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JoeViking245

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Everything posted by JoeViking245

  1. You sent the "SetupLog...txt" (which is fine). Can you also send the corresponding "log....txt" file. Or better yet, zip up the "Logs" folder and attach it here. Also, to clarify some things: LaunchBox v13.25, v2.1.2 and v2.2 both do not work? LaunchBox v13.24, v2.1.2 does work? LaunchBox v13.24, v2.2 does not work? aka: v2.2 never worked for you?
  2. It loads the same. Can you share a screenshot of your (LaunchBox) emulator settings. Make sure to check all 3 boxes (No quotes... etc). Also show the Associated Platforms section. And make sure the ROMs can be "seen" by DEmul. Easiest way is to place them in its /roms/ folder.
  3. I'm still not able to reproduce the error. I'll try some things over this next week and see if I can break it to give me that error and see what I can do to fix it (provided I can get the error to appear).
  4. Try Exit LaunchBox delete (or rename) the file BLSetup.xml that's in this plugins folder Start LaunchBox Open the setup [again] from the Tools menu
  5. What's the error? Can you share a screenshot of it? If you attach (drag & drop the file here. Don't copy/paste the contents) the Log file from when it errored from \LaunchBox\Plugins\BezelLauncher\Logs\, I might be better able to help you figure out what's wrong.
  6. A quick test shows it's working here. Can you attach (drag & drop the file here. Don't copy/paste the contents) the most recent Log file from \LaunchBox\Plugins\BezelLauncher\Logs\?
  7. Go here: LaunchBox for Android - LaunchBox Scroll down to and click Importing from Network Drives. (I think that's what you're after)
  8. Some examples (the last 2 probably being the more "popular" use case(s)): "I want to see (filter) only games that are controlled with a [steering] wheel." "I want to (play) see only games that can use a VR headset." "I like visually seeing the controller 'badges' a game uses." "I want to create a playlist that shows only games using a VR headset." ("so I can just select the playlist rather than clicking through filters")
  9. The game controller management system you're showing is informational only. It adds another layer of metadata for games (and platforms) that can be used to filter from and/or show badges for quick identification. Its intent is to show the supported controllers for games and allow full flexibility for customization. aka Customize it to have information that makes sense to you. LaunchBox does not (can not, and most likely will not ever) do any in-emulator controller configuring (outside of being able to access the LaunchBox Pause Menu and exiting the emulator).
  10. As an experiment, can you extract goldrunner.st from the zip and point the games application path to the st file and then try launching? According to this, single file games should load straight to the game. But theirs weren't zipped.
  11. I have one plugin that [still] uses that copy of VLC. Fortunately, it's only one and can easily be changed to use the assets under /FFMPEG/. Thanks for the reminder that this removal (could happen?) is imminent.
  12. A fresh install of MAME doesn't come with mame.ini. Open MAME double-click General Settings double-click Save Settings Press Escape 2 times make your changes to [the now present] mame.ini
  13. Though I'm not familiar with this, it looks like a handheld game. MAME carries many handheld games, but they don't fall under the Arcade platform. e.g. Tiger Electronics' "Tiger Game.com". At a quick glance, this should in the platform "VG Pocket". (or VG Pocket Mini? or VG Pocket Caplet? or VG Pocket Tablet?) Since that (or those?) platform(s) do not exist, you can put in a Feature Request to have it (them?) added.
  14. V2.0.0 Released Improvement: Initial window displays sooner New Feature: Custom Metadata Updater Custom Metadata Updater Update an individual games select metadata or in bulk. Select only the fields you want to have updated. All others will be left untouched.
  15. Try: Open up your Epic Games client (external to LaunchBox), sign [back] in and accept their terms.
  16. After doing the import from the updated ROM set, do you [now] have a game with the Title Geo Storm? After doing the import from the updated ROM set, did your look for Gun Force? or Gunforce? For the game Gun Force II (vs. Gunforce2), Is your ROM filename gunforc2.zip (vs. gunforce2.zip)? Are you importing the game into your "Arcade" platform? When you updated your ROM set, did you also update your MAME emulator (to 0.284)? When [attempting to] import the ROM, is the emulator you're selecting the updated MAME?
  17. Place the BIOS files in the same folder as the ROMs (vs. in a separate subfolder). e.g. D:\LaunchBox\Games\Arcade\rom1.zip D:\LaunchBox\Games\Arcade\rom2.zip D:\LaunchBox\Games\Arcade\rom3.zip D:\LaunchBox\Games\Arcade\bios1.zip D:\LaunchBox\Games\Arcade\vios2.zip
  18. System Menu < Options < General < Primary Screen: Screen 1 Change the 1 to whatever your monitor is on. Note that what Windows see as Monitor #1, may not be what Big Box sees as #1. So try the different available #'s to you find it.
  19. You might try checking All, then just un-checking the ones you do want to keep. Another option would be to remove all those games, then re-install again. This way you're reinstalling without the 'forgetting to uninstall first'. Either of those might be faster than waiting for me to figure out how to add that in and updating this. But yes, something along the lines correlating the selected rows with the boxes that are (or get) checked would be good. In-line with the post(s) above yours. And like that previous post, I will add this to the someday-to-do-list. No promises on if/when that 'someday' will come.
