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Jason Carr

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Everything posted by Jason Carr

  1. Nathan DiYorio said I just tried out the new view, and I'm glad it's there :D Hopefully the ability to fill in fields just by double-clicking on them in List View will be added eventually? That will certainly make editing metadata much more efficient. 3 - A way to display steam (or game) banners on the list view. Like the Dolphin emulator does. But thanks a lot. In regards to this, maybe a "Microbanner" image category could be generated? "Microbanners" would have to be some uniform size, but once designated could replace or precede the titles in the list? An option to "Prefer Microbanners to Titles" or "Use Microbanners with Titles" could be added. I am also experiencing the issue of sort order being changed to "Genre" when leaving List View. Also, if I right-click the top row in List View (I was trying to see if I could hide metadata fields) I received this error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.ArrayList.get_Item(Int32 index) at System.Windows.Forms.DataGridViewRowCollection.get_Item(Int32 index) at LaunchBox.Controls.ListGamesControl.grid_MouseDown(Object sender, MouseEventArgs e) at System.Windows.Forms.DataGridView.OnMouseDown(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.DataGridView.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Ah, I'll take a look at that bug as well, thanks. Edits are indeed coming, but it may be a bit yet. Not a bad idea on the microbanners. Or we could allow you to customize their maximum size and just use existing banners?
  2. paulmichel21 said I would try it again but only premium content , and from Argentina will not let me work , so ... there are some other work you've done is amazing , I really like but I regret not being able to see all their possibilities. Hi @paulmichel21, do you mean you are unable to purchase? Email me at jasondavidcarr at gmail dot com and I can help you out.
  3. scree said Hi Jason. I've been trying out the new List View feature. If I select List View, and then go back to Boxart View, The boxart always displays by Genre. In List View mode, launching games works ok when left clicked but the right-click menu is quite buggy; e.g. launches the wrong game, opens the wrong manual etc. It's early days yet and this will turn out to be a lovely feature. And now a few personal suggestions if I may. An option to hide unwanted fields. The ability to re-order fields in a left to right priority. Customising the style of the grid. I like OpenEmu's alternate bars format. Font and text colour customising. Thanks @scree. I'm gonna focus on squashing the bugs first; I wasn't aware of that genre bug so thanks for that. I do plan on adding all of the features you mention too, hopefully soon, but again they might not make it into 4.3, depending on how quickly I can squash the bugs. I really need to get 4.3 out in the next week.
  4. AFaustini said Jason Carr said New beta is finally out with the list view. It's not perfect quite yet; in particular, I know that the scroll position and sorting is not properly saved when the grid is refreshed, and there are various features in the LaunchBox interface that only apply to the images view that need to be disabled for the list view. Also in this beta is a fix for the delays in launching games for large libraries. I love the list view. But i have 3 suggestions to make this mode perfect. 1 - Live editing on the list. 2 - When this mode is selected, in the detail pane, put the front box or steam banner image on top of the details. 3 - A way to display steam (or game) banners on the list view. Like the Dolphin emulator does. But thanks a lot. Thanks much, @AFaustini. All good ideas we'll plan on, though they might not make it in this release.
  5. Hi @wasili, good to know, thanks. Hopefully I can get them added soon. I think I was working off of this list here: http://scummvm.org/compatibility/ I don't see Gabriel Knight there though; is that list out of date?
  6. Hi Nathan, sure; I can see that. On my list. :)
  7. Hi @vsilvalopes, welcome. Trials are unfortunately difficult to do if you don't do DRM, which is why I've put that off. I have a passionate hatred of DRM so I really don't want to do it if I can help it. That said, I may have to consider it in the future. I do plan to add a search feature soon; thanks for adding a +1 on that. :)
  8. Hi @Bil, yup, all the image types that support multiple images will allow you to add subfolders. So you can further categorize your images that way if you wish.
  9. Sure, I'll take a look at it, hopefully soon. I just put out a new beta with the list view and a fix for the game startup times.
  10. Hi @chadmoe1, welcome. You might actually be the first, as I've yet to hear of it, believe it or not. I'll have to do some research; are you looking to configure it from within LaunchBox/Big Box?
  11. New beta is finally out with the list view. It's not perfect quite yet; in particular, I know that the scroll position and sorting is not properly saved when the grid is refreshed, and there are various features in the LaunchBox interface that only apply to the images view that need to be disabled for the list view. Also in this beta is a fix for the delays in launching games for large libraries.
  12. Yeah, there's nothing in them that I really need, but of course it would be a relatively big undertaking to replace it. That code is all isolated though so it wouldn't be horrible. I'd just have to be really careful with compatibility with previous XML file versions. As-is, the latest versions will load XML files all the way back to 1.0.
  13. Switching up the library may be an option. I'm using .NET datasets, actually, which I'm sure are not the most performant.
  14. Ha, wow. That's crazy. You mean you actually have to *read* to play the game? ;)
  15. Hi @TheSickness, sounds like it's time for me to pick up an Xbox One controller. I haven't tried it. It doesn't really make any sense why it wouldn't work, but of course I'll need to be able to try it to be able to fix anything. I'll order one tonight.
  16. Hey guys, bear in mind that this is near the top of my list, and I will tackle it soon, but let me speak on it a bit. The way LaunchBox currently works is it loads the entire XML file and saves the entire XML file all at once. There's currently no way to do partial saves or loads, which I do have on my list. Furthermore, in order to properly sync and allow LaunchBox to be running on several machines at once and have them sync without overwriting data, LaunchBox loads the entire XML file from disk before saving, every single time. This is no problem for typical game collections, but obviously doesn't work well when you have tens of thousands of games. Back when I built those pieces I never expected anyone to import every game for every platform known to man. ;) Big Box gets around this more easily partially because the vast majority of it is read only, but I also added some logic to save in the background so you don't notice it. This is more of a workaround than a true fix, though. The actual solution will involve several steps: - Launch games *before* loading and saving so they launch immediately (this is easy and will be done very soon) - Separate out the single XML file into several XML files for each data type, so that saving and loading is quicker (and possibly separate out platforms as well) - Instead of re-loading from disk for every save operation, use a file system watcher to detect when the XML file(s) change, and reload only when necessary So anyways, this isn't near as simple of an issue to tackle as it seems. Please bear with me; I'm hoping to wrap up the list view tonight and this will be the very next improvement to make.
  17. Yeah, but for some reason it stupidly comes up as Jason Carr Carr. Lol. I should probably report that to the devs.
  18. Ha, China? But really, what on earth do governments need that kind of power for? Oh wait, I forgot, they're spying on all of us.
  19. Hehehehehe. One of these days my own kids are gonna get old enough to actually *want* to play the more "extreme" games. As for the moment, they'd much rather play Sonic and Mario.
  20. Hi @caitsith01, proper MAME imports are indeed a high priority for me right now. Per #1, that sounds cool; I'll add that to the list (though it won't likely happen as soon as a decent import system). #2 hopefully should work when I get the imports working. #3 shouldn't be too difficult to make work already; LaunchBox will already scan for images via the game's title or the ROM file name if you just drop them in the right folders. So it might take a tiny bit of work, but shouldn't take much at all.
  21. Yeah, though I have yet to figure out how to properly mention someone who has a space in their name. Doh.
  22. Actually, this is confusing. It seems TGDB now has it as Sega Mega Drive? What's weird though is I get results when searching for both Sega Mega Drive and Sega Genesis platforms from TGDB. However, they seem to be different results, and less games are available for Sega Mega Drive, maybe. So, facepalm. Not sure how best to handle this.
  23. Hi @sansa, not currently, but I will add that to my list. :)
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