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Everything posted by Lordmonkus
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I use Retroarch with the fba_alpha_libretro.dll core and it loads very fast.
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If there was a Mega Man Legacy on the PS3 I would grab it but I just checked the store and it isn't there. I thought about grabbing the Gamecube version of it since that emulator is so good but I have all of the games in some form or another. I got the 6 NES ones, I got the NTSC patched PAL Mega Man Wily Wars for the Genesis, I got the X series on the SNES with MSU-1 music, I got the X series on PS1 plus 8 and I got 9 and 10 on the PS3. So I kinda got the Mega Mans covered lol. My earliest video game memory is of an old Coleco Telstar Pong clone when I was like 3 or 4 years old. I have an old Space Invaders handheld from my 5th birthday and I used to go to the arcade when I was like 4 or 5 years old when I was lucky enough to go the mall that was 2 hours drive. Growing up in a small town in the middle of no where had its disadvantages when it came to new tech lol.
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Yeah everyone is different along with their personal tastes. I loved my Atari 2600 when I was a kid and I got it back in 82 for my 8th birthday but I played the shit out Asteroids but I cannot go back and play the 2600 version now. That might be because I have an actual Asteroids Deluxe standup arcade cabinet though lol. Check out Space Rocks on the 2600, it's a fan made version but with a chip in it like the FX chip and it has pseudo vector graphics, kinda neat. For the original Phantasy Star there is an updated graphically port for the PS2 in the Sega Ages 2500 series. It was originally in Japanese but there was a fan translation for it, it's on my back log list of games I need to get around to playing since I played 2,3 and 4. Phantasy Star 2 was my first jrpg. There are some 8-bit era games on the NES I can go back and play though but the list is fairly short. The Mega Man series is still great and holds up extremely well. Mighty Final Fight is amazing. There is also some cool stuff being done with the NES in the rom hack scene. People have figured out a way to actually upgrade the graphics a bit by mapping stuff to the MMC5 chip (don't ask me to explain it lol). I just got a rom hack for Metroid called mOther which adds a mini map and updates the graphics a bit.
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Oh don't get me wrong, I sure as hell got my share of unplayable junk. Sometimes it's just easier to grab an entire collection and go through it and sort out the good and bad. It's just no point in having like 10 version of Ghosts N Goblins across all the platforms like the ZX Spectrum and all those other old computer systems. Systems like the Atari 2600, 7800 and Sega Master System while it's easy to have the entire collection those games really don't hold up well and are really tough to go back and play for more than a minute out of nostalgia. Same with the Playstation and Saturn systems, to me the early 32 bit era 3D games are just too archaic for me to back and play. The sprite based stuff from the 16 and 32 bit era however aged very well and with a good shader are very playable even by todays standards. Once you get into the 64 bit and up 3D stuff started to get good with emulator upscaling. Then of course you have the really bad systems like the Jaguar, Lynx and 3DO which maybe has a couple of decent games for the most part they are ported to other systems. Another good example of easier to grab an entire collection bit overall quality of game is questionable is the PC Engine / TurboGrafx. It's much easier to get the entire set and sort it out but the reality is most of the games are horrible, there are some very good games hidden in there though. The CD games on those systems don't have much good as far as English North American releases goes but there are a handful of really good Japanese region games worth having. It seems the bulk of those Japanese games are digital comic type games or RPGs without translations. There are a couple of good shooters and of course Dracula X / Rondo of Blood. Launchbox does indeed make collecting and organizing easier. A buddy of mine is really into his Hyperspin and I tried to get into using that frontend but I just didn't like it, way too much work and messiness in setting it all up. Collecting is indeed fun and collect whatever is fun, I just draw the line at the obvious crap that I know is crap. I know the Jaguar, 3DO and Lynx are crap because I grew up with them and I even owned them when I was a teen and just after high school.
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It's really easy to inflate the numbers when you start emulating all the older computer stuff like the Atari, Amiga and Spectrum. Mame alone has something in the neighborhood of 12,000 or so when you include all the mahjong, video poker and clones. By the time you are hitting the 10,000 games total you really are duplicating a lot of games across all the platforms and so many of them are just plain terrible. For me personally I avoid all the old computer stuff and duplicating garbage. Lately I have been focusing on getting the good rom hacks and fan translations of Japanese only games that are actually worth playing. My Launchbox game total is just over 4300 games but that is not a full Mame set (only the games I would actually ever play). My CD based system collection is kept fairly small as well to only games I really want to play. I need better internet without usage caps before I start getting into that stuff heavily.
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Yeah WinKawaks and the stand alone FGA are both good emulators but the Retroarch FBA core is just that final coat of polish needed to make them even more awesome. I really hope the Dreamcast and Saturn cores get up to speed sooner rather than later as the stand alone version of those emulators are very lacking at the moment. Even though they do the job fairly decently they just need that Retroarch love.
