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Everything posted by faeran
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How to Random Select Game Image with Same Name?
faeran replied to The Mask's topic in Big Box Custom Themes
That's going to require a plugin to facilitate the randomness you are seeking. Unfortunately, I'm not entirely sure if there's already one floating around for this exact purpose. -
Use any files app, and check the LaunchBox\Updates folder, see if you have the latest apk there, and run it manually.
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I want to see a video... now I don't want to
faeran replied to SolarisSpell's topic in Big Box Custom Themes
You would need to copy the entire contents of the Default folder and rename the new folder to whatever you want your custom theme to be named. Then you would have to dive into the file: [your custom theme name]\Views\TextGamesView.xaml Then, you would find the part of the code that displays video and delete it. You can do a search for VIDEO, and that will bring you to a self-contained Grid with only 1 thing inside of it which is named VideoContainer. Remove the whole Grid and you should be good to go. I'm not entirely sure what you are asking for your second question. Are you wanting to change the font size, or change the entire string to something else? -
How to Random Select Game Image with Same Name?
faeran replied to The Mask's topic in Big Box Custom Themes
Are you trying to have many images for one game that you would then randomly select, or are you trying to solve the issue where a platform may have games that have the same name and you are wanting to differentiate between them? -
For the images re-appearing issue, make sure you have this option turned off: Automatically Download Missing Media When Needed We'll look into the background fade setting, the horizontal bar looks missing in your screenshot, so we'll make sure that's back for the next beta.
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Themes cannot be applied this way. The reason is because themes are a collection of as many view types as the theme dev wants, so the choice the user needs to make is which view are you wanting to apply to each section of LaunchBox. This means that you need to navigate to a particular section of LaunchBox, click on the 3 dots, and choose Change View. From there, you'll see all available Views for that section, including all default views and custom theme views. Available sections are: Platform Categories View (optional) Primary Filter View Secondary Filter View (optional) Game List View Optional views can be turned on/off in the options menu. There's also launching views that can be switched under a game view's view options.
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I can't quite remember off the top of my head. It's got to be somewhere inside of the theme folder. Maybe something like LaunchBox\Themes\Vision\Images\Clear Logo
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It's possible this is something queued up for the next beta, which should be out today. Sorry about that. However, that's probably the most inconvenient place for a user to check. The Date Added filter dropdown is probably the easiest. A quick google search and it looks like you may have something wrong with a C++ dependency file that RAHasher may need. You may want to google that error and see if any of the troubleshooting threads can help you out with that.
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Also, if you have logs turned on, all imports will be listed in them. So, currently there's 4 options on how to find out what games were just imported: All Games > Arrange By: Date Added Audit All Games > Sort By: Date Added From the filter dropdown menu > Date Added Within your log files We will also add a 5th option that will be an actionable button on the import notification that will list out games that were added during that import round.
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Currently, there are two ways you can find out what was imported. You can go to All Games and Arrange By > Date Added. Or you can Audit all your games and sort by Date Added.
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The only reason you would see something like this happen is if the LaunchBox folder that contains all of your data files is not in the location it was expecting. By default, LaunchBox saves all of its files into the user/root of your device just in a folder called LaunchBox. Everything LaunchBox needs to see your library and all of your settings is saved inside of that folder. Some people move that folder onto an SD Card or something similar. If you can find where your folder was originally located, it's possible it's still there with your entire library, and all you have to do is go into LaunchBox's options, click on Data Folder, and repoint to that LaunchBox folder.
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Can you be more specific about the games being added?
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Good to hear. Although also bad, since Default Plus is one of my themes. I'll have to review the code at some point.
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We just triple checked the PS3 scanning, but was unable to get this to happen on our end across a few PCs. They are always importing correctly. I'm assuming something is different in the way you have them imported. Can you toss me your data files in a PM for us to take a look. Can you be more specific about a handful of games and their platforms? I'm guessing a theme issue. Can you test that theory by switching to the default theme and see if you still get it as often. EGS is changing their login stuff again. We've identified what they did this time and we have it fixed internally. It'll be part of the next beta, which should be out today. Not for this round, but it's possible we may provide a management window in the future that may provide some advanced functionality like this.
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We missed a check with ScummVM, which has been fixed, but it was intended not to work from the start. MS-DOS will not work unless they were imported like ROMs, and PS3 will work the same way as our current ROM Importer. If anyone finds a platform in their testing that may not be working ideally, we'd love to hear about it.
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"Export for Android" and file management tools bugs
faeran replied to PHOSPHENE's topic in Troubleshooting
This is still working as-intended, where exporting a MAME set will always copy the entire folder of ROMs to make sure games work while on the other side. My previous post lists some of the challenges with it. I'm not sure when this will get reviewed to see if there's a possibility to add in something specific for users that are using non-merged sets. -
It would be helpful if you could confirm the following about some entries: Was the file located within one of your Game Folders? Game Folder meaning the folder that appears under the Folders tab within an Edit Platform window. Was the file not already imported into your library? Based on what you are saying it sounds like you have duplicate files within your game folders that you didn't initially import, and now the auto-import is scanning those folders, finding those extra files and importing them, which would be the feature working as intended, but this would be good to confirm from anyone that has had games imported that may at first not know why.
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Beta 2 is out with a few fixes based on your feedback so far. Changelog: Fixed: The ROM Auto-import feature will no longer monitor platforms with a "Scrape As" value of ScummVM Fixed: Changing a game's emulator from the Edit Game window causing a crash Fixed: Rare dictionary error on LaunchBox startup
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For the auto-import feature, not at the moment. In the future, we may introduce a management system where users can better fine-tune certain aspects of this. I believe it will scan items within one sub-folder, although best practice would be to keep your ROM folders clean. Are you guys able to filter by all your games and arrange by Date Added. That should give you some clarity as to the files that were added. Some examples would be helpful to determine if the files were within one of your game folders and were not yet imported.
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Issue downloading media - not all categories taken into account
faeran replied to Rinusch's topic in Troubleshooting
This does appear to be a potential bug, so we'll add it to our list to take a look. The bug being that if you remove an Image Type from any Image Group, and then you set an Image Group Media Limit during a metadata and media download process, LaunchBox will not download an image for that image type. However, just note that if you remove an Image Type from any Image Group, it would limit the ability to view that image type inside of LaunchBox and Big Box. -
We will be taking a look at this to see what we can do about it before next release. We haven't made any changes to the Epic Games login code, so we can only assume Epic is undergoing another change to their system.
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It's a first time use prompt that informs existing users that update from a build below 13.12 that if they were to use the feature, some games were found and can be imported automatically. It will only happen once, and never again once you see the prompt. It will not continue to scan your folders. However, test it out and let us know if it does prompt you again, as it should not.
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This means it's working as intended. You would only see that prompt if the setting was off by default. For existing users we included this prompt to indicate to them that the feature found some games within one of your game folders and it allows you to quickly turn on the feature if you wish. It's a prompt that you would only see once per build.
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The LaunchBox 13.12 beta thread has been opened, and can be followed here: