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Jason Carr

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Everything posted by Jason Carr

  1. Alright, now they should really be fixed. FYI, I had tried to migrate all the downloads to Amazon S3 in order to fix the issues with large downloads not working properly for some people. The migration process is what caused these problems. We're now back on our server for now instead of S3.
  2. Ah, good thing I have a backup of the whole thing.
  3. I *think* things should be fixed now guys. Again, sorry for that and let me know if anyone sees any further issues.
  4. Sorry for that @meshflesh, fixing it now.
  5. That has been requested a couple of times now @captainwarnock. It should be relatively easy to do it with a custom theme, but I'm not sure if anyone has tackled it yet. Feel free to use Issues/Requests in the header to make an official ticket for it.
  6. This is possible now @bpmdub by unselecting all the items under Background Priorities in the LaunchBox options.
  7. Great to hear @Machello! As always, big thanks goes out to @Rincewind for all his work on those awesome PSDs.
  8. Thanks guys, file names are available in LaunchBox currently (in the side bar details) so it should be easy to add to Big Box. We should put in a ticket though if there isn't one there yet.
  9. Sorry for the delay here guys; I've had some business responsibilities to take care of this week (ugh, I hate business crap). Development is going well on the auto-ROM folder parsing and the built-in PDF stuff, but sadly it's not ready for a beta just yet. I'm still hoping to have one for you guys late tomorrow, but I can't promise that at this point. I haven't looked at the bugs here yet either, but I'll be taking a look at those soon.
  10. Hi @DOS76, here you go: https://www.dropbox.com/s/j2pzklvurn6rfp4/Bartop PSDs.zip?dl=0
  11. Hi Bob, the %% functionality simply replaces the variable text with a particular value. Only the following variables are supported: %romfile% - gets replaced with the rom file path %platform% - gets replaced with the platform name %launchboxorbigboxexepath% - gets replaced with the EXE path to the running instance of LaunchBox or Big Box These were primarily implemented to support Rocket Launcher. I don't fully follow what you're trying to do with WinUAE, but it doesn't sound like that would be supported.
  12. Yup, basically @ckp it will just show the marquee banner or box art, etc. on a second screen if you have one. Custom themes will allow you to put pretty much anything on the second screen.
  13. Thank you @ckp. That is great to hear. Those emails really are our bread and butter because they're what get us the most traffic and keep people interested. Good to hear that you're enjoying the content.
  14. Kirsten is going to go over the plans in the update video that comes out tonight/tomorrow.
  15. Ah, I see. Xpadder will do this for you, yes, but you'll need some custom configuration help in order to pull it off. Basically, you can add an additional app to LaunchBox that fires immediately before the game is run to enable a specific Xpadder profile per game. It should great but might not be the easiest thing to set up. We still plan to tackle a controls mapping solution like that ourselves, but it isn't the highest priority, so unfortunately it will probably be a while still.
  16. There are a lot of things up in the air, but the first order of business will be auto-parsing ROM folders.
  17. Hi @nikemachu, make sure you specify the correct screen options under Options > General > Primary Screen and Marquee Screen.
  18. LaunchBox should be making a backup of the platform files every time a platform is changed. Looking at my backups folder, that is working for me as I have backups for several platforms that I've recently changed. I think what might be happening though is it still only keeps backups of the most recent files, so it's possible for them to no longer be the most recent, and lose some of your platform backups. In theory this shouldn't be a problem since a backup is taken before each save when changes are made to platform, but it's not ideal. I think we should keep at least one of each type in the Backups folder despite the date. I'll tackle this soon.
  19. Sure, good to hear. Now that you have the games imported, you can run Tools > Download Metadata and Images to see if you're still getting the same errors from EmuMovies. If you are, we should send some examples to Circo. Thanks!
  20. Alright, I've figured this out. An issue was introduced with an upgrade to the forums. They just put out a fix and I've applied it so I'm hoping it's fixed. Thanks for bearing with us guys. Next time I'll wait a few days before I apply any updates so this kind of stuff can be caught beforehand.
  21. Hi @Charco, unfortunately AutoHotkey scripts are not currently run for PC games. I would imagine that it would work for some games if we did, but probably not all of them.
  22. Hi @StuDentBR, if files disappeared most likely it's your anti-virus client. With the betas sometimes they can trigger false positives. Just install the latest version over top and you should be good to go. We're on the 6.12 official now. Make sure you disable your anti-virus before-hand though.
  23. We should talk to @circo and see if there's something going on there. Unfortunately I don't have any way to dump it in the app. I do believe, however, that I fixed the issue where games were not getting imported if they ran into download errors, so the games should at least get imported successfully.
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