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JoeViking245

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File Comments posted by JoeViking245

  1. 6 hours ago, darreldearth said:

    Just tested a bunch of systems. Only real problem i ran into was with Gamecube (Dolphin). For some reason it only works once in a while to resize the emulator window. The rest of the time it wont resize the window to the selected area and stays tiny in the top left. I don't have desktop scaling on btw, and am also using -b -e in the command line. I do have the games internal resolution set to x4. Only fix was to leave Ffullscreen activated even if it doesn't perfectly fit (Stretch) to the bezels.  

    Did you try the above suggestion to add the parameter -C Dolphin.Display.Fullscreen=True to the Nintendo Wii Associated Platform?  And did that solve the Wii issue?

    If so, try setting the inverse of that (-C Dolphin.Display.Fullscreen=False) for the Nintendo GameCube parameters would help with the GameCube issue.

  2. 1 hour ago, darreldearth said:

    Do i need to use 2 Dolphin Emulators (1 for Gamecube and 1 for Wii)? reason being i don't want to use bezel launcher for Wii, because a lot of the games are 16:9 ratio, but i cant find a command line argument that will force the emulator into full screen mode

    Try using the parameter shown in this post, putting it in the Associated Platforms section, Default Command Line Parameters for your Nintendo Wii Platform.

     

  3. 2 hours ago, Zaphod54 said:

    Flycast, I haven't figured out why, but the list from the plugin shows 185 games, while I show 196 across all of the "Sega" varieties that it emulates.  I need to look closer to see if I can figure out what games are missing from the plugin list that I have in my list.  I just haven't had time yet, but once I do, I'll post back what I find.

    Can you share a screenshot of that (the plugin showing 185 games. [the whole plugin window])?

     

    2 hours ago, Zaphod54 said:

    I have a couple of games that are PC games and DON'T have any emulator.  I do see a "<< Unassigned Emulator >>" entry at the top of the emulator list, but there are no games listed under it.  I wasn't sure if you intended to handle this scenario

    I had intended to remove that entry ("<< Unassigned Emulator >>").  That appears when I make the API call to Get All Emulators.  Not sure what its intent is.  As you [also] discovered, it not for games that don't have an emulator.

    Speaking of which, looking for games that don't use an emulator is outside of the scope and intent of this plugin.  There have been several different conversations/questions over the years about this type of filtering.  I just happened to have been caught on a slow day when reading the last thread relating to this and threw this together. ;) 

     

    2 hours ago, Zaphod54 said:

    I have 2 instances of Star Wars Trilogy with Supermodel.  The original instance, and then a copy for playing with a light gun.  In the main plugin interface I see both instances.  But when I create a playlist from it, only the original instance is added to the playlist.

    The plugin looks to see if a game already exists in the playlist.  But since I have it to only allow new playlists to be created, I see [a reason] now that that-check is not necessary.  (I think it was a carryover from a previous plugin.)  I will add that to my something-to-look-into and take-care-of list. 😊

  4. 1 hour ago, darreldearth said:

    is there a way to disable the Bezel launcher for certain games? Such as with Wii and Gamecube some games are 16:9 and not 4:3. For the 16:9 games it would be nice to disable the bezels

    In short, no.  Then plugin is set to work with the emulator and all its games.  If there isn't a game specific bezel, it'll default to the default bezel.  That said, you might be able to create a transparent bezel for those games.  It'd basically be a .png bezel that doesn't have an image (side bezels).  Off hand, I'm not sure how to create that.  But I'm sure it's possible.  Once you have that, make a copy and name it the same as the game_name.png.

  5. 1 hour ago, Zaphod54 said:

    I don't think the game type that you're parsing from the Mame.xml gets imported as a field in Launchbox.  Or at least it it's not a field that can be used for auto-populate with a playlist.  So yeah, I'll be curious how my playlists compare to yours.

    None of those get imported as metadata in that state as a Boolean.  They're just what LaunchBox uses with the MAME Arcade Import Wizard.  

    I believe LaunchBox sets them (at least some of them) by parsing \LaunchBox\ThirdParty\MAME\catver.ini.

     

  6. 12 hours ago, Zaphod54 said:

    I'm also curious to see how this plugin creates the playlists compared to what I did manually, to see if I missed anything when I created mine.

    The plugin parses /LaunchBox/Metadata/Mame.xml.  It looks at each game (in the file) and looks for its "game type" (for lack of better words) and adds it to that type.

    • IsMechanical;
    • IsBootleg;
    • IsPrototype;
    • IsHack;
    • IsMature
    • IsQuiz
    • IsFruit
    • IsCasino
    • IsRhythm
    • IsTabletop
    • IsPlaychoice
    • IsMahjong
    • IsNonArcade

    If the Genre is "System / Device", it added as a "System Device".

