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faeran

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File Comments posted by faeran

  1. 9 hours ago, Cheetos said:

    No worries. Take your time. My wall view looks like this. I don't think it's normal because the left page is empty. The screenshots of the theme shows this empty page filled with cover/box art. Correct me if I'm wrong.

    image.thumb.jpeg.8c356c40cd164ef94f10fcc51eb51104.jpeg

    Yeah, that's a bit of a mess, and really kind of points to a potential issue with your computer. Make sure your drivers and such are updated on your computer, and I know that there are certain programs/services that mess with .NET core applications, like the nahimic service. Make sure you don't have that service running as well.

  2. 14 minutes ago, Cheetos said:

    I could get game box/cover image above game details on the right page by changing the views but then the game list on the left disappears. Not sure what's wrong. If switch back to text list with details view then game list comes back but the disappearing images on the right issue comes back. Also, wall view from manage themes screen under views don't activate. not sure if it's still in development. If I switch to wall view from theme-specific options under Retromags, the game list doesn't show. I think it's supposed to show the game covers/boxes on the left but it's empty.

    Everything you are describing except the video element disappearing after the first game is meant to be that way. Themes are made up of different views. Each view has different element on the screen depending on what the theme developers wants to display. By changing from the Text List View to a Wall View, it went from showing a menu that was a list of games to a wall of screenshots. And yes, I don't believe the system is set up to activate wall views from the manage themes section, you will need to set up a hotkey and change views using that when you are on a game's view.

    Again, I'll look into the video element issue when I get some time, thanks for reporting it.

    • Thanks 1
  3. 1 hour ago, Cheetos said:

     I recorded a short video.

    Thanks, that helps. So, you are using the view that's supposed to display a video there, but since you don't have a video, it falls back to a screenshot, and your transition user setting seems to be causing something funky from happening. I'll look at the theme code and see if I can decipher what's going on there. In the meantime, can you change the video transition to something like Fade, and see if you are still seeing the screenshots disappear?

    • Game On 1
  4. On 10/29/2022 at 12:20 PM, Cheetos said:

    For me when I launch BigBox with this theme for the first game I choose the screenshot shows correctly above the game description on the right page of the magazine but when I change the game there is a flip animation and the screenshot disappears. Is there any solution to this?

    I'm not really sure what you mean by this. You have any screenshots that could help shed some light?

    • Unusual Gem 1

    Neptune

       1,381    20
    16 hours ago, Panthon13 said:

    Hello! This is a fantastic theme, but I did run into an issue. I'm not sure if the issue originates from the theme itself or if it's a Launchbox issue. 

    The URL used when clicking on a Retroachievement to view the achievement in in a browser is incorrect. The url section "/achievement/#####" should use a lowercase "a" but the link is passing an uppercase "A" and results in a page loading error on Retroachievements.

    As an example:
    https://retroachievements.org/Achievement/49122
    https://retroachievements.org/achievement/49122

    Not a theme issue, but thanks for bringing it up.

    Radiance

       2,065    32
    9 minutes ago, C-Beats said:

    You can use StationEmulation as your primary theme, then use this theme in your game views and achieve what you want already. Or create your own theme that combines the two the way you are wanting.

    Yeah, this would be the easiest move, since you can combine themes together.

     

    CoverBox

       15,404    136
    5 minutes ago, Nealster said:

    Ha! I was wondering about the "(NES)" and "(SNES)" sticking out in my list and I see your reply. Sure enough that solved the Nintendo Entertainment System (NES) and some of Super Nintendo (SNES). Still can't get the background to work for the SNES game list but I'll take it from here. Thanks.

    Those two systems should be called:

    • Nintendo Entertainment System
    • Super Nintendo Entertainment System

    If they are not called that, then those views won't work. Having them named based on LaunchBox standards would solve a lot of theme related issues you may run into like this.

    Alternatively, if you just want to solve this for CoverBox, you can go into the following folder, and rename the correct platform view files to match the names you have.