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Multidisc Games in the PicoDrive core for Sega CD 32X games
Lordmonkus replied to DOS76's topic in Emulation
Ahh, fair enough. I haven't run into the issue you are trying to work around so I have no direct experience with trying to work around it myself. To me the real question at that point is are the Sega CD games worth the extra effort and for me the answer is pretty simple, nope. But that's just me, having owned a Sega CD it's just not that good outside a small handful of decent games. I don't mind putting in the extra effort if the pay off is worth it, like with the SNES MSU-1 games -
Multidisc Games in the PicoDrive core for Sega CD 32X games
Lordmonkus replied to DOS76's topic in Emulation
Cool, glad it worked out for you. Maybe you can use the custom command line option in Launchbox for the couple of games that you need this functionality. Just out of curiosity which Sega CD games are multi disk ? My Sega CD collection is kind of small at only 21 games since I don't really like many games on that system. 21 is being extra generous with my standards too lol. -
Multidisc Games in the PicoDrive core for Sega CD 32X games
Lordmonkus replied to DOS76's topic in Emulation
Yeah hit F1 or if you are using an Xbox controller the Live button should bring it up too. At least that button did by default for me. -
Multidisc Games in the PicoDrive core for Sega CD 32X games
Lordmonkus replied to DOS76's topic in Emulation
I have zero experience with what you are talking about but try checking in the core options for the Pico core and there is some stuff in there for opening the disk tray and changing disks within the Retroarch GUI. Maybe that will do what you need it to do. -
Amazon is running a sale on this awesome controller, regular price is 45$ US and is now on sale for 30$ US. Great controller for anything you don't need an analog stick for. Great buttons, d-pad and long cord, not sure the exact length but it's something like 10 feet or maybe a little longer. http://www.amazon.com/HORI-Fighting-Commander-Controller-PlayStation-4/dp/B00TKLFES8/ref=sr_1_1?s=videogames&ie=UTF8&qid=1459712910&sr=1-1&keywords=hori
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Yeah the throw can be huge compared to the old arcade sticks since they are made for modern flight sims. All I can suggest is have a look at the settings in Mame itself and also in game open the menu with "Tab" and mess with the sensitivity settings in there. You may be able to tweak to be suitable for your needs.
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If this is true, it seems really bad for Developers (& Gamers)
Lordmonkus replied to CadetStimpy's topic in Monkeys
I am not worried about this whatsoever and in an odd weird way I kind of hope it's true because if this were to happen game devs would hopefully finally make the jump to Linux and that would be an awesome thing. -
Just an update on this topic. I have been able to get some of the MSU patched games to now work with the bSnes Mercury Balanced core within Retroarch. To do this you need to point Retroarch at the manifest.bml file that comes with the patch files. My hit to miss ratio on this seems to be about 50/50 though. Secret of Mana, Chrono Trigger, Metroid, MegaMan X, X2 and X3 all work. Donkey Kong Country 2, Zelda and TMNT did not work however.
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Having a forum chat room would be better and probably more used though I would think. I don't have Steam open often unless I am playing one of my Steam games which actually isn't very many.
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Indeed we do need a chatroom, something I thought about too :) Yeah DOS you are more than good to go on hardware for shaders. I don't know where your tastes lie but I use a modified CRT-Royale which is one of if not the hardest on system power shaders and I absolutely love it. I didn't come up with the combo though, I followed someone else modifications over on the RA forums. It's supposed to recreate a high quality PVM monitor and it looks perfect to me.
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I won't swear my life on it but I believe I read over on the RA forums that the CG shaders are built on a framework by Nvidia.
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SentaiBrad said Also make sure you use the _GLSL folder, the _CG folder may crash RA. I believe the CG shaders are for Nvidia cards and the GL shaders are for AMD and for the Linux and mobile versions of Retroarch. I use the CG shaders on my main PC with zero issues but I also have an Nvidia graphics card. One other thing I forgot to mention about shaders is that your ability to run certain ones will be dependent upon the power of your graphics card.
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Not sure if you need all 3 but I have them all just in case. Shaders are where Retroarch really shines. I don't know where your tastes lie but there is a ton of them to cover just about any personal preference you may have. Some quick recommendations to check out though. If you just want a sharp upscaled look check out the pixellate shader in the retro folder of the presets. If you like the smoothed out look then the xBR series of shaders is what to look at scalenx shaders. If you like the CRT look I would say look at the Hyllian, Lottes or CRT-Easymode presets, those are a good starting point. I really prefer the CRT look but shaders are very much all about personal preference.
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Up until ePSXe 2 the Medanfen PSX core was much better in terms of accuracy but the new ePSXe actually is a hair better in accuracy now but it is extremely close and both are very near perfect. I saw a comparison chart after version 2 came out and it is something like 93% for Mednafen and 94% for ePSXe 2. It's nice that Retroarch and it's cores are open source it means that development is on going or at least if people stop working on it someone can come along and pick it up.
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Glad you are starting to to love it :) I wouldn't switch from Mame either, stand alone Mame is still far superior. I would say give the Genesis and PSX cores a shot though since they are atleast on par with the stand alones but with far better shaders, ePSXe 2.0 is pretty awesome though. As far as Snes9x goes though it is exactly like the stand alone version but again with better shaders so I see no reason not to use it. The bSnes cores are also better from an overall compatibility and accuracy standpoint if you got a powerful enough system to run them.
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There may be an option for that but I don't know what it would be either. On my main gaming computer I have that black space at the top but on my TV setup there is no blank space.
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What game and mods specifically ? I would imagine as long as the game launches with whatever mods it would work. Something like Skyrim launches with its mods already as like most every other PC game. Unless the PC game needs some oddball external command it shouldn't be a problem and even then it's probably doable with the command line options within Launchbox for each game.
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@slashguns04 I have made a short tutorial video on getting the Turbo CD as well as PSX and Sega CD systems running in Retroarch if you wanna check them out. Be sure to read the description notes for the video. I also made a text tutorial, check my forum sig. If you still have troubles send me a PM. https://youtu.be/jXSrVEU7cWc