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faeran

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Everything posted by faeran

  1. There's a lot of changes to this theme that requires newer versions of LaunchBox to function. You can try and use older versions of the theme and see which version ends up working for you. The download page on the forums has the ability to choose different versions to download down where the changelog is listed.
  2. Beta 4 is out with a quick addition for plugin devs: New Feature: LaunchBox plugins now have the ability to add nested menu items in a game context menu (for plugin devs)
  3. faeran

    Default Plus

    I haven't checked this theme in a while, but this theme is essentially just the default theme with a different game details page. You have an image of what you are seeing?
  4. Beta 3 is out with the following: Improvement - Scanning for achievements now works with M3U files Improvement - Added 3D Model settings to Bulk Edit Fixed - RetroAchievements errors that sometimes appeared when editing a game
  5. Beta 2 is out with the following: New Feature: 3D model overrides can now be set on a game-specific basis using the Add/Edit Game window Improvement: Import processes have been significantly improved for Nintendo Wii U and Sony Playstation 3 platforms, which should now properly identify the game's name when importing Improvement: The included hashing application from RetroAchievements.org has been upgraded to better identify Retro Achievements for games that use CHD files Improvement: The update notification popup that used to come up on startup (when background updates are disabled) has been changed to a notification instead, primarily to prevent Window focus issues on startup Fixed: In rare cases, the games view inside of LaunchBox was not refreshing properly if the selected sidebar item wasn't visible in the list Fixed: Some sync processes would throw errors if not connected to the internet Fixed: The MAME Full Set Wizard didn't recognize a sucessful login to the cloud account if launched from the wizard Fixed: Issues with play time not displaying properly after a sync if the game contained multiple versions
  6. It was all code at the time when I created this theme. You have the ability to create an item template of what you want each item within the wall to look like, and you can add the border in that template, and then use a datatrigger to say something like: "Only make this border appear on the selected item". If you want, I can try and take you through as much as I can if you send me a PM.
  7. faeran

