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Your Friendly A.I Overlord

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Everything posted by Your Friendly A.I Overlord

  1. You are trying to launch the Dosbox inside your game folders and LaunchBox's build in Dosbox at the same time?
  2. In LaunchBox > Tools > Manage Emulators > RetroArch > Associated Platforms tab, did you enter the Associated Platform name exactly as you have it in LaunchBox? Are you sure your Dreamcast games are using RetroArch?
  3. Before you take such drastic measures, are you sure your JoyToKey profile is actually active during gameplay? Could you Alt+Tab out of the game or run the game in windowed mode and check? If you could, right click on the JoyToKey tray icon in the system tray and it shows which profile is active. And if you have auto-associated profiles with games / emulators, open the game / emulator in a window and also have JoyToKey open in a window. As soon as you click on a game (make the game window active), you should see JoyToKey jump to the corresponding profile. And how sure are you that the profile actually does what you want it to do? Did you enter the new key bindings with the correct corresponding controller buttons/sticks?
  4. In LaunchBox > Tools > Manage Emulators > RetroArch > Associated Platforms tab, did you enter the Associated Platform name exactly as you have it in LaunchBox? In: Edit Game > Emulation, did you change the game's emulator to RetroArch?
  5. Your specifying a rom to use a certain core.
  6. Check if the path to your rom file is set correctly. The default settings file for RetroArch is retroarch.cfg located in the RetroArch folder where all the settings are stored. But you can also create a per core settings file located in the config folder.
  7. Edit the game you want to launch on a different core: go to "Emulation" > tick "Use Custom Command-Line Parameters". Enter: -L "cores\core_name.dll" -c "config\core_config.cfg". -L = Core dll name -c = core config name (optional).
  8. Search the game folder / files if there are .ini or .cfg files (maybe settings.ini or input.cfg) and look for controller / input entries and edit them. They can be in your Documents or AppData folder too.
  9. Of course it can be used on the Xbox one X and Windows. Microsoft makes both. Yes, you can switch between them.
  10. Can I ask why? I must admit I have no deep knowledge about DuckStation. I even installed it this morning. But other than the qt version using a Qt gui and the nogui version using no gui, what would be the difference? Why would you recommend the Qt version over the nogui version?
  11. I found another way to close Duckstation if you want to use the qt version (duckstation-qt-x64-ReleaseLTCG.exe) of DuckStation. Go to LaunchBox > Tools > Manage Emulators > DuckStation and add " -batch " as a command-line parameter. -batch: Enables batch mode (exits after powering off). This closes DuckStation with just the Escape key, no AutoHotKey script needed. If you want to know more command-line parameters open DuckStation in a command window with the -help parameter.
  12. The easiest way to prevent this is to set the "duckstation-nogui-x64-ReleaseLTCG.exe" as the emulator executable. Then in the "Running AutoHotKey Script" tab copy and past: $Esc:: { WinClose, ahk_exe {{{StartupEXE}}} }
  13. As I understand it the Logitech RumblePad 2 is a Dinput controller and Xbox controllers are Xinput. So there is no avoiding remapping games and emulators. That depends, if you ever only going to use the Xbox controller you could do that. Remove the driver and to be sure you should also unplug your old dongle. If you ever want to play a 2-player game with 2 controllers, then you could keep it but you have to be very careful when configuring emulator controls. A lot of emulators also lets you assign configurations to a specific controller. That is strange. Xbox controllers are the most widely supported controllers. If a game offers controls for xbox 360 controllers and up, your Xbox One controller will work. But however, in some games you can't configure your controls from ingame. They have a separate configuration utility from where you must set your controls. If you want them gone you must disconnect your controller from your pc en remove the drivers. Windows can detect wireless controllers even if they are turned off, as long as the dongle is plugged in. In closing I have a few other things I want to mention. It can send you down a rabbit hole, but these things are optional. Unfortunately controller detection in Windows can be a mess. I know one app that lets you assign a fixed order to controller detection. Have a look here. Devreorder: https://github.com/briankendall/devreorder but there are other programs that let you do the same. Also I'd like to mention. You could use software like x360ce (there are other programs as well) that create a virtual Xbox 360 controller for your Logitech RumblePad 2 and then hide your RumblePad 2. Then Windows only sees 2 Xbox controllers and the order in which they are detected is less important because they can share controller configurations. (I do this with my DS4 controller and DS4Windows.)
  14. I want to mention one more thing that sprang to mind about why JoyToKey might not work for you. If you have multiple controller connected to your computer, windows changes the controller number frequently, especially upon reboot. What once was Controller 1 is now Controller 2 and vice versa. For example if you have a Xbox controller that is controller 1 in Windows and a Playstation controller that is controller 2 the order might change. If you make a profile for a game in JoyToKey for joystick 1, the next time you start JoyToKey that controller might be Joystick 2 and your profile does not work. Therefore in JoyToKey you can couple device names to joystick profiles so the right joystick profile is always applied to a specific controller.
  15. Great, native support is always the best. I don't know what you mean. If the game supports keyboard controls, and is set up to use them, then JoyToKey should be no problem. The game isn't even aware you are using JoyToKey. I have no idea. I don't have that game. Game on!!!
  16. Apparently... Yes! That is stick drift. That means the stick doesn't totally auto-centers itself. (Normal issue with controllers.) You can fix this by calibrating your controller in he Windows controller control panel or by setting a deadzone for your left stick in JoyToKey.
  17. I see the activated button is yellow so you should be good.
  18. You are right. More information here: https://bigtechquestion.com/2020/04/24/gaming/consoles/which-xbox-one-controller-is-bluetooth/
  19. Yes, I have a Xbox One controller with the official wireless dongle. But out of the box the Xbox One controller comes with a separate USB cable. You can buy third party dongles but I don't have experience with those.
  20. I think that is more a controller / USB / Windows issue than having anything to do with JoyToKey or LaunchBox. Do you have another controller to test with? I don't have a Logitech Rumblepad 2 so it is a bit difficult for me to help you with that, but I saw it was wireless. Maybe you can connect it with a cable?
  21. Also, if you want to start JoyToKey in a window, then in the JoyToKey Settings > Preferences > Minimize section, untick "Start JoyToKey in a minimized mode". I myself have additional apps start in a minimized mode as much as possible so they don't interfere with startup screens.
  22. Your system tray (and tray icons) is on the far right of your taskbar!
  23. It sounds stupid, but sometimes a reboot of your pc does wonders. There is no reason your controller shouln't work with LaunchBox and JoyToKey.
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