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faeran

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Posts posted by faeran

  1. 6 minutes ago, DaveC1964 said:

    Ok had to use this suggestion again.  While trying to import 3DO CHDs LB crashed FOUR times right after accepting the import list.  The app just closed to desktop with no message.  Poof! just closed after trying to import, corrupted the XML.  I am going to be very upset if it corrupts the 1 tb SD card and I have to format that and start over.  Why is it crashing so much?  It seems very unstable at least while trying to import.

    Not sure. We've internally never experienced these types of crashes over about 15 different devices that we test with.

    However, the next beta will include a more robust crash reporting system, so when it does crash on your end, we will have more thorough notes as to why, so look out for that beta coming very soon.

  2. On 12/24/2023 at 6:53 PM, d8thstar said:

    hi all, i pulled off my main ice the mame 234 rom set.  some are working, some are not using the fbneo core.

    anyone know which rom set version this should be using?

    thanks!

    So you have a complete arcade MAME 0.234 rom set. The core that probably matches up the best is the mamearcade_libretro.android.so core. It's essentially RetroArch's current MAME core. Just note that a complete arcade MAME set doesn't include some necessary files to run some games, like CHD files.

  3. On 12/27/2023 at 2:09 PM, DonAndres70 said:

    Got the latest version of Launchbox with RetroArch, but whenever I try to play a game on my Samsung Galaxy phone, all that comes up is a black screen. I might have set it up the wrong way, I honestly don't know. 

    First thing you'll want to do is make sure that RetroArch itself is playing whatever game you are trying to throw at it. Once you have that sorted out, you'll want to make sure to check a few things in LaunchBox to make sure it's pointing to everything correctly:

    • Check the same game's ROM path and make sure it's pointing to a ROM that exists and you've proven it works inside of RetroArch itself
    • Check the platform's emulator settings and make sure it's pointing to the correct version of RetroArch that you have installed, and that you are choosing the correct core that you've confirmed working inside of RetroArch
    • Make sure you completely close RetroArch before trying to launch a game inside of LaunchBox

    Once all the things match up, it should launch the game and you should see it load properly.

  4. On 12/24/2023 at 3:21 PM, cult said:

    Hello - Sorry missed your response. No not syncing statistics though. Any news on a new version with logs/crash dump capability?

    We are back at it after the holidays and it should be coming soon. We are targeting the next beta for sometime next week.

  5. On 1/1/2024 at 9:27 AM, MancVandal said:

    I'm having the same issue with LB and Mame on my Odin Pro (first gen).

    I originally had a 2003+ ROMSET that works on everything I have, including the Odin Pro using Daijishou. When I switched to LB though, I was just getting black screens as others are, no matter what combination of RA / Core I used. So I decided to try the latest MAME ROMSET, 0.261 which I suspect would be the set required by the MAME core in RA now? Am I correct in that assumption? I grabbed the 130+gb un-merged set from the Pleasesuredome Github page and tried that. I'm getting EXACTLY the same issue though, ROMs won't load when launching through LB but will if I launch them directly in RA. 

    Things I've tried

    • All versions of RA - Retroarch : Retroarch (Sideloaded 64 and 32) 
    • Different ROMSETS - 2003+ : 0.261 (merged and un-merged)
    • All arcade cores - MAME and FBNeo 

    I'm going to put Daijishou back on and see if that will launch them directly or not. If not, then I know it's still a RA issue and I'll try clearing the cache (don't want to do that until I have to in case it knackers up my other systems in LB). 

    Will report back when I get that done. 

    This is always related to a core mismatch. The next version of LaunchBox will hopefully try and solve this for users so they aren't trying to guess which core they've installed vs. which one to choose in LaunchBox.

    For MAME 0.261 you'll need to make sure you have downloaded the mamearcade.libretro.android.so core into the version of RetroArch that you are pointing LaunchBox to. You'll also want to confirm that you don't have the "extract ROMs on launch" setting enabled, but I'm pretty sure it's disabled by default.

  6. Yuzu support came in with version 1.10 at the end of October. You'll find it as a supported emulator under the platform's Emulator Settings.

    Let me know if the Early Access apk can coexist with their normal apk. If that's the case, we need to add a special entry for the early access version.

  7. On 1/3/2024 at 9:24 PM, DaveC1964 said:

    How do I back up the settings file so that I don't lose everything when LB crashes?  This seems to happen a lot (crash/exit) when importing, crashes probably 1 out of 3 times?

