Jump to content
LaunchBox Community Forums

Jason Carr

Administrators
  • Posts

    13,723
  • Joined

  • Last visited

  • Days Won

    388

Everything posted by Jason Carr

  1. Sadly the US doesn't use IBAN so I don't have a good way of handling that.
  2. Good to know, @Grila; I'll check it out. It's probably because of the server switch.
    Boss.
  3. It's a good! Love it @Grila.
  4. Whoops, I missed this before the release, @Bardock. Sorry for that. That said, I'm guessing none of those things are translated for any of the translations, so I probably need to fix it for all of them.
  5. Hi @klillas, what email provider(s) are you using? Just checked the email system and everything seems to be fine.
  6. Well that's a win! Time to hit the button on the release lol.
  7. Gotcha, thanks @kmoney. Still gonna proceed with the release; looks like it's just an odd random thing that happens if it tries to switch music tracks or something while you click the Big Box button. It's on my list though to fix for the first 7.7 beta.
  8. It depends on the view. Some views are hardcoded to use a particular image type, while others can be switched up with the Switch Image Type key or button. I'm going to go ahead with the official release here shortly, even though we still haven't figured out @DOS76's issue. We'll get back to that soon. Scream at me if anyone notices any issues with the 7.6-beta-3! It'll take me a bit yet to get the release put out.
  9. If you uncheck the box to "Search for game information from the LaunchBox Games Database" in the import wizard, then it won't attach an ID. However, I just tested the Download Metadata and Media wizard, and it should attach an ID to those games if you check that box.
  10. @ckp Let's keep this conversation over in the other thread; I just responded there. I'm understanding more now of what's going on:
  11. Hahahaha. Poor @keltoigael. I whined that I liked the old one @Zombeaver.
  12. AH! I get it. Thanks for the detailed explanation, @ckp. So what happened here, is that in the import wizard you told it to not bother getting metadata from the LaunchBox Games Database, so it didn't bother to attach any IDs. You don't have to download any images from the database, but you still need to get metadata from it in order to attach IDs. Unfortunately I think you'll need to start over to fix the issue; just delete the ROMs and reimport. However, I don't really understand why that would affect the images that are displayed for the games.
  13. I haven't been able to replicate it either. Do the different machines have separate collections or are they the same synced collection?
  14. So it's having an issue searching for and matching games in bulk mode. I'm wondering if maybe it's a culture issue since everything is working fine in my testing. Where are you located, @ckp?
  15. @ckp Let's start with the not downloading images issue. Do you have EmuMovies? Is it a paid account?
  16. @DOS76 @ckp What games are you seeing that issue on? I just need some examples.
  17. Nope. Unrelated. Will be looking into that though.
  18. I'm in the process of testing this, but maybe you can clear some things up @DOS76. Two clear logos are typically downloaded if one of them comes from EmuMovies, and the other comes from the LBGDB, and you select to download both. Have you checked where the files are located in your image folders? Do you really end up with a clear logo image in a box front folder?
  19. New beta is out guys; this may possibly address the issues that some people have been seeing with Demul and CCS64. If anyone can test, I'd appreciate it. Also the following: - Improvement: CriticalCid has updated his amazing CriticalZone theme (included with Big Box) for better performance and two new games views! - Improvement: Viking's 16x9 platform videos are now available to download using Tools > Download Platform Theme Videos in LaunchBox - Improvement: Additional platform theme videos from Nyny77 and Viking are available to download using Tools > Download Platform Theme Videos - Improvement: For platforms that are configured to use MAME files by default, the importers will now revert back to regular files if no MAME-style names are found Planning on putting out the 7.6 official release later today. However, I'm going to look into @DOS76 and @ckp's issue above in the mean time.
  20. So cool @Lmagnus87! I totally remember some of those emulators too. The funny thing is some of them did emulation better than modern ones.
  21. Exactly. It's just the random, internal game ID that LaunchBox uses, so it will have very little use for most people. The only reason it was implemented is because it was requested on the live stream and literally only took two minutes to add.
  22. This variable can be used in the emulator command line to pass the game's ID; it came up in the live stream and I went ahead and implemented it because it was a 2 minute job. Unfortunately AHK variables would be a separate thing.
  23. Hahaha. Great to hear @Immortal Chortle. Speak up and scream at me if any new beta messes it up. I did fix some related stuff in the last couple betas.
  24. Forums are now moved over to the new server guys. You may need to wait for the DNS to update though (but it's already updated for me). It literally seems to be like three times faster on the new server here, so I'm pretty happy.
×
×
  • Create New...