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Everything posted by faeran
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While you cannot force specific systems to use a specific image group or image type, the marquee screen is supposed to fallback gracefully to other image types automatically. If I remember correctly, the default game marquee xaml file will prioritize in the following order: Video Marquee Marquee Image Group Clear Logo + Background Image Group Box Image Group + Background Image Group Clear Logo To make sure you are using the newest default game marquee xaml file, go into your Big Box Options, selecting the Marquee Screen section and turning on Ignore Theme Marquee Views. This will bypass the custom theme's game marquee xaml file and make Big Box use the one that comes with the default theme.
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Nothing yet, but I may circle back to this in the next month or so. However, to temper expectations here, this theme really only works if artwork has been created for a particular system. If Phill hasn't created artwork for something, it doesn't really work well. With LaunchBox being so flexible in playlist and category creation, it does limit the use of this theme.
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There's definitely a bunch of benefits to dark themes, although that's not what this thread is about. I'm curious if you are referring to wall view 4 of the old default or new default theme?
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If you have time, can you grab a gamepad tester app from the play store. Be curious to know how Android is registering the inputs of all the joysticks and buttons of your device. Also, I'm guessing if you don't connect the controller LaunchBox scrolls just fine?
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Try again and let us know.
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Beta 7 is out and should address a lot of the issues people were seeing with previous betas: Fixed: Issues starting Big Box in certain views Fixed: Corrected update pop-up window Fixed: Issues with the Scale and AspectRatio converters that were making the Default theme render wrong on some setups Fixed: Details were not loading correctly when views were changed too quickly Fixed: Pressing back from the system menu would occasionally cause an issue Fixed: In some games views there could be an initial mismatch between the selected item and the game details upon first load
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That theme is definitely image heavy, so definitely expect a larger footprint. In saying that, it could probably use a new publish from the CTC, so it can take advantage of the new plugin. You could do this yourself if you download the CTC and the CTC files for RetroArch. It sounds like you made some manual changes to the theme, so you would want to make sure you back them up before you do so.
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It'll be added to the Documentation.pdf before official release, but I'll send you a PM so you can get started.
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Can you zip up your Data folder and send it to me in a PM? That's good to hear. Any reason why you are using such an old .dll from the Community Theme Creator that's 2-4 years old? If you built the theme in the CTC, can you use the newest version to publish a fresh copy of the theme and see if you are still running into this issue? Which theme and view are you using in this instance? Do you still get the same crash when using either of the default themes? This is definitely an odd one, especially your keyboard issues. Do you still get this when resetting your controls to default? It's good you caught the update popup, that'll be fixed in the next beta. Just to clarify, are you confirming a controller double input press during a startup video when Big Box is starting up?
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@Suhrvivor @bbweiners Do either of you run a third party security or anti-virus program?
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Easy way to cleanup game list AFTER importing?
faeran replied to maxforwardspeed's topic in Troubleshooting
No, not if you used the full set importer. It ignores your files completely and uses other files, along with the settings you choose, to determine what, and how, to import. -
Beta 5 is out with the following changes: Improvement: A second MAME High Scores popup has been added to the default theme and is now themeable Improvement: The Background Fade option is now used in the new default theme Improvement: Any Image Type will now work inside of a FlowImage (for theme devs) Fixed: Corrected Page Up/Down behavior in multiple views inside of Big Box Fixed: Videos not resuming in different scenarios within Big Box Fixed: More performance/memory usage issues. Fixed: Total game count number when navigating through categories when using a text list view Fixed: Showing the wrong platform or game details when navigating too quickly between views Fixed: Transitions now work on the Recent game thumbnail in Platform Wheel 1 of the new default theme While we are getting close to patching things up, there are still a few things we need to tackle before the release, so expect at least one more beta. Thanks for everyone's help so far with this beta, your reports truly do help.
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Easy way to cleanup game list AFTER importing?
faeran replied to maxforwardspeed's topic in Troubleshooting
If this is the only game you are having issues with, then you can Edit puckman, go into Additional Apps. Click on Alternate Names, click on Pac-Man, and choose "Set Selected Name as Title". You could also go into the Additional Apps section if you want to set which version of Pac-Man opens by default. -
Hi @HerkDriver. This is just the default theme's LaunchBox Default Background, when no game is selected that has a background. Background options can be adjusted by going into Tools > Options Look under both the Backgrounds and Default sections, which are under Visuals.
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So you are on one of the betas it sounds like. There should be another beta release either today or tomorrow. When it's out, upgrade to that and let us know in the main beta thread if it helps with your setup.
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I'm assuming you are not on the version of LaunchBox this post is referring to. What version are you running?
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This is just a theme, so not really any new features, just a different look and layout. It does contain a play button, if you consider that a feature. Just in case you don't know, you can download this theme from within LaunchBox by going into Tools > Manage LaunchBox Themes
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Beta 4 is out with the following changes: Improvement: A new Swedish translation has been added thanks to gantraz from the LaunchBox Community Forums Improvement: Default now works in 21:9, 16:9, 4:3, and 9:16 aspect ratios Fixed: Corrected several performance/memory usage issues Fixed: All popups should once again work in the Pause Menu Fixed: Using Page Up/Down in FlowControls should be working correctly
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Users usually see this when running outdated graphics drivers, or if they have the nahimic service running in the background. Get the latest graphics drivers from the manufacturer of the graphics card and disable nahimic if you find it and see if that helps.
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The new default theme won't be doing this, but this is possible without a plugin. If you are wanting to learn how to do this you can make a post in one of the theme sections and I can reply there.
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Beta 3 is out with a bunch more changes to Big Box: Improvement: More changes to the default theme (with more to come) Fixed: Issues with some users applying the default theme Fixed: Issue using a controller in the Manage Themes section Fixed: Going back from search results would land you on an empty page in certain views Fixed: The Option Popup now starts with the current selected item highlighted Fixed: Corrected Default theme settings to show available views
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Hi @emul8. Are you able to take a screenshot of what you are referring to?
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Short answer is yes. Haven't looked at the code of this theme, but since it's a custom theme, you would have to open up the respective xaml file (for example, the screenshot you provided would be the TextGamesView.xaml), find the code for the platform logo and move it above the code that deals with the game lists. There's also the possibility it's using the Panel.ZIndex property, and changing the number to something lower than the game list would also do that. Essentially, since it's a custom theme, you would have to dive into the code to make the changes you want to see. All view files should be in: LaunchBox\Themes\Unified Redux\Views