    It says "the grid" is installed but doesn't show in the theme "change view".  Any idea on how to fix without starting over (repair option says customization will be lost)?

    Backups are located inside of:

    LaunchBox\Data\Backups

    LaunchBox\Data\Platforms\Backups

    If what you are experiencing is Data corruption related, you can go into there and replace the damaged file with one of the files in there.

    For theme file corruption you can go into the Manage Themes menu and repair the theme from there. The Grid itself only has a game view, so you would naturally only find it under a game list's Change View menu. There's no platform views in that theme, so you won't find it under a platform list's Change View menu.

  8. 5 hours ago, Stevie Mac said:

    Hi guys I'm just setting up my controls using an 8BitDo Zero 2 the small pad for my daughter.
    This all seems to be working fine but when I tested TMNT the Arcade version using Retroarch MAME 2003 Plus the Special attacks arn't working.
    Jump works, attack works but push both buttons & I get a normal attack not the mini jump with a big hit.
    Do I need to change something in Retroarch to get this to work?

    I tried this on both 2 player versions & 4 player but got the same result.

    Thanks

    You may have to do some remapping of your controls. This would be done inside of RetroArch itself. 8BitDo controllers are usually pretty good, but I've never used the Zero ones. Sometimes those controllers have different modes, you may need to switch which mode you are in if that's the case.

  9. Thanks, we'll be looking into this error for the next beta. I think it's something to do with an expired Amazon Games authentication token.

    If you already set EnableAutomatedImports to false, then you can open LaunchBox, go into Tools > Manage > Storefronts, and then set the dropdown for Amazon to None or Installed.

    • Thanks 1
  10. 3 hours ago, KaraiDan said:

    Hello,

    I'm using the latest version of Launchbox and I've noticed that sometimes when I launch a game the playtime and playcount resets to zero. I can't seem to reproduce this error, it seems to happen totally randomly, but only with games I'm currently playing. Games I played a while ago have their playtimes intact.

    Is this a new bug? Anyone else experiencing the same?

    Not sure if this is the case for you, but one common reason metadata seems to randomly change for users is when their data files have been altered outside of LaunchBox (like using third party programs that mess with those files). 

    One way you can check this is by going into your LaunchBox\Data\Platforms folder, and make sure you only see 1 file for each of your platforms.

  11. LaunchBox itself doesn't really have an upgrade path with MAME. If you do change to a different version of MAME, you'd have to manually copy over your config files into that new version. As long as MAME didn't majorly change the way they handle those files between the versions you are switching to, it should be that easy.

    As far as favorites, if you have enabled game cloud statistics syncing, they should get automatically reapplied to your games after import.

  12. On 12/26/2023 at 4:11 AM, SolarisSpell said:

    Thanks for the new update

     

    I have a minor question. RetroAchievements is back, but a line at the top of launchbox shows RetroAchievements points as 0. Do I have to configure something to show my real score? If I go to the RetroAchievements page it does show my score and not just 0, so I don't know if I have to manually tell Launchbox to check the softcore score

     

    Thanks

    A long while back RetroAchievement's changed their API so that the score received is your hardcore score (as opposed to your softcore score). If you are seeing 0 points it's possible all of your points you earned are softcore points.

    • Thanks 2
  13. 11 hours ago, sagaopc said:

    Receiving this error when open launchbox:

    Object reference not set to an instance of an object.

    App:     LaunchBox
    Version: 13.8
    Theme:   Default
    Type:    System.NullReferenceException
    Site:    Void MoveNext()
    Source:  Unbroken.LaunchBox.Windows

       at Unbroken.LaunchBox.Windows.Integrations.Xbox.XboxAccountClient.RevertLiteralCustomer(Object reference)
       at Unbroken.LaunchBox.Windows.Integrations.Xbox.XboxAccountClient.RefreshTokens()
       at Unbroken.LaunchBox.Windows.Desktop.Processes.Scanning.<>c__DisplayClass9_0.VerifyDistributedFilter()
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
    --- End of stack trace from previous location ---
       at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

    Recent Log:

       01:30:11 Exception

    Microsoft changed their stuff and broke Xbox integration, which was then fixed in LaunchBox 13.9. You can look for the threads on the subject to point you in the right direction, if you are having trouble updating.

