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Undertherainbow

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Everything posted by Undertherainbow

  1. If you replace <Image Source="{Binding Path=ActiveGame.FrontImagePath}" VerticalAlignment="Top"> and rest of line in games view with <transitions:TransitionPresenter TransitionSelector="{Binding ImageTransitionSelector}" Content="{Binding ImageView}" HorizontalAlignment="Center" VerticalAlignment="Top" /> it would use cover order decided in launchbox priority instead of forcing 2d covers Anyway, as someone mentioned earlier, in breaf test i am also seeing only stars, there is no scrolling notes on games , no rating icons either. Maybe because package only has star rating png , there are no files for game ratings etc
  2. I understand, i prefer VS , i can see where i position what, without searching for x,y. ill see what i can do about plugin.
  3. All that is done in visual studio its made from scratch , just reused textures from other project (future state) , i understand how auto hide panel works, but wanted to show/hide on demand. It would mean hooking into keybinds via xaml to achieve that. maybe a plugin..
  4. I was wondering is it possible to hide/show panel on demand (by button) ? or maybe increase size of art on same screen ? I would like to hide/show panel on right on demand Probably not, right? Maybe i should write it up as future feature ?
  5. Ahh ! So thats it..(removed everything related to xbox services) In latest win10 old 2009 driver is removed , there are two options but both are from 2018 So i did.. pointing to driver file manually didnt work. Had to install that freaking xbox accesories for windows 7 Found here https://www.microsoft.com/accessories/en-id/d/xbox-360-controller-for-windows choose for x64 win7 . After install/reboot driver options look like this: As u can see it states i am using drivers from 13 august 2009 After that just disable xboxstat.exe from windows startup. it will remove Click For Help Pop Up of Xbox 360 Home Button Guide button works! one can even uninstall accessories from program files. Button will still work as long as it has 2009 drivers (dualshock v2 using ds4windows) Thanks! P.S i am curious about compatibility now. I guess ill do some testings , see if all new games work with old driver
  6. @Grila Might depend what u look as source of origin. From origin of app in visual studio its where solution is located. Not the exe which is bundled the theme with. When looking from solution to get to exe one would have to go back couple times ../,,/ using relative pathing Table 1: Absolute Pack URIs in Markup File Absolute pack URI Resource file - local assembly "pack://application:,,,/ResourceFile.xaml" Resource file in subfolder - local assembly "pack://application:,,,/Subfolder/ResourceFile.xaml" Resource file - referenced assembly "pack://application:,,,/ReferencedAssembly;component/ResourceFile.xaml" Resource file in subfolder of referenced assembly "pack://application:,,,/ReferencedAssembly;component/Subfolder/ResourceFile.xaml" Resource file in versioned referenced assembly "pack://application:,,,/ReferencedAssembly;v1.0.0.0;component/ResourceFile.xaml" Content file "pack://application:,,,/ContentFile.xaml" Content file in subfolder "pack://application:,,,/Subfolder/ContentFile.xaml" Site of origin file "pack://siteoforigin:,,,/SOOFile.xaml" Site of origin file in subfolder "pack://siteoforigin:,,,/Subfolder/SOOFile.xaml" Table 2 illustrates the various relative pack URIs that you can specify in markup. Table 2: Relative Pack URIs in Markup File Relative pack URI Resource file in local assembly "/ResourceFile.xaml" Resource file in subfolder of local assembly "/Subfolder/ResourceFile.xaml" Resource file in referenced assembly "/ReferencedAssembly;component/ResourceFile.xaml" Resource file in subfolder of referenced assembly "/ReferencedAssembly;component/Subfolder/ResourceFile.xaml" Content file "/ContentFile.xaml" Content file in subfolder "/Subfolder/ContentFile.xaml"
  7. This is troubling me. If i may point out that it is not "relative path" but an absolute? relative path would be <Image Source="/Themes/CleanHardware/img/white-corner.png" RenderOptions.BitmapScalingMode="HighQuality" /> relative to the starting location of app (solution) So in case of actual themes it would be <ResourceDictionary Source="/Styles/HorizontalListBoxStyle.xaml" /> relative path is much more convenient. https://docs.microsoft.com/en-us/dotnet/framework/wpf/app-development/pack-uris-in-wpf
  8. Agreed there, it does make things a lot more work, especially if u do changes to styles, u have to edit each and every file that has that style (as u said , maintenance). But i guess it had to be done, if there is *no other way to fix and quote " occasional theme conflicts when switching between themes " I honestly didnt experience that, probably because i stick to one theme
  9. As far as i can see FSanimations are for wheel fade control and popup another info after hide. Easy fix would be just to copy data from it to files that have reference to it
  10. NVM , it seems that his theme is broken in more places then one, using a lot of copy paste lines of code , not going anywhere or referencing to right places ,didnt had cproject either, once i added it to project all kind of errors poped up.
  11. Yeah , theme is searching for styles folder and throws error. I think it might be because of his coding style , its not proper xaml formatting all in one line. Not sure yeah it doesnt change theme files for styles <UserControl.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="pack://siteoforigin:,,,/Themes/FutureStateNeonDeluxe/Styles/FSAnimations.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </UserControl.Resources>
  12. By checking files changes svn. also styles folder is still present
  13. @Jason Carr For test i downloaded https://forums.launchbox-app.com/files/file/1328-futurestate-neon-deluxe/ ran BB and i was expecting styles to be merged and styles folder gone. it didn't happen, only hex:count was updated? P.S beta 7
  14. Its alright, i just noticed ur post about redownloading theme if used with beta 5 and 6 i think i did that. its alright now. I have to check my own theme tho.. i didnt had backups .. nor did i publish it.. i hope i didnt made a mess for my self performance is OK! when loading themes. no more delays. Good Job
  15. Hey! I have only tested unified redux in 9.4-7 but <HelperControl:TotalGamesCount FontFamily="{StaticResource FontBebasNeue}" FontSize="40" Foreground="White" DockPanel.Dock="Left" /> doesnt line of code seem to be updated to new style?
  16. Looks amazing , i just hope to see it my self in action before i grow old and wither P.S i am interested in one feature , i came to love autohide wheel (from logos), could it be done?
  17. Version 1.0.0

