Undertherainbow
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This is troubling me. If i may point out that it is not "relative path" but an absolute? relative path would be <Image Source="/Themes/CleanHardware/img/white-corner.png" RenderOptions.BitmapScalingMode="HighQuality" /> relative to the starting location of app (solution) So in case of actual themes it would be <ResourceDictionary Source="/Styles/HorizontalListBoxStyle.xaml" /> relative path is much more convenient. https://docs.microsoft.com/en-us/dotnet/framework/wpf/app-development/pack-uris-in-wpf
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Major Theming Changes for Big Box 9.4
Undertherainbow replied to Jason Carr's topic in News and Updates
Agreed there, it does make things a lot more work, especially if u do changes to styles, u have to edit each and every file that has that style (as u said , maintenance). But i guess it had to be done, if there is *no other way to fix and quote " occasional theme conflicts when switching between themes " I honestly didnt experience that, probably because i stick to one theme -
Major Theming Changes for Big Box 9.4
Undertherainbow replied to Jason Carr's topic in News and Updates
As far as i can see FSanimations are for wheel fade control and popup another info after hide. Easy fix would be just to copy data from it to files that have reference to it -
Major Theming Changes for Big Box 9.4
Undertherainbow replied to Jason Carr's topic in News and Updates
NVM , it seems that his theme is broken in more places then one, using a lot of copy paste lines of code , not going anywhere or referencing to right places ,didnt had cproject either, once i added it to project all kind of errors poped up. -
Major Theming Changes for Big Box 9.4
Undertherainbow replied to Jason Carr's topic in News and Updates
Yeah , theme is searching for styles folder and throws error. I think it might be because of his coding style , its not proper xaml formatting all in one line. Not sure yeah it doesnt change theme files for styles <UserControl.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="pack://siteoforigin:,,,/Themes/FutureStateNeonDeluxe/Styles/FSAnimations.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </UserControl.Resources> -
Major Theming Changes for Big Box 9.4
Undertherainbow replied to Jason Carr's topic in News and Updates
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Major Theming Changes for Big Box 9.4
Undertherainbow replied to Jason Carr's topic in News and Updates
@Jason Carr For test i downloaded https://forums.launchbox-app.com/files/file/1328-futurestate-neon-deluxe/ ran BB and i was expecting styles to be merged and styles folder gone. it didn't happen, only hex:count was updated? P.S beta 7 -
Major Theming Changes for Big Box 9.4
Undertherainbow replied to Jason Carr's topic in News and Updates
Its alright, i just noticed ur post about redownloading theme if used with beta 5 and 6 i think i did that. its alright now. I have to check my own theme tho.. i didnt had backups .. nor did i publish it.. i hope i didnt made a mess for my self performance is OK! when loading themes. no more delays. Good Job -
Major Theming Changes for Big Box 9.4
Undertherainbow replied to Jason Carr's topic in News and Updates
Hey! I have only tested unified redux in 9.4-7 but <HelperControl:TotalGamesCount FontFamily="{StaticResource FontBebasNeue}" FontSize="40" Foreground="White" DockPanel.Dock="Left" /> doesnt line of code seem to be updated to new style? -
PASC CE (Wip) Editor - video update
Undertherainbow replied to y2guru's topic in Big Box Custom Themes
Like this -
PASC CE (Wip) Editor - video update
Undertherainbow replied to y2guru's topic in Big Box Custom Themes
Looks amazing , i just hope to see it my self in action before i grow old and wither P.S i am interested in one feature , i came to love autohide wheel (from logos), could it be done? -
Version 1.0.0
575 downloads
450 box original physical scans Thanks to @Robin55 for sharing his Sega MD action script template.( Sorry Robin, ur name didnt get tagged due to my stupid copy paste..) -NOTE- Link inside is text file with google drive download link! ---Addendum : Added Front and Back covers 2D. I made them in same time as 3D boxes, but forgot to post here.. were posted on hyperspin forum only before.- 1 review
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Sega Mega Drive Japan 3D Boxes (450 files) + 2D Front and Back covers View File 450 box original physical scans Thanks to @Robin55 for sharing his Sega MD action script template.( Sorry Robin, ur name didnt get tagged due to my stupid copy paste..) -NOTE- Link inside is text file with google drive download link! ---Addendum : Added Front and Back covers 2D. I made them in same time as 3D boxes, but forgot to post here.. were posted on hyperspin forum only before. Submitter Undertherainbow Submitted 01/22/2019 Category Game Box Art
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Hey, hm.. for me apparently its only finding logo's One thing , maybe thats the reason, if game has region image aka "north america" its not being found. Or any other region for that matter. Only images from root are found. --Edit, i noticed small button (sub) ? it offers to move image to front image folder? But i dont want to do that. Sometimes there are duplicate games from different region ,that would put them all together Another thing, which is why i was looking at this in the first place. I have sometimes image name after original game.exe and app cant do "find best match" ? any chance for that? example game name : Advanced Busterhawk Gley Lancer but image name Advanced Busterhawk Gleylancer (Japan) (Translated En) image name is after game.exe . LB has no trouble finding those
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THis doesnt make any sense.. whats going on.. half hour later and i get error exception occurred during webclient request..what?
