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SentaiBrad

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Everything posted by SentaiBrad

  1. There's no need for it as it's the same exact tutorial as the SNES. Satellaview games use the same file extensions and work with bsnes accuracy and balanced natively. Edit: It's worth nothing that Satellaview games are regular SNES games, they were just delivered and deployed extremely differently, that's it. It's not a special platform.
  2. We don't have video, only EmuMovies does. For the majority of users, keeping it at default is perfectly fine.
  3. That's actually becoming more and more likely. Chances are an N64 Tutorial Update will be coming too at some point as a lot is changing there too.
  4. Movies are only downloaded from EmuMovies, so there is no question there about which is used. To prefer EmuMovies over LaunchBox is what it sounds like, EM Media will be used first and over the LBGDB when applicable. It's more of a personal preference then ever really needing to do it. If someone prefers EM media over the Database, and doesn't want to contribute to our database to make it better, then they have a choice of LaunchBox trying trying to utilize EM Media over the Database.
  5. Yea, that's odd. When you search for metadata it should do nothing but search. I'll see if Jason can tell me whats going on. Edit: You can go to the emulation tab and uncheck the emulation box and re-add the config / set up exe / bat again, but still.
  6. Ah, ok so that's what you meant. That makes more sense now. I will do more RetroArch tutorials in the future, but I'm not really sold on a cheats video, at the very least not multiple emulators per video. It's only been since this thread that I've seen anyone request it, so I am unsure how many people do want it. I will do one for RetroArch for sure though.
  7. You can already do this, check out the Controller Automation options in Big Box and LaunchBox. Daphne is planned eventually as well. If you do want to request other features that aren't in, you just click Issues / Requests at the top of the forums, and it will take you to the public BitBucket for LaunchBox and Big Box. The link at the top of the Database site brings you to the public BitBucket for the Database. You can search for previously requested features and vote on them. Please try and do a search first.
  8. Because then it's inaccurate. Apple II games can go forward but IIGS games can't go backward. I'll use my same example, Game Boy games can be played on the Game Boy Color, but you would never merge the two. Same analogy, GBC to GBA. Even if it's the same game on both platforms, they're still different. Even a Game Boy Color game that has some special features if played on a GBA is still a Game Boy Color game.
  9. Check this out: https://www.youtube.com/playlist?list=PL6pTDaHeAz-WMcNURVPU-1xLN_TVpT3FB
  10. Are the platform names not matching by any chance?
  11. Yea, hopefully seeing it laid out like that people will understand that RetroArch is extremely, extremely complicated for an emulator.
  12. If the video are still in the same location, with the same names they should just re-attach automatically. So should the images, but that may require a cache refresh from the Tools menu first.
  13. MotionJoy is what I used, but apparently it does a poor job of removing it's self if you uninstall it? I don't have an issue with programs leaving files behind has I use IOBit Uninstaller, along with the IOBit Advanced System Care stuff to help keep my PC cleaned up. So I've seen people complain about it, but it always worked for me. InputMapper, the software I use for the PS4 controller, is adding more controller support like the DS3 eventually, but it's not there right now. http://motioninjoy.en.uptodown.com/windows Alternatives to MotionJoy if you can understand the instructions (Just try MotionJoy): http://steamcommunity.com/groups/bigpicture/discussions/1/864976115177997027/ The alt software with different instruction: http://forums.pcsx2.net/Thread-XInput-Wrapper-for-DS3-and-Play-com-USB-Dual-DS2-Controller?pid=186161#pid186161 https://inputmapper.com/
  14. Platform Themes is a Beta only feature currently, 6.12 doesn't have this. Do you have Firewall and Anti-Virus software running? I would try disabling them first, then booting up LB and seeing if it runs.
