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Retro808 last won the day on December 30 2023
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Games launch outside in mame, but not from launchbox
Retro808 replied to ExtinctionEvent's topic in Troubleshooting
A couple things here. 1. You should leave the default command line parameters LB sets. They are useful, but importantly in those lines is the command line for (-keyboardprovider dinput) this is needed partly for functions in the LB/BB Pause theme's to work properly. 2. The check boxes you have for "Remove file extensions" and "Remove Quotes..." you do not really need those checked. LB can run Mame and the games without them checked. 3. Biggest issue is in the Associated Emulators Platform tab you have the option to "Extract Rom" checked. Mame needs to rom to stay zipped. So uncheck that box. For you issue with images on this forum you can just link the image file directly and it will load. You do not have to use URL. -
Check the email you got your license in. At the very bottom, in the Post Script "PS" line, is usually the verbiage about the EmuMovies discount and the code to use.
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For the 3 folders (Recordings/Themes/Trailers) you would put videos for games related to the media type. In the "Recordings" if you use the video snap recording feature LB will manually file the video there or if you have your own game play recordings that is where you manually drop them. For "Theme" those are for the theme type game play videos. The ones that have all the images/graphics around a gameplay. "Trailer" is exactly that, a trailer of the game. LB can use them based on your settings preference. In LB tools there is a video priority setting where you can let LB know which of the video types you prefer over the others and LB will search those folders for the existing video. Keep in mind a custom theme can override this setting based on how the theme was coded. The folder paths you show in the last 2 videos that is where you can tell LB to look for that media if you have it in a folder outside of the standard LB path. So you can map a custom location so LB knows where to look.
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Go into the \LaunchBox\StartupThemes\Pulse Startup folder and right click - edit the Default.xaml file (best option is to use Notepad++, but you can use Notepad). Look for the lines pasted below and delete all the lines shown. Save the file and that should get you what you want. <!-- SCREENSHOT IMAGE GRID --> <Grid Grid.Row="1" Grid.Column="1" Panel.ZIndex="70"> <Grid.ColumnDefinitions> <ColumnDefinition Width="9*" /> <ColumnDefinition Width="50*" /> <ColumnDefinition Width="9*" /> </Grid.ColumnDefinitions> <!-- SCREENSHOT IMAGE --> <Grid Grid.Row="1" Grid.Column="1"> <Border Background="#E6060606"> <Image Source="{Binding SelectedGame.ScreenshotImagePath}" Margin="35,12" Stretch="Uniform" VerticalAlignment="Center" HorizontalAlignment="Center" RenderOptions.BitmapScalingMode="HighQuality" /> </Border> <Border x:Name="BorderColor1" BorderBrush="#FF2D2E30" BorderThickness="1" CornerRadius="2.25" /> </Grid> </Grid>
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I am not 100% sure on what folder. If you see a /Media Packs folder then I would wager a guess any image types in that area would no longer use the original folder locations.
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@SiriusVI Are you on the most recent version of LB and have you used the Media Packs feature it now offers? Look and see if you have >Media Packs>Platform Icons>Legacy Conversion Icon Pack> folder. This may be the reason placing the images in the traditional folder is no longer working. Images would need to go in the Media Pack folder now. Custom images located in a \LBTheme folder override normal image folders, this may have the same affect on the Media Packs images as well. I have not messed with the new Media Packs feature so I could be wrong, but I would say check for that folder and test there and see if it works.
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As mentioned by Headrush69 you imported the exe file and that will not work. However, I do not think you need to use the bat file soley, as you can also use the z64 rom. If you follow the video you linked you see he imports the file highlighted in the image below (Showdown64.z64). That is the same file I imported as the rom and it runs without issues.
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Since the importer is showing "0" it looks like when you removed the game it did not get removed. The "0" usually denotes a game already exists of that name. So best thing to do is reimport and select the option for "Force Import Duplicate". I just tested importing this rom and the custom emulator and had no issue. If you import again and get the emulator error right click and edit the game and double check in the "emulation" tab that the emulator is selected there.
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Mame is filtering out the wrong games when importing.
Retro808 replied to Opus132's topic in Troubleshooting
LB is not the one classifying it as Mature. Mame's xaml file that LB uses to import has it listed as "Fighter / Versus * Mature *". So if you want that game included you would need to uncheck that option in the filter. If you ran the full set importer you can add the game individually by dragging the rom file into LB and running through the import wizard. Street Fighter Zero will be found as additional apps (additional game versions) under your listing for Street Fighter Alpha: Warriors' Dream. Same will be said for Street Fighter Zero 2 which will be found under Street Fighter Alpha 2. -
I do not believe Beta 3 fixed anything on this. Faeren's post mentioned it only as a known issue and it may be fixed for release (next stable) or beta 1 of the next release.
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@Saieno I am going to monitor your thread so we can make sure it gets off this slippery slope and back to posts related to questions or feedback on your plugin. @zugswang Please take this as a friendly note to move on from any more posts made in the previous manner. Thanks everyone for understanding things are getting on a little more than needed. Occasional mild discourse is never an issue, but it should be tempered before it gets out of hand. So, time to move along.
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OK. Back on topic please. Moving forward I will be deleting non-beta related posts to clean this thread up. If anyone has an issue with that you can PM me directly. Otherwise, it's back to providing testing data so the devs can work on software issues users find. In the future if you have a person gripe feel free to click on the "Monkeys" subforum and have at it to your hearts content.
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Square theme or modifying existing theme aspect ratio to 1:1
Retro808 replied to RVZ's topic in Big Box Custom Themes
Since you are not actually running 1:1 aspect ratio and are just forcing the theme into a specific area of a 9:16 aspect ratio you might need to edit a theme and adjust the grids of the canvas so the footprint of the theme only shows in the area you want. I am not the most knowledgable in coding, but that is exactly what I did when making custom views for my marquee screens (9:16 aspect screen and I used only the upper 1/3 of the screen to show a marquee image). -
Links to roms and sharing of roms on the forum is not allowed. If someone is willing to provide the help please do so through private message.