DerSchlachter Posted August 25, 2020 Share Posted August 25, 2020 On 8/18/2020 at 12:26 AM, Zombeaver said: Sounds like you're having some performance issues. Crackling sound normally indicates that your hardware isn't sufficient for the current settings. I have some settings adjustment suggestions for people that are having performance problems in the opening post. Take a look at the "Performance" section and try the suggestions there. video_frame_delay = "0" works great in my Setup, THX! Quote Link to comment Share on other sites More sharing options...
kirk212 Posted August 25, 2020 Share Posted August 25, 2020 blood ace ticks every box with what i was looking for thanks to the above ive figured out how to add a couple off games and bezels Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted August 25, 2020 Author Share Posted August 25, 2020 6 hours ago, DerSchlachter said: video_frame_delay = "0" works great in my Setup, THX! Good deal. I've had a couple people report performance issues with it above 0 now so I'll just set it to that in the next version as the default. I have it increased currently for a reason - it decreases input latency - but it does increase hardware requirements. I can put a note in the description to just try increasing it so long as it doesn't negatively impact performance and have the starting value set to 0, it's not necessarily a huge difference either way. 1 Quote Link to comment Share on other sites More sharing options...
zorkiii Posted August 28, 2020 Share Posted August 28, 2020 Hey @Zombeaver - I have a couple questions I'm hoping you might be able to help with. I've saved a bunch of save states for games several games and couldn't seem to find documentation on the easiest method for having those save states auto-load when launching. I renamed one of my game_name.state files to game_name.state.auto and it seems to pick up the save state on launch. In this case would the quickest method be to use a batch rename program to search for any *.state files in the games directory and batch rename them all to .state.auto suffix? I went through nearly all of the replies here and couldn't seem to find reference but appreciate any input on the easiest way to make this happen or best practice method. Also for the games that were automatically favorited in the games collection (for launchbox) what's the quickest method to un-favorite everything to start from scratch? EDIT: wait scratch that, I found it - just had to select all in launchbox for the games collection and right click > edit > select favorite in the dropdown and click next to set them all to false but thought I'd add the comment here in case it helped anyone (sorry if it's already covered which it prob is). Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted August 28, 2020 Author Share Posted August 28, 2020 6 hours ago, zorkiii said: Hey @Zombeaver - I have a couple questions I'm hoping you might be able to help with. I've saved a bunch of save states for games several games and couldn't seem to find documentation on the easiest method for having those save states auto-load when launching. I renamed one of my game_name.state files to game_name.state.auto and it seems to pick up the save state on launch. In this case would the quickest method be to use a batch rename program to search for any *.state files in the games directory and batch rename them all to .state.auto suffix? I went through nearly all of the replies here and couldn't seem to find reference but appreciate any input on the easiest way to make this happen or best practice method. That would work, yes. I would recommend bulk rename utility. You would basically just do a Windows search in the games folder for .state files, drag them all in and then tell it to replace .state with .state.auto. Make sure the search doesn't pickup any of the existing .state.auto files in the process (it shouldn't, but just be sure). This assumes that you don't have any states that you want to keep as non-auto loading of course. 1 Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted August 28, 2020 Author Share Posted August 28, 2020 6 hours ago, zorkiii said: Also for the games that were automatically favorited in the games collection (for launchbox) what's the quickest method to un-favorite everything to start from scratch? EDIT: wait scratch that, I found it - just had to select all in launchbox for the games collection and right click > edit > select favorite in the dropdown and click next to set them all to false but thought I'd add the comment here in case it helped anyone (sorry if it's already covered which it prob is). Yep, you got it. The game's that are listed as favorites by default are all of the best of playlists combined. 1 Quote Link to comment Share on other sites More sharing options...
