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Everything posted by faeran
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Not sure. We've internally never experienced these types of crashes over about 15 different devices that we test with. However, the next beta will include a more robust crash reporting system, so when it does crash on your end, we will have more thorough notes as to why, so look out for that beta coming very soon.
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I'm not sure about how this emulator has developed over the years. I know there was some controversy over it at one point or another. If you update to the latest LaunchBox beta version it comes with support for Citra's official nightly/canary builds, which will probably be the ones to use moving forward.
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So you have a complete arcade MAME 0.234 rom set. The core that probably matches up the best is the mamearcade_libretro.android.so core. It's essentially RetroArch's current MAME core. Just note that a complete arcade MAME set doesn't include some necessary files to run some games, like CHD files.
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First thing you'll want to do is make sure that RetroArch itself is playing whatever game you are trying to throw at it. Once you have that sorted out, you'll want to make sure to check a few things in LaunchBox to make sure it's pointing to everything correctly: Check the same game's ROM path and make sure it's pointing to a ROM that exists and you've proven it works inside of RetroArch itself Check the platform's emulator settings and make sure it's pointing to the correct version of RetroArch that you have installed, and that you are choosing the correct core that you've confirmed working inside of RetroArch Make sure you completely close RetroArch before trying to launch a game inside of LaunchBox Once all the things match up, it should launch the game and you should see it load properly.
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We will be looking into seeing what it would take to include this emulator in LaunchBox.
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We are back at it after the holidays and it should be coming soon. We are targeting the next beta for sometime next week.
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This is always related to a core mismatch. The next version of LaunchBox will hopefully try and solve this for users so they aren't trying to guess which core they've installed vs. which one to choose in LaunchBox. For MAME 0.261 you'll need to make sure you have downloaded the mamearcade.libretro.android.so core into the version of RetroArch that you are pointing LaunchBox to. You'll also want to confirm that you don't have the "extract ROMs on launch" setting enabled, but I'm pretty sure it's disabled by default.
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Yuzu support came in with version 1.10 at the end of October. You'll find it as a supported emulator under the platform's Emulator Settings. Let me know if the Early Access apk can coexist with their normal apk. If that's the case, we need to add a special entry for the early access version.
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Backups are located inside of: LaunchBox\Data\Backups LaunchBox\Data\Platforms\Backups If what you are experiencing is Data corruption related, you can go into there and replace the damaged file with one of the files in there. For theme file corruption you can go into the Manage Themes menu and repair the theme from there. The Grid itself only has a game view, so you would naturally only find it under a game list's Change View menu. There's no platform views in that theme, so you won't find it under a platform list's Change View menu.
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You may have to do some remapping of your controls. This would be done inside of RetroArch itself. 8BitDo controllers are usually pretty good, but I've never used the Zero ones. Sometimes those controllers have different modes, you may need to switch which mode you are in if that's the case.
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You'll want to reach out to support@unbrokensoftware.com for license related issues.
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Thanks, we'll be looking into this error for the next beta. I think it's something to do with an expired Amazon Games authentication token. If you already set EnableAutomatedImports to false, then you can open LaunchBox, go into Tools > Manage > Storefronts, and then set the dropdown for Amazon to None or Installed.
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Not sure if this is the case for you, but one common reason metadata seems to randomly change for users is when their data files have been altered outside of LaunchBox (like using third party programs that mess with those files). One way you can check this is by going into your LaunchBox\Data\Platforms folder, and make sure you only see 1 file for each of your platforms.
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LaunchBox itself doesn't really have an upgrade path with MAME. If you do change to a different version of MAME, you'd have to manually copy over your config files into that new version. As long as MAME didn't majorly change the way they handle those files between the versions you are switching to, it should be that easy. As far as favorites, if you have enabled game cloud statistics syncing, they should get automatically reapplied to your games after import.
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The game itself would have to support Steam offline mode, other than that you should be good. You can also drag and drop any file onto LaunchBox to import it.
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A long while back RetroAchievement's changed their API so that the score received is your hardcore score (as opposed to your softcore score). If you are seeing 0 points it's possible all of your points you earned are softcore points.
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Microsoft changed their stuff and broke Xbox integration, which was then fixed in LaunchBox 13.9. You can look for the threads on the subject to point you in the right direction, if you are having trouble updating. For troubleshooting, I'd open up a separate thread in the troubleshooting section of the forums.
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There's no Viveport or Oculus import, but if you had shortcuts to all the games somewhere that you wanted to import, you could simply drag all of them all at the same time and bulk import them.
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You can simply drag and drop any game exe file into LaunchBox and follow the prompt.
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LaunchBox 13.10 has been released. It is a minor release that addresses some issues that were reported with 13.9. Full Changelog: Fixed: The Game Discovery Center was not notifying plugins that the selected item had changed Fixed: The Platforms list in the Game Discovery Center wasn't adhering to settings that would hide platforms or show playlists appropriately Fixed: Sometimes when leaving the Game Discovery Center music and/or video audio would keep playing in the background Fixed: The Test button on the RetroAchievements options menu would always say the credentials were valid, even when they weren't Fixed: A rare error that occurs when trying to load an image in the LaunchBox grid view for a box that is no longer in view Fixed: The selected items on some lists in the Game Discovery Center could be slightly cropped if the user's display was 150% scaling or higher Fixed: Game music wasn't playing correctly within the Game Discovery Center
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The above theme is for Big Box, so I assume you'd have to look inside of Big Box and follow the instructions.
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Can you turn on the game startup screen for only one platform?
faeran replied to damageinc86's topic in Features
One way you could do this is to disable startup screens on an emulator basis. For example, if you have Startup Screens enabled in your Options menu, you can then go into Tools > Manage > Emulators. Enter into all the emulators you don't want to see startup screens for, and under the startup screens section you can disable them. -
You do this from the controller mappings section. The input system will then convert whatever button you use there to a filename and then check that folder for the necessary file. If you don't know what your buttons are being registered with in Windows, open a start menu and type out "controllers". Open up the game controllers window, select your controller and look at its properties.
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We've recently looked into the latest release of DuckStation and at the moment it's not possible to get it to launch games if you are running newer versions of Android (something like Android 11 or 12 and above). Based on what we currently know, one of 2 things will end up happening before this emulator becomes launchable: The emulator dev releases a new build with dedicated frontend support, or we build a scoped storage solution that will force users to navigate with a touch screen in order to provide the necessary permissions to get around this limitation.
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I don't believe there's a screenshot grid type view, but nothing would stop someone from creating a theme with it.