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Pulse Theme


thimolor

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I'm preparing my swan song. Calling it PULSE. Taking all the good things from my previous themes and trying to squeeze those in one modern responsive theme, without the need of custom made banners. Will try to get this to work on older machines.

 

pulse-cover.thumb.jpg.522c00c3a76198bbedb1ea8773469df4.jpg

 

 

Edited by thimolor
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2 hours ago, thimolor said:

Sneak peak and proof on concept. Tested on my 4k tv and it looked good.

16:9

14236062_BigBoxScreenshot-BareBones-HorizontalWheel1GamesView-2021-02-1712_31_38.thumb.jpg.90ebb9f0b5e2706845ee31d6a0136457.jpg

4:3

1442069934_BigBoxScreenshot-BareBones-HorizontalWheel1GamesView-2021-02-1712_32_28.thumb.jpg.de2dd33fc211b67f0e8eae1ab375009c.jpgDemo of the animations

BareBones-demo.thumb.gif.5760f7552c843c049971db696410a564.gif

good stuff, I like it too, I use the retro-console theme with Vikings 4K videos, I would love a BareBones them like this too, specially at night :), keep up the great design my friend

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One of the hardest views to make responsive is the text games view. Tried my best to keep both versions balanced. I might try one version where the menu pops out after a few seconds to give the box art and video some more room to scale.

689742146_BigBoxScreenshot-BareBones-TextGamesView-2021-02-1719_20_21.thumb.jpg.cb5489d3db932f0cd2ad5a6f845e0757.jpg2033885819_BigBoxScreenshot-BareBones-TextGamesView-2021-02-1719_19_23.thumb.jpg.ea19a8f1c7dd90d86fe77ce30a52c92c.jpg

Edited by thimolor
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I personally think your icons should all be the grey like how you did number of players and play count. In other words, the star(and text by it) and the favorite and trophy icons should be that same grey. That's just my opinion. I like how the only colored thing besides game media is the line and that navy in the text view. The general lack of color fits the bare bones aesthetic! I love it!

On the box art view, it's not clear enough to me what box is selected. Maybe the boxes around it should desaturate slightly or maybe the selected box should get slightly bigger. I'm sure you'll work that out. I know it's a work in progress.

On your text view, I agree that the box art would look better if it was larger. How about this...The year, manufacturer and genre go to the right of the game description right aligned with the video, The box art can scale to the full height of the video then. It's a thought!  I don't know if I fully like the data on the right side but it's not too bad. The first screenshot shows my alignment suggestions. The background isn't supposed to be all blocky so ignore that part of my example.

Your theme is absolutely great looking! It will probably become my instant new favorite. Looks great Thimolor! 

2021-02-17 23_43_48-2049964162_BigBoxScreenshot-BareBones-TextGamesView-2021-02-1719_19_23.jpg.e3943.png

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Edited by Dan Patrick
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5 hours ago, Dan Patrick said:

I personally think your icons should all be the grey like how you did number of players and play count. In other words, the star(and text by it) and the favorite and trophy icons should be that same grey. That's just my opinion. I like how the only colored thing besides game media is the line and that navy in the text view. The general lack of color fits the bare bones aesthetic! I love it!

On the box art view, it's not clear enough to me what box is selected. Maybe the boxes around it should desaturate slightly or maybe the selected box should get slightly bigger. I'm sure you'll work that out. I know it's a work in progress.

On your text view, I agree that the box art would look better if it was larger. How about this...The year, manufacturer and genre go to the right of the game description right aligned with the video, The box art can scale to the full height of the video then. It's a thought!  I don't know if I fully like the data on the right side but it's not too bad. The first screenshot shows my alignment suggestions. The background isn't supposed to be all blocky so ignore that part of my example.

Your theme is absolutely great looking! It will probably become my instant new favorite. Looks great Thimolor! 

2021-02-17 23_43_48-2049964162_BigBoxScreenshot-BareBones-TextGamesView-2021-02-1719_19_23.jpg.e3943.png

2049964162_BigBoxScreenshot-BareBones-TextGamesView-2021-02-1719_19_23.jpg.e394392eac554082d3b27f039c22d5a8-01.jpg

Great feedback! Will try those ideas in the next version. The danger of putting those extra info to the right is when you scale this view to 4:3. I will try to something out.

