angelobodetti Posted May 10, 2016 Share Posted May 10, 2016 I have seen some older posts of people using RocketLauncher but wanted to check in to see if anyone is still using it with LaunchBox and what their thoughts are? I am thinking about using it because it can open/close xpadder profiles per game. I need that for some Taito Type X games that don't have native controller support as well as other emulators. It would also give me the flexibility to run any front end I want without needing to "build" from scratch. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted May 10, 2016 Share Posted May 10, 2016 I don't use it but I know there are some people who do. It does have some benefits like the loading and pause screens, the xpadder profiles like you mentioned and you can switch frontends with little hassle. If those are features you want then it's a great idea. Personally I just don't need those features so I don't bother with it. Quote Link to comment Share on other sites More sharing options...
DOS76 Posted May 10, 2016 Share Posted May 10, 2016 If you watch the Simply Austin Taito Type X videos he teaches you how to configure your controllers its pretty nice. Quote Link to comment Share on other sites More sharing options...
Drybonz Posted May 10, 2016 Share Posted May 10, 2016 I use it for its bezel features, pause and ultramap switching. It's a real bear to set up, but once you get it going it's pretty useful. Quote Link to comment Share on other sites More sharing options...
angelobodetti Posted May 10, 2016 Author Share Posted May 10, 2016 The Simply Austin videos show how to use xpadder and shows the games that do have native controller support. The issue with emulators/games that don't have native controller support is that you'll need to use xpadder (or something similar). In those cases LB isn't capable of loafing an xpadder profile when you load a specific game and then close it when you're done. That's where RocketLauncher comes in because it does do that (as well as other things). Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted May 10, 2016 Share Posted May 10, 2016 Just out of curiosity but is it possible to load an xpadder profile using the "Additional Apps" feature within LB ? Quote Link to comment Share on other sites More sharing options...
Drybonz Posted May 10, 2016 Share Posted May 10, 2016 It should be... I use it for Ultrastik/Ultramap and it has a tab right there for Xpadder too. Haven't tried it but it should work. Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted May 10, 2016 Share Posted May 10, 2016 lordmonkus said Just out of curiosity but is it possible to load an xpadder profile using the "Additional Apps" feature within LB ? Yea should be able to use it. I know some users use additional apps and / or command line to accomplish stuff like that. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted May 10, 2016 Share Posted May 10, 2016 I only use it to mount and unmount my Saturn disk images. I don't really xpadder extensively. Figured it would be possible though to use the additional apps for it though. Quote Link to comment Share on other sites More sharing options...
fromlostdays Posted May 10, 2016 Share Posted May 10, 2016 Still use RocketLauncher here. I'll help you if you need any advice on how to set it up. They just did a massive update however and are still working out the kinks. Two new features: Bezel with embedded shader (how that works I have no idea), but more importantly to me, "Suspend Front End", which suspends the front end software you're running while emulating to free up some resources. Its hard for me to remember it as being difficult to set up, I just know that a lot of people think it is, but I've been messing with it for years at this point so I know my perception of this is askew. I will say if the features appeal to you, its very possible to use with LB and if you're meticulous and have time to dedicate, it'll do some awesome things to the look of your cab or htpc. Another thing the dev is all about: troubleshooting. He'll embed common errors in the modules which can often give you insight into why something isn't working as it should. It also does some interesting stuff for emulators. A prime example of this is what it does for RetroArch. You can organize your configurations per system, and if the config file is named the same as the system in RL, RL will automatically launch that config for you. So if a core emulates multiple systems, its no hassle to have it launch with different configs for each system. It also automatically creates a folder in your RA directory called SRM and then every time you use an in game save, creates a [System Name] folder in that directory to organize your saves for you. There's countless little back end perks like that. On the other hand, Launchbox handles launching pretty flawlessly as well, and with the new addition of zip support, is a strong back-end in its own right, and much easier and less time consuming. If all you're looking for is to control your xpadder profiles, it sounds like you might want to use the suggestions above. Quote Link to comment Share on other sites More sharing options...
ALIE Posted May 10, 2016 Share Posted May 10, 2016 i am for some. its great :) but as im starting to go with Retroach i do wonder if they work together bezels and all Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted May 10, 2016 Share Posted May 10, 2016 I wouldn't necessarily say RocketLauncher is difficult as much as it is overwhelming with all the different tabs and menus. It's just crazy how much stuff there is in it. Once you spend a few minutes wrapping your head around it all it sort of starts to make more sense. It's a very deep program but to do all that it does it has to be. Quote Link to comment Share on other sites More sharing options...
Drybonz Posted May 11, 2016 Share Posted May 11, 2016 I both worked it out for myself and found it pretty hard to use. lol Quote Link to comment Share on other sites More sharing options...
angelobodetti Posted May 11, 2016 Author Share Posted May 11, 2016 For those of you using RL, could you screenshot your "edit emulators" screen in LB so I can get a look at the default command lines while I play around on my end? Thank you Quote Link to comment Share on other sites More sharing options...
fromlostdays Posted May 12, 2016 Share Posted May 12, 2016 Quote Link to comment Share on other sites More sharing options...
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