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y2guru

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Everything posted by y2guru

  1. i believe i have already mentioned there is no animation triggering support when using button a or b why dont you add another animation frame to once selected to revert the size back lets say after 10-15 seconds (trigger: once selected, start time 0:0:15, revert to original/defined size navigation up/down triggers work navigation center is triggered when the controller has come to rest
  2. heres the one i used for demo purposes. Free TTS | Text to Speech Mp3 Free Online change the voice to matthew_male
  3. Look for free text to speech (TTS) web pages that allow you to enter text, pick a voice and output result to mp3
  4. At the time of posting the HD versions are still being processed by YouTube servers.
  5. There are no animations triggers associated with the select and back buttons
  6. Already created the audio control, it will play a .wav / .mp3 / .flac file once or can set it to repeat. I have integrated it into version 2.2 of the Theme Creator and I will fully test it over the weekend
  7. Sounds like he wants a wav to play once a platform has been selected, similar to how selected item video works but with wav files. I can do this and make it available
  8. I wish I could help, I did add a folder link to drop sounds into via the main menu but I think you need platform subfolders within it and name the wag files accordingly @faeran can help
  9. I’ll look into that 👍 I can’t see why not 😊
  10. On the right track yes, your example code would be inside a converter so that you would leverage it within your view, the result would dictate what you do, in this case display orientation.png (converter result.png)
  11. that'll do it, you can remove the padding from the Frame UI Element and Simply add a Left, Top and Right margin to the Text Scroller, adjust the height of the Text Scroller so text isn't being truncated as you initially reported
  12. I watched the video twice and in both viewings i noticed all the scroll text (platform and game text) scrolling (slowly) you can always adjust the start delay and scrolling speed
  13. Conditions will not affect scrolling, scroll text is populated via the Notes metadata from either the platform/game defined within your launchbox database
  14. I would tend to agree with you, an option to turn off priorities
  15. Looks like your bigbox settings are favoring clear logos over fan art
  16. also, looking at your hierarchy, you dont need to design a grid and image/video element for each platform, you can use metadata values to push into an image or video element For video for images
  17. i dont keep crash logs, the exception is thrown into an exception window, so you can copy/paste to me I would condition the visibility on the videos themselves, so that when collapsed they will not play, collapsing the parent grid will not cause the videos to stop also you can direct your user defined videos to sequentially or randomly play videos one after another from various folders like this
  18. Glad you like the hierarchy dragging, it was something i should have done a year ago, but was forced into it Friday thru to Sunday morning in order to remove all existing crash issues.
  19. A semi-circle bubble appears at the top and bottom of the list when dragging, simply move your mouse pointer into them and the list will scroll up and down, it actually detects the position within these bubbles, so the further in the faster it scrolls
  20. Always a pleasure to develop something that helps others like yourself to create and share. Having you and Faeran challenge me is reward enough ? Going out of town for 5 days will give me a little break considering the last 48 hours have been harrowing but I am already designing the next set of features!
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