Jump to content
LaunchBox Community Forums


  • Content Count

  • Joined

  • Last visited

Community Reputation

40 Excellent

About mothergoose729

  • Rank
    32-Bit GPU

Recent Profile Visitors

1,476 profile views
  1. I hate to be annoying, but I have some requests if you are willing to take them! An 80's DOS themed video would be great. Instead of a 90's beige box, something like a IBM AT with a CGA or EGA monitor would be appropriate, or maybe a Tandy 1000 computer. CGA and EGA DOS games like the KQ1,2,3, the CGA Arcade ports, and text based adventures could be playing. A Classic windows theme would also be really cool. Windows 98 and windows xp would also be really awesome. Windows 98 would be a beige tower with a CD-ROM drive and CRT monitor. XP would be an early LCD or black CRT montor with
  2. Xbox controllers are xinput devices. Windows keeps track of your connected controllers and gives them priority. Usually its a first come first served basis, but it can get weird of windows thinks there are more controllers connected then there actually are. Other controllers use the dinput standard, which gives no preferences. Each device has a unique ID and each button on the controller has a specific button index ie 'A' might be 0, 'B' might be 1, ect. When registering inputs in an emulator it generally just correlates a device and a particular input with certain controls. You ca
  3. I emulated most of the CPS3 games in MAME. The first time you load the game it takes forever. After the first time it loads pretty quickly. I have not tried the stand alone emulators, but from what I come to understand, most of the best code from standalone emulators was integrated into MAME ages ago.
  4. Oh, that must have been very recent then. Thanks.
  5. The standalone emulators are almost always more feature rich. Retroarch is ideal for a few reasons: Easier to setup Generally, lower latency and input lag Support for hotswapping controllers Support for lots of shaders Unified interface for save states, disc swapping, ect. Most retroarch cores are just as good as their standalone counterparts when it come to game compatibility and performance. Many emulators integrated in retroarch do lose some features, usually related to debugging, but rarely anything you are likely to notice. For the most part, retroarch
  6. Emulated... no. Available on steam as a PC port... yes. http://store.steampowered.com/app/204030/Fable__The_Lost_Chapters/ Remastered with goodies http://store.steampowered.com/app/288470/Fable_Anniversary/ I have the second.
  7. You should use the mupen64.io build instead. It is very accurate for HLE and allows for internal resolution upscaling and AA and all that jazz. Personally, I prefer the authentic look of angrylion . The dithering effect is not properly emulated anywhere except in angrylion and parrallel 64, and without the dithering all the games look super off in their colors to me. Unfortunately, the checkered dithering is really distracting without all the VI blur as well. So IMO you need both for the right look. I would say that angrylion with VI overlay looks a lot like a real n64, with the ca
  8. Parrallel 64 get the dithering effect right, but it skips all of the VI emulation. For that you will need angrylion, which is available as a secondary plugin choice. With the latest multithreaded patch you can run pretty much any game at full speed with it, and it is pixel accurate to the n64, but it requires a 4.0ghz+ intel CPU, ideally skylake or later. There are other issues as well. The n64 uses a variable resolution, scaling from 240p to 480i, sometimes within the same game. There isn't a good way to address this. My advice would be to try and set retroarch to push out a 480pi
  9. Its a bit complicated. CRT tvs don't have pixels, they have scan lines. A typical NTSC television can display as many as 480 scan lines interlaced. 240p game used half the scan lines drawn, with half the scan lines left blank (that is the pixel gap everybody loves so much). The resolution on the console is merely the size of the framebuffer. Everything on a TV is overscanned to fit the 4:3 aspect ratio, or in the case with many NTSC to PAL conversions (PAL TVs have 576 scan lines), letterboxed on the top and bottom to pad the output to 288p or 576i. A lot of older consoles di
  10. I read that too, and it is very encouraging. There were some speculative bits in the testing. Emulator authors identify 1 -2 frames of lag inherent in their emulation, so I tend to go by that number. Emulators other than retroarch also can introduce additional overhead, depending on how they handle frame buffers and peripherals (dolphin has tested their own stuff, and identified 1 frame of lag from real hardware, or even less lag than real hardware in some cases, depending on the accuracy of the frame buffer emulation). With retroarch though, with a hard GPU sync and a touch of fra
  11. I have a GPD X D and I love it. I posted a detailed review of it on these boards, you can search for it in the "monkeys" sub if you like. The reason I like it best of the devices you listed is: Flexible and powerful Touch screen with android Small and light decent to excellent buttons long battery life I have bought plenty of cool devices before and never actually used them. I use my X D all the time. It is wonderful for traveling (I am traveling now, its a life saver for all stages of travel tedium). Highly recommended. Sometime soon
  12. You really You really don't need more than the 55$ Pentium for those systems. MAME supports as many as two CPU threads, and the rest are single threaded applications. A 3.0ghz+ clock speed will be fine for all but a tiny minority of MAME Roms and everything else is trivial. If you prefer to have a quad core CPU for general use, then you can consider an AMD R3 CPU to save a little bit of money, or you can get this CPU which will do you just fine: https://www.newegg.com/Product/Product.aspx?Item=N82E16819117730
  13. Which systems do you want to emulate? You can spend somewhere between 50$-400$ and each makes sense, depending on the software that you want to run. The relative performance only matters for benchmarks. You should buy the CPU you can afford that fits your needs. With the motherboard I suggested, you need a skylake or kaby lake i5 CPU. That would be a 6XXXX or 7XXX series CPU. It is in the nomenclature.
  14. For 500 dollars this is a good starter PC. It will emulate pretty much everything you want, and has a good upgrade path for later. Case/power supply combo. Rosewill is pretty decent https://www.newegg.com/Product/Product.aspx?Item=N82E16811147099&ignorebbr=1 GTX 1050 is a decent gaming card for emulation https://www.newegg.com/Product/Product.aspx?Item=N82E16814125951&ignorebbr=1 8gb of memory https://www.newegg.com/Product/Product.aspx?Item=N82E16820232241&ignorebbr=1 Decent motherboard https://www.newegg.com/Product/Product.aspx?Item=N82E1
  15. Some of the best RPGs ever made, especially for the NES, SNES, and playstation.
  • Create New...