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  2. Is there an issue with using "use folder name instead of ROM names for game titles"???????? Tried LB 13.24 through beta 3 I am trying to add a couple hundred PS3 games to existing setup and when I select the above mentioned option, all I am getting is USRDIR for the game names. I've removed the PS3 xml, trying importing them from scratch, using the drop and drag method, scan for new roms, they all keep doing the same thing? Am I missing something, I know I've done this so many times
  3. Sega Model 2 Folder Sega Model 3 Folder https://files.fm/u/3bw3kt3t5q
  4. What steps are you doing to [daily] update the metadata? I presume you're talking about the updating of the local Games Database Metadata. Which should only update if you do something that accesses it. e.g. Force Update it or are adding new games or Update Metadata and Media for selected games. Or maybe I'm mistaken and it does do some automatic daily update in the background (or not so in-the-background as you're seeing) that I've never noticed.
  5. There's a problem: when running the game using a batch file (.bat file), the controller settings work fine, but when I run the game from the launcher using the batch file without using the Demul Emulator, I can't exit the game using the ESC key. Is there a way to configure the ESC key to exit the game?
  6. Today
  7. I'm running 13.25-beta-3. When the daily metadata update starts, it goes around smoothly up until we get to the "validating metadata database"-phase, which takes about fifteen minutes. I can live with it, but it's not optimal. It used to be just a few seconds to a minute before the update. I do have a large collection and I'm assuming it has something to do with it.
  8. Roads Edge aka Round Trip RV mame arcade bezel roadedge.zip
  9. Reality Tennis mame arcade bezel rltennis.zip
  10. I'm in the same boat.. I have started looking at Linux, but launchbox is the Achilles heel. I'm not a big modern gamer, so steam deck isn't for me, and I want to move launchbox with me.
  11. Hi. I added some games of NES and Genesis to launchbox and the achievments doesn't appear in the app, like the game didn't have achievements, but when I run that games the achievements work fine (So it's not a problem of the game) The achievments of games I've already added to launchbox appear with no problem, the problem is with the new ones. I tried scanning all games, the specific platform, deleting and adding the game again...but nothing works The games are: NES: Alien 3, Zanac, Wolverine Genesis: slap fight
  12. Thanks! I'm doing the best I can with what minimal knowledge I have. Is there a way to change the alphabetical search key?
  13. Any suggestions on this? I got a reminder asking if my question had been answered (unfortunately not yet), but I didn't want to bother anyone over the holidays. Still driving me nuts!
  14. Well done, this is exactly what was needed.
  15. Looks great, thanks for sharing.
  16. Yesterday
  17. Thank you for the response. I went over every point as suggested. Nothing seems to be wrong with any of that. I am able to add a game's image manually, refresh, and not have it disappear. I still have no idea why it happened. I am dreading having to add each image manually, once again. 😬
  18. Hello!. No, thats waht I thought at first, and I tried in different moments and days before I post here, but with the same result.I guess that something "bad" or "corrupted" must be in my ssd where I haved installed Launchobx, because I tried a clean installation in a different hard drive, only to check whats happen and mame emulator download perfect there when I starting the process to install mame. What I did is choose that emulator "manually" and installed mame where I initially wanted.I supposed that if anyone more have this problem, its only me and something bad still there. Thank you anyway for your answer.
  19. What folder? When you edit the game and look in the Images section, does it show the images there? Can you share some screenshots of what you're seeing (or as it may be, not seeing).
  20. Thank you for the response. I have images in the folder, but they won't display on the main screen. Please advise...
  21. I have the GRS TOS gateway switchers and after 13.24 they have started twitching/stuttering constantly. I am able to go back to previous version and it does not happen. Changing com ports does not make a difference. I have disconnected the board from the computer and just power it from the power strip and just use the button to switch between 4 way/ 8 way. Any ideas how to fix it?
  22. Version 1.0.0

    3 downloads

    Hello, I made some clean, harmonized, Ai upscaled, transparent Atari Jaguar Controller Overlays for BigPemu. This collection covers all the officially released overlays for retail games and a few homemade ones found at Controller Overlays - ConsoleMods Wiki.
  23. Some programs excite windows into switching more than others, Supermodel is the worst for it. I figured out how to get a default lightgun map aaaand a per game one with no input clashing, by using a core config with only lightgun inputs bound to null. That's as far as I went with lightgun stuff with RA. Thanks for the kind words.
  24. RA does have same mouse index switching... mostly a windows thing. I have tried a couple of scripts in the past that update retroarch.cfg with attempted proper indexes but it never seemed to work. Hopefully @Baggio has something for RA or can look into it..... As always great work, I have been using your pre-configs since a few years back!
  25. Thanks mate. Glad it works. I don't even have a light gun lol, just a mouse. It wasn't me who provided the AHK, it was @Baggio. Not sure if he has something for RA. I think that is best tackled in a different way, but I could be wrong. Does RA suffer from index switching?
  26. You may be looking for Image Group. Although you can't specify the image on a per game basis, you can add (or remove) image types and set their priority, globally per Group. Tools < Options < Media
  27. Yes. It will work with new update. However, they have removed per game settings and they are in the process of adding it back in. The per game audio stuff and analog saturation is not applied at all for the moment. Not until per game settings are back.
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