    • LaunchBox\Themes\CoverBox\Views\TextGamesView
    • LaunchBox\Themes\CoverBox\Views\TextListView

    Emblem

       1,243    2
    7 hours ago, footnmouth said:

    Love the idea of this theme. Looks very clean. Unfortunately it doesn't seem to work properly on my old Pixel 2. For some reason the theme shrinks the boxart of my GBA games very small.

    625232462_Screenshot_20220912-2203151.png

    It's one of those Xamarin.Forms quirks. Essentially, you can't seem to auto-size a grid and tell an image to grow and fit into the container. It's essentially only growing to the size of the actual image, and since your image is small, you end up seeing a small image. I may go back and fix this by setting a static height and width for the grid, that should fix it.

    • Thanks 2

    Unified Lite

       1,177    4
    1 hour ago, gamefever said:

    does anybody knows how to get rid of video border frame on XAML? that red and white Rectangle layout thingy (android)

    Inside of the Vertical Wheel.xaml file you would remove the following:

                       <Rectangle Fill="Transparent" Stroke="Red" StrokeThickness="4" Aspect="Fill" Margin="4">
                           <Rectangle.Triggers>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo Game Boy">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo 3DS">
                                   <Setter Property="Stroke" Value="#232323"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo 64">
                                   <Setter Property="Stroke" Value="#006200"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo DS">
                                   <Setter Property="Stroke" Value="#5DA4F2"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo Entertainment System">
                                   <Setter Property="Stroke" Value="#A20404"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo Famicom Disk System">
                                   <Setter Property="Stroke" Value="#A20404"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo Game Boy Advance">
                                   <Setter Property="Stroke" Value="#656BA1"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo Game Boy Color">
                                   <Setter Property="Stroke" Value="#79C14B"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo Pokemon Mini">
                                   <Setter Property="Stroke" Value="#83B01B"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo Satellaview">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo Switch">
                                   <Setter Property="Stroke" Value="#990000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo Virtual Boy">
                                   <Setter Property="Stroke" Value="#C9C9C9"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Nintendo Wii U">
                                   <Setter Property="Stroke" Value="#5DA4F2"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega 32X">
                                   <Setter Property="Stroke" Value="#141414"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega CD">
                                   <Setter Property="Stroke" Value="#6E6F81"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega Dreamcast">
                                   <Setter Property="Stroke" Value="#CACACA"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega Game Gear">
                                   <Setter Property="Stroke" Value="#C9C9C9"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega Genesis">
                                   <Setter Property="Stroke" Value="#181818"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega Mark III">
                                   <Setter Property="Stroke" Value="#08518A"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega Master System">
                                   <Setter Property="Stroke" Value="#242424"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega Pico">
                                   <Setter Property="Stroke" Value="#656BA1"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega Saturn">
                                   <Setter Property="Stroke" Value="#2B2C82"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega SC-3000">
                                   <Setter Property="Stroke" Value="#00758E"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega SG-1000">
                                   <Setter Property="Stroke" Value="#002B8E"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega VMU">
                                   <Setter Property="Stroke" Value="#5DA4F2"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sega 32X">
                                   <Setter Property="Stroke" Value="#141414"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Arcade">
                                   <Setter Property="Stroke" Value="#161616"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Acorn Archimedes">
                                   <Setter Property="Stroke" Value="#00758E"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Acorn Atom">
                                   <Setter Property="Stroke" Value="#C9C9C9"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Acorn BBC Micro">
                                   <Setter Property="Stroke" Value="#C9C9C9"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Acorn Electron">
                                   <Setter Property="Stroke" Value="#93B162"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Amstrad CPC">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Amstrad GX4000">
                                   <Setter Property="Stroke" Value="#97104A"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Android">
                                   <Setter Property="Stroke" Value="#1B1B1B"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="APF Imagination Machine">
                                   <Setter Property="Stroke" Value="#171717"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Apple II">
                                   <Setter Property="Stroke" Value="#CACACA"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Apple IIGS">
