
WallyWonka
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Everything posted by WallyWonka
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Version 1.0.0
181 downloads
TurboGrafx-16 needed some love with a decent 2D box collection (with spines). There is a very nice jewel case 3D box collection for this system out there, but while collecting 2D images for this system I noticed not every game had a jewel case for it and I always thought it did. All games were released with standard cardboard box covers (except Keith Courage as it was a pack-in game) and most had a standard CD jewel case inside with the Hu-Card inside of that jewel case. Must have cost NEC a fortune in packaging. But some games just had the Hu-Card in a plastic housing inside the cardboard box with no jewel case. I collected and made 2D front and left spines for all released games. 94 in total. This does not include the japanese PC Engine versions. Funnily enough, I don't think any Japanese PC Engine games were released in cardboard boxes, jewel cases only. Anyway, this set includes the regular cardboard boxes and the jewel cases. Since not every release had a jewel case, I made a custom one for it anyway. I always loved the jewel case boxes, but now I prefer the retail cardboard fronts. As always I included templates for those that want to make their own boxes. I am going to upload 3D box versions, and TubroGrafx CD as well. Enjoy. -
Super Nintendo 3D Box Art
WallyWonka commented on WallyWonka's file in Super Nintendo Entertainment System
Actually, I got you. I used a standard jewel case template for a few japanese games on the PS1 3D set. That used a black tray insert though, but with some tinkering I made a white insert version. The template still includes the default black tray insert, but I think all Japanese PC Engine CD games used the white inserts. Btw, you can skip the USA TurboGrafx CD games if you want. I just made a 2D set (with spines) for all of those. I just have to 3D box them, but I am also working on regular TurboGrafx 16 boxes. Also, take note that some PC Engine Games use a double disc case, even though there were no multi disc games released for the system. Playstation 1 did the same for a few single discs for some reason. One example I can think of off the top of my head is the game Vasteel. For both the Japanese and USA releases, a double disc case was used. But no worries, I will include a template for that as well. Good luck. The annoying, hard part isnt collecting all the 2D front images, its finding decent images of the spines. Single-Disc-Case-JAP.psd Double-Disc-Case.psd -
Super Nintendo 3D Box Art
WallyWonka commented on WallyWonka's file in Super Nintendo Entertainment System
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Super Nintendo 3D Box Art
WallyWonka commented on WallyWonka's file in Super Nintendo Entertainment System
those look really great. Its all comes down to the source 2D artwork used when creating 3D art. I try to find the best 2D images I can find. I clean them up where I can and make 3D art out of it. In the future, all frontends will be capable of creating 3D art images on the fly using 2D images (well LB does that now, but it will get way better). The only downside to that is the need to collect more 2D art images likes the back image, and the right and top spine images. I like how you reversed the 3D art showing the back images and right sided spines. Very clever. Even tho I only do USA regions mostly, and Euro exclusives it will be nice to see ALL region artwork collected. -
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The Japanese releases for GB and GBC used longer vertical boxes. USA and Europe were pretty square. The 2D boxes were 1000x1000. The 3D template I made for the USA and Euro boxes matched up with the older template used. They look pretty squared up to me. You can tell because the seal of approvals don't look pinched or distorted. Also, on the USA/Euro boxes, the left side GameBoy banner logo is uniform from one box to the next. So when you cycle through the boxes, your eyes focus on the artwork part, which isn't perfectly squared.
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I actually didn't upscale many boxes for this set. The GBA and GBC set I did. There were a lot of high quality scans available on psxdatacenter.com. The ones I did upscale were any boxes sized 600x600 or less. I prefer the "artifacted" upscaled versions over the badly scanned low resolution scans available. Also, this is the reason why I include templates. So if you want to redo the "badly AI'ed" images with something better, you can! So take a swing at it and fill in the pieces my friend.
