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About PiperCalls

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    16-Bit Artificial Intelligence

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  1. Many thanks for these. I don't know if you're still interested in requests but here's a few that are missing. Some are PSN, some are disc, but I put them all here to keep it together. Aegis of Earth: Protonovus Assault Akiba's Trip: Undead & Undressed Aliens: Colonial Marines Angry Birds: Star Wars Birds of Steel Brave: The Video Game Cabela's Big Game Hunter: Pro Hunts Cabela's Hunting Expeditions Cabela's Outdoor Adventures Dead or Alive 5: Last Round Dead to Rights: Retribution Deadly Premonition: The Director's Cut Dungeon's & Dragons: Chronicles of Mystara F1 Race Stars Ferrari: The Race Experience God of War II HD Guilty Gear Xrd -Sign- Hitman: Blood Money Hitman: Contracts Hot Shots Golf: Out of Bounds ICO (it's not listed in the DB as a standalone game...only the ICO/SOC combo) Killer is Dead Killzone HD Lego Jurassic World Lego Marvel Super Heroes Lego Lord of the Rings Murdered: Soul Suspect Nascar 15 Painkiller: Hell and Damnation Shadow of the Colossus Terminator Salvation Thief
  2. I put together a Platform called Quake Mods and have it setup in LB/BB, launching directly to each map/mod and playable with a controller (blasphemy...). These are user created maps (mods) for Quake. There is a very active community of map/mod makers for Quake and some of them are extremely talented, blowing the original Quake maps away. If anyone wants to check them out head over to www.quaddicted.com, almost all the maps/mods are there and it is a very neat and organized website. I have about 500 map packs setup, many with several actual levels/maps to play so I've probably got about 800-1000 maps launching. Quaddicted has somewhere close to 2000 I think... I'm using Quakespasm Spiked as the "emulator" it makes the maps look much better and more playable. I'm using screenshots from Quaddicted as my box art, made up some cheesy logos and used the integrated OBS function in LB/BB to record a video preview of each map. I recorded a quick video of it in action with BB... Cheers...Piper Desktop 2020.09.08 -
  3. He updated, shipping out the first KS orders this week & has enough being assembled at the factory to ship all KS orders. IG orders follow that. I can't wait to slap these on my cab. Piper
  4. I was snooping around Netflix & found a series called High Score about the history of the video game industry. Pretty interesting, i learned a few things. I didn't know that Nintendo's Kirby character was based on the lawyer that kept Nintendo from getting sued out of business when they were still a relatively small company. Worth a watch for any VG fans. There is a whole episode on John Romero/ID Software/Doom. Piper
  5. Wow looks great...got some serious talent!
  6. BB_Brutal Heretic RPG HD3D.mp4 I love playing the old/original FPS games (Doom, Heretic, Duke Nukem 3D, etc) so I put together a collection of mods (user maps) for Heretic. In total there are almost 300 mods. Some contain a single level/map others are complete episodes with multiple levels..so in total there are probably 450-500 maps to play in this collection. I'm running the Brutal Heretic RPG HD3D port which adds hi-res textures, 3D sprites, gore and leveling/RPG element to the game (It's basically a version of GZDoom with some extras). To get this up and running.. You'll need to have the commercial Heretic - Shadow of the Serpent Riders installed. You can pick it up on Steam for a few $. 1. Unzip the Brutal Heretic RPG HD3D.rar into your Launchbox/Emulators folder and setup an emulator in LB called Brutal Heretic. Brutal Heretic RPG HD3D.rar 2. Put the Heretic Mods.xml file in your Launchbox/Data/Platforms/ folder...this will create a platform called Heretic Mods in LB. Heretic Mods.xml 3. Unzip the Heretic Mods.zip file into wherever you keep your games. - note that the xml file points to where my games are stored which is D:/Launchbox/Games/Heretic Mods/ so if you store games somewhere else just do a Replace All with your game location in the xml file. 4. Unzip the Heretic Mods - Images.zip into your Launchbox/Images/ folder to add artwork for the Heretic Mods platform. - I am using screenshots for Box artwork and I made up some (very cheesy) clearlogos for all the maps. Heretic Mods - Images.zip I also have video clips off all the maps but it's a whopping 22GB so I'm not sure how I would even share those..I just used the integrated OBS recording to capture these. Good luck and have fun. Piper Heretic Mods.zip
  7. Installed 11.2 over the top. At first launch updated to 11.3-beta-8. Everything is working fine, issue resolved. I went ahead & turned beta off for now since my PC seems to be having issues with the beta updates. Thank for the help!...Piper
  8. Thx I'll try that. Do I need to copy out any xml's or images/videos or will it leave all that alone? Thx
  9. If your talking about the 11.3-beta-1 Released thread, that didn't make sense to post there since this isn't a beta-1 issue. If all issues with any beta should go in that 1 thread then I can post there.
  10. It just pushed out, install hung up stating it couldn't close out some applications. I selected cancel, it said it was rolling back. Now LB won't launch at all, if I try to launch it I get a spinning circle for a second and then nothing. Reboot doesn't help. If I try to launch BB I get an error msg about needing .NET core installed (which it already is). So...I redownloaded .NET Core 3.1 Desktop Runtime x64, tried to repair...nothing, uninstalled & reinstalled...BB still says it needs to be installed. Help...Piper
  11. Ok will do thanks. BTW I set all the mods to run through Brutal Doom...it kicks everything up a notch, very challenging now. Great work!
  12. Ok, thanks. Got it all sorted with the command line switches from the Doom wiki. Really enjoying this set. Quick question, you mentioned in the post that the artwork was complete but I seem to be missing a lot of the logos, etc. Did I miss something? Honestly I wouldn't even expect artwork with a set of mods but just wanted to make sure. Thanks again...Piper
  13. This is awesome. Thanks. Question, it seems that GZDoom asks which DOOM iwad to use each time. I can choose one permanently but then when I play a mod that uses one of the others I have to choose again. Is there a way to specify which DOOM to use for each one? Maybe select DOOM2 as the permanent then change the launch parameters for the others? I have The Ultimate DOOM, Final DOOM and DOOM II all installed (from GOG). Any help is appreciated. Thanks...Piper
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