    If the games Status is "preliminary" AND it didn't fall into any of the above categories ('game types'), it's added as Preliminary.

    Lastly, it checks "RequiresChd" = True and adds those to.. you guessed it, "Requires CHD".

     

    Note: Some games fall into multiple filter types.  See RE: Game Counts: in the description.

  7. 6 hours ago, Zaphod54 said:

    Add an option when creating playlists to automatically mark the games as Hide.

    Thanks for the suggestion.  I'll add it to the Request List.  If/when I get more similar requests, I'll look into adding that option.

    After you've imported a plethora of extracurricular crap ROMs that are mostly unplayable, it's nearly impossible to make heads or tails of what's what in the main platform. So using this plugin, we filter out what we can into playlists. 

    It seems to me that you'd want to at least get a visual of what's in theses playlist(s) before hiding those ROMs that you're-never-going-to-look-at-or-even-attempt-to-play-ever-again.  Granted, I suppose you can see them in a list before generating the playlist.

  8. 14 hours ago, PlayingKarrde said:

    If I manually were to search for it (rather than through a batch) it would give me the list of fuzzy matches so I can select one. If I choose the wrong one by accident, the plugin currently lets me change it. If the batch search matches against one, it does not allow me to. This is why I'm calling it a bug rather than a feature request. It's just allowing the same functionality that currently exists for manual searches to exists on fuzzy matched batch searches.

    I've added a new feature (option) that will have "pick a different title" always available.  Even when an exact match is found.  It will be there for both single and bulk searches.  So not a bug. Just a feature that wasn't there. ;) 

    Also changed how it tries to match the games. It'll attempt to match the title AND year (vs just the title).  This should help reduce the need to 'pick a different title'.

    Note, when you search for WWF Royal Rumble (1993), the Grids are still going to have both SNES and Sega Genesis images.

    • Game On 1
    • Unusual Gem 1
  9. Version 1.2.6 Released

    Improvement:    Games will now attempt to be matched to the game's Title and Release Year.
                                         Note: SteamGrid games that don't have a release date will show as "1970". (It's an SteamGrid thing)
                                         Note: If the Title's match and SteamGrids year is "1970", it will be considered a "match". (see above note)
    Improvement:    Keep selected SteamGrid image group when moving prev/next (bulk import)
    New Option:       "pick a different title" will always be available. Even if an exact match is found. (except for Steam games).
    New:                     Added the LaunchBox selected game's release year (per LaunchBox) to the Windows title bar.
    New:                     Added the SteamGrid selected game's release year (per SteamGrid) to the SteamGrid title.

    • Thanks 1
  10. Version 2.2.0 released

    Changed:               When saving HLTB times to Custom Fields, ones that don't have a time available will now be left blank, no longer saving as "No Times Available".
    Fixed:                     When double-clicking a skipped game (after bulk import), platforms with a dash ('-') in the name would not be found.
    Improvement:     Better matching to the games actual platform when searching for HLTB times. 
    Improvement:     Faster Bulk-Import.
    New Feature:      Select which times to save to Custom Fields (Default is all 3: Main Story, Main + Extras, Completionist)
                                        (Tools < HLTB Viewer - Settings)
    New Feature:      Added hyperlink to HLTB's site for the selected game. (via Right-Click, start plugin for single game)
    New:                      The game Title actually found on HLTB is now shown in the Status field.

     

    Big thanks to @Tayley for the comments and suggestions on Discord!

    • Like 1
    • Thanks 1
  11. 1 hour ago, sundogak said:

    Thanks for the all the useful plugins.  On beta 13.17 beta 4 I get the following error when launching the plugin.  It still seems to work as intended after closing the error box but if close and relaunch will get same error. 

    You are very welcome! 

    Thanks for the heads up.  I think this error occurs when you don't have a platform named "Arcade" (with a capital "A").  At least that's how I was able to reproduce the error.  

    A presumptuous assumption on my part. 😊

    This should be fixed now in v1.0.1.

  12. 38 minutes ago, PlayingKarrde said:

    -edit- I just realised that the feature I'm asking for here actually exists already on games that are scraped manually, but if they are automatically matched the "pick a different title" button isn't present. That's basically what I'm asking for so I guess this is more a bug than feature request

    If an exact Title match is found, I didn't see the need to use the resources to populate the remaining 'fuzzy matches'.  Thought being, they'd never get used/accessed.

    To me, it sounds like the 'bug' might be a [game] naming issue.  If you search for a specific game on SteamGrid,  you'll get various grids for that game, covering the various platforms it can be found in.  Say your games Title is "1942", the results will be for "1942".  But if your game is actually "1942: The Pacific Air War", you won't see results for that game ("1942: The Pacific Air War").  Rightfully so, as they're 2 different games.

