orac31 Posted October 9, 2016 Share Posted October 9, 2016 (edited) I have just downloaded the latest stable build and there is a launcher.exe there not a FS-UAE-launcher.exe I'm just tested now to see if the stable build is still working go to the fs-uae website and download again Edited October 9, 2016 by orac31 Quote Link to comment Share on other sites More sharing options...
levellord Posted October 9, 2016 Share Posted October 9, 2016 Thanks orac31, I am re-downloading FS-UAE again. It looks like you are running portable version where I installed "Installer" version. Will confirm back in a bit. Thank you, levellord Quote Link to comment Share on other sites More sharing options...
levellord Posted October 9, 2016 Share Posted October 9, 2016 Hi orac31, Ok, no luck after re-installing, I am getting the same result as before. As soon as I double click on game entry, command prompt will run "Launcher_uuid.exe", then it will close and FS-UAE Launcher will run: There is nothing reflecting on command prompt screen, is this how it is supposed to be? I have linked all three parameters in "Launcher_uuid.exe.config" again. How your games are linked within FS-UAE? Are they in default path within FS-UAE "Floppies" directory or on different HDD and you added them to your File Database separately? I tried this, but result was the same, game was not auto-started. Thank you, levellord Quote Link to comment Share on other sites More sharing options...
orac31 Posted October 9, 2016 Share Posted October 9, 2016 Have you done step one in this post and got the uuids and adding them? as your roms Quote Link to comment Share on other sites More sharing options...
orac31 Posted October 9, 2016 Share Posted October 9, 2016 hope you get it working its prob somethink simple hopfully Zombeaver or elruln can help later as they know more then me. Quote Link to comment Share on other sites More sharing options...
levellord Posted October 9, 2016 Share Posted October 9, 2016 (edited) 34 minutes ago, orac31 said: Have you done step one in this post and got the uuids and adding them? as your roms Yes, all steps from this topic, page 4 have been re-done after I installed portable version of FS-UAE, nothing was missed. Thanks for your help, at least we know there was no issues with "installer" version of FS-UAE. Best regards, levellord Edited October 9, 2016 by levellord Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 10, 2016 Share Posted October 10, 2016 Assuming your paths are correct, what you have looks good. Here's my launcher config: Here's my emulator entry in LB: Here's an example of a library entry that's using it: You are actually directing your library entry to the UUID file you export with the exporter right? Using the launcher in combination with a normal WHDLoad zip or a FS-UAE config file will not work with this because the "Don't use quotes" and "Use filename only" checks make it mutually exclusive from use with non-UUIDs. That's why you need separate emulator entries in LB - one for FS-UAE (for use with non-UUID launching) and one for FS-UAE UUID. Here's my normal FS-UAE entry (note that this is not directed to Eirulan's launcher, this is just the normal Launcher from FS-UAE; the special UUID launcher isn't necessary in this scenario). This would be used for launching custom configs that you can create in FS-UAE (for games that either don't have a built-in config or where the built-in config has some kind of problem with it): I'll make that video this week for sure. It won't be tomorrow but it'll be this week - just had a bunch of crap going on lately. Sorry Quote Link to comment Share on other sites More sharing options...
levellord Posted October 10, 2016 Share Posted October 10, 2016 Hi Zombeaver, I think you nailed it here, I am not using exporter to generate UUID's and link that through LB, I was linking everything to directory with disk images. I did not realize that was necessary step because somehow it was not linked with that page 4... That is why the video with all steps would be awesome. It is getting late here and I am running out of time to test this, but will confirm back tomorrow. Thank so much man, I mean it! Best regards, levellord Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 10, 2016 Share Posted October 10, 2016 No problem! Yeah, the exporter is required for this to work and you have to direct LB to use those as "roms". That will only cover the games that actually have built-in configs though - for the ones that don't you'll want to create your own configs in FS-UAE, import those as roms, and direct them to a separate emulator entry in LB for just normal (non-UUID) FS-UAE. Quote Link to comment Share on other sites More sharing options...
