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About PiperCalls

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    8-Bit Processor

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  1. @JoeViking245 Thanks for the help on this. I'm a little lost on this though. It's a Win10 App so there is no emulator. If I assign an emulator to put your suggested AHK script in, then the App won't launch as it's trying to launch via the emulator. If I assign no emulator to the App then it will launch but I don't see how to put in the Running AHK Script. What am I missing? Thx...Piper
  2. Hi, Wondering what is the proper way to close a Win10 App that I have setup in LB? To be clear It's an app, not an emulator. The App doesn't have any keyboard shortcut to exit, it requires a mouse click on the "X" to close. I read somewhere that converting an AHK script to an EXE and referencing that EXE in the additional apps section of the "Game" would do it. Is that the "best/correct" way or is there a better/cleaner way? I have never used AHK so any help with the script would be appreciated. So if my app is called ABC.exe..what would be the AHK script that I would convert to EXE? Alt+F4 does close the app but I think that's a force close and not sure if that is a good way to do it. Thanks for any help!...Piper
  3. Hi, yes the Vega 11 does support 4K. It's actually a pretty good APU. In game performance I'm running everything up to PS2 pretty well. I'll throw in a dedicated GPU when I move to PS3, XB360, etc. I did have to set the monitor refresh rate to 60hz though, it was set at 30hz by default for some reason. I did try going to 1080P but it looks like crap compared to 4K and didn't really help that much. In the end, I was able to go back to the RetroFresh them, there was one transition (the 3D Box art rotating) that was causing the major slowdown. I had to set it to quick swap (or something like that lol) and that sped the scrolling right up. All's good now...thanks...Piper
  4. Thx for help Mr. Interesting...I tried a few other themes to test. So the theme I have been using (RetroFresh) definitely has something wrong with it, The GPU utilization at 85%+ the whole time while using it. If I switch over to another theme...Default, GPU utilization spikes to 80%+ when moving from platform to platform or game to game but then drops down to negligible once the transition has been made. It looks like 10.10 and RetroFresh don't agree with each other..that's a pity it is the perfect theme for my setup. On some of the themes, scrolling from platform to platform or game to game is still clunky...maybe each theme needs to cache images independently? One thing I stated early was incorrect, on any theme (even with RetroFresh)..once launched into a game, BB releases the GPU and the utilization drops down to negligible. I guess I'll stay with the default theme for now, maybe whatever is causing the issue will get sorted in a later release. Note: I did try your Neon Arcade theme (which is a beautiful theme btw) but it was one that would not work for me at all. It was like swimming in peanut butter, unusable. I think maybe I just had too many "things" going on in the options/transitions. I might try to play with the settings on it and see if I can get it to work. Thanks...Piper
  5. Hi, I absolutely love LB/BB, this is the best front end I've personally ever worked with. So...I took the plunge and built a new PC specifically for LB/BB. BB was running buttery smooth and everything up to PS2 was playing great on the new build. I decided to take advantage of the sales going on and picked up a 4K monitor...that's when things went south...deep south. LB has no probs whatsoever, but BB is very very sluggish/slow now..annoying slow. I've tried everything I can find in the forums but it's just not working right...something is up. Here's what I've tried: Windows - fully updated Display drivers - fully updated Nothing else running in the background Tried switching between VLC & WMP Refreshed all images Force populated all images Switched dynamic box sizing off Let it sit for a long time to image cache everything No improvement on anything. I built the PC specifically to run BB...it's not a gaming powerhouse but it's no slouch either. And it was running BB perfectly: Ryzen 5 3400G 16GB DDR4-3000 Windows 10 64-bit WD SN750 M.2 HDD (OS, LB/BB, Emulators & all Media) LB/BB 10.10 I have tracked down what is going on I just don't know why...when BB is running my GPU utilization is spiking and staying at 95%-100% the whole time...just running BB, nothing else. And it stays there even BB is just sitting on a platform, game, etc. When I run LB my GPU utilization is at 5% or less. CPU utilization is very low for both LB & BB. If I fire up a game, any game, even old skool arcade stuff like pacman, my GPU utilization is pegged at 100% the whole time. Somehow BB is now hogging up my GPU and dogging out the system. Other than a reload I'm not sure what else to try here. I didn't change any settings in LB/BB when moving from the 1080P to 4K monitor...same theme, etc. The only thing I did was nuke all my old artwork and let LB down all the better stuff for the new 4K setup. Somewhere in there LB updated to 10.10 so I'm not sure which of these actions was the culprit. I'm at a loss, any help is appreciated. Thanks...Piper
  6. Old topic but very interesting. Just curious how exit is working for you? There's an 'exit on esc' option in MFME but it doesn't exit it just switches from fullscreen to windowed mode.
  7. This is all I get after the "Launchbox initializing" screen. Thx...Piper
  8. DOS76, thanks for trying to help. No updates, it's a fresh install of Windows 7 Home Premium 32-bit with the motherboard drivers (Gigabyte), Video Graphics Suite (AMD) and I installed .NET 4.8 directly from Microsoft. Nothing else is installed/running. I was trying to eliminate variables so it's as clean as can be. Thanks...Piper
  9. C-Beats, thanks for trying to help. I thought maybe it was the 64-bit Windows version that was causing the issue so I wiped & tried to install with Windows 7 Home Premium 32-bit. I tried to install LB first in C:/Launchbox...same error so I wiped it and let it install in the User directory (the default install location)...same error. It hangs for a while on the "initializing..." screen then says it stopped working. Here is a copy of the error log... Just to be clear this is a fresh install of Windows 7 Home Premium 32-bit and I have only installed the motherboard drivers (from Gigabyte), the Video Suite (from AMD) and Launchbox, nothing else. Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: LaunchBox.exe Problem Signature 02: Problem Signature 03: 5dd429b3 Problem Signature 04: mscorlib Problem Signature 05: 4.8.3928.0 Problem Signature 06: 5d39000b Problem Signature 07: 426b Problem Signature 08: 12 Problem Signature 09: System.IO.FileNotFoundException OS Version: 6.1.7601. Locale ID: 1033 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409 If the online privacy statement is not available, please read our privacy statement offline: C:\Windows\system32\en-US\erofflps.txt
  10. Purchased a premium license, I have a couple PC's lying around so figured I'd setup a LB/BB system. I've tried installing on both PC's and neither one will launch LB. I did fresh OS installs on both (Win 7 Home Premium 64-bit) and both do the exact same thing. Try to launch LB and it sits on the "initializing" screen for several minutes and then errors out. I get exactly the same error log as this post ... I followed this thread and uninstalled .NET 4.8 & reinstalled it directly from the MS link given...it installed correctly. I have also turned of UAC. What am I missing here? Thanks...Piper
  11. PiperCalls