                                   <Setter Property="Stroke" Value="#CACACA"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Atari 8-Bit">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Atari 2600">
                                   <Setter Property="Stroke" Value="#191919"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Atari 5200">
                                   <Setter Property="Stroke" Value="#191919"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Atari 7800">
                                   <Setter Property="Stroke" Value="#191919"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Atari Jaguar">
                                   <Setter Property="Stroke" Value="#9D0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Atari Jaguar CD">
                                   <Setter Property="Stroke" Value="#9D0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Atari Lynx">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Atari ST">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Atari XEGS">
                                   <Setter Property="Stroke" Value="#181818"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Bally Astrocade">
                                   <Setter Property="Stroke" Value="#9C0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="WonderSwan">
                                   <Setter Property="Stroke" Value="#C9C9C9"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="WonderSwan Color">
                                   <Setter Property="Stroke" Value="#C9C9C9"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Camputers Lynx">
                                   <Setter Property="Stroke" Value="#2051C6"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Casio Loopy">
                                   <Setter Property="Stroke" Value="#5FA1F2"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Casio PV-1000">
                                   <Setter Property="Stroke" Value="#DBC522"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="ColecoVision">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Commodore 16">
                                   <Setter Property="Stroke" Value="#274FC1"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Commodore 64">
                                   <Setter Property="Stroke" Value="#990000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Commodore 128">
                                   <Setter Property="Stroke" Value="#11327A"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Commodore Amiga CD32">
                                   <Setter Property="Stroke" Value="#C9C9C9"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Commodore Amiga">
                                   <Setter Property="Stroke" Value="#9D0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Commodore CDTV">
                                   <Setter Property="Stroke" Value="#181818"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Commodore MAX Machine">
                                   <Setter Property="Stroke" Value="#151515"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Commodore PET">
                                   <Setter Property="Stroke" Value="#006100"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Commodore VIC-20">
                                   <Setter Property="Stroke" Value="#799544"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Creatronic Mega Duck">
                                   <Setter Property="Stroke" Value="#00758F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Emerson Arcadia 2001">
                                   <Setter Property="Stroke" Value="#1F51C7"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Entex Adventure Vision">
                                   <Setter Property="Stroke" Value="#9B0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Epoch Game Pocket Computer">
                                   <Setter Property="Stroke" Value="#1A1A1A"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Epoch Super Cassette Vision">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Exidy Sorcerer">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Fairchild Channel F">
                                   <Setter Property="Stroke" Value="#422520"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Fujitsu FM Towns">
                                   <Setter Property="Stroke" Value="#009F75"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Funtech Super Acan">
                                   <Setter Property="Stroke" Value="#9A0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="GamePark 32">
                                   <Setter Property="Stroke" Value="#001AAA"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="GCE Vectrex">
                                   <Setter Property="Stroke" Value="#262626"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Hartung Game Master">
                                   <Setter Property="Stroke" Value="#1A1A1A"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Interton VC 4000">
                                   <Setter Property="Stroke" Value="#9A0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Magnavox Odyssey 2">
                                   <Setter Property="Stroke" Value="#FF4E17"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Magnavox Odyssey">
                                   <Setter Property="Stroke" Value="#9B0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Mattel Aquarius">
                                   <Setter Property="Stroke" Value="#F18E2A"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Mattel Intellivision">
                                   <Setter Property="Stroke" Value="#CACACA"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="SAM Coupe">
                                   <Setter Property="Stroke" Value="#08518A"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="MS-DOS">
                                   <Setter Property="Stroke" Value="#1C1C1C"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Microsoft MSX">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Microsoft MSX2">
                                   <Setter Property="Stroke" Value="#173100"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Microsoft Xbox 360">
