imagamejunky Posted July 27, 2018 Share Posted July 27, 2018 Every time I open up LB I'm prompted with a new beta update and every time there are more and more features for LaunchboxNext. When are we gonna see some updates and new features for BigBox? 1 Quote Link to comment Share on other sites More sharing options...
CDBlue Posted July 27, 2018 Share Posted July 27, 2018 Most new features that are implemented in LB are typically also implemented in BB as well (retroachievements for example). I think right now Jason is just focusing on trying to get LBNEXT feature-complete as compared to OLB... then maybe new features will start showing in LBNEXT (and I assume BB as well if history goes to show how he does it that is) Quote Link to comment Share on other sites More sharing options...
DOS76 Posted July 27, 2018 Share Posted July 27, 2018 Almost all development has been focused on LBN for the last few months. It is almost ready for release there are some bugs being exterminated (Hopefully) as we speak after that is released wide spread to the public and any new issues that arise are ironed out then new features for both LB and BB should resume. We thank you for your patience. Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted July 27, 2018 Share Posted July 27, 2018 A lot of the new stuff that people wanted for Launchbox / BigBox was going to be difficult and time consuming to implement so Jason rewrote Launchbox to make future development easier. It was a step backwards to make going forward much easier. As DOS76 said, Launchbox Next is close to done aside from some annoying hard to pin down bugs, once those are ironed out the bigger new features from the last poll will be worked on. Quote Link to comment Share on other sites More sharing options...
Asparky Posted July 27, 2018 Share Posted July 27, 2018 Good things come to those who wait....... Quote Link to comment Share on other sites More sharing options...
imagamejunky Posted July 27, 2018 Author Share Posted July 27, 2018 Thanks for the responses guys. I'm hoping for more “rocketlauncher” type additions so that I can run Bigbox as my frontend and not have to run Rocketlauncher as my backend like I do now. We need a proper pause and the use of bezels for example. Junky Quote Link to comment Share on other sites More sharing options...
Lordmonkus Posted July 27, 2018 Share Posted July 27, 2018 Pause menu is coming, bezels wont be coming. 1 Quote Link to comment Share on other sites More sharing options...
AnonymousMOS Posted July 28, 2018 Share Posted July 28, 2018 Sad to hear about the bezels, but very happy about the pause menu. ? Quote Link to comment Share on other sites More sharing options...
bundangdon Posted July 28, 2018 Share Posted July 28, 2018 11 minutes ago, Ranthalion75 said: Sad to hear about the bezels, but very happy about the pause menu. ? You can always use bezels with mame and/or retroarch as they have that feature built in, besides being able to play a good majority of the games out there 1 Quote Link to comment Share on other sites More sharing options...
mameau Posted July 30, 2018 Share Posted July 30, 2018 is there any reason why Commode 64 Tapes selection has been removed from the platform category ? Quote Link to comment Share on other sites More sharing options...
neil9000 Posted July 30, 2018 Share Posted July 30, 2018 2 minutes ago, mameau said: is there any reason why Commode 64 Tapes selection has been removed from the platform category ? Not quite sure what you mean there, you can have anything you want as a platform. I dont think Commodore 64 Tapes was ever one of the default ones either, that sounds like a custom platform to me. Quote Link to comment Share on other sites More sharing options...
ALIE Posted July 30, 2018 Share Posted July 30, 2018 On 7/28/2018 at 12:19 AM, Lordmonkus said: Pause menu is coming, bezels wont be coming. Interesting. If Pause is coming any word on Fade in and out. Quote Link to comment Share on other sites More sharing options...
DOS76 Posted July 30, 2018 Share Posted July 30, 2018 Don't think there are any plans for fades. Quote Link to comment Share on other sites More sharing options...
neil9000 Posted July 30, 2018 Share Posted July 30, 2018 3 minutes ago, DOS76 said: Don't think there are any plans for fades. Actually they were 4th on the last poll, but we are calling them "Game Startup Launch Screen with Progress Bar" not fades. https://www.surveymonkey.com/results/SM-V9D22LCH8/ Quote Link to comment Share on other sites More sharing options...
DOS76 Posted July 30, 2018 Share Posted July 30, 2018 didn't realize they were the same thing and still not sure if they are. Quote Link to comment Share on other sites More sharing options...
neil9000 Posted July 30, 2018 Share Posted July 30, 2018 Well a rocketlauncher fade is a screen which shows what game is loading along with loading/unzipping progress bar, which closes out once the game is loaded. I assumed Game startup launch screen is the same thing. At the moment you can have the now loading box when you load a game, this will just be a full screen version of that, as far as i understand it. Of course i have been wrong many times though. Quote Link to comment Share on other sites More sharing options...
ALIE Posted July 30, 2018 Share Posted July 30, 2018 49 minutes ago, neil9000 said: Well a rocketlauncher fade is a screen which shows what game is loading along with loading/unzipping progress bar, which closes out once the game is loaded. I assumed Game startup launch screen is the same thing. At the moment you can have the now loading box when you load a game, this will just be a full screen version of that, as far as i understand it. Of course i have been wrong many times though. Yah that is essentially what the Fade in and out feature is. Progress bar with some information like times played and such on top of a wallpaper. Sure then there's options for gif animations next to the loading bar and such. Quote Link to comment Share on other sites More sharing options...
ALIE Posted July 30, 2018 Share Posted July 30, 2018 I know Jason has said in the past he didn't necessarily wanna takle everything Rocketlauncher launcher because it might be a lot maintenance and getting every emulator working. But correct me if I'm wrong but RL isn't updated that regularly and I the newest scripts for new emulators has been made by the community. On a personal note I'd love to see it implemented just because I can already imagine it being better. Quote Link to comment Share on other sites More sharing options...
Agent47 Posted July 30, 2018 Share Posted July 30, 2018 1 hour ago, ALIE said: I know Jason has said in the past he didn't necessarily wanna takle everything Rocketlauncher launcher because it might be a lot maintenance and getting every emulator working. But correct me if I'm wrong but RL isn't updated that regularly and I the newest scripts for new emulators has been made by the community. You're correct that the latest modules and module changes have been done by the community but even in open source projects someone has to manage, test, and ultimately implement them. Emulator changes that break the modules are pretty infrequent but add that to the fact not all emulators play nice with fade/bezels and require special attention and spread that across a few hundred emulators which could change things at anytime, it adds up. The fact that LB is closed source and Jason is the sole developer means the troubleshooting, implementation, debugging, etc. is all on his shoulders and the community can't really help at all there. So add the initial implementation and testing of the new features and the emulator changes that will require attention to everything he already has to maintain, bug reports, and the never ending stream of new requests and tackling a bunch of RL features becomes a larger task than most people realize. 2 Quote Link to comment Share on other sites More sharing options...
ALIE Posted July 30, 2018 Share Posted July 30, 2018 9 minutes ago, Agent47 said: You're correct that the latest modules and module changes have been done by the community but even in open source projects someone has to manage, test, and ultimately implement them. Emulator changes that break the modules are pretty infrequent but add that to the fact not all emulators play nice with fade/bezels and require special attention and spread that across a few hundred emulators which could change things at anytime, it adds up. The fact that LB is closed source and Jason is the sole developer means the troubleshooting, implementation, debugging, etc. is all on his shoulders and the community can't really help at all there. So add the initial implementation and testing of the new features and the emulator changes that will require attention to everything he already has to maintain, bug reports, and the never ending stream of new requests and tackling a bunch of RL features becomes a larger task than most people realize. True but i was thinking something like the add on system isn't monitored by Jason. This could work the same way? But yah I see your point. Quote Link to comment Share on other sites More sharing options...
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