totoro Posted June 29, 2022 Share Posted June 29, 2022 9 minutes ago, totoro said: Is there also a mask for Atari Lynx? I like the artwork at the sides but the Top/Bottom got cut off. Ah, nevermind, this solved it: https://github.com/thebezelproject/BezelProject/issues/40 Quote Link to comment Share on other sites More sharing options...
dcmguitar Posted August 24, 2022 Share Posted August 24, 2022 Good morning everyone! Maybe I'm asking a silly thing but it's one thing that drives me crazy with the Bezels It's all downloaded, but the overlays that appear are generic to the platform and not those of the games themselves. What could I have done wrong? Quote Link to comment Share on other sites More sharing options...
dragon57 Posted August 25, 2022 Share Posted August 25, 2022 6 hours ago, dcmguitar said: Good morning everyone! Maybe I'm asking a silly thing but it's one thing that drives me crazy with the Bezels It's all downloaded, but the overlays that appear are generic to the platform and not those of the games themselves. What could I have done wrong? If all you are seeing is the default overlay for the system, the most likely issue would be your game names. The No-Intro standard is used where possible. Quote Link to comment Share on other sites More sharing options...
totoro Posted November 28, 2022 Share Posted November 28, 2022 Some bezels just won´t load with Turbografx / PC Engine games. What am I missing? Example: Romname: Bonk III - Bonk's Big Adventure (U) cfg-File is in the right place (Beetle PCE Fast: Bonk III - Bonk's Big Adventure (U).cfg input_overlay = ":\overlays/GameBezels/TG16/Bonk III - Bonk's Big Adventure (USA).cfg" input_overlay_opacity = "1.000000" This is my overlay config, also in the right place, in overlays, Gamebezels, TG16... Bonk III - Bonk's Big Adventure (USA) overlays = 1 overlay0_overlay = "Bonk III - Bonk's Big Adventure (USA).png" overlay0_full_screen = true overlay0_descs = 0 Please do NOT recommend me to change to the no intro naming convention. I also have tons of translations and I need to know which ones are translated by whom and which version. I don´t want to start taking notes. I loaded up the rom in retroarch, brought up the right bezel config, saved, but it still won´t load it up. Quote Link to comment Share on other sites More sharing options...
totoro Posted November 28, 2022 Share Posted November 28, 2022 Additional note: it seems Retroarch refuses to load up any bezel I manually chose and saved as own config since a few days. Bezels that I saved manually last week still load up fine. It´s just the new ones. Quote Link to comment Share on other sites More sharing options...
totoro Posted November 28, 2022 Share Posted November 28, 2022 Ok, I solved it. Now this is important, dear reader from the future: If some bezels don´t seem to load and you named everything correctly, check out if there is a config file inside your core-folder which is named as the core. I must have accidently created a core override cfg which messed up some bezel configs. For example, for PC Engine / TG16 I used Beetle PCE Fast. Inside this core folder, there was a cfg-file called "Beetle PCE Fast". After deleting it, my bezels loaded up fine again with my translated roms (I created configs for the beforehand). Delete the evil core config file and you will regain happiness again. Quote Link to comment Share on other sites More sharing options...
xmas Posted November 29, 2022 Share Posted November 29, 2022 Hi, I've always wanted bezels without TV Frame and found this link: https://retropie.org.uk/forum/topic/24169/bezel-project-without-tv-frame https://github.com/dale-personal/bezelproject-NES Is there any way to apply this to LB? Quote Link to comment Share on other sites More sharing options...
dragon57 Posted November 29, 2022 Share Posted November 29, 2022 2 hours ago, xmas said: Hi, I've always wanted bezels without TV Frame and found this link: https://retropie.org.uk/forum/topic/24169/bezel-project-without-tv-frame https://github.com/dale-personal/bezelproject-NES Is there any way to apply this to LB? Look back on the previous page of this thread. I posted a solution for this: 1 Quote Link to comment Share on other sites More sharing options...
xmas Posted November 29, 2022 Share Posted November 29, 2022 Thank you so much! Quote Link to comment Share on other sites More sharing options...
