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I'm redoing all of the bezels of my favorites collection in Launchbox using artwork I've found everywhere while also using various techniques to upscale to 4k.  Most of the artwork I've found is from Mr Do's site and arcadeartwork.org.  Shout out to AlexDC22 for the Neo Geo bezels.

Here's the settings I'm using for my shader files with Mega Bezel. I had to move all my vertical games to their own rom folder and set Final Burn Neo to turn on vertical for the content directory.  Please let me know if you need any help configuring anything.  I'm also taking requests!

4:3

#reference ":/shaders/Mega_Bezel_Packs/HSM_Mega_Bezel_Examples/Presets/Community_CRT_Variations/CyberLab/MBZ__1__Advance_Full_Reflections/4K/CyberLab__Arcade-Sharp__PVM-Edition__ADV.slangp"
HSM_CURVATURE_MODE = "1.000000"
HSM_BZL_WIDTH = "85.000000"
HSM_BZL_HEIGHT = "85.000000"
HSM_FRM_THICKNESS = "75.000000"
HSM_INTRO_WHEN_TO_SHOW = "0.000000"
HSM_INT_SCALE_MODE = "0.000000"
HSM_NON_INTEGER_SCALE = "92.400024"
BackgroundImage = ":/overlays/GameBezels/MAME/astorm.png"

Vertical

#reference ":/shaders/Mega_Bezel_Packs/HSM_Mega_Bezel_Examples/Presets/Community_CRT_Variations/CyberLab/MBZ__1__Advance_Full_Reflections/4K/CyberLab__Arcade-Sharp__PVM-Edition__ADV.slangp"
HSM_INT_SCALE_MODE = "0.000000"
HSM_CURVATURE_MODE = "1.000000"
HSM_BZL_WIDTH = "85.000000"
HSM_BZL_HEIGHT = "85.000000"
HSM_FRM_THICKNESS = "75.000000"
HSM_INTRO_WHEN_TO_SHOW = "0.000000"
HSM_ROTATE_CORE_IMAGE = "1.000000"
HSM_NON_INTEGER_SCALE = "88.969910"
BackgroundImage = "../overlays/GameBezels/MAME/19xx.png"

Edited by pickles83


What's New in Version 1.0.2   See changelog

Released

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