    511 downloads

    450 box original physical scans Thanks to @Robin55 for sharing his Sega MD action script template.( Sorry Robin, ur name didnt get tagged due to my stupid copy paste..) -NOTE- Link inside is text file with google drive download link! ---Addendum : Added Front and Back covers 2D. I made them in same time as 3D boxes, but forgot to post here.. were posted on hyperspin forum only before.
  18. Sega Mega Drive Japan 3D Boxes (450 files) + 2D Front and Back covers View File 450 box original physical scans Thanks to @Robin55 for sharing his Sega MD action script template.( Sorry Robin, ur name didnt get tagged due to my stupid copy paste..) -NOTE- Link inside is text file with google drive download link! ---Addendum : Added Front and Back covers 2D. I made them in same time as 3D boxes, but forgot to post here.. were posted on hyperspin forum only before. Submitter Undertherainbow Submitted 01/22/2019 Category Game Box Art  
  19. Maybe use regex search instead? launchbox files do not use special characters, so it shouldnt be too much trouble? Just cut out part ot name which starts with ( Or maybe talk to jason, if there is way to hook into lb api to look and get all images?
  20. Hey, hm.. for me apparently its only finding logo's One thing , maybe thats the reason, if game has region image aka "north america" its not being found. Or any other region for that matter. Only images from root are found. --Edit, i noticed small button (sub) ? it offers to move image to front image folder? But i dont want to do that. Sometimes there are duplicate games from different region ,that would put them all together Another thing, which is why i was looking at this in the first place. I have sometimes image name after original game.exe and app cant do "find best match" ? any chance for that? example game name : Advanced Busterhawk Gley Lancer but image name Advanced Busterhawk Gleylancer (Japan) (Translated En) image name is after game.exe . LB has no trouble finding those
  21. THis doesnt make any sense.. whats going on.. half hour later and i get error exception occurred during webclient request..what?
  22. @Jason Carr Something weird is happening for me, downloading latest metadata is ..working for past hour and its barely 15%-ish I do have premium. Latest beta, just updated --edit man.. 10 minutes later..it has moved maybe 5%.. its downloading at barely 40kbps speed..dropping to 0 .then 16..madness..
  23. hm, dunno , its weird, i think problem is solved. I am not sure how yet. But clearing and re doing retroarch config seems to have fixed the problem. Also helps not to have any application running in background (taskbar) ,tray app is not a problem
  24. Hey there. There seems to be some issues with new fade in-out from BB/LB in retroarch. If mouse is clicked either click left,right,middle it will cause LB/BB to first freeze retroarch ,like it lost focus or something and if u click again it will show game over fade out. Now, i don't use mouse, but i do use dualshock 4 and touch pad is default bind-ed as mouse clicks. With retroarch alone there is no issues when touchpad is touched, but when LB/BB is on, touchpad will cause behavior above. Problem is , that with my "fat" fingers ,sometimes i touch touchpad when attempting to press START or SELECT buttons and then it causes problems Any suggestions how to avoid/fix that?
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