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Everything posted by kloug666
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Afterburner 2 Cockpit Bezel With Lights
kloug666 commented on rdscarlisle's file in Platform Bezels/Overlays
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Afterburner 2 Cockpit Bezel With Lights
kloug666 commented on rdscarlisle's file in Platform Bezels/Overlays
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Afterburner 2 Cockpit Bezel With Lights
kloug666 commented on rdscarlisle's file in Platform Bezels/Overlays
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Mr. RetroLust's - Mame 4K - Lights Out - Realistic Bezels
kloug666 commented on Mr. RetroLust's file in Platform Bezels/Overlays
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Mr. RetroLust's MAME Lights Out Bezels Revisited View File LIGHTS OUT! BEZELS UPDATED TO THE NEWEST MAME CODE Mr. RetroLust created a series of bezels which is a masterpiece : Yet as he uses a rather old version of MAME, some of those bezels are not compatible with the latest releases which use a redesigned artwork system (MAME 0.226 onwards). As I intend to continue to enjoy his creations in optimal conditions, I have undertaken to update all the lay files and to correct recent incompatibilities. The original project uses a reflection and scratch layer to add a realistic effect which defines its style. You will find here the complete arcade 4K widescreen collection updated to the most recent lay code and expanded in various ways. Mainly based on the version 6.6 of its collection : I’ve updated/edited all the lay files. Renamed files in sync with latest MAME release (0.274 at the time of this writing). Merged some archives to avoid any conflict with the classic artworks of Mr. Do and progetto-SNAPS. Converted and integrated some of Mr. RetroLust's non-MAME specific arworks*. Added some new artworks in the same style (Ex: Darius II Dual-Screen). Replaced most of the screen overlays based on pics with lay-coded ones according to the latest MAME sources (ex : Circus). Corrected some MAME artwork display known bugs (ex : Dead Eye). Added toggleable gear shift for racing games when possible (ex : Pole Position). Added optional custom enhancements (ex : Galaga). Added color variations (ex : Barricade). Added BIOS specific bezels (ex : Deco Cassette System). Added generic horizontal and vertical bezels to use as fallback art files for every game missing individual artwork. Included a folder INI file to display a list of all games of the collection. If you spot a bug, or a game I forgot to add a gear shift, please indicate it in the comments, I will try to rectify it ASAP. * : Converted for MAME and upscaled to 4K some artworks from HD Lights Out! Retroarch Bezels 8.5. Converted for MAME the Sammy Atomiswave 4K Lights Out! Realistic Bezels 1.0.0. Converted for MAME the Sega Naomi 4K Lights Out! Realistic Retroarch Bezels 1.3. INSTALLATION Easy way : Unzip all LightsOutRevisited0-Z archives in MAME/ARTWORK/ Install updates one after the other, just unzip and replace all files when asked. Put horizontal and vertical INIs in MAME/INI/PRESETS/ Advanced way : Use the provided DAT to rebuild the collection with Clear MAME Pro. Place the resulting ZIP files in MAME/ARTWORK/ Put horizontal and vertical INIs in MAME/INI/PRESETS/ It is essential to use the included horizontal.ini and vertical.ini files to make the generic fallback bezels work. Optional : Put vector, vector-mono and raster INIs in MAME/INI/PRESETS/ Put Lights Out Bezels Revisited INI in MAME/FOLDERS/ The vector.ini and the vector-mono.ini are highly recommended but not essential. The raster.ini is only to be used if you use the D3D HLSL graphics mode. I personally use BGFX for the rasters and the fantastic ArcCabView shader from Houb and Ducon2016 : https://www.mediafire.com/file/71eylbzx8oom5ji/ArcCabView_MAME_BGFX_Chain_2.2d.7z/file Let's play ! All hails to Mr. RetroLust for the incredible work that he made with his original bezels. Special thanks to the following people who directly or indirectly inspired and/or helped me with this project : AntoPISA, Houb, Layer0730, Mr. Do, numerous members from MAMEWorld, Starman99x, Vaughan and Widge-5. After downloading and testing the release, if you enjoyed it, please come back and react by reviewing or liking the page. It will take you just a few seconds and help me give visibility to this project. Submitter kloug666 Submitted 11/29/2022 Category Platform Bezels/Overlays
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Version 0.09
24,588 downloads
