
Joe35car
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Update: Ok So I know the problem is that the bezels in Rocketlauncer is causing the issues. So when I have bezels turned off in LB for Arcade (MAME) the start up fade and pause fade work and returns to the game after pause. When I try and use the system Nintendo and using MAME as the emulator the start up works and pause fade works but then MAME hides when returning to game. When I turn on the bezel in rocketlauncer it works but I don't want to use the bezels for all systems because the games are not full screen. Anyone have an idea how to fix this? Thanks
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OK so it works when using other emulators other then MAME. I am using Rocketlauncher with LB/BB. It has to be some type of setting in MAME where it doesn't return to the game after I try to resume back to game after pause.
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Sorry if I wasn't clear. I'm using Big Fade Pause Theme. I have everything in the picture above checked. I am able to access Pause using LB and BB. The problem I'm having is when I want to return to the game from Pause Theme it goes back to LB or BB and MAME is running in the background. I would have to use the ALt+Tab key to be able to view and play the game. How I fix this so that when I exit Pause it goes back to the game. I'm using Big Fade Pause and running MAME on most systems. Like I said it all works except when trying to exit Pause and returning to the game. It returns to LB/BB and MAME is running in background. Thanks
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It will instead just go back to the game or to a black screen... when in black screen I can alt+tab and see MAME is still running. Hope this topic is not dead. I was able to get pause working in LB and BB but when I try and return to game it goes back to either LB or BB with MAME running in the background. I have to hit ALt/ tab to view it. How do I fix this because this is very annoying. Thanks
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You can also try over at MAME where some people redo marquees. https://www.mameworld.info/ubbthreads/postlist.php?Cat=&Board=artwork
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OK after getting how I want it to look I noticed one thing. The Mega Duck and Sony PSP Mini carts are spinning. How do I stop this from happening without turning off the spin feature on other systems. NES, SNES and other that use carts don't spin. Only Mega Duck and Sony PSP Mini. Is there a way to edit certain systems without changing others? Thanks
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Does this theme support disc spin for systems like PS and Dreamcast? Also is there a way to have a default marquee when there is none available for MAME? Kind of like Mala did. Update : Well did a clean install again and the disc is spinning and not the carts. ? Next have to tweak the 3d carts to front and cleanup some marquee for MAME. Awesome theme.
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Thanks> will delete the older ones.
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Old thread but this looks like the place. My backups folder is getting pretty big. Can I delete some of them?
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Nevermind. I'm still in a learning curve from slowly moving from Hyperspin to LB/BB. I didn't know I had to down load the Platform themes separately when I created a new platform. Just thought it would of downloading everything when I clicked on media. Now I have to tweak which/who platform themes I like the best. Starting to really like this Frontend.
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Hoping someone could help me. I noticed that Daphne is missing the system video in BIgBox. I tried to update aand download media and metadata but no luck. I know I have one for Hyperspin. I have the video from Hyperspin but not sure where to add it in LB. Thanks
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Update. I just re-download LB and works now.
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When I click on tools and try and run the download metadata and media I get this error. How do I fix this? Just started having this problem today. Thanks
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Awesome news about the new MAME metadata importer for modern versions of MAME. I guess I can't bug you any more about when the new metadata will be released. Works like a charm.
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MAME "initializing" briefly then returns to Launchbox
Joe35car replied to Megacade2021's topic in Emulation
Yup. Well after updating to MAME 228 and a fresh install everything is working now. ?? -
MAME "initializing" briefly then returns to Launchbox
Joe35car replied to Megacade2021's topic in Emulation
Well 228 just came out today. I'm going to update and then try 224 before the changes were made to odyssey2. Thanks -
MAME "initializing" briefly then returns to Launchbox
Joe35car replied to Megacade2021's topic in Emulation
Thanks still have a problem and now I just broke my Atari 5200. All I did was switch emulators and switched back and now it doesn't launch. I'm ready to toss out the window. Update: fixed my Atari 5200. Still having issues on Odyssey 2. I'll keep plugging away. -
MAME "initializing" briefly then returns to Launchbox
Joe35car replied to Megacade2021's topic in Emulation
That's not the issue. It was working no problem and again I'm not using MAME software list for Odyssey2. I'm using no-into sets just like the other systems I mentioned above. As for MAME I have a complete current 227 set CHD, roms and software list. I don't want to use the mame software list. I'm using a complete USA no-intro sets for my console systems. Any other suggestion why this is not working? Update: I think something si going on with my Rocketlauncher because it doesn't work over there and for some reason my sets in LB want to use my configuration in RL. Thanks -
MAME "initializing" briefly then returns to Launchbox
Joe35car replied to Megacade2021's topic in Emulation
Just MAME64 and Launchbox. Not a fan of RA especially with 10 year old cores for MAME, whats the point in using that lol. But yes I'm stumped why I can't get this system working but I have no issues with others like NES, SNES, Intellivsion, Coleco etc.....The systems I mentioned above I use no intro sets with MAME64 and Launchbox with no issues. Just don't know what the issue is with Odyssey2. Any help would be great. -
MAME "initializing" briefly then returns to Launchbox
Joe35car replied to Megacade2021's topic in Emulation
Thanks I looked at that thread and nothing worked. -
MAME "initializing" briefly then returns to Launchbox
Joe35car replied to Megacade2021's topic in Emulation
I'm having the same issue with systems like Odyssey2. Works out of MAME command but RL seems to want to launch it but nothing happens. I have other systems working fine like SNES, I just want to use MAME without RA. Also does the same thing in Rocketlauncher. Thanks -
Thanks but that didn't work either. I tried famicom - cart and nes - cart. Neither works. Again I'm not using Famicom mame roms. I'm using my hyperspin ready set which I have done for other systems in LB using mame as the emulator with no problem. In fact I don't even have to add those command in MAME emulator for other systems to work in LB example: NES, SNES, Bally, Gameboy etc..... All work using my Hyperspin Ready set roms and MAME as the emulator. SO my question is why doesn't it work for the Famicom, Super Famicom, and NEC PC Engine? Any help would be appreciative. I got Famicom Disk working in LB which is the same way I'm trying to set these up. Pulling hair out lol.
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Ok so I'm getting a little frustrated. I am not able to lunch these games in LB. I created Famicom and imported the roms. They are not MAME roms. Next I scraped as NES. It created a list but no games launch. I'm using MAME as the emulator. This setup works in HS and also regular MAME. Not sure what I'm doing wrong. I had no problem with other sets like NES. THANKS
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Just curious when will MAME 227 metadata be added? Thanks