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Version 1.0.0
466 downloads
Huge collection of Sony Playstation 3D box images. All USA games included, along with Euro exclusives and same Japanese games that have translations. All the long box games. Long box releases that also had jewel case releases are also here. I also included all Greatest Hits games (there were a lot more than I thought). Sadly, only one Collector's Edition box is here. I couldnt find high quality scans of any of those. I included 3D box templates in PSD format if anyone needs it. There are quite a few 3D box sets out there for PS1, what makes this one exciting is all the Greatest Hits game have 3D art for the first time. Also, for the longest time I thought ALL PS1 long boxes were cardboard format, but it turns out quite a few long box releases used a plastic clamshell similar to Sega Saturn. The templates used were all 3D art images collected from the games DB, that I simply made into templates so I couldnt give credit to whom created what. Enjoy this massive collection! -
Version 1.0.0
366 downloads
Huge collection of Sony Playstation box images, complete with retail spines. All USA games included, along with Euro exclusives and same Japanese games that have translations. All the long box games are here WITH spines (finally). Long box releases that also had jewel case releases are also here. I also included all Greatest Hits games (there were a lot more than I thought). Sadly, only one Collector's Edition box is here. I couldnt find high quality scans of any of those. I included box templates in PSD format if anyone needs it. Cropped front and spines are also available the download. I will also upload 3D boxes. There are almost 1700 game boxes and I tried to be as accurate as possible. If anyone finds a mistake let me know. Enjoy!- 7 comments
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I don't think I included a 2D template in the download. Here is a basic one. It's the front, left spine and back. I only included the back for NES because they were easy to find in ultra good quality. You won't need the back part for Hacks and some homebrews, unless you want to make your own.NES 2D.psd
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I am horrible with tutorials, and I don't even consider myself a Photoshop expert at all. But generally I like to make a 2D template of a box first (usually just the front and left spine is all that's needed). Once the 2D template is complete, I import that into my 3D box template. Before I do anything I press record to record the action for later. Once the action starts recording, I cut, resize, skew the images where they need to go, creating any clipping masks if I need to. Once everything looks good to go, I stop recording the action and save my work from there. If there is another game box I want to make, I repeat the process by creating another 2D version with the same exact dimensions of the other 2D box I made. I know this must sound confusing (especially if english isnt your first language), but this stuff will just come to you. This is how I learned, and still learn. You just have to keep doing, and messing up, and doing again. But if you are willing to learn and DO like you said, you will get it. Youtube tutorials are a help, but just tinkering even when you dont know what the hell you are doing is the best method for learning. Good luck!
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Very good work! Don't worry, I am not very good at Photoshop either. I searched for images or scans for this to help with the spine image, but I couldnt find anything, only a front box image. However, I do remember having a spine image from the Nintendo Game Boy version. Also made a 2D version of this (no back image tho). Hope this helps. And you did great on yours, but if you can find a decent image on the Piko Interactive spine for this title let me know. Good luck!
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Sega Master System 2D Box Front Set
WallyWonka commented on damageinc86's file in Sega Master System
Well the current 3d boxes for Sega Master System are not bad at all. Spines are a pain in the ass if the system uses real cardboard boxes for the artwork (like old Atari games and NES). I love the systems that printed their art work on paper sleeves (like most Genesis, Master System and and PS1). Those scans are easier to come by. Right now I am working on Sony PS1. That system is very easy because almost every single games cover art has been scanned well (except the long boxes and their spines, but they are fairly easy to recreate). There is just a huge library of games for PS1 that it takes forever to go through. And your PSD templates would make it easy to makes spines. Looking through Master System spines, most use that ITC Modern font or just the games logo. For now enjoy your break. Lol. I know how much time and energy goes into making these.- 10 comments
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Sega Master System 2D Box Front Set
WallyWonka commented on damageinc86's file in Sega Master System
These are beautiful. I do box art work on many different systems, and I always wanted to do this one but it seems so daunting compared to other systems. There must have been a lot of cutting and resizing on the boxes with the grid lines. You did very well by not AI enhancing every box (I didnt notice any AI enhancing on any of these tbh). High quality scans of Sega Master System games are easy to come by, but just because you have high resolution images of certain boxes doesn't always mean high quality scans. I learned that the hard way doing some Atari 2600 boxes a while back. But you did great with the artwork here. Wish the spines were included to make 3D sets, but you can always go back later. Let me tell you, adding the PSD templates is a GREAT touch. Thank you so much for doing that. Not very often templates are included when sets like this are shared. Also, I love how you add alternate box versions of some games! I hope you do more boxes in the future and please consider doing them with spines. Typically the left spine of each box is only needed (for the 3D box arts). Anyway fantastic work here. I can tell you worked hard on this one, and it shows.- 10 comments
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that "double click & add" stuff was a stock image from a older template, it isnt used in this template. you have to add your own image manually and use "create clipping mask" option. I added the template for those people with basic photoshop experience.