    Default Plus

    Yes. I will eventually make a separate post about it with instructions. Most likely in the Custom Theme Tutorial section of the forums, before the official release. If I forget, remind me again 😉
  8. LaunchBox 13.3 beta thread is now open:
  9. Hi everyone, LaunchBox 13.3 beta 1 is out with a few big features we'll need heavily tested. The first is our update to .NET 6. We've also included .NET in the application itself now, so the best way to test this would be to not have .NET 6 installed on your computer and see if LaunchBox installs and runs for you. The second, is our new sync statistics feature. Once you opt in, LaunchBox will sync your statistics (that are listed below in the changelog) and you'll have the ability to sync these statistics to future builds (or other builds you may have), as long as you have the same games there with the same versions. Any change you make to these stats will be sync'd up and be available across your builds. A new syncing status icon in LaunchBox is included in the default theme, however, custom themes will need to be updated in order to utilize it. If you have any questions or run into any beta related issues, let us know! Beta 1 Changelog: New Feature: LaunchBox will now optionally sync your game statistics to the cloud and sync them between your installations using your LaunchBox Games Database account. If enabled, your Favorites, Completed, Last Played, Play Time, Play Count, and Star Rating fields will be synced. You can enable this under Tools > Cloud > Enable Game Statistics Syncing after connecting to the LaunchBox Games Database (also in the Cloud menu). Improvement: LaunchBox has now been upgraded to .NET 6.0 (from .NET Core 3.1), and no longer requires a separate .NET framework install in order to function Improvement: Scanning for Nintendo DS achievements should now yield better results Improvement: The ROM import wizard now does a better job parsing folders that contain a game with multiple BIN track files Improvement: A new visibility binding (ModelVisibility) for 3D Models has been added to the MainView in LaunchBox (for theme developers) Improvement: The visibility binding AchievementScoreVisibility for the Retro Score element has been adjusted to now collapse if turned off or unable to display in LaunchBox (for theme developers) Fixed: Star ratings in the Game Details pane were not always being submitted to the cloud Fixed: The Retro Achievements window was unable to fetch information due to changes with the RetroAchievements.org API Fixed: The Audit window was improperly sorting the Box - Spine column Fixed: The Games tab in the Playlist window was refreshing when attempting to click on a game in the grid, if your list was populated via the Auto-Populate Playlist feature Beta 2: New Feature: 3D model overrides can now be set on a game-specific basis using the Add/Edit Game window Improvement: Import processes have been significantly improved for Nintendo Wii U and Sony Playstation 3 platforms, which should now properly identify the game's name when importing Improvement: The included hashing application from RetroAchievements.org has been upgraded to better identify Retro Achievements for games that use CHD files Improvement: The update notification popup that used to come up on startup (when background updates are disabled) has been changed to a notification instead, primarily to prevent Window focus issues on startup Fixed: In rare cases, the games view inside of LaunchBox was not refreshing properly if the selected sidebar item wasn't visible in the list Fixed: Some sync processes would throw errors if not connected to the internet Fixed: The MAME Full Set Wizard didn't recognize a sucessful login to the cloud account if launched from the wizard Fixed: Issues with play time not displaying properly after a sync if the game contained multiple versions Beta 3: Improvement - Scanning for achievements now works with M3U files Improvement - Added 3D Model settings to Bulk Edit Fixed - RetroAchievements errors that sometimes appeared when editing a game Beta 4: New Feature: LaunchBox plugins now have the ability to add nested menu items in a game context menu (for plugin devs) As always, thanks for the help with testing.
  10. I see. That's a custom theme issue with a bad keyboard xaml file. Go into your LaunchBox\themes\[theme name]\Views folder find the file called KeyboardView.xaml and delete it. Then open Big Box and try again.
  11. While I'm not sure why you'd be seeing that, you may want to post this in the troubleshooting section of the forum. This thread was for beta testing purposes and will end up being locked as soon as the next beta round begins.
  12. Just to confirm, you are referring to Big Box filtering? There should be an Apply button in the popup that you should be able to press. If you don't see it, maybe take a screenshot of what you are seeing, so we have a better understanding of what you are looking at.
  13. Looks like this was cleared up by Bitbucket, so you should be able to see the issue tracker once again.
  14. I believe this theme is 16:9 only due to the constraints of the artwork.
  15. Thanks for letting us know. Looks like Bitbucket pushed an update to their website before it was ready and made the repository private without providing permission settings. We will see what options we have to switch that back.
  16. You can check the default theme, or something like The POC for examples of the index working inside of a wall view.
  17. You can change this on a per-platform basis. Go into a platform, open up the corner menu and choose Change ROM Folder Paths.
  18. Check options for Data Folder setting. Once you have your LaunchBox folder moved, used that setting to point to the new location.
  19. Yes, that's intended to use the groupings and not the types. Yup, no problem. I checked the theme and it's using a clear logo binding that will definitely show that error. I've let Rincewind know how to update it.
  20. There's actually a different binding you can use to get around this. PM me and I'll look for what it is. It's a theme related issue. Anything inside of a Carousel is fine and was designed to not lock files. Anything theme specific that a theme creator has added to their theme could be locked depending on how it was added to the theme.
  21. The error is essentially saying that the clear logo is in use, so it could not be renamed. This can happen with certain themes that use clear logos inside of the game details view. Which theme were you using when this happened?
  22. yeah, would definitely then recognize them, you'd have to tell me whether that messes with actually playing them or not.
  23. Are you able to provide which themes you are using when this happens, and which video playback engine you are using.
  24. In LaunchBox, go into Options and head to Data > Search. Make sure the option to use Community Star Ratings is turned on, and then you'll notice a number underneath. If a game has under that number in votes, it shouldn't show up in dynamic playlists and the like. This means that the casino games with only 1 vote would be ignored. I think the default number is 5 votes, but you can change it to your liking.
  25. That makes sense then, as both of those file names aren't part of the current MAME filename standards. As far as LaunchBox crashing, it might be a bug. I just tried it on my device and can't get it to crash at all, so it might be device specific, or user data specific. I don't have an Nvidia Shield to test this out on, but I know other people in the community do. That's good to hear. the fbneo core is definitely the way to go if you have a set that works with it.
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