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Mr. RetroLust's MAME Lights Out Bezels Revisited 0.06

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About This File

Lights Out Bezels updated to the newest MAME code.


Mr. RetroLust created a series of bezels which is a masterpiece :

Yet as he uses a rather old version of MAME, some of those bezels are not compatible with the latest releases which use a redesigned artwork system (MAME 0.226 onwards).

As I intend to continue to enjoy his creations in optimal conditions, I have undertaken to update all the lay files and to correct recent incompatibilities.

You will find here the complete collection updated to the most recent lay code.

The original project uses a reflection and scratch layer to add a realistic effect which defines its style.


Based on the version 5.9 of its collection :

I updated/edited all the lay files (but one*).

Renamed some files to respect romnames of latest MAME release (0.266 at the time of this writing).

Merged some archives to avoid any conflict with the classic artworks of Mr. Do and progetto-SNAPS.

Replaced most of the screen overlays based on pics with lay-coded ones according to the latest MAME sources (ex : Circus).

Corrected some MAME artwork display known bugs (ex : Dead Eye).

Added a toggleable gear shift view for racing games when possible (ex : Pole Position).

Added some color variations (ex : Barricade).

Added some BIOS specific bezels (ex : Deco Cassette System).

Added generic horizontal and vertical bezels to use as fallback art files for every game missing individual artwork.

Included a folder ini file which allows you to display a list of all games of the collection.

If you spot a bug, or a game I forgot to add a gear shift, please indicate it in the comments, I will rectify it ASAP.

* : For the moment I have not managed to update "Golly! Ghost!" efficiently, the one included here is the original version from Mr. Retrolust.

It is essential to use the included horizontal.ini and vertical.ini files to make the generic fallback bezels work.
The vector.ini and the vector-mono.ini are highly recommended but not essential.
The raster.ini is only to be used if you use the D3D HLSL graphics mode.

For my part I use BGFX for the rasters and the fantastic ArcCabView shader from Houb :



Installation :

Unzip all LightsOutRevisited0-Z archives in MAME/ARTWORK/

Install updates one after the other, just unzip and replace all files when asked.

Put horizontal and vertical INIs in MAME/INI/PRESETS/

Let's play!

Optional : Put vector, vector-mono and raster INIs in MAME/INI/PRESETS/

                   Put Lights Out Bezels Revisited INI in MAME/FOLDERS/


After downloading and testing the release, if you enjoyed it, please come back and react by reviewing or liking the page.

It will give visibility to the project.


Edited by kloug666
Even more details

What's New in Version 0.01   See changelog


- Added '0' to 'A' artworks

- Added 'B' to 'G' artworks

- Added FOLDERS + INI files

- Added 'H' to 'R' artworks


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   1 of 1 member found this review helpful 1 / 1 member

This is a very nice addon to your MAME environment.  I am using the artwork with HyperSpin and it is such an improvement on the looks!


Thank you for all the hard work.

cyber7 (South Africa, Cape Town)

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I never thought this games could get any better.

My grand kids love them.

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