Coptimus Posted March 20, 2017 Share Posted March 20, 2017 (edited) I'm bumping this as it was an edit at the end of a longer post. When I look at the playlists in Launchbox, they are near perfect. However, when I look at my playlists in BigBox, I have multiple duplicates across all of the auto created playlists. Does anyone have an idea on how to fix this? Edited March 20, 2017 by Coptimus Link to comment Share on other sites More sharing options...
Jason Carr Posted March 20, 2017 Author Share Posted March 20, 2017 Just now, Coptimus said: I'm bumping this as it was an edit at the end of a longer post. When I look at the playlists in Launchbox, they are near perfect. However, when I look at my playlists in BigBox, I have multiple duplicates across all of the auto created playlists. Does anyone have an idea on how to fix this? Sorry I missed that @Coptimus. Can you zip up and share your Data folder so I can test? Link to comment Share on other sites More sharing options...
chglcu Posted March 20, 2017 Share Posted March 20, 2017 I actually meant to report a similar thing back in the first beta with playlist support. As I recall, I had added some arcade games to playlists, then deleted all games from the platform and reimported, I then added the new games back into the same lists. In LaunchBox, only one entry showed up in the playlist, but in BigBox there were duplicates. It appears that the new import created games with a different ID but the same title (or maybe just the same rom name, don't remember for sure). The playlist XML file had both the old and new entries. Link to comment Share on other sites More sharing options...
Coptimus Posted March 20, 2017 Share Posted March 20, 2017 9 minutes ago, Jason Carr said: Sorry I missed that @Coptimus. Can you zip up and share your Data folder so I can test? @Jason Carr Here is my folder. Thanks for taking a look. I only removed my emumovies username/password. Data.7z Link to comment Share on other sites More sharing options...
Jason Carr Posted March 20, 2017 Author Share Posted March 20, 2017 1 minute ago, Coptimus said: @Jason Carr Here is my folder. Thanks for taking a look. I only removed my emumovies username/password. Data.7z Oooh, good thought. Perhaps we should be more careful about that in the future! Link to comment Share on other sites More sharing options...
ckp Posted March 20, 2017 Share Posted March 20, 2017 isn't the emu movies password encrypted in the xml file? it looks encrypted in mine. Link to comment Share on other sites More sharing options...
Jason Carr Posted March 20, 2017 Author Share Posted March 20, 2017 Just now, ckp said: isn't the emu movies password encrypted in the xml file? it looks encrypted in mine. It is encrypted, yes, but encrypted or not, it's still a security concern sharing it around. Link to comment Share on other sites More sharing options...
Coptimus Posted March 20, 2017 Share Posted March 20, 2017 1 minute ago, ckp said: isn't the emu movies password encrypted in the xml file? it looks encrypted in mine. Yes...I just thought I wouldn't give the username. Link to comment Share on other sites More sharing options...
ckp Posted March 20, 2017 Share Posted March 20, 2017 1 minute ago, Jason Carr said: It is encrypted, yes, but encrypted or not, it's still a security concern sharing it around. yeah, of course. i just wanted to make sure it was encrypted and not just obfuscated or something Link to comment Share on other sites More sharing options...
Jason Carr Posted March 20, 2017 Author Share Posted March 20, 2017 Just now, ckp said: yeah, of course. i just wanted to make sure it was encrypted and not just obfuscated or something It is encrypted, so people aren't going to be able to easily get the actual password, but still, someone could load it up and *use* the credentials in LaunchBox, because they're in there all configured. So if anyone has any of those lying around, it would probably be good to delete them. Link to comment Share on other sites More sharing options...
audunv Posted March 20, 2017 Share Posted March 20, 2017 (edited) How does the rename platform work? If I rename Arcade to Mame, the platform gets renamed and everything looks fine. Then I close and open Launchbox and the platform is back as Arcade. The Mame platform is also there in "Manage Platforms", but has no games. This happens regardless which platform you try to rename. Is it supposed to be this way, or is this a bug? Edited March 20, 2017 by audunv Link to comment Share on other sites More sharing options...
Jason Carr Posted March 20, 2017 Author Share Posted March 20, 2017 @Coptimus, I just got that duplicates issue fixed for the next beta. Thank you very much for pointing that out. It wasn't a common occurrence, but apparently was happening between multiple imports and such, somehow. Link to comment Share on other sites More sharing options...
Jason Carr Posted March 20, 2017 Author Share Posted March 20, 2017 Just now, audunv said: How does the rename platform work? If I rename Arcade to Mame, the platform gets renamed and everything looks fine. Then I close and open Launchbox and the platform is back as Arcade. The Mame platform is also there in "Manage Platforms", but has no games. This happens regardless which platform you try to rename. Is it supposed to be this way, or is this a bug? I'll test this out; we had some previous similar issues but I thought I had them fixed. I assume you're on the latest beta, @audunv? Link to comment Share on other sites More sharing options...
audunv Posted March 20, 2017 Share Posted March 20, 2017 Just now, Jason Carr said: I'll test this out; we had some previous similar issues but I thought I had them fixed. I assume you're on the latest beta, @audunv? Yes, beta 16. 1 Link to comment Share on other sites More sharing options...
Jason Carr Posted March 20, 2017 Author Share Posted March 20, 2017 @audunv Thanks for pointing that out. I believe I have that fixed as well now for the next beta. Link to comment Share on other sites More sharing options...
Jason Carr Posted March 20, 2017 Author Share Posted March 20, 2017 Beta 17 is out now guys with the fixes described above. Hopefully we can call this the release candidate. 2 Link to comment Share on other sites More sharing options...
Puppet Posted March 20, 2017 Share Posted March 20, 2017 45 minutes ago, Jason Carr said: @Coptimus, I just got that duplicates issue fixed for the next beta. Thank you very much for pointing that out. It wasn't a common occurrence, but apparently was happening between multiple imports and such, somehow. Will the new beta also correct the missing games in the playlists or do i also have to delete the playlists and reimport mame with clones and filters to correct the missing games? I am having the same problem as coptimius. Link to comment Share on other sites More sharing options...
Coptimus Posted March 20, 2017 Share Posted March 20, 2017 1 hour ago, Jason Carr said: @Coptimus, I just got that duplicates issue fixed for the next beta. Thank you very much for pointing that out. It wasn't a common occurrence, but apparently was happening between multiple imports and such, somehow. Won't be able to test for a few days, but trust you got it done. Thanks a lot @Jason Carr. You and the team continue to impress. Link to comment Share on other sites More sharing options...
audunv Posted March 20, 2017 Share Posted March 20, 2017 1 hour ago, Jason Carr said: @audunv Thanks for pointing that out. I believe I have that fixed as well now for the next beta. @Jason Carr No problem, glad I could help. Link to comment Share on other sites More sharing options...
Rincewind Posted March 20, 2017 Share Posted March 20, 2017 Probably best to private message the data files in future then 2 Link to comment Share on other sites More sharing options...
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