orac31 Posted October 10, 2016 Share Posted October 10, 2016 @levellord glad you got it working its not to hard but I think when Zombeaver does a video it be made a lot easer foe people. @Zombeaver I got the warp mode added to the controller thanks to you Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 10, 2016 Share Posted October 10, 2016 Glad to hear it @orac31! There's actually a list of other mappable actions here if you're curious: https://fs-uae.net/input-actions I just use ones for F10 and Warp myself, but there's some other potentially useful stuff there too; probably most notably save/load state (although states can be a bit iffy if you're using WHDLoad files, which is why they're disabled by default for WHDLoad). Quote Link to comment Share on other sites More sharing options...
shadowfire36 Posted October 10, 2016 Share Posted October 10, 2016 (edited) I finally got to try this out , and here is what i noticed 1. it still exported duplicate titles 2. is this suppse to auto-launch when you click the icon or is it just for show ?? cause when i click any item it takes me to the fs-uae arcade menu 3. im using whdload files if that makes a difference i really want to know about this and how it works I have all of the exported uuid's and imported that to launch box ..so im not sure what i did wrong here Edited October 10, 2016 by shadowfire36 Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 10, 2016 Share Posted October 10, 2016 12 minutes ago, shadowfire36 said: 1. it still exported duplicate titles It will unless you select the "Export only one variant per game" box in the UUID exporter. If you select that box it will pick the first version it finds in that game's version list in FS-UAE and only export it. 15 minutes ago, shadowfire36 said: 2. is this suppse to auto-launch when you click the icon or is it just for show ?? cause when i click any item it takes me to the fs-uae arcade menu Yes, it will auto-launch the game+config. It's taking you to the "fs-uae arcade menu"? You've definitely got something setup wrong then. It sounds like you're directing the "Launcher_uuid.exe.config" to the wrong .exe. Read and follow Eirulan's instructions from this post very carefully: 18 minutes ago, shadowfire36 said: 3. im using whdload files if that makes a difference Nothing wrong with that. The vast majority of the games I'm using are WHDLoad as well. 19 minutes ago, shadowfire36 said: I have all of the exported uuid's and imported that to launch box ..so im not sure what i did wrong here Did you setup the emulator entry in LB correctly? It needs to have the "Don't use quotes" and "Use file name only" boxes checked, and needs to be directed to the "Launcher_uuid.exe" like this: The paths in the Launcher_uuid.exe.config also need to be overwritten to whatever the correct paths are on your computer, as Eirulan mentions in the post I linked above. Quote Link to comment Share on other sites More sharing options...
shadowfire36 Posted October 10, 2016 Share Posted October 10, 2016 (edited) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ It will unless you select the "Export only one variant per game" box in the UUID exporter. If you select that box it will pick the first version it finds in that game's version list in FS-UAE and only export it. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Yea , i tried that and it still didnt work gave me 3 entries for zool and 1492... so my question does it sort weather or not its an 600 or 1200??? not sure if that's a factor ,but it diffidently didn't stop duplicate names Quote Nothing wrong with that. The vast majority of the games I'm using are WHDLoad as well. Did you setup the emulator entry in LB correctly? It needs to have the "Don't use quotes" and "Use file name only" boxes checked, and needs to be directed to the "Launcher_uuid.exe" like this: The paths in the Launcher_uuid.exe.config also need to be overwritten to whatever the correct paths are on your computer, as Eirulan mentions in the post I linked above. I think i have LB pointing to wrong exe , I will check tonight when i get home Edited October 10, 2016 by shadowfire36 Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 10, 2016 Share Posted October 10, 2016 47 minutes ago, shadowfire36 said: Yea , i tried that and it still didnt work gave me 3 entries for zool and 1492... so my question does it sort weather or not its an 600 or 1200??? not sure if that's a factor ,but it diffidently didn't stop duplicate names Some games are split up even within FS-UAE for certain things like normal vs the AGA version, so if there are multiple entries in your FS-UAE game list, those will be exported individually, even if "only one variant" button is selected in the exporter. That option just exports one version from the version drop-down list in FS-UAE: You should only see one of these if you choose the "only one variant" option. But if you have multiple games in the actual game list, those will all be exported regardless. Zool has a normal, AGA, and CD32 version, so that's probably what you're seeing. The Amiga model used doesn't have any bearing on it. Quote Link to comment Share on other sites More sharing options...
