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Undertherainbow

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  1. Beside whats being told , there is also: If you are in launchbox and you right click on game->edit->edit metadata/media. there is a tab with name 'media'->'images' click add image. select your image. In top right you can choose what type of image it is. In your case 3d box. And lb will add image by it self. P.S maybe trim that image so only box remains without the extras
  2. Addendum: Issue only appears to be happening with FFmpeg codec. Wmw causes no hiccups or stutters.
  3. Addendum: I converted file to a 100kb mp3 file and issue still happens,entire BB just hiccups/stutter for that 1 second when music loops
  4. Hello. I am experiencing BB hiccup, when single wav file loops I have set a single wav file that runs entire time through background music loop (LaunchBox\Themes\[themename]\Music\Background\) It happens at the moment of the loop. BB commands would also skip/hiccup at same moment./attempting to switch to next game etc. Wav is a single 2mb sound file set as background music. Everything is running through Ryzen 7 7700XT , samsung 1tb m2 970 pro drive , windows 11. Stable 3.27 update wav file: Classic_Wall_Clock.zip
  5. @faeran Well yes made with theme creator. I am not sure if that is functionality within BB it self. All i did was add wav file in loop to be triggered by animation (its suppose to be wall clock. Same thing happens to without sound just animation of a png spinning in loop. (this should be function available within BB) it never stops and keeps working in background or when focus is lost (playing game) and i cant shut down BB properly as long as i have those animations
  6. Thanks for letting me know, yes i forgot to update the info.
  7. Hello i added alternative file PosterBoxPause_OG_Test_forLB.zip Its name is the same as original pause, so change to that. (not the V2) and let me know if that works. Thanks.
  8. uh thats weird and you sure copied new dll's to the ? I mean if that doesnt help i guess i can revert last update because if it doesnt work i have no way of fixing it. It does work on my end tho in both bb and lb LaunchBox\PauseThemes\PosterBoxPause\Plugins
  9. Hey , i found another issue why BB is hanging as process and not exiting. I added some animation in loop , but that animation doesnt seem to stop when BB is not in focus or playing a game and also seem to block BB from clean exit. Its a simple png with just loop rotate animation. Same thing is happening to any loop stuff, like audio. They dont seem to pause or stop when bb is out of focus and they seem to block clean exit.
  10. If dll's are in place then perhaps check to change to new Pause in LB as well? its separate option from BB.
  11. Hello, i added custom wav file to a theme (a sound of a wall clock) problem is that it doesnt seem to get muted when BB is out of focus (like running the game) or otherwise. -----------EDIT collapsed visibility condition seem to stop the clock but i cant find condition which would trigger when bb is out of focus (or playing a game) also tried adding it as animation ->sound, it triggers fine, but it also doesnt stop. It keeps playing in background while i play game should have been muted/stopped
  12. Hello! BB seems to get stuck as process in memory. All i did was change codec from wmw to ffmpeg. FFmpeg feels snappier but it makes bb gets stuck on exit. Easily repeatable happens every time FF is enabled, changing to wmw issue is gone
  13. I changed theme name maybe that? In BB you should select PosterBoxV2 as your pause? dll's are also updated to support newer version of BB?
  14. Mouse Clip 3DS (Hybrid screen) emulator View File Hello! This is AHK script of old times, that used to clip mouse to specific portion of the screen when using 3DS Emulator. Citra/Azahar..etc. But user had to calculate specific position on the screen x/y/z where to lock mouse and it was different for every resolution. Now it got upgraded so it will automatically do that. It should be compatible with any resolution i tested a few. It requires Default Hybrid in emulator, no custom screen changes to hybrid positioning. Any 3ds emulator should work as they use the same hybrid default screen. Only thing you need to do is change exe name. Usage: Copy paste entire script to "Running script" In emulator tab of Launchbox! Its using {{{StartupEXE}}} so NO script editing is required it should work on any emulator, but only within Launchbox/BigBox , otherwise startupexe would need to be edited to real exe name. P.S! Holding ESC for 2 seconds will close emulator! Have fun! Submitter Undertherainbow Submitted 05/05/2026 Category Third-party Apps and Plugins  
  15. Version 1.0.1

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    Hello! This is AHK script of old times, that used to clip mouse to specific portion of the screen when using 3DS Emulator. Citra/Azahar..etc. But user had to calculate specific position on the screen x/y/z where to lock mouse and it was different for every resolution. Now it got upgraded so it will automatically do that. It should be compatible with any resolution i tested a few. It requires Default Hybrid in emulator, no custom screen changes to hybrid positioning. Any 3ds emulator should work as they use the same hybrid default screen. Usage: Copy paste entire script to "Running script" In emulator tab of Launchbox! Its using {{{StartupEXE}}} so NO script editing is required it should work on any emulator, but only within Launchbox/BigBox , otherwise startupexe would need to be edited to real exe name. P.S! Holding ESC for 2 seconds will close emulator! Have fun!
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