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Very Cool!! Glad you liked my feedback. Looking good! Couple of tiny things...On the text view: I'd personally align the year/developer/genre part to the top of the game title. I'd also make the rating number grey and not white (totally a preference). The navy selection bar I feel should butt right up against the main right section (in other words, no tiny black gap). On the box art view...That looks super cool! I say have two versions of box art views, One that's the round carousel style you have there, and then a second one that's more "bare bones" that has a flat wheel like you had before but just add a similar glow effect. Obviously the stuff I'm mentioning is just thoughts. You do you! 

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9 hours ago, Dan Patrick said:

Very Cool!! Glad you liked my feedback. Looking good! Couple of tiny things...On the text view: I'd personally align the year/developer/genre part to the top of the game title. I'd also make the rating number grey and not white (totally a preference). The navy selection bar I feel should butt right up against the main right section (in other words, no tiny black gap). On the box art view...That looks super cool! I say have two versions of box art views, One that's the round carousel style you have there, and then a second one that's more "bare bones" that has a flat wheel like you had before but just add a similar glow effect. Obviously the stuff I'm mentioning is just thoughts. You do you! 

Wow, You are my codesigner. It seems you have some sharp eyes for designing. Your feedback really helps me to keep this theme as simple and clean as possible, so I don't stray away from the design. Thanks Dan!

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More changes. I'm listening feedback, which layout looks best. Trying to keep on track and find the most balanced view for this crucial view. I think the latest is the best, but I may have blinded myself with the constant changes that I make.

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Edited by thimolor
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2 hours ago, bundangdon said:

Wow! Looks great! I especially like the games text-list view. Just hope that you'll make the community theme creator files available later, so that I can adjust the background colors :)

Thanks and yes, I will provide the files of course, so everyone can make it look as they please.

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Cool stuff thimolor! I'm going to give a couple more thoughts here if that's alright with you...

1) You showed that game details view. You nailed it there! The first image of the two gets my vote because I love how the box aligns with the right details. I also enjoy the little gap in the vertical line. Keep that! I studied that page and really tried to be critical (sorry lol). I edited the screen shot and wrote some stuff on it. I was being really really nitpicky so obviously just ignore whatever you don't like out of that.

2) The text views you just showed are (to me personally) a step in the wrong direction. That's a little too bare bones imo.  I'm mainly talking about color (the layout seems fine). From previous versions I liked the very subtle gradients and the left section being noticeably darker. I liked how you initially had the gradient line about twice as thick as your other grey lines. I personally like that (only for that one line). That to me gives it some extra oomph and if its thinner like the other lines it's not quite as strong. Basically the styling I show in these images I included here is how I personally want it to be styled throughout. Basically I think it should be bare but with just enough oomph!

Hopefully I haven't come across too negative here. I truly do love the theme! I'm just being really nit-picky. Again, these are just my personal thoughts. This is your theme, do what you want with it. Thanks for allowing me to give my critical eye to this! Keep going man! Appreciate your hard work! 

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Edited by Dan Patrick
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Thank again Dan! And don't worry, I'm not feeling sad for the comments. The more I get feedback, the better the designs will be. I will follow your guidelines and fix those few gaps you pointed out. Hopefully I can get this view polished tonight. I'm not sure about the black background right now for the menu. I have to do some testing with few ideas.

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Last ones for tonight. I went for a different layout for now @Dan Patrick. The video alignment is a real headache and the only way to align it to the text field above, I had to put the video in a box. Not ideal, but it solves alignment issues (especially for vertical games). The box art I decided to put on top, because it balances the composition. If we have both the video and box art side by side, the bottom element becomes too heavy in the layout and leaves the top part too light. Even now the video element seems to be too big. I will tweak this more tomorrow with fresh eyes.

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The greys you're using look really good. Especially on the details view. The right side of the box art views is the only part to me that is a little low in contrast. Maybe use the brighter grey gradient used in the details page.

I actually like that you removed the three icons that were at the top right too. 

This is incredible! Yeah dude, I've got nothing else to say! I see you took several thoughts I had and the adjustments you made to the layout look super great! I'm hyped to use this! Thanks thimolor!

Edited by Dan Patrick
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