    It's a Mame4Droid issue. It starting happening on STV either 1 or 2 Shield Experience updates ago. It crashes back to the STV Home Screen when exiting Mame4Droid with any/all game browsers (I've tried 3). Thanks...Piper
  12. Yea ETA Prime goes into great detail showing what platforms/games work on the STV so that's a good resource. PS1, Gamecube, Saturn, PSP, Dreamcast and even Wii run very well on the STV. Wii of course has that funky controller so getting a regular controller to work with your games can be fun. PS2, PS3 not there yet..not sure if that's a hardware or (more likely) an emulator issue at this point. Not familiar with Wii-U so can't comment on that. The new (2019) STV is just a speed bump. Google discussed a new "hero" device coming out in 2020, my guess is STV is involved in that.
  13. I reached out to the Yaba dev via the email listed on the Play Store page but he/she hasn't responded at all. I know Yaba changes the launch intent parameters periodically so I'm pretty sure this is what's going on. Not sure what to do to get the details at this point. Maybe I'll post on the Play Store page but those questions rarely get answered...
  14. Ok, I'll reach out to the Yaba dev and see if I can get any info on the parameters for launch intent & send you whatever I get. For the RA-Flycast thing, I didn't see any way to generate a log but if there is anything I can do to help just let me know. Thanks...Piper
  15. Hi, I've updated to 0.28 with STV (2017). All ROMs are on external USB drive (setup as external not adopted/internal). I've imported 10 or so systems now and almost all imported fine and are launching correctly. Colecovision, SNES, Genesis, 32X, etc. I'm using RA with all those and they are working fine. I have run into issues on 2 so far... 1. Sega Saturn: Using Yaba Sanshiro (stand alone/free). Imported fine but games will not launch, it just immediately goes back to the LB game selection screen. This might not be a LB thing as Yaba updated to 2.10.2 a few days ago and they might have changed their launch intent parameters (again). I can launch games fine directly in Yaba but not through LB. 2. Sega Dreamcast: Using RA-Flycast. Imported fine but when launching a game RA tries to load the game as a Naomi game instead of a Dreamcast game. The Naomi bios screen comes up and then just errors out. I tried setting system type as Dreamcast (instead of Auto) in RA options and saving an override but it still tries to load up as a Naomi game each time. I can launch Dreamcast games in RA directly with no problem with the Flycast core. Other than that, it is working very well. Just wanted to give some feedback on the 2 "problem children" so far. Thanks...Piper
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