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Krakerman

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Everything posted by Krakerman

  1. @C-Beats Here you go: Beta 11.18-beta 4 Beta 12.0-beta 2
  2. menu still screwed up. Lot of the plugins config options get cutoff. Reverting back 11.18-beta 4 fixed it. Like I said before it's like the new menu spacing is off or too big noticeable difference.
  3. Problem from the tools menu ... The plugin settings get cutoff when viewing from the menu toolbar. Size looks different too like like spaced out too big. Switched back to old beta 11.18 beta 4 and back to normal and working
  4. BigBox seems to not remember what wheel you were last in if say your in a platform and move the wheel to a specific game and exit BB when you re-launch BB it will go back to the previous game however if you move the wheel to a specific game and exit back to the platform wheel and then exit BB it will remember what wheel game wheel you where last on. Yes the settings are set correctly to remember. Happens with BannerBox v2.1 theme but have not tested other themes to see if I get the same results. Granted I have not used BigBox a whole bunch so this maybe been happening for awhile or how it's supposed to work but I would think no matter what wheel inside a platform I was on and exit BigBox it should remember that specific game I was on last regardless and not have to exit the game wheel back to the platforms wheel for it to remember. Anyways guys keep up the great work!
  5. @C-Beats Yes It's there now ? Thank you sir
  6. Only applies to newer LB Themes the Old theme does not have that new feature
  7. I found when you select all roms under a platform ... LB is very slow responding and when I went to change the emulator for all those roms it made LaunchBox unusable to the point had to re-install completely from a backup and delete the folder because just rebooting LB or re-verting back was still making it that LB was locking up and freezing. Strangely as well I never had a bsod with Win10 and after I update to 11.16 beta after system was idle for 10 mins or so I got a bsod on win 10. never had that ever happened before and only thing I did prior was install that update and had those issues happen. Since reverting back as a clean install no bsod since. Maybe not related but seems odd too me but worth mentioning it. 11.15 working just fine no bsod after idling as well. Thought why would that have anything to do with what happened but never know I guess and and thought possibly a hardware thing but never changed anything other than that update but who knows at least everything seems ok now. Whew! hahaha Good thing for backups on a external HD.
  8. When installing LaunchBox for first time and you goto setup Add Game after doing so goes thru process but the Add Game window stays on top I would think it should disappear as it starts to import your games/roms.
  9. Congratz! @faeran Welcome aboard and a very nice addition to the team. Very smart of Jason to snag ya and bring you aboard pretty much a no brainer.
  10. Watch Retro Faeran's videos when he builds several themes from scratch as he shows you what he is doing and explains it in the videos which is very helpful. https://www.youtube.com/channel/UC2C5q0Muy-ehYpZUIIdJ94Q
  11. Sorry there are no links out there of ready to go active marquees in ahk for LB/BB. There are examples of how to embed videos in an ahk gui out there if you know how to code in ahk. Just search Google. I have active marquees coded and working currently in my slingshot launchers but it's still a work in progress.
  12. Active marquees works great just using AHK no need for Hyper Marquee to accomplish doing that.
  13. Icons in the title bar for the import feature are still micro small. Yeah it's slightly better on startup but noway better than 11.8 was but helluva lot better than last beta haha
  14. Good catch .. yeah confirmed that as well. The other thing I noticed is the Icons for GOG/EPIC/WINDOWS Ect ect are very very small need a magnifying glass to see them in the window title bar. Populating Games is what takes the longest when LaunchBox starting up.
  15. At least I wasn't imagining it?
  16. One thing noticed is when Launching LaunchBox is very slow to start.
  17. @C-Beats Include the ability to view them within LB/BB Pause as well?
  18. Good to know but so far not seeing any issues here but then again I been just messing with my Launchers and they have no issues that I have found yet and are working fine so all is good?
  19. I used the bulk edit to change emulators and works fine.
  20. Very nice! But when resizing the Manage Emulators window doesn't remember the position you opened at next time it is launched.
  21. I am actually in process of removing RocketLauncher from my system as it's no longer needed as I now have been coding my own Launchers for LaunchBox that include much of the same features that RL has and adding a few more things. Just this weekend have added Marquee and Bezel support. As much as I have liked and have used RL in the past I have found too many issues plus it's no longer being developed. So I decided to create my own Launchers which I like doing and is similar to RL modules in a way using AHK plus doing this I have more control on how I want things to work for my own personal setup with LaunchBox. Things missing in LaunchBox like bezels, instruction cards, cinematic fades and marquees for LaunchBox but yes I know marquees are supported in BigBox but not LaunchBox up until now as I have them working and on any monitor of my choice along with the options to use a Default marquee or bezel if the rom marquee or bezel are not found as well as option to put the bezels or marquees anywhere making it portable. This way I don't have to wait for one day when and if things get implemented. The biggest hurdle was bezels if I could actually do it in a way similar to how RocketLauncher does them. Well this weekend check that off my list as I now have them working perfectly within LaunchBox/BigBox. ?
  22. Not sure you are talking about RocketLauncher Multi-Game support? I actually have never used it before sorry. To be honest I found RocketLauncher to have some quirky effect and results that don't work exactly how I want them too that is why I am moving away from RocketLauncher and coding my own Launchers for LB/BB that have most of the features that RocketLauncher has but keeping it more simplistic but this weekend I have added Marquee and Bezel support to my Launcher and personally think it works much better and uses less code to achieve it. These also work from within LaunchBox and BigBox. My Launcher also has Cinematic startup/shutdown fade support as well just like I did with RocketLauncher. Hope someone else can chime in and help you with that issue.
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