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Everything posted by JoeViking245
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Is there a way to navigate to side bar with strictly keyboard keys?
JoeViking245 replied to Jayinem's topic in Noobs
14? Really? Anyway, I think you'd be better off with an inexpensive mouse. Definitely don't need anything fancy. A wheel mouse would be ideal. Being wireless has it benefits. -
Add clickable hyperlinks to Custom Fields
JoeViking245 replied to JoeViking245's topic in Custom Theme Tutorials
I don't know if it's the way to do links. But it is a way. I just tested my old theme in which I had experimented on (a copy of Default Plus), and it still works. Which leads me to believe there's no reason it won't work on others themes as well. -
Is there a way to navigate to side bar with strictly keyboard keys?
JoeViking245 replied to Jayinem's topic in Noobs
The keyboard shortcuts listed in that link are for their "LaunchBox" (referred to as "the LaunchBox"). Not to be confused with (this) Unbroken Software's LaunchBox. You can Tab through the panes and then arrow Up/Down in the respective panes. Still, it's pretty 'clunky' that way as [the Real LaunchBox] it's meant to be a Windows based keyboard and mouse application. -
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Couldn't see which file it was. If you can find an old enough backup that's not too old and is a valid xml file, use it. (or) with LaunchBox not running [and properly, completely shut down] delete that file and start LaunchBox. It'll recreate it. You may need to make some adjustments to get back to where you want it.
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As it states, the xml file is corrupted and missing the root element. As it's happened twice (so far?) on only one of your 10 PCs, my guess is that LaunchBox is not being shut down properly. That, or it's being closed properly but the computer is being powered off right away or if on a portable drive, being unplugged right away. a.k.a. LaunchBox closes [visually] but it's not being given time to write/save to the xml(s) in the background.
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v2.0.0 Released New Feature: View all emulators associated with a Platform Flip the toggle switch, select a platform and see which emulators have it as an Associated Platform. The default emulator (if more than one) will be highlighted in blue. Select an emulator and see its [other] Associated Platforms. (Basically, the inverse of the original plugin release)
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Importing downloaded games through xbox pass
JoeViking245 replied to liftn's topic in Troubleshooting
I personally don't have Xbox Game Pass, but here's a video tutorial on importing them. It's a couple years old, so hopefully it's still relevant. If not, please report back and hopefully someone will chime in. -
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SteamGridDB Scraper
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
It may just be semantics, but when you say "Steam Scraper DB", I assume you mean the SteamGridDB website. vs. this plugin which is considered a scraper ("scraping" from SteamGridDB). Pretty sure SteamGridDB in NOT storing Steam original assets. You click the button ("View Original Steam Assets") and yeah, you can see those images. The same way when you open my plugin for a particular game and you can see all the grid/hero/logo images (that the SteamGridDB site does store). In both cases, they're merely accessing the images [from the respective sites]. No. That would a duplicative effort. Instead of clicking the game and running the plugin, edit the game and go to download images and select the Steam Assets directly from within LaunchBox. Or... select multiple Steam games and go to Tools < Download < Update Metadata and Media and on the image selection screen, uncheck all the boxes leaving the above 3 checked. The intent of this plugin [and all my plugins] is to provide features/enhancements (and many times just silly little niche things) that are not [currently?] inherent to LaunchBox. Not reproduce things LaunchBox can already do for you. Granted, a couple of my older plugins DO duplicate what LB can do for you. But that's because they were made before LB added those features. -
\LaunchBox\Images\Platform Icons\Playlists\[name_of_playlist].png is the correct location for playlist icons. Those images may need to be refreshed after adding them to have them appear. Restarting LaunchBox (assuming you added them when LaunchBox was running) is one method. You can also change the view you're in then switch back. i.e. from Platform Categories to Platforms, then back to Platform Categories. It's been a while since I added any, but I think you can also refresh them by pressing F5 (but don't hold me to that). Note, adding customs icons feature is only available with LaunchBox Premium.
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Sounds like you have too many scripts and they're tripping all over themselves. lol Change your old script to not maximize then. Try WinRestore instead.
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When you click on an image, it'll tell you the dimensions of that image under Image Details (left side). Make sure it's the dimensions you want before clicking Add Image. If you're referring to when you click Just grab 'em all, you select the dimension you want, and it'll only download images that are that size. So either way, it shouldn't be downloading any image size you don't want. If you can tell me the steps you took where it downloaded the wrong size, I'll see if I can reproduce it and work towards fixing it. Also include the Platform(s) and game Title(s) where this was occurring.
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BezelLauncher
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
That works too. Guess I got hung up on "no bezel is loaded". lol But creating a thin bezel works too. Thanks! -
What happens if you set the LB window to NOT fullscreen, then grab the edges and 'stretch' to where you want the window to be? aka, it looks fullscreen, but it's technically not.
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Spinner works in MAME (via command prompt), not in Launchbox
JoeViking245 replied to Statsman1's topic in Noobs
Can you share a screenshot of your MAME emulator Details section (in LaunchBox). Namely want to see the Command Line Parameters being sent. -
SteamGridDB Scraper
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
No worries. But I'm flattered you think my plugin is good enough to have been associated with them My guess is they'll tell you they don't have permission to include links to those assets directly in their API. When you click "View Original Steam Assets", you'll notice those images are linked directly to Steam (steamstatic.com, to be precise). And possibly..., SGDB (tired of typing the whole thing out. lol) uses the Steam API to capture/link those [Steam] assets to their [SGDB] popup window. And from SGDB's point of view, why store those assets on their site when they can directly link them from the original source. But this is all just speculation. -
BezelLauncher
JoeViking245 replied to JoeViking245's topic in Third-Party Applications and Plugins (Released)
Glad you got it (at least that part) sorted. A quick test (using Dolphin) showed that this appears to work. Extract the contents of the attached zip file into your desired platforms folder (/Bezels/[name_of_Platform]/transparent.png). Rename the image to games ROM filename or the games Title. Make a copy of the platforms ini file and rename it in the same fashion. Edit the ini file and set the first 2 values to 0 (zero), the 3rd one to your monitors width and the last to it height. i.e. Upper Left X Coordinate=0 Upper Left Y Coordinate=0 Lower Right X Coordinate=1920 Lower Right Y Coordinate=1080 Save and close the ini file. With the ini file added accordingly, you will be able to keep the emulator as NOT full screen. The ini file will size the emulators window to the dimensions you enter. (hope it'll work in your tests too. ) transparent.7z