y2guru Posted December 11, 2022 Author Posted December 11, 2022 1 minute ago, PaDeMoNiuM said: Argh I express myself badly! the language barrier not helping! excuse me ; my question was whether it was now possible to create views containing several boxes independent of each other? exactly like that: yes thats a wallview, please see my latest video and the video prior to that Quote
y2guru Posted December 11, 2022 Author Posted December 11, 2022 9 minutes ago, PaDeMoNiuM said: Argh I express myself badly! the language barrier not helping! excuse me ; my question was whether it was now possible to create views containing several boxes independent of each other? exactly like that: I also included a demo theme "Theme Components" with wallview example Quote
Guest Posted December 11, 2022 Posted December 11, 2022 1 minute ago, y2guru said: J'ai également inclus un thème de démonstration "Composants de thème" avec un exemple de wallview I have just seen that !! Big thanks !!! Quote
Baggio Posted December 11, 2022 Posted December 11, 2022 3 hours ago, y2guru said: the last video i put out Got it thanks. In the vertical wheel view is there anyway we can have the vertical coverflow 3D assist to show on the right as well or is that already possible? I would love to have a option to add a moveable 3D model box in the element creation menu as well so we can create things like this 🙂 2022-12-11 20-40-07.mp4 Quote
y2guru Posted December 11, 2022 Author Posted December 11, 2022 i could create another assist for the right hand side, or you can play with the properties to make it how you want it. for a moveable 3D box you can copy existing xaml code and place inside user source. Quote
Baggio Posted December 11, 2022 Posted December 11, 2022 6 minutes ago, y2guru said: i could create another assist for the right hand side, or you can play with the properties to make it how you want it. I had a play and tbh i could only angle them and change the spacing ect, i couldnt get the whole lot to flip so the big 3d box was on the left of the vertical boxes. I'll have a proper play after work tomorrow though and see if i can master it. Quote for a moveable 3D box you can copy existing xaml code and place inside user source. Any idea where to find this? I looked through the Refried xaml for it a few times after you mentioned it in the other thread but i may as well be reading hieroglyphics as i have no idea what i'm looking for lol WheelGamesView.xaml Quote
y2guru Posted December 11, 2022 Author Posted December 11, 2022 28 minutes ago, PaulyC said: I had a play and tbh i could only angle them and change the spacing ect, i couldnt get the whole lot to flip so the big 3d box was on the left of the vertical boxes. I'll have a proper play after work tomorrow though and see if i can master it. Any idea where to find this? I looked through the Refried xaml for it a few times after you mentioned it in the other thread but i may as well be reading hieroglyphics as i have no idea what i'm looking for lol WheelGamesView.xaml 17.81 kB · 0 downloads try these settings for a right hand side vertical coverflow 3D Quote
AsparagusTrevor Posted December 12, 2022 Posted December 12, 2022 14 hours ago, y2guru said: @PaDeMoNiuM @Huntsmiester @AsparagusTrevor All fixed, you can download the new build from here. Brilliant, thanks a lot, can't wait to try it after work. Quote
REI AYANAMI Posted December 12, 2022 Posted December 12, 2022 Unfortunately. I also get an error when starting the program. I am on windows 10. Thx. Quote
y2guru Posted December 12, 2022 Author Posted December 12, 2022 4 hours ago, REI AYANAMI said: Unfortunately. I also get an error when starting the program. I am on windows 10. Thx. can you email me a zip file containing the highlighted entries, thanks 1 Quote
Baggio Posted December 12, 2022 Posted December 12, 2022 19 hours ago, y2guru said: try these settings for a right hand side vertical coverflow 3D It isn't too far off. It moves the main box to the left of the vertical boxes like it should be but the vertical boxes are facing the wrong way and a lot bigger than before. Quote
y2guru Posted December 12, 2022 Author Posted December 12, 2022 Change the rotation angle for non selected items Quote
y2guru Posted December 12, 2022 Author Posted December 12, 2022 1 hour ago, PaulyC said: It isn't too far off. It moves the main box to the left of the vertical boxes like it should be but the vertical boxes are facing the wrong way and a lot bigger than before. and change camera Z position to 4 or 5 to zoom out (making it smaller) Quote
AsparagusTrevor Posted December 13, 2022 Posted December 13, 2022 Only just had chance to check, but the new download has fixed my crash. Thanks a lot. Quote
y2guru Posted December 13, 2022 Author Posted December 13, 2022 Replaced with new build, this contains permanent fixes to the reported crashing issues. Improved Playlist Support Quote
Baggio Posted December 13, 2022 Posted December 13, 2022 23 hours ago, y2guru said: Change the rotation angle for non selected items I tried all sorts of combinations on the rotation angles last night and couldn't get it anywhere near lol, Ill keep trying though. And sorry to ask again but I'm still struggling with the xaml to put in the user source for the 3D models. I have compared an old refried theme xaml with the newest one to try and find the code i need and found this, but after trying out multiple things i can't get it to show still <coverFlow:FlowModel DataContext="{Binding ActiveGame}" RotationAxis="0.2,1,0" RotationAngle="25" CanManuallyRotate="True" FieldOfView="30" /> Quote
y2guru Posted December 13, 2022 Author Posted December 13, 2022 30 minutes ago, PaulyC said: I tried all sorts of combinations on the rotation angles last night and couldn't get it anywhere near lol, Ill keep trying though. And sorry to ask again but I'm still struggling with the xaml to put in the user source for the 3D models. I have compared an old refried theme xaml with the newest one to try and find the code i need and found this, but after trying out multiple things i can't get it to show still <coverFlow:FlowModel DataContext="{Binding ActiveGame}" RotationAxis="0.2,1,0" RotationAngle="25" CanManuallyRotate="True" FieldOfView="30" /> These questions should be asked in the main BigBox Custom Theme section as I did not create the 3D objects, either cbeats or faeran may be of assistance. This thread is to ensure version 2.5 works, you are able to preview/modify your existing themes, utilize the new functionality and hopefully see the performance benefits that this build has over 2.3 Quote
Baggio Posted December 13, 2022 Posted December 13, 2022 31 minutes ago, y2guru said: These questions should be asked in the main BigBox Custom Theme section as I did not create the 3D objects, either cbeats or faeran may be of assistance. This thread is to ensure version 2.5 works, you are able to preview/modify your existing themes, utilize the new functionality and hopefully see the performance benefits that this build has over 2.3 Ok sorry. My theme worked perfectly in 2.5 and the performance is amazing. I can't wait for your video showing how to use all the bells and whistles Quote
REI AYANAMI Posted December 13, 2022 Posted December 13, 2022 The program works perfectly now. Thanks. Quote
Guest Posted December 13, 2022 Posted December 13, 2022 (edited) @y2guruCan't wait for the final release! I have the finger on the button "edited the theme)! everything that was impossible before is now possible! See everything even more! It's huge; we can reproduce any theme, create new ones, mix assets , making combinaisons : everything is possible! You have lifted almost all the technical limits! There will always be things to do, but the work is enormous! I haven't seen everything yet; but I really congratulate you!! is a nice end-of-year gift that you give us here: very glad you took your time!🤘😇 Edited December 13, 2022 by PaDeMoNiuM Quote
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