  15. Click Games DB at the top of the page.
  16. You asked a lot, but I'll try and answer some over arching questions as best as I can. If the game doesn't exist on the Database, then sadly it can't be found, and we are completely community driven on this. We originally had a copy of the GamesDB, with their funky-ness and all. We've since made tons of changes and more are always coming. For example, systems will get merged with others (since Scrape As eliminates several alternatives). In most cases, most Arcade systems should be scraped under Arcade, and sometimes some games may have some media and not others. The Image Priorities system in the options (LaunchBox Premium Feature) helps in this regard. I have it set for Front Box Art to use Front Box Art and Reconstructed Box Art, Arcade Flyers (as they don't have box art), screenshot - game title then clear logo, in that order, and it helps a ton fill in those gaps. During the initial import, and during the Metadata and Media updates that you can initiate, the scraper runs in a very strict mode, so that there is less false identification. It can still happen, but this way it's lessened. You can right click a game, edit, and scan it manually and it will give you some results you can select. Usually it just comes down to slight name changes. I find the No-Intro sets to be the best, but they're not perfect in a lot of cases, especially when it comes to Japanese Romanized names. The file extensions doesn't effect the name of the game at all, and anything inside of brackets or parenthesis is ignored by the scraper. You may also improve your artwork by refreshing the cache from time to time as it may not update properly, but it should usually be fine and is not a general fix for actual bugs. If you supply your own artwork in to the proper folders, then a restart or cache refresh will need to happen. If you change a platforms name (not the Scrape As), then you'll have to go in to the images, video, music and manuals folder and rename the folder to the new platform (Jason has long been wanting to make this a non-issue, but it just hasn't happened yet). During the Metadata and Media update, those questions are posed for a few different scenarios. There's the case that you want to update all of your roms no matter what, and that is the obvious choice. The other two have some nuance to them. "Yes but do not replace any existing fields" means that metadata and media will be scanned and grabbed for all games that have empty fields, it will not replace any fields that currently have metadata or media. So if a games been updated from a field that had nothing in it before, to now has something, like had no Clear Logo before, but now it does, that kind of stuff will be updated. "No do not update games with existing metadata" will only scan games that have zero metadata, so games that were never found on the LaunchBox Games Database or from EmuMovies. So if you want to see if any new games are caught, without touching games that have anything at all. So theoretically, if you import a system and let the import run importing all new metadata and media, set the scrape as and choose the second option, it should do what you are saying. I've never actually done this, as there is almost never a reason to. Most of my arcade systems I've set to scrape as Arcade, and that has worked fairly well. Setting the Image Priorities helped fill in the holes. Obviously that doesn't fix any lacking metadata or media on the database, but it certainly helps make it look better. If you have any more questions, we do have quite a few tutorials on our YouTube channel that you can get to by clicking Tutorials at the top if you need some extra help, or if you have more questions please feel free to ask them.
  17. LaunchBox uses relative paths if you keep all of the content in the LB folder, or even on the same drive, so as long as the folder structure stays the same, then yes you can just move LB across PC's. If there is an absolute path for something (Relative looks like this ../LaunchBox/ for example and absolute has a drive letter on it), then you'll need to edit the appropriate XML with Notepad++ to fix the drive letter or paths. If it is an absolute path, but the drive letter isn't changing from PC to PC, then keeping the folder structure the same still applies as well.
  18. You need to make sure the platform names match, set he proper commands. -L then the core stuff, then a5200 -cart. Create an a5200 folder in your RetroArch Systems folder, put the Atari 5200 BIOS in here. Import your games, set the emulator, and you should be good to go. You'll need to create folders and manually move the BIOS over for every system you want to emulate with MESS in RA.
  19. @circo is THE Circo from EmuMovies, yes.
  20. You're welcome,. and thank you. Glad I could help.
  21. LaunchBox wont import something if it's reported to not work in MAME, that's part of the entire point of utilizing the MAME Importer. Even when importing for FBA you use the MAME Importer, but the "Skip Games unplayable in MAME" box is not checked. Sure, there are still games that might work better or at all in other emulators, but in this case I think you might be surprised.
  22. There should be a Themes folder in the LB folder, but this also requires Big Box, so it may not create the Themes folder if you haven't loaded up Big Box which requires LaunchBox Premium.
  23. Which is also true, but as long as they are on the same hard drive they use relative paths. I almost always find it a bad idea to do this. When it comes to most systems doing this breaks the games, like disc based games or MAME games for example.
  24. MAME is functionally no different than FBA, besides some slight standard's differences. FBA utilizes the MAME DAT from which we internalize the information passed. So we take the game names, information, and based on the check boxes during import pass on the games in to LaunchBox. Anything can still be ran from MAME. Just because it's not imported in to LaunchBox, doesn't mean it still isn't there. I used an FBA specific rom set, but both roms are called 'mario.zip', yet MAME plays the audio and FBA doesn't. MESS is integrated in to MAME and does hundreds of other systems as well. I have tutorials for systems in MESS when there isn't a good emulator otherwise for them. I{ would be more than happy to answer questions you have about MAME, but the MAME / Arcade tutorials have a ton of info in them too. The MAME tutorial is out of date a bit, so plug in the latest version of the MAME Rom set and the latest MAME release, and it's functionally the same thing.
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