-
Posts
4,868 -
Joined
-
Last visited
-
Days Won
16
Content Type
Profiles
Forums
Articles
Downloads
Gallery
Blogs
Everything posted by C-Beats
-
In the latest changes made to the DB Pico-8 has been added as a platform. It will take time for users to add games and artwork but once that is done you should be able to scrape the games for media like you would other platforms.
- 1 reply
-
- 1
-
-
Retheme Update to the LaunchBox Games Database - January 2024
C-Beats replied to faeran's topic in News and Updates
In case it's not clear. The new genre "Compilation" should be used for games that have multiple games within them. 4-in-1 packs for example, or "Anthologies" that allow you to play several games within that same master game. This should cut down on the need or desire to add every genre under the sun on a title because it has 4+ games in it with wildly different genres for each game. -
Can google Clear Logo generator and find quite a few sites that make some basic clear logo's with whatever raw text you feed them. Can try some AI generative tool like Dali potentially as well (though I don't have much experience with those to tell ya how good a result to expect).
-
Is there any method to prevent LaunchBox (LB)..?
C-Beats replied to JerryJacobs's topic in Troubleshooting
Just reviewed the code and it aligns with what I said previously. If you can provide a few examples of what you're seeing it'd help determine if the functionality was working as intended or if we have a bug. -
Is there any method to prevent LaunchBox (LB)..?
C-Beats replied to JerryJacobs's topic in Troubleshooting
Was thinking we already did this, will say though that region priority takes precedence (if memory serves correct). In that I mean if you're telling us to prioritize US ROMs and your US ROM is a beta, but you have a release EU ROM, we'd make the US ROM the primary because we look at region first, then the other tags second. I'll review the code to make sure my memory is serving me correctly. It's been a minute since I've looked at that section of the codebase. -
The way Steam matching works is the app only matches Steam games to DB records that have that Steam ID associated to them. To get around this logic you can do the following steps: Edit the game in question In the Edit Game window go to the Launching page Cut (CTRL+X) the value in the Application Path text box Go to the General page Use the Search for Metadata button to search the DB, then select the record you want to use Go back to the Launching page and paste the value back into the Application Path that was there before Save the changes
-
Inside of LaunchBox go to Tools > File Management and there is a menu option in there to change the paths of selected ROMs. You'd select all the ROMs who's folder moved then use that option and point it to where they are now and LaunchBox will update the application path for those ROMs.
-
Big Box crash on platform selection for only one platform
C-Beats replied to Surfdeign's topic in Troubleshooting
It's the only way to update it with a new number. You can clear that stat and set them both to 0 in LaunchBox by right clicking that game and there are options to reset those stats in the context menu that opens up. If you choose to alter the XAML file make sure you do so with LaunchBox closed or the app probably won't grab the new number and will overwrite your change next time it saves. -
Big Box crash on platform selection for only one platform
C-Beats replied to Surfdeign's topic in Troubleshooting
This error typically means when we add all the numbers together for an aggregate stat that the number was larger than the max value for that type of number. I thought we had all that functionality moved to a type that had the increased maximum value but we may have missed one. Typically when you get this error something happened to either your play count or play time on one of the games and it's unrealistically large and it causes the issue down stream. I'd run an audit on that platform and make sure the play count/times look correct on all the records. You should be able to use either the Audit tool or List View and sort by that column to easily see if anything stands out as the obvious cause of what you're seeing. -
Process is done, if you want to do those steps again and let me know how you fare @Rlad
-
Yeah, I wasn't aware the extent of the changes. I reached out to their team and got a list. I have all the data in the DB we are just waiting now for the process to run that rebuilds all our metadata files. Should be good to go in the next hour or so.
-
Issue with wrong media counts in audit overviews
C-Beats replied to Rinusch's topic in Troubleshooting
Apologies, I didn't see the post before. This isn't an issue I've heard reported before so I'd have to look into whether I can replicate and what would be potentially causing it. It's not a window that gets changes very often. Been years since we touched it so would be surprised if something suddenly broke it, but I'll have to look and confirm. -
Nice catch the on platform name change on their end. I was able to update the database to play nice with their name change. Should only be required to update the local metadata file (Tools > Download > [Last item in the menu, can't remember the exact string]) and then rescan the platform for achievements. Should pick them up again.
-
Believe forum badges are those sticker looking things most forum platforms put under the username on the left. They are typically used to gamify the forum experience but can often time look gawdy and make each post take up WAY more screen real estate. As such we've never really used them.
-
How would you expect a feature like this to understand that a database was "corrupt"?
-
Your license is good for any number of installs on any number of devices you own. LB is a portable app and would work on the USB drive to do what you want. That being said reading from a USB drive is slow and so the UI WILL be slower to respond and do things like load images if being ran from a USB device than it would a regular drive. Best way to backup the LB data is to save out the files found in your backup folder. Those archive files contain all the files in your data folder that will allow you to restore all your data. These do NOT contain your media though and so if you want to back up EVERYTHING just copy the entire LB folder to the backup location. If you're hoping to make restoring that backup easier and always work then you'd want to store your ROMs and emulators IN the LaunchBox folder (Game and Emulator folders respectively). This would mean that all the relative paths would stay in tact when moving from machine to machine and "just work" when you restore the backup somewhere else. Any other way and you'll need to use the tools in File Management menu to repath the games to be able to play anything in the restored backup.
-
I'll have to review the code, was thinking we hard coded the platform indexes to avoid that but I'll have to look. I do know the RA site/API was down over the weekend though which would have impacted the hash process potentially.
-
Can I access star ratings of every games for a given console?
C-Beats replied to Light Sock's topic in Noobs
Can't sort by star rating, but you can just use the GamesDB to look at the games in our DB and their star rating and then pick out the games based on that. -
Retro808 is correct in that we have a minimum file check of 4000. This is because that importer imports all games in that MAME Arcade set, regardless of what files you have in your folder. If you're removing ROMs before importing you'd want to use the standard ROM importer and it'd let you.
-
Looks like your emulator doesn't accept 7z files and is telling you it's not sure what you gave it. Xemu for example reads ISO files, not 7z.
-
We have the feature in LaunchBox, unsure why it wasn't done in Big Box at the same time. That feature is quite a bit before my time here. The feature wouldn't be super simple in that we have to make it work in every view configuration Big Box has (which is quite a few). Overall though I don't think it's made the cut just because the feature in LaunchBox was viewed by a large number of users as one of those "not very useful" features and so didn't get pushed forward into Big Box landscape. Not saying this thread isn't the first time I've heard this request, but it doesn't come up very often and as I shown above you have other ways to randomly land on a game making the additional dev time seem pretty wasteful compared to what else we could get done.
-
I don't believe we have a way to make the content grid's size be customizable on a per platform level at the moment. At the top of this web page there is a "Help & Support" link. I'd click that and then click "Request a Feature" and submit a feature request and we could look into the possibility of adding it at some point.
-
As long as the other machine has the runtimes (Direct X and I believe our web implementation takes .NET Core 3.1 still) LaunchBox can just be copied over. If nothing else when putting the files on your removable storage, put an LB installer in it as well. Then run the installer, close LB, and then copy the files you're moving over on top of the install you just did.