might be going on on your machines. Are you using a specific custom theme or have specific plugins installed? My hunch after you said this is maybe it's due to a custom plugin of some kind. Does the same thing happen when you switch to the default theme? Thanks for the info. I did some investigation on that app and it looks like they made the decision to place their video in another bucket than the normal one mostly all games/apps use called "trailers - other trailers". We'll make sure to including that bucket as well.
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Thanks to all you guys we released Beta 5 with all the issues we were able to reproduce. Some we just took a stab at since we were unable to recreate them (like processes being stuck), so if you were having issues, take a look at the changelog to see if there was an attempt on solving your issue and test it out and report back. At this point we've scheduled the release for next week, so let's hope we make it! Here's the changelog for beta 5: Improved: System Tray options have been clarified with a new Enable System Tray setting, and tray-related close and minimize behavior now only applies when the system tray is enabled Improved: Local metadata refreshes are more reliable across imports and metadata downloads, with better reuse of active refreshes, more accurate progress reporting, improved package validation with database hash verification progress and more reliable retry handling Improved: LaunchBox restart handling is more reliable for theme installs, plugin updates, options changes, and data restores Fixed: Like and unlike support now works correctly for Themes and Media Packs in the Media Manager, making it easier to give feedback on community-created downloads directly from LaunchBox Fixed: Automatic ROM imports now better respect disabled auto-import settings and more reliably avoid creating duplicate games or duplicate additional apps when scanning for new ROMs Fixed: Several System Tray shutdown and cleanup issues have been resolved, improving quit, minimize, restore, and restart behavior when tray options are enabled Fixed: Several Big Box stability issues related to controller navigation and background image updates have been resolved, reducing the chance of crashes or freezes while navigating with a controller or loading images Fixed: FFmpeg/FFME video playback now loops more reliably without freezing or crashing at the end of playback Fixed: Metadata downloads now handle cases where no games can be resolved, preventing unnecessary failures and helping preserve queued media download work
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Just to set expectations. When Steam overhauled their videos system and broke our Steam trailer download support, they basically made all of their video files not accessible. There's literally no videos on their servers for anyone to download anymore. Instead, they replaced it with live streaming versions of them. So, instead of files that can be downloaded, they are video and audio streams. This means the only solution we really had at that point was to capture the video and audio streams and use a program to mux them together and create a file to save to disk. Doing all of that cannot be realistically as fast as simply downloading a file, like we were able to do before, but it does work. All of it can be tested in beta right now, so let us know how you like it.
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Beta 2 has been cooking for a while, but it's finally out for everyone to test. We mostly focused on Steam support, including importing and syncing your Steam library, with Steam artwork, trailers, and a bunch of import customization options. We also added a bunch of new platforms, emulators, and a bunch of fixes. Thanks everyone for the help with testing this as we get closer to release. Here's the full changelog: Added Steam game importing for the new Windows platform. This lets you bring your Steam library into LaunchBox for Android and launch supported games through compatible Android Windows launchers Added Steam media support. Steam games can now use Steam artwork and trailers, including box fronts, clear logos, backgrounds, and videos, giving imported Steam games better media coverage out of the box Added Steam library update support. LaunchBox can now compare your Windows/Steam platform against your Steam library to add newly owned games and optionally remove games you no longer own Added options to customize Steam imports. You can choose whether to import only games, include family-shared games, search the LaunchBox Games Database, prioritize Steam metadata, prioritize Steam media, or allow duplicate imports Added platforms: Windows, Arduboy, Sega Model 3, Uzebox, WASM-4, and Microsoft Xbox Added emulators: GameHub Lite, GameNative, Pizza Boy SC Pro, Azahar (Vanilla), Linkboy, Lynx.Emu, PICO-8: Android, PICO-8: Picpic, Aethersx2 (Turnip), SkyEmu, MelonDualDS, YabaSanshiro Pro, Vita3k (ikhoeyZX), Super3, X1 Box, aPS3e, and eka2l1 Added RetroArch core mappings for Arduboy, Uzebox, and WASM-4. These platforms should now be easier to import and launch when using RetroArch Improved streaming video support. LaunchBox now handles more streaming video formats, including HLS streams, which helps Steam trailers and other online videos play more reliably Fixed Local and Cloud filters so games appear in the correct place. Games with local files now show under Local, while Cloud only shows games that exist only on a configured network/cloud location Fixed a possible crash when returning to LaunchBox. This could happen if notification or data services were not available yet when the app resumed Fixed possible image resize conflicts during media downloads. This could prevent media from failing or becoming inconsistent when multiple images were being processed at the same time Fixed scoped-storage handling for additional applications. Launching alternate versions or additional apps should now use the correct file path or URI Fixed scoped-storage lookup to use the selected application path. This helps when launching an additional app or alternate version instead of the main game file Fixed the built-in Vita3k Android emulator launch command
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That's an old issue with the native WPF grid view system, which in essence is just a bad system overall. The next release will completely replace it with an entirely custom one, which should give us a lot more control over everything with the list view.
