RetroHumanoid Posted September 23, 2018 Author Share Posted September 23, 2018 2 Quote Link to comment Share on other sites More sharing options...
bundangdon Posted September 23, 2018 Share Posted September 23, 2018 (edited) 3 minutes ago, RetroHumanoid said: Thanks...This is more of a theme to showcase the artwork,so I don't really have any plans currently to adjust the text view width,as I prefer to use the wheels myself....but,I can take a look,and if it's possible to do,without disturbing the current artwork,then I probably will. Sounds great! I very much like what I see so far and certainly when the artwork is available, the logos/wheels look amazing. However, there are so many systems which don't have complete wheel-artwork, so I find myself using the text list more often. Edited September 23, 2018 by bundangdon Quote Link to comment Share on other sites More sharing options...
neil9000 Posted September 23, 2018 Share Posted September 23, 2018 Are yo planning to package this up into its own theme, or is it going to be a pack that you copy/paste and overwrite a current version of unified? Im really liking the look of these and look forward to a release either way. Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 23, 2018 Author Share Posted September 23, 2018 1 minute ago, neil9000 said: Are yo planning to package this up into its own theme, or is it going to be a pack that you copy/paste and overwrite a current version of unified? Im really liking the look of these and look forward to a release either way. It will be it's own theme,which will include the base theme with default artwork,and each platform will be an addon theme...much like the way CoverBox works. 1 Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 23, 2018 Author Share Posted September 23, 2018 A little Samba De Amigo...because when it comes to Dreamcast,Shenmue always gets the spotlight! #nottodayshenmue 2 1 Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 23, 2018 Author Share Posted September 23, 2018 2 Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 23, 2018 Author Share Posted September 23, 2018 2 Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 23, 2018 Author Share Posted September 23, 2018 (edited) Edited September 23, 2018 by RetroHumanoid 3 Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 24, 2018 Author Share Posted September 24, 2018 1 Quote Link to comment Share on other sites More sharing options...
BluSonik Posted September 24, 2018 Share Posted September 24, 2018 really love the artwork @RetroHumanoid just wondered if you were going to do some artwork for some region specific platforms like the SEGA Mega CD and the SEGA Mega Drive (Japanese Version)? Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 24, 2018 Author Share Posted September 24, 2018 4 hours ago, BLÜE said: really love the artwork @RetroHumanoid just wondered if you were going to do some artwork for some region specific platforms like the SEGA Mega CD and the SEGA Mega Drive (Japanese Version)? Thanks...probably won't be in the initial release,but,since each platform is packaged separately,I will be covering alot more as time goes on. 2 Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 26, 2018 Author Share Posted September 26, 2018 (edited) Reworked all previous themes to have a much better border... Also gave all 270 collections a makeover for this theme... Edited September 26, 2018 by RetroHumanoid 5 Quote Link to comment Share on other sites More sharing options...
zetec-s-joe Posted September 26, 2018 Share Posted September 26, 2018 oh Helllllllll. I cannot wait this, My OCD will be triggered without matchng platform videos and clear logos though XD otherwise I will want to stay inside te game selection screens haha. How do you work so fast! Quote Link to comment Share on other sites More sharing options...
Styphelus Posted September 26, 2018 Share Posted September 26, 2018 Where do I get the theme with the straight wheel that doesn't fade? Does the artwork (game box and cart) display properly as well? Quote Link to comment Share on other sites More sharing options...
neil9000 Posted September 26, 2018 Share Posted September 26, 2018 10 minutes ago, Styphelus said: Where do I get the theme with the straight wheel that doesn't fade? Does the artwork (game box and cart) display properly as well? Its a custom theme based on Critical cids unified theme, its still in development and is not released yet. EDIT: Actually its going to be a collection of themes for each platform. Quote Link to comment Share on other sites More sharing options...
Kondorito Posted September 26, 2018 Share Posted September 26, 2018 (edited) 26 minutes ago, Styphelus said: Where do I get the theme with the straight wheel that doesn't fade? Does the artwork (game box and cart) display properly as well? Styph, backup and overwrite the wheel section in the views files with this: <!-- WHEEL --> <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="4" Grid.ColumnSpan="3" Grid.Row="0" Grid.RowSpan="8" CoverFactory="{Binding CoverFactory}" ImageType="Clear Logos" CurveAmount="0" CameraZPosition="2.1" VisibleCount="16" PageSize="6" Spacing="1" ItemZPosition="0.7" SelectedItemZPosition="1.1" Panel.ZIndex="10" > <coverFlow:FlowControl.Opacity>100</coverFlow:FlowControl.Opacity> </coverFlow:FlowControl> If you want it as well on the Platform wheels, you will need to change the ImageType from Logos to Logo (no "S"). For the fade, search for the line that start with <!-- FADING WHEEL --> and delete all lines beneath it until the next blank line. Then search for the line <DoubleAnimationUsingKeyFrames Storyboard.TargetName="Pointer" Storyboard.TargetProperty="(Image.Opacity)" > and the line <EasingDoubleKeyFrame KeyTime="0:0:1.4" Value="0.15"/> beneath it. Change the Value from 0.15 to 1. Let me know how it goes. Edited September 26, 2018 by Kondorito 1 Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 26, 2018 Author Share Posted September 26, 2018 36 minutes ago, Styphelus said: Where do I get the theme with the straight wheel that doesn't fade? Does the artwork (game box and cart) display properly as well? The other guys got your first question,so thank you @Kondorito and @neil9000 ...as for the second question,It is based on Cids theme,but,it is not an exact copy of it...As my version focuses more on the character art and tries to present a more colorful display per platform,cids focuses on the box art and stuff. While I base the code from Cids theme,and the potatoes may be very similar...the meat is an entirely different beast. Now,this isn't saying I don't have plans to implement the box/cart/disc art still...because I have already made the videoborders (see below) to do it...I just want to get the first view finished before I go into that territory. Every platform will have 2 main videoborders,and 2 alternative borders...Handhelds will have a plethora of alternatives...so I have made alot to work with for expanding this... 6 Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 26, 2018 Author Share Posted September 26, 2018 @Styphelus also,to add onto the previous post...I have already implemented the box and cart art to both display on the TextGamesView....but,no fancy spinning discs in this view. 2 Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 26, 2018 Author Share Posted September 26, 2018 (edited) Working on custom arcade borders.... Edited September 26, 2018 by RetroHumanoid 3 Quote Link to comment Share on other sites More sharing options...
RetroHumanoid Posted September 27, 2018 Author Share Posted September 27, 2018 Arcade borders that are finished as of now... 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.