zorkiii Posted August 30, 2020 Share Posted August 30, 2020 (edited) On 8/28/2020 at 4:46 PM, Zombeaver said: That would work, yes. I would recommend bulk rename utility. You would basically just do a Windows search in the games folder for .state files, drag them all in and then tell it to replace .state with .state.auto. Make sure the search doesn't pickup any of the existing .state.auto files in the process (it shouldn't, but just be sure). This assumes that you don't have any states that you want to keep as non-auto loading of course. Thanks, I ended up using a batch file to run in the main Games subdirectory within C64 Dreams with this command: forfiles /S /M *.state /C "cmd /c rename @file @fname.state.auto" This seemed to do the trick! I just wanted to create savestates for all the games I love playing and skip ahead past those cracktros and the endless questions for trainers or highscores etc. Once I ran through my favs and created those states I ran the batch inside the games folder and it renamed them all so they autoload. I was looking through the games from your collection and wondered if you might consider adding these to it for a future release? If they're able to be added: 720 degrees Adventure Construction Set Archon Archon II Bc's Quest for Tires Dunjonquest - Curse of Ra Dunjonquest - Temple of Apshai Dunjonquest - Upper Reaches of Apshai Hardball Jumpman Junior One on One - Dr. J vs. Larry Bird Rambo III Shamus Slam Dunk Sword of Fargoal Test Drive Test Drive II The Pawn Wizball Zork I Zork II Zork III Many thanks for all your hard work. Edited August 30, 2020 by zorkiii Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted August 30, 2020 Author Share Posted August 30, 2020 I thought I already had BC's Quest For Tires, but I guess I only have BC II currently. That will definitely be added. The Pawn and Wizball are already in the collection. Jumpman Junior is going to be in the next set as someone else requested it already (I actually uploaded it as an interim addition earlier in the thread). I'm familiar with all the others and can add them in the next update. Quote Link to comment Share on other sites More sharing options...
zorkiii Posted September 3, 2020 Share Posted September 3, 2020 Awesome! For some reason Shamus has this huge nostalgia effect on me, I remember getting that one in a batch of copies from a friend in the mid 80's and being super drawn to it. The title music cracks me up too. Plus the Synapse logo and tones that play when it show up are great. Do you know the parameters that need to be used to run a specific game using NTSC rather than PAL? I know the majority of games were PAL but growing up in the USA I experienced most of them on NTSC and the music being slower (with PAL) just kills the feeling for me on some of these. I changed the core in retroarch to run on C64 NTSC but it seemed to switch it for everything. Would it be something in the ..\..\Retroarch\Retroarch.exe -L "..\..\Retroarch\cores\vice_x64_libretro.dll" "Game-Name.cmd" line to add in? Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted September 3, 2020 Author Share Posted September 3, 2020 No, it's done through the core options. If you change it there, it will change it for anything that doesn't have an existing core option (.opt) file for them. To change it per-game, you would change the value and then use the top option in the list to save a core option for the currently loaded game only. This creates an .opt file that's named after the game in config\Vice x64. These essentially work as overrides except they're specifically for core options. Be aware, however, that the vast majority of these games are designed for PAL. The only games that are setup to use NTSC are ones that specifically require it (few and far between). In some cases it will work for both, but I can't guarantee it. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted September 3, 2020 Author Share Posted September 3, 2020 It should also be noted that if you're going to do that, you should make sure you use the update that I posted a couple pages back, because the core options changed (because I'm using @Pixelpiper's core now). This is what's going to be used in all future releases so it would invalidate your new option files if you tried using then after updating to the next version. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 8, 2020 Author Share Posted October 8, 2020 Alright y'all, I've been busy working on individual game releases for Zomb's Lair lately but I'm currently gearing up to resume work on C64 Dreams. Something that I thought might be helpful for the project would be for me to list the games that I've added as I go, preemptively, so that anyone that will be working on media/metadata for the DB can work on that beforehand rather than after the fact. I work on the Launchbox side of things as the last step of the process, so that would make things easier for me as well since I could just scrape the DB after the updates had already been made. I currently have 150 games picked out with the goal for the next version being 500, but not all of those 150 have been tested yet so I don't want to list them until I've done that (because they might turn out to be crap and end up getting removed). 67 of them are actually done though, so those are good to go. I'm sure that some of these have DB entries with media/metadata already, but I just figured doing it this way would make things easier for everyone. @Z3R0B4NG I don't know how involved you are with that side of things, but if there's anyone specifically you think I should shout out for that, just let me know. Spoiler 2438 The Return Ace of Aces Adventures of Tronic Age of Heroes, The Alien Bleed Aviator Arcade II Birdie Bird Bobby Bearing Centric Cybo-Cop Deadly Thunder Death Battle 2200 Drol Dungeon of Rott Escape to Murky Woods Forever Extending Hungry Snake, The Game of Harmony, The Ghost of Genghis Khan, The Ghost Town 64 Golden Pyramids, The Guild of Thieves, The Gun City Gun Runner (Mnemonic Productions) Gun Runner (The Power House) Gunboat Gunfighter Gunfighters Gunfright Guns 'n' Roses Gunslinger (Datasoft) Gunslinger (Virgin Mastertronic) Gunstar Gutt Blaster Guzzler Hades Nebula Hagar The Horrible Halcyon Halloween Halloween Police Halls of Death Hammer Boy Hercules - Slayer of the Damned Jumpman Junior Kobo64 Left 2 Die Left 2 Die Part 2 Magical Girl Mary vs E.V.I.L. Mancala Mega Tank Blasta Mirage Old West World, The Outlaw Project FX-64 Ring of Power, The Rudy Hammer Sizzler Sooper Froot Space Mission Space Swarm 64 Stellar Wars Storm Chase Summer Games Survival Messenger Tai-Pan Toilet Paper Stacker Winter Games Zambeezi I've also setup a Discord server for Zomb's Lair which includes a C64 Dreams channel for discussing the project, if anyone's interested. You can find it here. 2 1 Quote Link to comment Share on other sites More sharing options...