levellord Posted October 11, 2016 Share Posted October 11, 2016 Hi Zombeaver, I just complete exporting games using "Exporter" and importing these to LB and it works: OCS, ECS, AGA, WHDLoad. No issues whatsoever! Thank you man, you and orac31 and Eirulan rocks! I did not check CDTV and CD32, but I don't think there will be problems. If I have time this weekend, I might put something together with each step explained so people can set it up with less stress and more time gaming. Thank you all! Best regards, levellord Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 11, 2016 Share Posted October 11, 2016 I've already started working on the script for the video. It'll be out this week. It's probably going to be longish but I want to go over everything, even some of the more unusual things like the half-color bug and using a custom WHDLoad.prefs file. I'll be going over setting up and importing custom configs as well, which is pretty important. I'm at about 3000 words right now and it's about 40% of the way done Here's the outline: -Changes from default settings in FS-UAE [done] -Importing Kickstart files [done] -Adding custom controller hotkeys (warp, QuitKey, etc.) in FS-UAE [done] -Connecting to the Open Amiga Games Database [done] -Importing Games into FS-UAE [done] -Creating custom configs in FS-UAE [done] -Using a custom WHDLoad.prefs file to override the QuitKey for all WHDLoad games -Exporting UUIDs from FS-UAE -Setting up FS-UAE (normal/non-UUID) and FS-UAE UUID in LB -Importing UUIDs into LB -Importing custom configs into LB -Fixing "half color" bug games -Miscellaneous fixes (Hostages fix; games that use A600, etc.) 1 Quote Link to comment Share on other sites More sharing options...
shadowfire36 Posted October 11, 2016 Share Posted October 11, 2016 8 hours ago, Zombeaver said: Some games are split up even within FS-UAE for certain things like normal vs the AGA version, so if there are multiple entries in your FS-UAE game list, those will be exported individually, even if "only one variant" button is selected in the exporter. That option just exports one version from the version drop-down list in FS-UAE: You should only see one of these if you choose the "only one variant" option. But if you have multiple games in the actual game list, those will all be exported regardless. Zool has a normal, AGA, and CD32 version, so that's probably what you're seeing. The Amiga model used doesn't have any bearing on it. I got it thanks bruh. i need to update to a newer version of fs-uae to make it work Quote Link to comment Share on other sites More sharing options...
Eirulan Posted October 11, 2016 Author Share Posted October 11, 2016 Sorry for not being here the last days/weeks, I'm deeply buried in all kinds of stuff (mostly work related) so I didn't have time to update the apps and check for questions here. Thanks @Zombeaver and @orac31 for helping the users out! Quote Link to comment Share on other sites More sharing options...
CriticalCid Posted October 11, 2016 Share Posted October 11, 2016 6 hours ago, Zombeaver said: I've already started working on the script for the video. It'll be out this week. It's probably going to be longish but I want to go over everything, even some of the more unusual things like the half-color bug and using a custom WHDLoad.prefs file. I'll be going over setting up and importing custom configs as well, which is pretty important. I'm at about 3000 words right now and it's about 40% of the way done Here's the outline: -Changes from default settings in FS-UAE [done] -Importing Kickstart files [done] -Adding custom controller hotkeys (warp, QuitKey, etc.) in FS-UAE [done] -Connecting to the Open Amiga Games Database [done] -Importing Games into FS-UAE [done] -Creating custom configs in FS-UAE [done] -Using a custom WHDLoad.prefs file to override the QuitKey for all WHDLoad games -Exporting UUIDs from FS-UAE -Setting up FS-UAE (normal/non-UUID) and FS-UAE UUID in LB -Importing UUIDs into LB -Importing custom configs into LB -Fixing "half color" bug games -Miscellaneous fixes (Hostages fix; games that use A600, etc.) Sounds awesome! I never used FS-UAE myself so your tutorial would be pretty useful for me as well. Looking forward to it Quote Link to comment Share on other sites More sharing options...
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