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We will be tackling a larger overhaul next release, which hopefully that will help some for users. When I see this happen, it's usually caused by some kind of bad file permissions issue that can usually be fixed with a restart. I'd love to get rid of themes that utilize those old and outdated (and really unneeded) files, but time is the limiting factor there. The shutdown process is highly dependent on how much a user does during their session, but in essence there's a lot of files that go back and forth, and things can get stuck there sometimes that are almost always some kind of read/write issue. Basically, it's not a beta issue, it's more of a "LaunchBox needs to do these things and the computer is saying no silently and LaunchBox just keeps waiting for it to be done". The release after this one will better expose all the things LaunchBox does during a shutdown sequence, and provide ways out of a stuck process.
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Thanks. Looks like it's due to using a controller. Fixed internally. Looks like this snuck through. While the option is off, it still runs a quick check on certain things, so we made it not run those checks now while the option is off. Based on what's being read here is that the video file it was playing was slightly corrupt, in a way where the file is out of sync with its own start/end time. Basically it's reporting its time incorrectly and Big Box ends up using the incorrect time to make a decision and it locks Big Box. I tried with a few files, even attempted to corrupt one of my files but was unable to recreate this scenario. It was enough to attempt a fix, but I cannot test the fix. If either of you have a file where it's always doing this, send that, along with your data folder that represents all the settings you have when the issue happens, to me in a PM. I was unable to get this to happen, but I attempted a fix for the automatic ROM import combine ROMs situation, so we can hope that helps, and you can help test when it's out. Based on what's happening during that step, that usually means there's some kind of "LaunchBox can't manipulate a file" issue due to all the normal reasons you can think of, like - another process is holding it hostage, or file permissions, or AV/security software.. etc. I made some changes to the process to try and simplify it as much as possible, but if the OS is telling LaunchBox that it doesn't have access to the file, it may not be enough. Sometimes Windows can get into a bad state and a restart of your computer could clear things like that.
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Beta 4 is out with the following fixes: New Feature: Added Save Management maintenance tools to repair missing save metadata or clear and rebuild save metadata from emulator and vaulted saves Improvement: PCSX2 save matching now supports CHD disc images Improvement: Dolphin Wii save discovery and restore now support both disc saves and channel saves Improvement: 3D models now handle cached and fallback artwork more reliably Fixed: GOG media downloads now work reliably for icons, posters, and screenshots Fixed: Fullscreen image viewing no longer overlaps the taskbar and scales images correctly across image types, DPI, and monitors Fixed: Imports and media downloads now respect media limits more accurately, including no-limit automated imports Fixed: Game details videos no longer steal focus from the game grid Fixed: FFME video cleanup is more stable and less likely to hang or crash Fixed: Welcome wizard selections are saved more reliably when finishing setup Fixed: The bundled Xbox - White controller input pack no longer incorrectly reports that an update is available Fixed: The Manage Storefronts window no longer errors when using the Close button Fixed: Save Management now removes deleted save metadata immediately and more reliably, preventing stale saved-game and save-state badges from remaining after saves are deleted We are coming up to the end of the cycle and we are overall fairly happy with where we've landed. Thanks everyone for helping with this release cycle. We've got more to come with a bunch of overhauled systems for the next release, and it should be a much larger one than this one. We spent quite a lot of time this cycle setting up new internal workflows to try and speed things while reducing risk at the same time, so hopefully the results will show off quickly with larger scoping changes coming out in faster succession than we were doing over the last few years. This should be specifically addressed in Beta 4.
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Thanks, let us know. I haven't been able to reproduce this. Usually when this is reported it's due to something on the user's computer conflicting with the wizard. The wizards are somewhat i/o heavy, so other things happening on the computer can trip it up sometimes.
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Thanks, do you also have LaunchBox debug logs when this crash happened. Also, in that second report, there's that long link at the bottom of it which should lead you to the WER report. If you can attach that here as well, that would be super helpful.
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For us to do research on your exact crash, we would need any Event Viewer application logs of the crash, which usually come in twos, along with any WER reports that come with the application log.
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Thanks for the report. Yeah, noticed this yesterday and is fixed internally. Will be part of Beta 4. I did make some changes to this, but I'm unable to reproduce what you are seeing, so I'm not sure if I need to fix something or if there's just some configuration in your build that you need to change up. Which method are you using to import your games/download media?
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I'm not entirely seeing what you are, as each of my test runs downloaded images just fine. I'll make a few changes though and see if that help you out. This is being caused by the new video controls. They are pulling focus when a video starts playing. I have a fix internally that should help with that situation. Took me 4 different monitors to be able to recreate this one, but I fixed it up internally and slightly changed how that whole pixel perfect system works, as well as put in a better fix for the taskbar showing in LB full screen image view.