Z3R0B4NG Posted October 8, 2020 Share Posted October 8, 2020 Sorry ...i got nothing. ...and the 3D Box stuff i wanted to do for C64 all pretty much went nowhere. I just did a huge pass on SNES that took me 2 months and i really had to force myself to finish it, i do not feel ready to jump into the next big project just yet, i need some time off from the LBDB. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 8, 2020 Author Share Posted October 8, 2020 That's perfectly understandable. Trust me, I know. I'll just post them in here as I go and hope for the best. If people see them and use that information to update the DB, great; if not, it'll just be business as usual regardless. Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 19, 2020 Author Share Posted October 19, 2020 45 new games since the last batch: Spoiler 720 Degrees Archon II BC's Quest for Tires Curse of Ra Flax H.A.T.E. Hangman's Hazard Hans Kloss Happy Gardening Happy Hacker Harald Hardtooth Hard Work Hardsync Harrier 7 Harrier Attack Harrier Combat Simulator Harvey Smith Showjumper Hassle Castle Hatchet Honeymoon Haunted Hill Haunted House (Planet Rock) Haunted Inn Haunted Mansion Havoc (Players Premier) Hawk Hawk Mission Hawk Mission II Hawk Mission III Hawk Patrol Hawkstorm Head Start Head The Ball Head to Head Karate Head-On (Compute) Headache Make My Day Michael Jordan vs Larry Bird - One on One Rambo III Sector Patrol Shamus Side Arms Super Nova Sword of Fargoal Temple of Apshai Trilogy You Had One Job Current full list of new titles (112 games total): Spoiler 2438 The Return 720 Degrees Ace of Aces Adventures of Tronic Age of Heroes, The Alien Bleed Archon II Aviator Arcade II BC's Quest for Tires Birdie Bird Bobby Bearing Centric Curse of Ra Cybo-Cop Deadly Thunder Death Battle 2200 Drol Dungeon of Rott Escape to Murky Woods Flax Forever Extending Hungry Snake, The Game of Harmony, The Ghost of Genghis Khan, The Ghost Town 64 Golden Pyramids, The Guild of Thieves, The Gun City Gun Runner (Mnemonic Productions) Gun Runner (The Power House) Gunboat Gunfighter Gunfighters Gunfright Guns 'n' Roses Gunslinger (Datasoft) Gunslinger (Virgin Mastertronic) Gunstar Gutt Blaster Guzzler H.A.T.E. Hades Nebula Hagar The Horrible Halcyon Halloween Halloween Police Halls of Death Hammer Boy Hangman's Hazard Hans Kloss Happy Gardening Happy Hacker Harald Hardtooth Hard Work Hardsync Harrier 7 Harrier Attack Harrier Combat Simulator Harvey Smith Showjumper Hassle Castle Hatchet Honeymoon Haunted Hill Haunted House (Planet Rock) Haunted Inn Haunted Mansion Havoc (Players Premier) Hawk Hawk Mission Hawk Mission II Hawk Mission III Hawk Patrol Hawkstorm Head Start Head The Ball Head to Head Karate Head-On (Compute) Headache Hercules - Slayer of the Damned Jumpman Junior Kobo64 Left 2 Die Left 2 Die Part 2 Magical Girl Mary vs E.V.I.L. Make My Day Mancala Mega Tank Blasta Michael Jordan vs Larry Bird - One on One Mirage Old West World, The Outlaw Project FX-64 Rambo III Ring of Power, The Rudy Hammer Sector Patrol Shamus Side Arms Sizzler Sooper Froot Space Mission Space Swarm 64 Stellar Wars Storm Chase Summer Games Super Nova Survival Messenger Sword of Fargoal Tai-Pan Temple of Apshai Trilogy Toilet Paper Stacker Winter Games You Had One Job Zambeezi 1 Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 22, 2020 Author Share Posted October 22, 2020 50 new games since the last batch. This brings the current total to 2160 (I removed 2 games from v0.20 that were duplicates with alternate region titles - Coil Cop and Bad Dudes vs Dragon Ninja). Spoiler Aliants - The Desperate Battle For Earth Beer Belly Burt's Brew Biz Brubaker Chameleon Heavy Metal - Modern Land Combat Vol. I Heavy Metal Deluxe Hektic Hektic II Helden Heli Rescue Hell for Leather Hell Zone Hell Zone II Hellfire Hellraid Helsings Hunt Hero 2020 Hero Quest Hero Quest II Hero Time Hero Time II Heroes of Midgard Hideous Hideous Bill and the Gi-Gants Hidihood High Frontier High Rise Highland Games Highlander Highway Encounter Hillsfar Himalayan Odyssey Hit and Run Baseball Hive Ho! Ho! Ho! Hobbit, The Hobgoblin Hockey Mania Hocus Focus Hole-in-One Holiday Cops Human Killing Machine International Ice Hockey Slam Dunk Zork - The Undiscovered Underground Zork I - The Great Underground Empire Zork II - The Wizard of Frobozz Zork III - The Dungeon Master Zork Quest I - Assault on Egreth Castle Zork Quest II - The Crystal of Doom Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 22, 2020 Author Share Posted October 22, 2020 Aaaaaand the sweep through the GB64 H folder is done. Phew! 17,761 screenshots parsed between # and H... 2 Quote Link to comment Share on other sites More sharing options...