                                   <Setter Property="Stroke" Value="#151515"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Microsoft XBox">
                                   <Setter Property="Stroke" Value="#161616"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="NEC PC Engine">
                                   <Setter Property="Stroke" Value="#9C0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="NEC PC Engine-CD">
                                   <Setter Property="Stroke" Value="#9C0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="NEC PC-FX">
                                   <Setter Property="Stroke" Value="#FF8B00"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="PC Engine SuperGrafx">
                                   <Setter Property="Stroke" Value="#5DA4F2"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="NEC TurboDuo">
                                   <Setter Property="Stroke" Value="#5DA4F2"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="NEC TurboGrafx-16">
                                   <Setter Property="Stroke" Value="#FF8A00"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="NEC TurboGrafx-CD">
                                   <Setter Property="Stroke" Value="#FF8A00"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="3DO Interative Multiplayer">
                                   <Setter Property="Stroke" Value="#101010"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Philips CD-i">
                                   <Setter Property="Stroke" Value="#2E2F85"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Philips VG 5000">
                                   <Setter Property="Stroke" Value="#DBC522"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="RCA Studio II">
                                   <Setter Property="Stroke" Value="#990000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sammy Atomiswave">
                                   <Setter Property="Stroke" Value="#062804"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="ScummVM">
                                   <Setter Property="Stroke" Value="#7BA817"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sharp MZ-2500">
                                   <Setter Property="Stroke" Value="#111111"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sharp x68000">
                                   <Setter Property="Stroke" Value="#A40606"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sinclair ZX Spectrum">
                                   <Setter Property="Stroke" Value="#121312"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="SNK Neo Geo AES">
                                   <Setter Property="Stroke" Value="#A39A64"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="SNK Neo Geo CD">
                                   <Setter Property="Stroke" Value="#9C0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="SNK Neo Geo Pocket Color">
                                   <Setter Property="Stroke" Value="#9B0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="SNK Neo Geo Pocket">
                                   <Setter Property="Stroke" Value="#A0A0A0"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="SNK Neo Geo MVS">
                                   <Setter Property="Stroke" Value="#EF1015"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sony PlayStation 2">
                                   <Setter Property="Stroke" Value="#111111"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sony PlayStation 3">
                                   <Setter Property="Stroke" Value="#161616"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sony PlayStation Minis">
                                   <Setter Property="Stroke" Value="#141414"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sony PSP">
                                   <Setter Property="Stroke" Value="#161616"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sony PlayaStation Vita">
                                   <Setter Property="Stroke" Value="#002B8E"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sony PlayStation">
                                   <Setter Property="Stroke" Value="#1E1E1E"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sony PocketStation">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Sord M5">
                                   <Setter Property="Stroke" Value="#181818"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Spectravideo">
                                   <Setter Property="Stroke" Value="#141414"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Super Nintendo Entertainment System">
                                   <Setter Property="Stroke" Value="#9A0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Tandy TRS-80 Color Computer">
                                   <Setter Property="Stroke" Value="#151515"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Oric Atmos">
                                   <Setter Property="Stroke" Value="#9C0000"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Tiger Game.com">
                                   <Setter Property="Stroke" Value="#242424"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Tomy Tutor">
                                   <Setter Property="Stroke" Value="#A20404"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Vector-06C">
                                   <Setter Property="Stroke" Value="#C9C9C9"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="VTech CreatiVision">
                                   <Setter Property="Stroke" Value="#003969"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="WoW Action Max">
                                   <Setter Property="Stroke" Value="#002B8E"/>
                               </DataTrigger>
                               <DataTrigger TargetType="Rectangle" Binding="{Binding SelectedGame.Game.Platform}" Value="Watara Supervision">
                                   <Setter Property="Stroke" Value="#9F9F9F"/>
                               </DataTrigger>
                           </Rectangle.Triggers>
                       </Rectangle>
                       <Rectangle Fill="Transparent" Stroke="White" StrokeThickness="4" Aspect="Fill" HorizontalOptions="Fill" VerticalOptions="Fill" />