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happy holidays! I have a Mattel Intellivision game that needs a logo. I don't know if the logo should include the flower or not, but if you make the logo WITH the flower could you also include just the plain logo so I can make box art? Thanks!
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I don't notice details like that lol. That TMNT logo is the official logo from the animated series from 2003. That box shot was upscaled a bit from a crappy scan to begin with, that's why it looks so different. I don't know where I got that TMNT logo, but I think I grabbed it from one of the regular 2003 versions of the game. It looks great to me, even with the differences you pointed out.
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very good! idk why that one part was giving me trouble. I think it is the weird stroke outline giving me grief. Anyway, here is a finished clear logo. I will upload it to the database. Thanks!
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I am remaking all the GBA Video logos and I am doing OK so far. The only one I am having trouble with is a TMNT game. I have the logo for the TMNT part, I just need help making a clear logo for the "Things Change" subtitle. this is the box logo (yes the Things Change part is supposed to be scuffed up like that) here is the TMNT part, I think all it needs is a white stroke around it. Thanks to anyone who can help!
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Version 1.0.0
554 downloads
If there is one system platform that needed a decent 3D box image set, its GBA. There is only one GBA 3D box set I have ever seen. It was uploaded on Hyperspin over a decade ago. It was great for the time, but it used fake spines and the dimensions are small. Most of that set is the 3D art found in the games db for most of the GBA games. This collection includes 1,138 boxes, All North American releases, most euro exclusives, some Japan exclusives. All those crappy GBA Video boxes and all the great Famicom Mini boxes included. I didnt include most of the multi game packs because most of them had a single release. PSD templates are included. The american and euro boxes use the same template for GB and GBC. Feel free to upload some of these to the Games DB. Any questions, let me know. Enjoy!- 4 comments
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Version 1.0.0
375 downloads
If there was one system platform that needed a decent 2D front and spine image set, its GBA. There are some decent GBA 2D front image collections out there, but none of them include spine images. I tried to be as accurate as possible and I think most of the FRONT covers are accurate, some spines images may be completely custom tho. (no, I dont have a list of the ones that might be completely custom, I should have kept track). And yes some front covers are upscaled, but not to the point where they look terrible. All North American games are included, along with most Euro exclusives. All the shitty GBA Video movie "games" are included, but it was hard to find decent source scans for most of them. I did not include most of the 2 or 3 game packs that had a single release. The 2 or 3 game packs I did include, are those that did NOT have a single release. Some Japanese exclusives that have been translated or use english menus have been included, but not many. I did include ALL Famicom Mini boxes that were only released in Japan, only because the boxes are cool. I did include PSD templates for the various box styles, for those that may want to create their own boxes that were not included here. Enjoy this much needed set. Any questions, let me know. I will upload a 3D Box version of this (that is the main reason I create these sets).- 1 comment
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cant find a proper logo for this GBA game: I know that's a instruction manual scan, but its the only decent scan I could find for this game. The box art I found on gamefaqs and in the database is incorrect: this is the real box art: the only logo I could find is some low res version of the fake box art version.
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