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Suhrvivor

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Everything posted by Suhrvivor

  1. You're closing the launcher, not the actual emulator, try ShadPs4.exe instead of shadPS4QtLauncher.exe. This is the Exit script I use and it works just fine: $Esc:: { Process, Close, ShadPS4.exe }
  2. You also need premium Emumovies to be able to download videos from them through LaunchBox. On the meantime, check the forum's download section, there are some video snaps and theme videos to grab there.
  3. Yeah that feature was added recently. there's another thread talking about that;
  4. Link is dead, that youtube account doesn't exist anymore. I guess Nintendo got you good.
  5. The thing about custom covers in the database is that there's not a reliable way to download a particular version of a custom cover style, you either don't download them or you download them all. Then you'll have to check one by one and select the ones you want to keep. For custom media, I think it's better if you just packed them all into a zip file and upload it to the forum's download section.
  6. There's never going to be a frontend with all the emulators built-in. Why would you ever think that's even possible? Closest thing right now is Retroarch but is not even close to having ALL the emulators.
  7. That's for the old version! Don't use that! The -f was for launching in fullscreen and that doesn't work with the launcher, for launching in fullscreen you have to mess with the launcher's settings. The new launcher requires you to point to a shadp4.exe executable to use, the -d in the command line means it should use the default one you have downloaded with the launcher. Hope that helps.
  8. After they separated the GUI from the emulator (since v.0.12), you need to point to shadPS4QtLauncher.exe, not shadPS4.exe. The command line should look like this: -d -g
  9. That's what i do. But I don't have full rom sets tho, just a handful of titles per system.
  10. I had this issue, it seems to be fixed since 13.26 beta 1. I also had random crashes when running Bigbox on my laptop at work (core i3 10gen with intel GPU and Win11), I'm gonna test that on this beta to see if that's fixed.
  11. I used to have the Atari 2600 on my LaunchBox but I ended up deleting it. I started gaming with the NES generation so that's how far my nostalgia goes. Anyway most of the better Atari 2600 games are just simplified Arcade ports and the few that are not I didn't find them interesting at all.
  12. I'm the opposite of you, I have one rom per whole setup and they're not zipped, I rather not wait for roms to be extracted.
  13. The thing is that digital HDD games are usually smaller than disc games, in the cases where the game has a lot of updates, the dumped files or iso has the full game v1.0 , the DLCs and the updates are separated in the emulator's update folder, cluterring your setup. Digital game have all the needed file in one folder without outdated and unused files (like the PS3UPDAT.PUP firmware files). Also, some disc games need to install some files in the PS3's HDD to function properly (Last of Us, Metal Gera Solid 4, Drakengard 3, etc), which ends up having duplicate files. I'm switching to Iso only on some selected titles. The definitive solution would be a custom compressed file format that would include the base game, the DLCs, and the updates all in one file. Something like the WUA format for the digital and disc Wii U games.
  14. Nice theme videos! I'm downloading a couple of those for my setup, thanks for sharing! Keep them coming!
  15. Hey good luck with those missing titles, old and Japanese games are infamous for having little to no good assets for creating content.
  16. I'm getting an error and crash when I click the download media for a steam game, they might be related. My guess is that Steam recently changed their server side api and it doesn't work properly with LaunchBox now. Error: Object reference not set to an instance of an object. App: LaunchBox Version: 13.25-beta-2 Theme: Default Type: System.NullReferenceException Site: System.String GetTrailerVideoUrl(Unbroken.LaunchBox.Windows.SteamGame) Source: Unbroken.LaunchBox.Windows at Unbroken.LaunchBox.Windows.SteamGame.GetTrailerVideoUrl(SteamGame game) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.DownloadImagesViewModel.ReflectControllablePredicate() at Unbroken.LaunchBox.Windows.Desktop.ViewModels.DownloadImagesViewModel.<>c.AdaptExtendedProvider(Action action) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass13_1`1.TerminateEfficientWatcherEvent() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) Recent Log: 3:20:10 AM Exception
  17. The file Teknoparrot A-C.zip might be broken, it gives me an error extracting one file. Tried redownloading the zip file and made no difference. I've heard the forum corrupts uploaded files when they're too big, you might wanna check that. Anyway, great stuff! I'm adding and updating my theme videos with this one!
  18. It might be just me but the transitions on Bigbox seem to not work as they used to do, they transition into a black screen then to the next screen, instead of going directly from one thing to the other.
  19. Xemu is the best option for the OG Xbox. I think it's integrated in LaunchBox so the setup process might be quite straithforward.
  20. Each change to the db has to be moderated so no, you can't batch upload. You have to do it one by one, they look goood though, they would most likely be accepted if you submit them to the db.
  21. The aspect ratio of the video snaps is wrong, should be 4:3 instead of 16:9, otherwise you'll get an stretched image. Why is there a loading screen before showing the video snap? You don't want to wait unnecessaily for the gameplay video to start playing. If you could sort this out they'll be much better imo. Cheers.
  22. What games are we talking about? Give us specific details so we can test ourselves. For old games I use and recommend dgVoodoo 2 whenever is possible, it transforms DirectX8 and DX9 games into DirectX11 games, making it more friendly for recent Windows.
  23. One thing i noticed is that if the games or media were added to the database recently, you have to wait 1 or 2 days until they are actually available to download through LaunchBox. Try waiting a couple of days, update the local database and try again. The game's id number in the titles you posted is pretty high so I assume that's the case this time.
  24. Can we please have a reminder of the specific rules on the database website? For example, when you select to upload screenshots, have a reminder that native resolution without enhancements is preferred and when uploading background images a reminder that it shouldn't have logos nor watermarks? It would reduce the amount of bad submissions of people that start contributing without reading the rules.
  25. Alright, I was just letting you know in case it was an oversight rather than a design choice.
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