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Everything posted by C-Beats
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Do you have multiple games with the exact same name in MS-DOS?
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You need to leave those extra characters in as it tells LaunchBox which of your "Super Mario World" games that image actually belongs to. Without it they will all attempt to use it.
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Moved this post from beta thread as it's unrelated and should be it's own post
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Thanks for confirming. Bout to give some one an early AM panic attack! lol
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Eclipse theme has a lot going on in it regarding plugin use and out of the box solutions. I'd first revert to default theme and see if you still encounter the issue or not. Where the error stack trace is pointing is that something isn't able to load correctly on startup. If you don't already I'd also enable debug logging via LaunchBox's Option menu. Then see if there is anything in that log that would help explain what is going on. COMPLETELY unrelated, but how did you get your error form to look like that?
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This should be corrected in the beta already. Are you still seeing this error pop up in the beta build?
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LaunchBox doesn't really care about what files you hand it, so should
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This is intended behavior at this time. The idea being that we want the app to get you up and running as quick as possible with the artwork actually used in the app by default without bloating out the hard drive space required for a lot of media you may never even see or look at.
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Launchbox Error says System.NullReferenceException
C-Beats replied to smallsprite84's topic in Troubleshooting
Beta should correct this issue for you. To get the app to open correctly open the file \\LaunchBox\Data\Settings.xml in a text editor. Look for a line that starts with "<EnableAutomatedImports>" (without quotes) and set the value to false. Save and close the file, then open LaunchBox. -
Could you update to beta and let us know if you are still having the error? It is related to arrange by settings, but no one on the team can replicate. There have been other changes related to similar issues in the beta build and I'm curious if that corrects things for you.
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Installed/not installed/not imported issues
C-Beats replied to chu2rocket's topic in Troubleshooting
The install check looks at local files/registry (depending on the storefront). It's possible something didn't get cleaned up correctly after you uninstalled the game. Do you have an example of a game and what storefront it is? I can take a look at the code and find out where we are looking so you can check. -
If on current version PS3 import should already look for eboot.bin file. You can also just go to the root folder in File Explorer and search (in File explorer) for "eboot.bin" (without quotes) and then drag the results to LB to import them.
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There a reason we can't scrape from IGDB.com???
C-Beats replied to Sprinklezonk's topic in Troubleshooting
I'd be curious to know what version you are running that you DON'T see controller metadata as we have it for most platforms. Also we DON'T ever check the "portable" box so something isn't quite adding up. -
This theme has been updated to v1.16! This version finally corrects the issue with the Platform and Game Details sidebar spazzing in and out while it decides if it needs a scrollbar or not...
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@goin3d @Beforedeth @Vader Can you update to the latest beta and let us know if you're stilling having the issue with your options window not opening correctly? We believe it to be resolved in this latest push and would love to have confirmation as such from some users who were experiencing the issue.
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Looks like a setting regarding the GameDetails size may be broken for some reason. I'd hide and unhide Game Details (press Ctrl+T twice) and see if that corrects.
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We haven't reached back out to SteamGridDB because we were told they'd prefer us NOT to integrate them until after their 3.0 API release which hasn't yet happened (at least from I can tell via their Discord). Until we get the green light from them I'm not sure we'd officially integrate them into LaunchBox.
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I've not ran into any of the reported issues but planned on rebuilding my Odin's collection for other reasons anyway. Maybe I'll just look at doing so sooner so I can see if I can replicate on mine. What firmware version are you running on the Odin Pro (those reporting with one)? I know some of AYN firmware has been a bit more finnicky than others and want to ensure I'm on the same version before continuing.
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Is a bug in 13.6 related to some changes RetroArch made to their build bot process. Should be able to grab the most recent beta release and download it successfully.
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No inputs mapped when launching from BigBox
C-Beats replied to FormulaFox's topic in Troubleshooting
Probably aren't getting any replies because this report REALLY doesn't make too much sense. Launching logic is literally the same exact call from LaunchBox or Big Box and so I'm not sure how something like that would happen. Are you running any plugins? If so I'd remove them and try again and see if you run into the issue. I know in the past we've had a few community plugins cause unforeseen issues launching games. -
Moved your post to a more appropriate section. You should be able to do either of the following: Tell the import wizard NOT to search in subdirectories Drag drop the files you want to LaunchBox and then run the import wizard from there
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Launchbox not finding metadata results for steam game
C-Beats replied to Zenotek's topic in Troubleshooting
This is related to a feature pushed in 13.6 that allows for more accurate Steam Id matching. DB Games now can have Steam ID assigned to them by a backend process automatically and LaunchBox uses that ID for matching ONLY with Steam titles. The backend process is still being worked on to improve that id matching though and so there are a few holes that need filled in. The current workaround is to do the following: Open Edit Game Go to Launching page Cut the "Application Path" from it's text box Go to Metadata page Search the Database Select the match you want to associate to Go back to Launching Page Paste Application Path back in Save changes -
I'm pretty sure those playlists are all auto-populate playlists and use the platform name as one of the credentials. When you changed it from Arcade to MAME it broke the connection. Options would be either rename the MAME platform BACK to Arcade, or edit each playlist and change it to look in MAME platform instead of Arcade
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You're going to want to reach out to eXo and his community on his discord. They'd be far better suited to answer questions about why the bat file isn't doing what you expect it to.
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Sounds like some of this is caused by your current settings. You can start a game with two presses of the "Select" button if your settings are set correctly. One to pick the platform, and another the game.