LIGHTS OUT! BEZELS UPDATED TO THE NEWEST MAME CODE Mr. RetroLust created a series of bezels which is a masterpiece : Yet as he uses a rather old version of MAME, some of those bezels are not compatible with the latest releases which use a redesigned artwork system (MAME 0.226 onwards). As I intend to continue to enjoy his creations in optimal conditions, I have undertaken to update all the lay files and to correct recent incompatibilities. The original project uses a reflection and scratch layer to add a realistic effect which defines its style. You will find here the complete arcade 4K widescreen collection updated to the most recent lay code and expanded in various ways. Mainly based on the version 6.6 of its collection : I’ve updated/edited all the lay files. Renamed files in sync with latest MAME release (0.274 at the time of this writing). Merged some archives to avoid any conflict with the classic artworks of Mr. Do and progetto-SNAPS. Converted and integrated some of Mr. RetroLust's non-MAME specific arworks*. Added some new artworks in the same style (Ex: Darius II Dual-Screen). Replaced most of the screen overlays based on pics with lay-coded ones according to the latest MAME sources (ex : Circus). Corrected some MAME artwork display known bugs (ex : Dead Eye). Added toggleable gear shift for racing games when possible (ex : Pole Position). Added optional custom enhancements (ex : Galaga). Added color variations (ex : Barricade). Added BIOS specific bezels (ex : Deco Cassette System). Added generic horizontal and vertical bezels to use as fallback art files for every game missing individual artwork. Included a folder INI file to display a list of all games of the collection. If you spot a bug, or a game I forgot to add a gear shift, please indicate it in the comments, I will try to rectify it ASAP. * : Converted for MAME and upscaled to 4K some artworks from HD Lights Out! Retroarch Bezels 8.5. Converted for MAME the Sammy Atomiswave 4K Lights Out! Realistic Bezels 1.0.0. Converted for MAME the Sega Naomi 4K Lights Out! Realistic Retroarch Bezels 1.3. INSTALLATION Easy 'n' dirty way : Unzip all LightsOutRevisited0-Z archives in MAME/ARTWORK/ Install updates one after the other, just unzip and replace all files when asked. Put horizontal and vertical INIs in MAME/INI/PRESETS/ Advanced 'n' clean way : Use the provided DAT to rebuild the collection with Clrmamepro, Romcenter or your favorite ROMs manager. Place the resulting ZIP files in MAME/ARTWORK/ Put horizontal and vertical INIs in MAME/INI/PRESETS/ It is essential to use the included horizontal.ini and vertical.ini files to make the generic fallback bezels work. Optional : Put vector, vector-mono and raster INIs in MAME/INI/PRESETS/ Put Lights Out Bezels Revisited INI in MAME/FOLDERS/ The vector.ini and the vector-mono.ini are highly recommended but not essential. The raster.ini is only to be used if you use the D3D HLSL graphics mode. I personally use BGFX for the rasters and the fantastic ArcCabView shader from Houb and Ducon2016 : https://www.mediafire.com/file/71eylbzx8oom5ji/ArcCabView_MAME_BGFX_Chain_2.2d.7z/file Let's play ! All hails to Mr. RetroLust for the incredible work that he made with his original bezels. Special thanks to the following people who directly or indirectly inspired and/or helped me with this project : AntoPISA, Houb, Layer0730, Mr. Do, numerous members from MAMEWorld, Starman99x, Vaughan and Widge-5. After downloading and testing the release, if you enjoyed it, please come back and react by reviewing or liking the page. It will take you just a few seconds and help me give visibility to this project. -
Mr. RetroLust's - Mame 4K - Lights Out - Realistic Bezels
kloug666 commented on Mr. RetroLust's file in Platform Bezels/Overlays
A big thank you for this beautiful collection. The subtle effects create an extraordinary atmosphere, I feel like I'm back in the late 80ies 😁 I just spent two week updating the lay files to the new artwork system (MAME 0.226 onwards) because some of them became incompatible with it (especially files with screen overlays). If you wish I can send you a private link so that you can publish them by yourself or if not, would you allow me to share this work here and/or at Mameworld please? -
Dreamstate's - 4K and 8K - Realistic Vertical MAME Overlays
kloug666 replied to Dreamstate's topic in Game Media
I too have a special nostalgia for the old Zaccaria cabs. Those were bootlegs with top-notch art 😊 The care you put into making these artworks is impressive, thank you again. Here is a big package with all your updated artworks and a tiny one including only Missile Command and Tempest with illuminated push-buttons, compatible with the older version of MAME you use. in case it could be useful to you, you can always find the latest versions of MAME compiled in 32 bit at the bottom of this repository => https://www.progettosnaps.net/MAME/ 336011494_MissileCommandTempest-FixedPre_0.226.7z Dreamstate-Vertical-Artworks-MAME_0.250.7z -
Dreamstate's - 4K and 8K - Realistic Vertical MAME Overlays
kloug666 replied to Dreamstate's topic in Game Media
I can't imagine how much time you spend making these works of art... Thank you for sharing such wonders with the community ! For my personal use I have updated their .lay files with the new artwork system (MAME 0.226 onwards). I took the opportunity to repair the volcano buttons in Missile Command and Tempest that now have working lights. If you want, I can post those updated versions here or send them to you in PM.