BDJosh Posted December 3, 2022 Share Posted December 3, 2022 I’m having an issue going on two days with no solution. I’m using the retroarch Citra core and I like playing on Large screen, Small Window. The issue is, is that the bezels are all default. Are there any for large, small or do I have to disable overlays in retroarch. Is there something I’m missing? Quote Link to comment Share on other sites More sharing options...
dragon57 Posted December 3, 2022 Share Posted December 3, 2022 15 hours ago, BDJosh said: I’m having an issue going on two days with no solution. I’m using the retroarch Citra core and I like playing on Large screen, Small Window. The issue is, is that the bezels are all default. Are there any for large, small or do I have to disable overlays in retroarch. Is there something I’m missing? If all you are seeing is the default bezel, the most likely cause for this is your rom names don't match the bezel names. Have you checked this? Look in the retroarch\config\Citra directory to see if the cfg names match your game names. Quote Link to comment Share on other sites More sharing options...
BDJosh Posted December 4, 2022 Share Posted December 4, 2022 4 hours ago, dragon57 said: If all you are seeing is the default bezel, the most likely cause for this is your rom names don't match the bezel names. Have you checked this? Look in the retroarch\config\Citra directory to see if the cfg names match your game names. I see the default bezels. When I go to options, change from side by side to large screen, small screen, the bezel stays the same. I will check the files when I get home. Quote Link to comment Share on other sites More sharing options...
xmas Posted December 14, 2022 Share Posted December 14, 2022 On 11/28/2022 at 10:53 PM, dragon57 said: Look back on the previous page of this thread. I posted a solution for this: It was successful to convert all bezels. For MAME arcade bezels, is there any simple way to separate vertical/horizontal bezels within XnViewMP? I had to manually select over thousands of bezels.. Quote Link to comment Share on other sites More sharing options...
dragon57 Posted December 14, 2022 Share Posted December 14, 2022 38 minutes ago, xmas said: It was successful to convert all bezels. For MAME arcade bezels, is there any simple way to separate vertical/horizontal bezels within XnViewMP? I had to manually select over thousands of bezels.. Not that I know of. 1 Quote Link to comment Share on other sites More sharing options...
dragon57 Posted December 15, 2022 Share Posted December 15, 2022 Announcement The 'Themed' bezel set for PC (MS-DOS) has been released for the Windows platform (7200 bezels). The naming standard is per the eXoDOS V5 listing. If you are using the Project's Windows app to install, make sure to refresh/update your system listing. An updated listing has been pushed to support LaunchBox as well. 1 Quote Link to comment Share on other sites More sharing options...
totoro Posted May 9, 2023 Share Posted May 9, 2023 On 6/27/2022 at 10:02 PM, dragon57 said: For a tutorial on removing the TV surround graphic from the bezel files, please download the archive from the following link, extract the contents, then follow the steps in the PDF file. https://drive.google.com/file/d/16OpfwC_4dEds0LhRYBmE5SeQ7xUQxITT/view?usp=sharing I´ve reached NEC Supergrafx. The mask files won´t fit those, would you be so kind and add a third mask file for Supergrafx-bezels? Quote Link to comment Share on other sites More sharing options...
totoro Posted May 10, 2023 Share Posted May 10, 2023 Since there are only 5 games for Supergrafx, I´ve fixed the bezels by myself. 1941 and Ghouls & Ghosts need so be set to 6:5 aspect ratio. SuperGrafx.zip Quote Link to comment Share on other sites More sharing options...
dragon57 Posted May 11, 2023 Share Posted May 11, 2023 On 5/9/2023 at 6:54 PM, totoro said: I´ve reached NEC Supergrafx. The mask files won´t fit those, would you be so kind and add a third mask file for Supergrafx-bezels? I have updated the 7z file per your request. 1 Quote Link to comment Share on other sites More sharing options...
totoro Posted May 12, 2023 Share Posted May 12, 2023 On 12/15/2022 at 7:02 AM, dragon57 said: Announcement The 'Themed' bezel set for PC (MS-DOS) has been released for the Windows platform (7200 bezels). The naming standard is per the eXoDOS V5 listing. If you are using the Project's Windows app to install, make sure to refresh/update your system listing. An updated listing has been pushed to support LaunchBox as well. I use eXoDOS V5. How can I add those bezels? If I'm not mistaken, eXoDOS doesn't use Retroarch but standalone versions os Dosbox. Quote Link to comment Share on other sites More sharing options...
dragon57 Posted May 12, 2023 Share Posted May 12, 2023 2 hours ago, totoro said: I use eXoDOS V5. How can I add those bezels? If I'm not mistaken, eXoDOS doesn't use Retroarch but standalone versions os Dosbox. Retroarch has a core called Dosbox pure. If you use that you should be good. Quote Link to comment Share on other sites More sharing options...
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