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@Jason Carr Something weird is happening for me, downloading latest metadata is ..working for past hour and its barely 15%-ish I do have premium. Latest beta, just updated --edit man.. 10 minutes later..it has moved maybe 5%.. its downloading at barely 40kbps speed..dropping to 0 .then 16..madness..
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Hey there. There seems to be some issues with new fade in-out from BB/LB in retroarch. If mouse is clicked either click left,right,middle it will cause LB/BB to first freeze retroarch ,like it lost focus or something and if u click again it will show game over fade out. Now, i don't use mouse, but i do use dualshock 4 and touch pad is default bind-ed as mouse clicks. With retroarch alone there is no issues when touchpad is touched, but when LB/BB is on, touchpad will cause behavior above. Problem is , that with my "fat" fingers ,sometimes i touch touchpad when attempting to press START or SELECT buttons and then it causes problems Any suggestions how to avoid/fix that?
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PS1 Disc Images (8 files, see listing)
Undertherainbow commented on Reevesad's file in Sony Playstation
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PS1 Disc Images (8 files, see listing)
Undertherainbow commented on Reevesad's file in Sony Playstation
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Thread is running or terminated; it cannot restart. App: Big Box Version: 9.1 Type: System.Threading.ThreadStateException Site: Void StartInternal(System.Security.Principal.IPrincipal, System.Threading.StackCrawlMark ByRef) Source: mscorlib at System.Threading.Thread.StartInternal(IPrincipal principal, StackCrawlMark& stackMark) at System.Threading.Thread.Start() at (<>c__DisplayClass4_0 ) at Unbroken.LaunchBox.Search.GamesDatabase.<>c__DisplayClass4_0.<SetStarRating>b__0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Recent Log: 18:38:20 VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 18:38:20 VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 18:38:20 VlcMediaPlayer.Dispose(bool disposing) Free 18:38:20 VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 18:38:20 Music.Kill Start 18:38:20 Music.Kill Finished 18:38:21 Music.StopAndResumeBackground Start 18:38:21 Music.StopAndResumeBackground Start 18:38:22 VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 18:38:22 VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 18:38:22 VlcMediaPlayer.Dispose(bool disposing) Free 18:38:22 VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 18:38:22 Music.StopAndResumeBackground Start 18:38:22 Music.Kill Start 18:38:22 Music.Kill Finished 18:38:23 Music.StopAndResumeBackground Start 18:38:23 Music.StopAndResumeBackground Start 18:38:26 Music.StopAndResumeBackground Start 18:38:26 Music.StopAndResumeBackground Start 18:38:26 VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 18:38:26 VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 18:38:26 VlcMediaPlayer.Dispose(bool disposing) Free 18:38:26 VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 18:38:27 VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 18:38:27 VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 18:38:27 VlcMediaPlayer.Dispose(bool disposing) Free 18:38:27 VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 18:38:27 Music.Kill Start 18:38:27 Music.Kill Finished 18:38:28 Music.StopAndResumeBackground Start 18:38:28 Music.StopAndResumeBackground Start 18:38:29 VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 18:38:29 VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 18:38:29 VlcMediaPlayer.Dispose(bool disposing) Free 18:38:29 VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 18:38:29 Music.StopAndResumeBackground Start 18:38:29 Music.Kill Start 18:38:29 Music.Kill Finished 18:38:29 Music.StopAndResumeBackground Start 18:38:29 Music.StopAndResumeBackground Start 18:38:33 Music.StopAndResumeBackground Start 18:38:33 Music.StopAndResumeBackground Start 18:38:34 VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 18:38:34 VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 18:38:34 VlcMediaPlayer.Dispose(bool disposing) Free 18:38:34 VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 18:38:34 VlcMediaPlayer.Dispose(bool disposing) HandleManager.Remove 18:38:34 VlcMediaPlayer.Dispose(bool disposing) EventManager.Detach 18:38:34 VlcMediaPlayer.Dispose(bool disposing) Free 18:38:34 VlcMediaPlayer.Dispose(bool disposing) ReleaseMediaPlayerFunction 18:38:34 Music.Kill Start 18:38:34 Music.Kill Finished 18:38:35 Exception This is happening on latest build,while rating games