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Posted

Great update, LB team!

I'm noticing (after a full RetroAchievements scan) that my "Done / Beaten" games are showing as "Done / Mastered". In the Metroid example image, I have beaten the game, but not mastered (as shown by missing cheevos).
This is with the default progress priorities.

image.thumb.png.f36ea3479b4a10642d89fe3371008679.png

Posted
5 minutes ago, andyco47 said:

windows media playback does not work for me if i switch back to vlc its fine any answers for me please?

Did they work for in LaunchBox version 13.21?   When you initially updated to 13.21, did you install the K-Lite Codec Pack?  Or by-pass/skip that part of the update?

Posted
8 minutes ago, JoeViking245 said:

Did they work for in LaunchBox version 13.21?   When you initially updated to 13.21, did you install the K-Lite Codec Pack?  Or by-pass/skip that part of the update?

no mate had to go back to 13.20

Posted (edited)

i have just update to 13.22 bata 3 and did the k-lite codec pack but still didnt work just got black screen but went back to vlc and its ok.

this is doing my head in i cant update so i have to stay on 13.20

Edited by andyco47
Posted

Progress Badges:  "last ditch effort"

I like the colored Progress Badges found in Nostalgic Platform Badges (\Nostalgic Platform Badges\Progress\) (beta-3).  

"Issue":  When using the Legacy Conversion Badge Pack, the "last ditch effort" isn't kicking in show the Progress badges from Nostalgic Platform Badges.  

Result: No progress badges are shown.  (They do show when Nostalgic Platform Badges is selected.)

 

Some Testing:

Attempted copying the images directly into \Nostalgic Platform Badges\ (from the Progress subfolder) to no avail.

Copying the \Progress\ folder into \Legacy Conversion Badge Pack\ does work.

 

Posted

That retro achievements scan is a pretty lengthy process.  Is that because of RA and nothing can be done for it, or is there something that could be done to speed it up?  I started it, went and had lunch and came back, the progress bar had barely moved.

Posted

It does take a while. I have 88k games and the scan takes around 30 - 60 mins. Sometimes I've noticed that I have to click the scanning window or it will just stop.

Posted
4 hours ago, Drybonz said:

That retro achievements scan is a pretty lengthy process.  Is that because of RA and nothing can be done for it, or is there something that could be done to speed it up?  I started it, went and had lunch and came back, the progress bar had barely moved.

We run an application called RAHasher on your local computer that hashes the ROM. Some system this process requires reading the whole file, others just the headers. The thing that makes it take WAY longer is if your ROMs are in 7z format since that app doesn't support it so we have to unzip your game, THEN hash it for each item you're scanning.

  • Like 1
Posted (edited)
59 minutes ago, C-Beats said:

The thing that makes it take WAY longer is if your ROMs are in 7z format since that app doesn't support it so we have to unzip your game, THEN hash it for each item you're scanning.

Ok, that's good info... thank you.  I don't think I have many in 7z, but I probably have some.

*edit*  Ok, I see my Dreamcast disc images are 7zipped.  That was probably adding a lot of time to that process.

Edited by Drybonz
Posted
7 hours ago, Rlad said:

Beta 3 Win11 No games launch in Bigbox, the game startup window is opened but nothing else happens. Games launch fine from LB.

Solved this, it was the custom startup themes i'd made with CTC that have stopped working, default and Big Logo are working.

Posted

A couple of progress questions

After updating some games are already marked as active when they don't meet the 30 mins played criteria or have achievements.

Screenshot2025-06-08001437.thumb.png.9a10e81148bd8c51202615f5c94fb699.png

Should 'not started' be lowest priority by default then when say you get an achievement active takes over because it's higher priority, or am i not getting how this works?Screenshot2025-06-08001458.thumb.png.a3ef247447c8f7df68416c2f2afa47c2.png

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