     

    CoinOP

       1,428    21
    6 minutes ago, Denys06 said:

    Thank you for these exceptional quality resources.

    However I don't think I could properly use them on the "Coinops" theme because it seems to me to be different in organization than Retrotastic. And I don't use the Retrotastic theme because I want a modern "style" theme. Thank you anyway for your sharing.

    Yeah, it really depends on whether they added character artwork. RetroTastic has both background and character artwork capabilities, but it's possible they only added background artwork to their packs.

    CoinOP

       1,428    21
    On 8/5/2022 at 12:23 AM, Denys06 said:

    Hello, is it possible to have additional "GameGraphics" downloadable directly with Lauchbox?

    image.thumb.png.262db945f4a0cb4a944679da1e4ee3fc.png

    Or an idea of how I could have lots of Game Graphics in an easy way? Thx

    There's not really an easy way to do this, you'd have to find the graphic and then name it accordingly.

    You can look up these RetroTastic packs and see if they have game graphics. If they do, they should be transferable into this theme.

     

     

  5. 9 hours ago, Cauptain said:

    Hello Faeran,

    In the past I've asked a lot for your help with images templates, so I think it's time to give back.

    If you have an Nvidia 1X, 2X or 3X series video card I recommend using the program called Waifu2x-caffe. It's free and will do exactly what you need. It scales the image using the Waifu2X algorithm and then you can use Photoshop and use its Action mode to apply color and brightness correction.

    I've been doing this for a long time on my covers and I can't find any pack with an image as good as mine.

    In case you have AMD or Intel, I suggest using Topaz Gigapixel AI. It can use both Intel, AMD, Nvidia and any new CPU.



    1739497916_AirZonk-01.thumb.jpg.e4191d02a72b08dc794a659011306bfe.jpg833681037_Bonk_SRevenge-01.thumb.jpg.ed7a7904555ef4c2e125f4c7d2d2a8ea.jpg1983848309_AtomicRobo-kidSpecial-01.thumb.jpg.5aedcdfc1d9495166a462fe542c8187e.jpg

    Thanks @Cauptain. Those are looking good. What kind of actions are you using in photoshop to clean up the images?

    Also, where are your image packs? 😜

     

    • Game On 1

    RetroFresh

       21,869    70
    4 minutes ago, DanCue said:

    I really like the vertical wheel 2 games view but I would like to also have game details included instead of just the name and date. Any way I can do that?

    It would require you to make changes to the theme, either within the theme files itself, or you can download the COMMUNITY Theme Creator files and load them up into the COMMUNITY Theme Creator.

    BannerBox

       9,118    163
    1 hour ago, Nick4222 said:

    Hey @faeran !  Quick question: can you still create banners in the new version of CTC?  When I follow the directions from your YouTube video, I don't see the boxes to switch from theme creator mode to custom images mode.  Help!

    It's still there, but has probably been moved since the video. It's available on the top-centered menu that appears when you mouse over.

    Big Details

       5,033    82
    2 hours ago, izzishor said:

    Is there any way to make the theme play videos automatically, instead of Clear Logo? Or at least in the background of the details page, because I've a really big collection and people that don't know the games just select it based on videos, so going to picture and then playing a video is a bit of struggle.

    Theme is TOP NOTCH! Just want to know if I can edit something, or have a checkmark to replace details background with the games video 

    Yes, although you would have to edit the GameDetails xaml code. Might be a bit of a change, as you essentially would need to move the Carousel code in the place of the clear logo.

  6. 5 minutes ago, skatestorm said:

    Is it possible to get the project files for this theme? I was looking to combine the games list from this into another theme in the theme creator.

    Thanks!

    The wall views in this theme is not possible to be made inside of the CTC yet, therefore no CTC file currently exists.

    When that changes I'll put the files here.

    RetroFresh

       21,869    70
    13 hours ago, Nick4222 said:

    Hey @faeran -

    RetroFresh is by far my favorite Big Box theme.  One quick question: what Clear Logo pack is shown when you are watching the Theme preview in Big Box?  I can't seem to find it anywhere, and it looks to be exactly what I want.  Thanks in advance for any help!

    Thanks @Nick4222. I believe I made them for myself a bunch of years back, but never released them. I only made about 80 of them, if I remember correctly.

    BannerBox

       9,118    163
    On 4/30/2022 at 3:10 PM, Mally123 said:

    Having the same issue... did you solve it?

    On 4/30/2022 at 4:22 PM, carratt said:

    Hi Mally123

    Unfortunately I never found a solution to this issue. I just use a different theme now because it was bugging the crap out of me :(

    Banners need to have the exact name of the platform you have in LaunchBox.

