shinra358 Posted August 27, 2016 Share Posted August 27, 2016 I'll tell you how to do the 2nd one if you share those platform images (i found the site the come from but downloads are no where to be seen) Quote Link to comment Share on other sites More sharing options...
viking Posted August 27, 2016 Share Posted August 27, 2016 (edited) @shinra358 Ahahah. Yes, They come from DarkUmbra forum. You need to creat a forum acount for download and go into topics. Unfortunately many platform are missing and the resolution is low (600x300px). Enough for my little 1024x768px. I had to do (or redo) a lot myself. Maybe I will take the time to create an entire HD set myself, based on this style. I will share it then! Well, now : the code tricks ! Edited August 27, 2016 by viking Quote Link to comment Share on other sites More sharing options...
shinra358 Posted August 27, 2016 Share Posted August 27, 2016 Wasn't the website I was expecting. They actually came from a french site. But where on darkumbra are they? yes, I already have an account there. What name should I search for? Quote Link to comment Share on other sites More sharing options...
viking Posted August 27, 2016 Share Posted August 27, 2016 I'm an idiot ... it's not the good link! Sorry Yes, they come from the French website ScreenZone ! The rest is good. Create an account on their forum to unlock all forum area. The good aera is " MEDIA PAR SYSTEME" (="Artwork by platform") Direct link : http://www.screenzone.fr/forum/viewforum.php?f=208 Quote Link to comment Share on other sites More sharing options...
shinra358 Posted August 27, 2016 Share Posted August 27, 2016 yeah I'm registered already but I dont know where to download them from. For example here: http://www.screenzone.fr/forum/viewtopic.php?f=210&t=170 Do I download them directly from the forum post? If so, the silver rim ones have shadows on them in the background. Quote Link to comment Share on other sites More sharing options...
viking Posted August 27, 2016 Share Posted August 27, 2016 Yes. Right clic/save as direct forum the post. Small resolution like I said. And yes, silver one as shadow. Black one don't. Quote Link to comment Share on other sites More sharing options...
shinra358 Posted August 27, 2016 Share Posted August 27, 2016 Doh! But me not want no shadow Okay, okay. Here ya go: Find these values: CameraZPosition="3.0" VisibleCount="14" Decrease the value of CameraZPosition to make the platform images on the wheel bigger. Located here: PlatformWheelImageDetailsThumbsFiltersView.xaml VisibleCount only draws the specified number of platforms to show (I think). You can do this the same way in the game wheel section. Quote Link to comment Share on other sites More sharing options...
viking Posted August 27, 2016 Share Posted August 27, 2016 Like I said, I probably make my own set. With no shadows [emoji6] I share this here.Envoyé de mon Nexus 5X en utilisant Tapatalk Quote Link to comment Share on other sites More sharing options...
shinra358 Posted August 27, 2016 Share Posted August 27, 2016 I just did them myself while waiting for some new orders. It was pretty easy to get rid of the shadow based on the magic wand settings so I'm good now. I need to remake the nes one because that one doesn't look good The rest look great though. Quote Link to comment Share on other sites More sharing options...
spektor56 Posted August 29, 2016 Share Posted August 29, 2016 (edited) You should make a Wiki for launchbox where we can post all this stuff, would be easier than using a forum to look up reference code. You could have sections on how to set up different systems on it too (you already have the videos you can put as links on it). Edited August 29, 2016 by spektor56 3 Quote Link to comment Share on other sites More sharing options...
spektor56 Posted August 30, 2016 Share Posted August 30, 2016 (edited) Here's the MinimalHD theme done 100% in XAML instead of using images if people want to see how to do it. https://drive.google.com/open?id=0B6VxVfJp98SldDlwVjJ4RjA3SUU It just uses plain background colours, 2 triangle polygons, and 2 drop shadows. The scan line effect is done with a 1x5px tiled transparent png. An important setting i found was SnapsToDevicePixels , without this setting there was a tiny gap between grid columns and rows. Edited August 30, 2016 by spektor56 3 Quote Link to comment Share on other sites More sharing options...
viking Posted August 30, 2016 Share Posted August 30, 2016 Thanks @shinra358 ! The Wheel Logo code works whell =) Now remains to find out how to align logos to the left !! (not centered) Any ideas everybody ? And with the latest update, I could integrate the platform images from "DEVICE" folder. But not against, there is no more transition effect !!! If I a copy / paste the old code, I get an error message. How to do that? (I wish a vertical sliding on these images from the DEVICE folder) Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted August 30, 2016 Author Share Posted August 30, 2016 Hi guys, I'm working on allowing you to better customize the images in the wheels; that is coming. Also, if you haven't checked out the latest beta from yesterday there is a new Documentation.pdf file in the LaunchBox\Themes folder that should *really* help. Quote Link to comment Share on other sites More sharing options...