     

    ...or maybe I'm completely missing what you're saying.  Which happens. 😊

    If you can give an example where even though the Title is correct, the results aren't, I can attempt to find why that's happening.  And possibly discover a cure for the bug.

     

    Otherwise, it does sort of sound like it is a feature request. ;) 

  13. Version 1.2.5 Released
    Fixed:    When selecting Previous/Next during bulk edit, existing image count doesn't update for the game
    Fixed:    When selecting Previous/Next during bulk edit, the multiple-games-found window still shows if you didn't select a game

     

    Thanks @Tayley for letting me know.

    • Thanks 1
  14. 5 hours ago, PlayingKarrde said:

    A couple of bugs I've found:

    • When trying to bring up the scraper dialog when there is an unrecognised character in the title (in this case: /) it won't open
    • Maybe related, but two of my platforms crash Launchbox when trying to bulk scrape. Individual scrapes seem to be working. Haven't tracked down if a specific game is causing the problem or not but the two problem platforms are N64 and Sega Saturn.

    I'll do some checking and see what I can find.  Thanks for the heads up.

  15. 5 hours ago, PlayingKarrde said:

    If an image already exists in that slot, have an extra button for Replace Image, just so we can avoid having to add, close, edit the metadata then delete the one we don't want.

    Having an interactive "Just grab 'em all" would pretty much defeat the purpose of what made this plugin useful to you.  As for adding something like that to the original one-by-one method, it's been discussed previously.  In short:  "The problem is, sometimes (a lot of the times? Occasionally? Rarely?) the file will be [temporarily] locked by LaunchBox. And can't be deleted."  I've tried various methods to work around this hiccup and the result was "Deleting existing images ain't gonna happen with the plugin."

     

    5 hours ago, PlayingKarrde said:

    Have official steam art load as the first option (I actually didn't test this yet so maybe it does but I would have assumed it doesn't?)

    Discussed above: "Those official Steam images don't appear to be available via the API.  But I'm pretty sure when you import a Steam game, there's an option to prioritize Steam Images, which should get those. I presume the auto-import feature grabs those as well."  

    Version 1.2.3 added a clickable SteamGrid hyperlink.  When doing one-by-one, click the Games Title to navigate to the games SteamGrid page.  From there you can click View Original Steam Assets.

     

    5 hours ago, PlayingKarrde said:

    Ability to change the change the found game. Some of my games (Wipeout on PS1 for example) are matched incorrectly. The ability to change the match (by having it go to the game selection again like when it isn't sure of the match) would be great. As it stands right now I can't seem to change this.

    When searching one-by-one, the plugin 1st attempts to search by the game title and platform. If a direct match isn't found, then it searches by just game title.  My findings indicate the 1st rarely gets a hit but the 2nd one (when using the one-by-one method) will show images covering various platforms.  

    "In cases where an exact match for the game Tite is not found, a window will popup listing 'close matches'."  

    With "Just grab 'em all", it'll do the 1st and 2nd attempts then move on.  An interactive popup with close matched does not occur.  If a match is found meeting your criteria (i.e. "grids" and " 600x900"), it grabs the 1st one in the results.

    I presume your incorrectly matched example "Wipeout" produce a grid image for a different platform?

     

    6 hours ago, PlayingKarrde said:

    Overall though this is invaluable to me now so thank you so much.

    Glad it now has some value for you. :) 

    • Thanks 1
    • Game On 1
  16. 2 hours ago, sundogak said:

    First off thanks for the work on this plugin, very useful and saves time when using SteamgridDB.  However I get a bug/error pop up with the following:

    Thanks!!  Glad it useful and a time saver.   I thought I had changed things to not get that error.  I guess I only thought about changing things.  Thanks for using that feature ;) and thanks for letting me know.

     

    v1.2.4-a
    Fixed:   Error would occur when checking "See All available image types" in the Add Image panel.

  17. Version 1.2.4 Released

    New Feature:    Added toggle to switch between Preview Image (default) and Add Image
                                      Depreciated right-click to see Add Image
                                  Added checkbox to "Always open to 'Add Image'"

    image.png.72cf7f355742a591ab493b46b76ea914.png         image.png.75226f3f1b255053d4bc4960aa586f3b.png 

     

    New Feature:    "Just grab 'em all" - Bulk grab the 1st available image for each game.
                                      Select multiple games and start the plugin
                                      Click Just grab 'em all
                                      Select SteamGrid image type, image size and LaunchBox image type to save as
                                      Click Start (wait for the wait cursor to stop)

    image.png.fcd135b9e87d7e7ad22525b3217c7939.png

     

    @PlayingKarrde  @kyzumi  @Tayley 

    • Thanks 1
  18. 16 hours ago, PlayingKarrde said:

    Thanks a ton for this. I've been waiting for a plugin like this for a while now.

