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dov_EL

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Everything posted by dov_EL

  1. I helped my dear friend build a Bartop. . In the two Joystick sets he bought, these encoders were present . With Mame I have no setting problem , But with retroarch each time you check a button command, the backward menu moves back and forth on its own . Every time I look for a backward solution, I find timely news on retroopie . https://forum.recalbox.com/topic/4794/problems-while-building-my-arcade-with-dragonrise-inc-generic-usb-joystick https://github.com/libretro/retroarch-joypad-autoconfig/blob/master/udev/DragonRise Inc. Gamepad.cfg Now I do not have the bartop with me to do some tests, but somehow I have to try to fix this problem. Does it seem to me that the solution is setting playstation gamepad or wrong? Suggestions?
  2. LOOL
  3. I tried a different Galaxian ROM, and it works Thank You ! :
  4. Work perfect for me https://s10.postimg.org/rqrherus9/2017-07-10_08_54_36-pu_NES_NTSC_3x_Extern_Son.png
  5. Work ? Punes ?
  6. Strangely I can not run Galaxian (JAP) with puNES, not h or still tried retroarch, but if it does not work with PuNES .... Anyone have succeeded to work galaxian?
  7. Finally This autohotkey WORK 100%% $Esc:: { Process, Close, {{{StartupEXE}}} } LShift::return LAlt::return LCtrl::return
  8. Example
  9. With hakchi2 , we can add rom to Nes Classic Mini . I tried adding a series of ROM I use with puNES Our hakchi2 warns us when some games are not compatible because the emulator running in the Nes Classic mini does not support certain instructions, and many game not work like Dragon Buster PuNES's dev was much better than those who cared for the emulation on the Nes Classic Mini: D
  10. http://mamedev.org/release.html
  11. YEAHH https://www.libretro.com/index.php/new-core-redream-windowslinux/
  12. https://www.libretro.com/index.php/more-new-cores-melonds-sameboy/ ANd Coming up later this week: Dolphin, Citra, OpenLara, Redream, and RetroArch 1.6.1!
  13. dov_EL

    XboxOneX

    The power of this console seems impressed, although I did not understand what the GPU would use.
  14. Ah ok , Thank you
  15. Why FBA ? Mame work great
  16. https://www.libretro.com/index.php/new-core-px68k-androidioswindowslinuxmac/
  17. From lordmonkus post This is result After showing the video to a Gaming Expert on CRT, this was her analysis. ""The effect of the "false" scanline added to the allaying of the screen graphics offers a strange "grid" effect that completely fails the result. In fact, scanlines are not rows added to the video, but free spaces between a horizontal line and the other, that is, they are not additive but should be implemented by "spanning" the horizontal lines rendered by MAME. I talk to you with an eye accustomed to a Sony Trinitron CRT and an arcade monitor."" Currently in raster.ini we are using this mask He suggested that I use a mask like this Do we accept the challenge against CRT lovers? : D
  18. I did evaluate my video to a Gaming Expert on CRT, asking for a technical opinion. This is what it says (google translate) The effect of the "false" scanlines added to the allaying of the screen graphics offers a strange "grid" effect that completely fails the result. In fact, scanlings are not rows added to the video, but free spaces between a horizontal line and the other, that is, they are not additive but should be implemented by "spanning" the horizontal lines rendered by MAME. I talk to you with an eye accustomed to a Sony Trinitron CRT and an arcade monitor.
  19. I have real coin op too , , but i used (bad) Pandoras Box 4 , One day, inside I put a mini PC with launchbox, but I have to convert everything from Jamma
  20. No , groovy mame is for CRT
  21. Here http://forum.arcadeotaku.com/viewtopic.php?p=467305&sid=499887271aee80e554d3078fa0620864#p467305
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