    7 minutes ago, moudrost said:

    I have had an annoying issue since upgrading to 13.9/10. If I run the "update metadata" function across a large set of records, most of the time my computer just shuts off after a few minutes of downloading after the scan. No warning. Nothing. It just crashes to off. I can mitigate this happening most of the time by only selecting a thousand records or less. It has happened however on smaller sets, but it will at least complete most of the time. Is anyone else experiencing this issue? I have never seen this happen before in all the years of using this application.

    Looking in the application log, I am seeing endless errors such as these.

    Faulting application name: ImageDupeGrouper.exe, version: 1.0.0.0, time stamp: 0x9c36baf9
    Faulting module name: KERNELBASE.dll, version: 10.0.22621.2861, time stamp: 0x9e57f18c
    Exception code: 0xe0434352
    Fault offset: 0x00149392
    Faulting process id: 0x0xAB44
    Faulting application start time: 0x0x1DA38D94ECF2499
    Faulting application path: E:\LaunchBox\ThirdParty\ImageDupeGrouper\ImageDupeGrouper.exe
    Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
    Report Id: 81bf7347-2d6f-458a-83d5-c5e9c4864dc4
    Faulting package full name: 
    Faulting package-relative application ID: 

     

    Application: ImageDupeGrouper.exe
    Framework Version: v4.0.30319
    Description: The process was terminated due to an unhandled exception.
    Exception Info: System.IO.FileNotFoundException
       at System.IO.__Error.WinIOError(Int32, System.String)
       at System.IO.FileInfo.get_Length()
       at ImageDupeGrouper.PhashedImage..ctor(System.String)
       at ImageDupeGrouper.Program.Main(System.String[])

    Over and over and over again.

    image.thumb.png.82d80a9f96ef7c4766c90159ca9591b0.png

    Could this be the cause of it?

    For troubleshooting, I'd open up a separate thread in the troubleshooting section of the forums.

  14. LaunchBox 13.10 has been released. It is a minor release that addresses some issues that were reported with 13.9.

    Full Changelog:

    • Fixed: The Game Discovery Center was not notifying plugins that the selected item had changed
    • Fixed: The Platforms list in the Game Discovery Center wasn't adhering to settings that would hide platforms or show playlists appropriately
    • Fixed: Sometimes when leaving the Game Discovery Center music and/or video audio would keep playing in the background
    • Fixed: The Test button on the RetroAchievements options menu would always say the credentials were valid, even when they weren't
    • Fixed: A rare error that occurs when trying to load an image in the LaunchBox grid view for a box that is no longer in view
    • Fixed: The selected items on some lists in the Game Discovery Center could be slightly cropped if the user's display was 150% scaling or higher
    • Fixed: Game music wasn't playing correctly within the Game Discovery Center
    • Like 1
    • Thanks 2
    • Unusual Gem 1
  15. On 12/17/2023 at 10:15 PM, carsozcars said:

    Hello thanks for this but your instructions dont make any sense, I have had a look in launchbox and cant find this at all In Views menu under OPTIONS set "Theme" to Lightning Link

     

    There is nothing like that in the menu 

    The above theme is for Big Box, so I assume you'd have to look inside of Big Box and follow the instructions.

  16. Just now, imagamejunky said:

    Ok thank you. I can understand changing images. But is there a way to assign buttons for "select and back"? My apologies if this is something simple that I missed. I'm not at my computer now to look.

    You do this from the controller mappings section. The input system will then convert whatever button you use there to a filename and then check that folder for the necessary file.

    If you don't know what your buttons are being registered with in Windows, open a start menu and type out "controllers". Open up the game controllers window, select your controller and look at its properties.

  17. We've recently looked into the latest release of DuckStation and at the moment it's not possible to get it to launch games if you are running newer versions of Android (something like Android 11 or 12 and above). Based on what we currently know, one of 2 things will end up happening before this emulator becomes launchable: The emulator dev releases a new build with dedicated frontend support, or we build a scoped storage solution that will force users to navigate with a touch screen in order to provide the necessary permissions to get around this limitation.

    • The Cake is a Lie 1
  18. On 12/16/2023 at 12:06 AM, DaveC1964 said:

    So I get grid view that shows box art (boxes grid).  Is there a similar grid view that shows screenshots instead of box art instead?  This is kind of important for arcade games in MAME, arcade machines didn't have box art, screen shots would be better there.  I couldn't find anything like that in the view options.

    I don't believe there's a screenshot grid type view, but nothing would stop someone from creating a theme with it.

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