  20. The import wizard is geared towards adding games to your LaunchBox collection. Not really for 'updating' it. Arcade is unique to other platforms in that its ROM set encompasses all things arcade, emulatable or otherwise. Including but not limited to Arcade machines, fruit machines ("slots"), pinball and handheld games. I won't even go into its soflists side of things in which the main ROM set includes all the devices and bios files for. Even more unique are the 3 types of ROM sets MAME has. Merged, non-merged and split. That alone can make updating your collection challenging. It's primarily because of these differing sets that Arcade is purposefully blacklisted from the AutoImport feature. With MAME being updated monthly, there's no real automagical way to have newly added ROMs classified into their respective 'genres'. e.g. poker/casino, fruit and handheld (which is a lot of what's being added these past months). This part of the MAME integration into LaunchBox is done [at least] semi-manually. And doesn't (can't?) happen as-soon-as a new update comes out. I have no idea how frequently LB developers update that aspect of it. I presume within a week-ish of the [MAME] new release. I suspect this is what/why you're seeing the post 13.21 issue. Thanks for the follow up on the bezel updating. That's good to know. RE: -listxml, when importing, LB will actually run that [in the background] to get a list of MAME ROMs your MAME emulator is aware of and use that to import from. When doing a fullset import, LB doesn't even look at all ROMs you have in your set. It just goes off "the list". e.g. if you have a 0.284 ROM set, but your mame.exe is 0.179, you'll have a lot fewer playable games imported than are in your set. (a farfetched example, just to show a point).
  21. This was fixed in version 13.21 (Apr. 24, 2025) "MAME Gambling games are now marked as Casino games allowing you to easily filter them out during imports" Don't have LB delete media when deleting your existing Arcade platform and then click None for both LB and EmuMovies media during re-import. Since MAME doesn't really add many "new" machines between releases, those few games will be easy to identify. If you are manually updating your emulator, you can of course skip that step. I haven't checked in a long while, but I believe when "updating" this particular emulator, LB will install (unzip, basically) MAME into a new folder, suffixing the folder name with the release number. Essentially giving you a "new" install vs. updating your existing install. It then reassociates the game to use the "new' emulator. Do note that a new/fresh install of MAME only includes the base files and that there are no configuration files included. I manually update my MAME emulator myself. Which involves downloading the binaries from MAMEDev, right-clicking the exe file and opening it with 7zip (as the installer is just an executable zip file). Then copy the complete contents of the "zip" into my existing MAME folder. After at least 5 years and doing monthly updates, I've never ran across an issue doing it this way. If doing a full import, I don't know. If after the import is complete you go to Tools < Download < Update Metadata and Media for Selected Games..., I'm fairly certain it will only download the missing artwork (bezel files). But I not 100% on that. It shouldn't affect your Categories at all. Since you're importing only one Platform (Arcade), it will still get added under the Arcade Category. If your current Arcae Platform is under multiple Categories, then you will probably need to reset that in the Platforms Parents tab. On the other hand, Playlists you had or have manually created that look specifically for games in the Arcade Platform will still be there. Maybe someone else can chime in on how best use the import wizard for monthly updates. I don't use it for that. I update my Arcade ROM set each month, update the emulator as mentioned above then read through whatsnew.txt to see what new Arcade Machines were dumped/added. If I see something intriguing, I'll manually it (them?) using Ctrl+N. There's also a plugin in which you can see what new Arcade Machines have been added with each release. It only shows you MAME cabs, so you're not inundated with fruit machines and the sort. Unfortunately, since the plugins release, there haven't been any "new" machines added to speak of. A lot of new or updated ROMs, yes. But not cab machines.
  22. The purpose of the emulator integration plugins is for installing and updating those emulators. It won't actually update the emulator until you specifically tell LaunchBox to do so under Manage Emulators. To get rid of the update plugin notifications, you can update the plugins [without having any effect on your existing emulator installs].
  23. The error code indicates there's an issue with your license file. Contrary to the message, you need to contact support regarding licensing issues. email: support@unbrokensoftware.com
  24. Is the cheats file compatible with the version of MAME you're using (looks like 0.279 is the most recent)? You're using stand-alone MAME. Correct? Or MAME via RetroArch? Are you using MAME from MAMEDev? Or a derivative of MAME (like MAMEUI)? Which version? Just tested here with cheats 0.279 and MAME 0.284. Placed "cheat.7z" in the same folder as "mame.exe". Started MAME and enabled Cheats (and Autofire) in General Settings - Plugins. Exited and restarted MAME. Started "1942", pressed Tab and selected Plugin Options and both Cheats and Autofire were showing. Maybe the game you're testing doesn't have cheats available for it. Not really sure how that works as I don't use it.
  25. The zip file goes in the same folder as mame.exe. Individual game custom xml files go in the /cheat/ folder. Autofire is a MAME plugin.
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