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cleverest

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Everything posted by cleverest

  1. Interestingly, if I look at my PS1, which was set up a long time before in earlier versions, it DOES show that option: But still not on the right-click menu anymore:
  2. Hi, this no longer works in the recent versions... how do I set this default box art for my platform now? I placed the Nintendo 3DS.png file in a newly created "default 3D Box' in the images folder for this specific platform, but it doesn't pick it up...I have the same image/file-format for my PS1 system (named to 'Sony Playstation.png') and it finds it and works just fine...
  3. Thanks! I use a 49" Super-UW Monitor, so I just use whatever art I can! LOL
  4. I have a large package of these generic placeholder images, but none for 3DS...I have a bunch if 3DS eShop titles imported that are missing everything...many are not even in the database yet. I would like to dress them with these generic covers for now, as I do with some other system's games until I can find actual covers...Does anyone have these? Thank you in advance.
  5. Thanks for taking the time, but yes...it all matches....I just gave up and I'm using the stand-alone for those games...it's fine. ?
  6. I can't get the Retroarch core of Mesen to work with HDpacks (yes it's enabled), but I can the stand-alone...I'm not sure why? Anyone else have the same issue and resolve it?
  7. I have it exiting fine, but it won't go full screen.
  8. Hello. Can you post a screenshot of this command as it shows in LB? This isn't working for me...thank you.
  9. Hi, this doesn't work... it just closes immediately. I have it in the same folder as my CUE / BIN files....using Windows 10? Anyone know how to fix this? *nevermind, I fixed it, my names were ISO / CUE, not BIN /CUE, so I just had to edit the .bat and change the .bin to .iso in the command and it worked. (hopefully...I'll test playing them later)
  10. Hey everyone. For Switch games sometimes it will get a game's media, but often-times it fails to recognize them at all, especially eShop stuff, but not only...what are the Switch's metadata sources that it pulls game info from? Any tips to improve these results? Manually fixing/adding these is a grind... For example, these are my last 16 imports and the results:
  11. Hey everyone. For Switch games sometimes it will get a game's media, but often-times it fails to recognize them at all, especially eShop stuff, but not only...what are the Switch's metadata sources that it pulls game info from? Any tips to improve these results? For example, these are my last 16 imports and the results:
  12. Thank you. Is ANYONE using the standard core efficiently? HOW?
  13. I'll try to use Retroarch. What CORE are you using for Commodore 128 roms?
  14. Yes I tried the zips, but that failed completely, now they are decompressed to: .D64 (some work), .D81 (some work) .png, (see below) .lnx (only a few are these) I mostly need help loading these full screen, and pre-loading the SIDE A-B sides of the few multi-disk titles....and gracefully exiting the system (pressing ESC ideally) Also the PRG files at most launch to this type of window - sometimes if I type run and press enter it will play, sometimes a title will not....any way to autoload this PRG formatted games?:
  15. Actually I just launched this game and it seems to be loading...it made me Press F12 and set monitor columns from 40 to 80 lines to work, but then it launches... then it had me press F12 and change to the B side of this game, then it loads and plays fine. HOW TO I MAKE THIS EASIER? how do I preload disk A and B on games that have two games, any other tips/screenshot examples would be deeply appreciated, thank you!
  16. any attempt to launch a game gives me this only... I'm using the EXE file: x128.exe What command line command(s) should I be loading through LaunchBox?
  17. I can't get this working...or should I be using Retroarch? How do you all have this one set up? Can you share your settings, command lines used, etc? Thanks in advance!
  18. Stupid question, but how do I get the standalone DuckStation (QT or NoGui version) to bring up the game menu when I'm in a game full screen? ESC exits, and F1 and no other function key works (except to take a screenshot) - what do I need to press or set up in LB for this?
  19. Stupid question, but how do I get the standalone DuckStation (qt OR nogui version) to bring up the game menu when I'm in a game full screen? ESC exits, and F1 and no other function key works (except to take a screenshot) - what do I need to press or set up in LB for this?
  20. Were we supposed to get an email for the latest beta? Last email I got was for Beta 2
  21. @Jason Carr No, I was downloading all the media for that platform alone via the menu on the top. I only tried NES so far...
  22. I just started testing the new Android build..looks nicer...is the image downloading supposed to be so glacially slow? I was waiting many minutes and still in the first several Nintendo games (letter A, got up to Alien 3 only)
  23. All of my Ps2 games are .GZ compressed maximum setting (9) - is .CHD going to be less or more space saved?
  24. Doesn't help much, but thanks for confirming that something is wrong with my machine's config which ONLY affects this plugin and none of my others I have installed and working; and apparently I'm not the only one. Is it possible the issue is because my main build I'm testing is running off a NAS?
  25. Dude take the chip off your shoulder. You aren't helping being an ass and accusing people of personal errors, when nothing else in my several Launchbox/BigBox premium collections fail at all. Let that sink in.
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