viking Posted September 20, 2016 Share Posted September 20, 2016 Hi code killers ! I'm totally noob and I need help for my theme. Here, I work on GameList page. I make this :This is the goal (original EmulationStation theme): How force TextBlock to show text in CAPITAL ? How force TextBlock to fix a text size, aligned right, with a automatic return line ? I do not have the stars in the "RATING". Still the good code from "documentation.pdf" ? Where change color / font to the game list? I do not know how to leave the platform logo of the list. And put it on the top left ? Thx !! 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted September 20, 2016 Author Share Posted September 20, 2016 Hi @viking, awesome progress here. 1. This might work: <TextBox CharacterCasing="Upper" Text="{StaticResource String1}" /> 2. If you change the name of the TextBlock, it should no longer be automatically dynamically sized. TextBlock has these properties which should help: TextWrapping, TextTrimming, HorizontalAlignment, VerticalAlignment 3. I need to come up with a solution for the stars there; added that to my list. 4. In ThemedStyles, there's the ListBoxItemStyle.xaml and ListBoxStyle.xaml files. I think those would be the best place to set the font and color for the text lists. 5. The platform logo can be turned off in the options, or you can simply get rid of it from the TextListView.xaml file. You can add it somewhere else and refer to the Documentation.pdf for that. I can elaborate more on any of these if needed. 1 Quote Link to comment Share on other sites More sharing options...
Sithel Posted September 21, 2016 Share Posted September 21, 2016 With star rating, I've noticed none of game have a star rating and when trying to update the metadata it's still not updating the star rating, so all my games are at 0 stars. Only way I can get the star rating to show is if I go into LaunchBox and to the game and rate the game there myself with a star rating. It will then show in BigBox in the theme where I added the code. Is this normal? Quote Link to comment Share on other sites More sharing options...
viking Posted September 21, 2016 Share Posted September 21, 2016 (edited) Thanks @Jason Carr ! #1. Capital text : Your code is not working. I have an error in Visual Studio and in BigBox. Maybe I badly integrated ?! #2. Text size : I found a way. #3. Stars : I found a solution, in other theme code ! Thx to @Grila =) #4. Text color : I found, thx ! #5. Platform logo : Yes, I could delete the options ! But impossible to place the top left (instead of GameClearLogo in my screen) All I need is one thing: the platform logo at the top left. According Documentation.pdf : This line call the GameClearLogo. I dont whant that here. <Image Source="{Binding Path=SelectedGame.ClearLogoImagePath}" /> This line call the PlatformClearLogo. But this dont work in game page ! Blank aera. <Image Source="{Binding Path=SelectedPlatform.ClearLogoImagePath}" /> How do I do that ??? I'm not going to pollute more this thread. More in the dedicated thread. Thx all Edited September 21, 2016 by viking 1 Quote Link to comment Share on other sites More sharing options...
Jason Carr Posted September 21, 2016 Author Share Posted September 21, 2016 Ah, gotcha. Per #1, I haven't ever tried that to be honest, I just did a web search and that's what came up. I hadn't thought about that for #5, so that might not be possible currently. I'll add both of those options to my list to take a look at soon. That is looking really great though!!! @Sithel, yes the star ratings do not currently come from the games database as of yet, but that is on the docket to add. 1 Quote Link to comment Share on other sites More sharing options...
viking Posted September 22, 2016 Share Posted September 22, 2016 @Jason Carr OK, thanks ! I will wait patiently . The best would be able to inject any PLATFORM code into GAMES page. Quote Link to comment Share on other sites More sharing options...
Liam Posted September 28, 2016 Share Posted September 28, 2016 (edited) Hi guys, i didnt wanna start a whole new topic to ask this question. I have a modded 'MinimalHD' theme that i have been messing with for my own use... I had these little tags that popped up for a games respective playmode & age rating. During 6.9-beta these worked perfectly and heres an example of how it looked... <Image Source="pack://siteoforigin:,,,/Themes/My Theme\Images\Tags\Multiplayer\2 Players.png" RenderOptions.BitmapScalingMode="HighQuality" DockPanel.Dock="right" Margin="0,0,5,0"> <Image.Style> <Style TargetType="Image"> <Setter Property="Visibility" Value="Collapsed" /> <Style.Triggers> <DataTrigger Binding="{Binding SelectedGame.PlayMode}" Value="2 Players"> <Setter Property="Visibility" Value="Visible" /> </DataTrigger> However in 6.10-beta-9 both of these tags have stopped showing i'm guessing because the xml files have been split into separate xmls, this might have something to do with it... But i did the same for games with favourites, portables & broken selected and they still work. Any help on how i can fix this for the current version of launchbox would be very helpful. Edited September 28, 2016 by Liam Quote Link to comment Share on other sites More sharing options...
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