    Check the banner files inside of:

    • LaunchBox\Themes\BannerBox\Images\Platforms\Banner

    Looks like there is a Sony PSP Vita banner which should probably have its name changed. For now, if you change the file name to whatever you have in LaunchBox, it should work.

    Big Details

       5,033    82
    16 hours ago, Daliant said:

    Hello @faeran, first of all my congratulations for this great work.

    I only have two questions that I would like to be able to solve:

    1 - Would it be possible not to shorten long titles by adding a second line of text if necessary? Long titles are now cut off with (...)

    2 - I know that your theme is designed to always have the game information visible at the top, but sometimes it is better to hide the game information to be able to see more games on the screen. Would it be possible that when hovering over the game cover the information icon would appear so that pressing it would activate the game information at the top?

    I have activated the option to show icons when hovering over games, but it seems that in this theme this function does not work or is deactivated. The only way to hide game information is through the Launchbox settings menu which makes it very inconvenient.

    Thank you very much and congratulations for this great work.

     

    Edit:

    Would it be possible to activate the details of the game by pressing the middle mouse button?

    I think it would be a good option to be able to activate or deactivate the details of the game and to be able to have a broader view of the games when necessary.

    Launchbox has the option to show / hide game details with the key combination ctrl + T. Could this key combination be assigned to the middle mouse button?

    Another solution would be to add a game details toggle button to the bottom bar.

    Thank you @faeran.

    Thanks @Daliant.

    As far as your questions go. Yes, I removed the icons, although in the future, I could always look into adding some back that can be clicked on, but no promises on when I can get to that.

    There' wouldn't really be an easy way for me to make a particular button to open and close the Game Details section. That's all handled outside of a theme's scope. You could use a third party program to make it so a middle mouse button would trigger CTRL+T.

     

  7. 5 minutes ago, Fungus Colander said:

    +1! I love the game selection screens but want to use bannerbox to select the platform. Would really appreciate the project files!

    Big Box has the ability to use different themes on a platform level than on a games level. In the Options you can create a "Switch Theme" keyboard/controller mapping, navigating to your platform view, click on it and choose BannerBox. Then go inside of a game view, switch theme to this one.

    CoverBox

       15,404    136
    On 4/13/2022 at 5:47 PM, sinistron said:

    Thanks for the help!  One last question, is there a tutorial on how to have a specified view on the platform/games that aren't yet ready for the other Coverbox art?  Also I ensured I had the proper file there in regards to the error I am getting in the XBOX platform and also manually downloaded your Coverbox theme and replaced the file in case it is corrupt and I am encountering the same error.

    At this point, it's hard to say why that one view is giving you issues. The code seems sound, and is working fine on different builds of mine. I would just make sure you are not running LaunchBox or Big Box as an admin, or have any other permission related issues that could be causing it, like files that are read-only. However, if it's the only view causing you issues, it's hard to say why.

    • Like 1

    CoverBox

       15,404    136
    2 minutes ago, sinistron said:

    Ah, OK.  I am using the latest version of 12.9.  Also, is there any way of displaying the platform list view a different way but when you enter each individual platform it is the Coverbox version that you have thus far?  In relation to some of the systems that aren't available as of yet, how do I change it back to default view to your knowledge?

    I'm not 100% certain what you mean, but if you are trying to mix and match themes, you can do this either within the theme manager, or by setting a mapping to switch theme. With the mapping, you can navigate to the view you want and switch your theme, and it should save that selection. You can have different themes on a platform view vs. game view, and also have different themes used on a game view level, per platform.

    • Thanks 1

    CoverBox

       15,404    136
    16 hours ago, sinistron said:

    After updating from 3.0 to 4.01 I am getting an error when entering the Microsoft XBOX platform only.  I tried repairing the theme in BigBox as well.  Any ideas?  Please see attached screen cap.

    Untitled.png

    From the error message, looks like your system is having issues accessing the file located in your Themes\CoverBox\Media\Backgrounds folder, called Microsoft Xbox - Selected.png. I would first make sure that file is actually there.

    Also, what version of LaunchBox are you on?

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