bbneo
Members-
Posts
30 -
Joined
-
Last visited
bbneo's Achievements
8-Bit Processor (3/7)
7
Reputation
-
-
Hi Zombeaver! I know you are mainly working down on the alphabetic order but there is superb game with nice graphics and sound on the "Z" letter. I finished the game on my childhood after countless hours. The game is called Zybex from Zeppelin games. It a was a "budget" game but it is one of the best 1 or 2 players shoot 'em up for the C64. Here is the Zzap! review. http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=035&page=099&thumbstart=0&magazine=zzap&check=1 I would really appreciate you adding it on the next batch.
-
Archive Cache Manager
bbneo replied to fraganator's topic in Third-Party Applications and Plugins (Released)
Hey, good idea to add badges for "cached" games. These turned out nicely! -
bbneo started following Archive Cache Manager and How Long To Beat - Game Length Plugin
-
Archive Cache Manager
bbneo replied to fraganator's topic in Third-Party Applications and Plugins (Released)
Glad to see you @fraganator back to the LB forums. Thanks a lot for not only making the add-In back compatible but also upgrading it to better integrate to Launchbox! I mainly run tests on the PlayStation 2 system as all my games are Win RARed. Archive Cache Manager works great so far. Appreciate the options to chose the destination of the folder cache and also the maximum archive size limit. As mentioned on the Read.me file the game loading progress bar from LB does not runs accurate to the real time the game takes to un-archiving. Not sure I understood why that 7z switch "-bs|p" cannot be added. Thanks again -
I suggest you to register to AutohotKey and ask the forums for help. Use the "Joystick Test Script" code as an example. There might be others with the same 8bitdo joypad issues or some advanced users that can assist.
-
My Xbox 360 controllers work fine on the Joystick Test Script. (No need to touch on the Autohotkey icon). If your controllers fail the Test Script, they obviously will fail to Zoom on the Manuals files. Have you mapped the RB and LB buttons in the LaunchBox->Options->Game Controller->Mappings? Have you tried to temporarily close Launchbox and test only your controllers with the Joystick Test Script?
-
99% of the keyboard layouts out there have some accents placed differently. So I thought on using letters instead of symbols as shortcuts . Letters are less likely to change much. Therefore I used the shortcuts "i" for Zoom In and the letter "o" for Zoom Out. These letters should work for most keyboard with Roman letters. Also, I do not think both letters are used on other FrontEnds shortcuts but I have not tested this. See if this works and feel free to include it on newer releases /patches. Int. Keyboard layout.zip
-
I found my problem which was due to my keyboard layout. I do not use a US QWERTY keyboard and obviously the symbols on my keyboard do not match those on the ahk script. So I followed your steps and compiled a new script with "my keyboard" shortcut keys. I also update the new keys on the CDisplayEx settings. That did the trick. I think there will other non-US friendly keyboard people that may run into this issue but it is not too difficult to solve thanks to your guided steps.
-
Another little thing I noticed - Once in the manual booklet, I can successfully "Zoom out" with the LB (left shoulder button) but "Zoom in" with the RB does not work. Tried all buttons and there is no way to Zoom In.
-
Loving the package so far! Thanks a bunch. FYI - I spotted a "path" error on the SID named "Echofied 6581". All other SIDs work fine. (Yes I heard them all :D)
-
I use the Audit Tool : Tools-> Audit "platform" of your choice. Select the games you want to download media content then right-click and select "Download Metadata and Media..."
-
bbneo started following Archive Cache Manager and C64 Dreams (massive curated C64 collection)
-
Ok, I am back with what could have been the issues with the Plug-In not showing up on my LB system... Believe it or not but after toying around with files and folders and never being able to replicate the problem on other HDD, I started to think that it was my drive that was the problem. That's when I noticed that my main LB Installation drive was formated with exFAT file system. To troubleshoot, I istalled a fresh LB copy on an old 2TB HDD that I specially format with exFAT and added just the PS2 platform. The Plug-In did not work. I then re-formated the same 2TB drive with NTFS, did the same installation and guess what the Plug-In worked. For those that think this is a random issue, I repeated the test above 2 times and can confirm the exFAT FS was the culprit in this case. Sooo, those of you who are still facing this Plug-In issue, check the FS of your HDD. Please share you experience. Edit: LB version used was the latest 11.8. I may test LB version 11.5 which the one where I noticed this problem. Edit 2 and Update: I actually tested former LB 11.2 and used the Plugin version Beta "Released June 24". The result was that all run well on exFAT and NTFS FS. So, I think that starting LB 11.4 a change was implemented that caused exFAT formated drives no longer be compatible with the Plug-In.
-
Archive Cache Manager
bbneo replied to fraganator's topic in Third-Party Applications and Plugins (Released)
The issue does not even seem to be too difficult to fix. I guess 7zip folder path needs to be updated on the code so it matches the new locations in LB. Unfortunately, fraganator has not shown up since March. -
-
No. Just that PCSX2 plugin. I did a fresh installation of LB 15.1 Beta1 on a spare SSD and just added PS2 emulator and a couple of games to test. There the plugin work as it should. That's odd. There must be some settings on my main LB that conflicts with the PCSX2 Configurator. I will continue the investigation to what is preventing the plugin to load. Said, there is no log generated by the plugin.