    Thanks!  Glad you like it.

     

    16 hours ago, PlayingKarrde said:

    Ability to batch games. Would be so much better being able to just automatically scrape all games rather than do it on a per game basis. If I have a small collection, sure this isn't the end of the world, but when we're talking thousands (hell, even 50) it's extremely tiresome. I realise the match would fail sometimes but I think this is ok to then go back and adjust after manually. Obviously, before this process starts it should ask what you want to apply the images to (I personally prefer Box - Front - Reconstructed for example)

    When I learned about SteamGrid and then a week later put out this plugin, I assumed it would be used as a supplement for a few missing images not found in the LaunchBox database.  A sort of fill-the-void type of thing.  I didn't envision it to be used in mass. 

    To clarify what you would like to be able to do:

    • Select somewhere between i.e. 50 and thousands-of-games
      • start the plugin
    • Select the image type to scrape (Grids, Heroes or Logos)
    • Select the image type to save as (Box - Front - Reconstructed for example)
    • Click "Go"
    • Have it save to the game, the first Grid image (of anywhere between 5 and 70) it finds as "Box - Front - Reconstructed"
      • for each game in the queue

    One issue is I see with this is, the 1st image isn't always a box-front and you may end up with a bunch of junk you don't want.  However, many times it is.  So I may be overthinking it (as is my way 😊).

     

    I will add that to the request list.  But I'd like to hear if others would be interested in something like this as well before diving into it too much.

     

    17 hours ago, PlayingKarrde said:

    There are too many clicks right now. Ideally it should default to the Grids view with the Add image sidebar already active. 

    Of the 200-some-odd downloads, you're the 1st person to bring this up.  Since I don't really use this at all, I never paid attention to that.  But makes total sense.

    I will have this changed in the next release.  Thanks for the suggestion.

     

    18 hours ago, PlayingKarrde said:

    I don't think I can use it in it's current state due to the lack of a batch feature, but I'll be keeping a keen eye on it for the future.

    No worries. If I get enough expressed interest for the auto-batch feature and implement it, I'll be sure to tag you.

    Thanks for the feedback and suggestions!

    • Thanks 1
  19. Version 1.2.1 Released

    New Feature:   Added option to continue playing Ambient Music when LaunchBox has lost focus
                                                           Multitask while still keeping the vibe. 😎 

    With this option enabled, Steam games will pause the music during gameplay.  But other games using a similar launch window will not.

  20. 1 minute ago, Volikhar said:

    JoeViking - As requested in our discord chat, please could you add a button/switch in the UI controls a toggle to keep music playing when LB is not in focus? (and even more cleverly pauses when a game is launched ) :D.

    Hope this can be implemented in the future.

    Thank for the suggestion.  I'll have my team look into this.  Adding an option to reverse what was implemented in v1.2.0 wouldn't be an issue. 

    The issue is, the issue that v1.2.0 fixed.  Games which are started via a launch window such a Steam will have the Ambient Music still playing during gameplay.  You'll see this related issue with a games Shutdown Screen.  Have you ever seen the LaunchBox Shutdown Screen after exiting a Steam game?  Didn't think so. ;)

    I have a fix here that will resolve "the issue" for at least Steam games (for both Shutdown Screens and Ambient Music still playing during gameplay [if I decide to implement the option to keep musing playing.]).  I might-be-able-to incorporate a similar method into the plugin which will pause the music during a game launched via Steam.  No promises on either implementation.

  21. 16 hours ago, MrDeKat said:

    the button that appears at the top of the web with the games available on Steam that says "View Original Steam Assets". That button shows the "official" cover, banner, and logo from Steam, but I don't know if it's loaded like the rest of the images. Maybe it's configured differently and that information cannot be obtained.

    I see it now. 😊

    Those official Steam images don't appear to be available via the API.  But I'm pretty sure when you import a Steam game, there's an option to prioritize Steam Images, which should get those. I presume the auto-import feature grabs those as well.

    There's no (reasonable) way to determine if a View Original Steam Assets button exists on the page.  Though adding a link to the games SteamGrid page is a good idea (as you sort of illuded to).  Thanks!  I'll have my team add that for the next release.

     

    16 hours ago, MrDeKat said:

    I hadn't thought about the option you mention. It's a good alternative. In any case, searching for a few games on the website is not a problem.

    Always love to find good alternatives. ;) 

     

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