denmiclaw Posted October 23, 2020 Share Posted October 23, 2020 Thank you very much for your work on this, it's great! 1 Quote Link to comment Share on other sites More sharing options...
mordroc Posted October 24, 2020 Share Posted October 24, 2020 This is truly amazing what you've done. Thank you for sharing all your hard work. I've got this working very well on my W10 PC. Although I have Launchbox running, I've kept this separate to make it easy to run on its own. So great to play Jumpman again. I added your Jumpman Jr file as well. I have a couple questions on the magazine part. I've downloaded your full zip file of the magazines. 1. In LB, I can see that for each magazine it's pointing to the .url link you've set up. I can see the .bat and .vbs there. Looks like they call up the actual magazine file (if it's there). If I put the magazine files in the same folder structure, how do I tell LB to launch the vbs instead of the url? 2. I am running C64 Dreams off my C drive. I'd like to put the magazine files on my D drive. Can you instruct me how to fix the launch links to each magazine in LB? Thank you for the help. Again, and thanks for sharing this. I'm already making my own LB playlist of my favorites! Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted October 24, 2020 Author Share Posted October 24, 2020 On 10/22/2020 at 8:35 PM, denmiclaw said: Thank you very much for your work on this, it's great! 1 hour ago, mordroc said: This is truly amazing what you've done. Thank you for sharing all your hard work. You're very welcome! 1 hour ago, mordroc said: 1. In LB, I can see that for each magazine it's pointing to the .url link you've set up. I can see the .bat and .vbs there. Looks like they call up the actual magazine file (if it's there). If I put the magazine files in the same folder structure, how do I tell LB to launch the vbs instead of the url? Yeah I make the web version the default since the magazines are now a separate module. If you download the local versions you can right-click on an entry in LB and choose [Magazine Name] (Local) to launch them. If you wanted to make them the default launch, that's easy enough to do. You can do this on an individual basis by editing them, going to additional apps, selecting the local version and choosing "make default". If you wanted to do this en masse, you'd probably want to use something like Notepad++ and then open up C64 Dreams\C64 Dreams\Data\Platforms\Magazines.xml and do a find and replace all for " (Web Version).url" with ".vbs" Make sure you include the space before (Web Version). I would recommend backing up your .xml before doing this to be safe. 1 hour ago, mordroc said: 2. I am running C64 Dreams off my C drive. I'd like to put the magazine files on my D drive. Can you instruct me how to fix the launch links to each magazine in LB? You would need to again open up C64 Dreams\C64 Dreams\Data\Platforms\Magazines.xml in Notepad++ and do a find and replace of: <ApplicationPath>C64 Dreams\Magazines with <ApplicationPath>[your new path]\Magazines Everything is setup with relative paths so the Magazine folder will work unaltered so long as you've got everything included (i.e. everything in the folder including !CDisplayEx, the .bats, etc.). In other words, just make sure that you move the Magazines folder in its entirety (not just the .cbrs by themselves). Quote Link to comment Share on other sites More sharing options...
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