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JoeViking245

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Everything posted by JoeViking245

  1. LaunchBox is meant to be a keyboard and mouse application. Sounds like maybe the buttons are Keyboard Input (vs XInput). A good way to tell is open notepad and press player1-button-5. Does a "z" get typed? If it does, also try this... (this assumes you have a Pause button...) Select a game. Press and hold player1-button-1 and press Pause. If all goes well, you just "pressed Ctrl+P" and the game should start. This may not be ideal. But again, it's intended to be a keyboard and mouse application.
  2. You might try asking on that theme's support page from where it was downloaded.
  3. Here's how mine's setup: And then in my F:\Emulators\PPSSPP\memstick\PSP\SYSTEM\ppsspp.ini file, I have FullScreen = True. (You'll have to scroll down and find it and make sure it's set to True.) Though I suppose you could just add --fullscreen (2 dashes) to the command line. That may be easier.
  4. I presume "EmuMovies". After adding your EmuMovies credentials into LaunchBox and verifying it works (which you have done).. I think what you're after is Tools Download Update Metadata and Media for All Games When you get to the LaunchBox images click Check None Then for the EmuMovies click Check All (or just the ones you actually need)
  5. BigBox or LaunchBox? Didn't know BigBox could be minimized. In LaunchBox, edit your PPSSPP emulator. Under Startup Screens, un-check Hide all windows that are not exclusive fullscreen.
  6. System Menu - Options - Images. Then do one, some, or all of the Refresh Image cache type-options. (Don't have BigBox open right now, so the menu/options names may be slightly different. But should get you towards the right direction)
  7. You can rerun the MAME Full Set Import Wizard and uncheck more filters and it will add just those 'extra' games. Unless of course you uncheck 'ignore duplicates'. If you manually removed some games, they will get readded. Conversely, if you run it again and check more of the filters (more that you had previously checked), it will not remove the games that fall under the newly checked coxes. For this scenario, there's a plugin for that. Arcade MAME ROMs are the exception for using "Scan for Added ROMs" in the Tools menu. That is, it doesn't (by design) work for them.
  8. Select a platform Press Ctrl+A to select all games in that platform Go to Tools < File Management - Change ROMs Folder Path for Selected Games...
  9. Well, personally I don't have/use either of those as I don't have any light guns for my cab. I was thinking more-so generally as an aid/tutorial/guide/how-to for future readers. (And maybe me someday. )
  10. You're welcome. For window sizing, it's a one click maximize. What more do you need. Do note that when you resize and/or move the window, if you maximize the window then restore it, it goes back to the previous (remembered) size/location. (But yeah, only for that session) Zoom setting, there is a default. I think what you're asking is to remember your default. I will add to my request's notes, something along the lines of 'store window size and zoom setting'. The intent is to have a visual of the available images and the ability to add them to your collection. With the added bonus of being able to remove images from your collection. Not to 'audit' the quality of the images. I don't know, I think the slider is way easier to use that selecting from a combo box. Click-hold drag up/down vs. click, select, "doh, not big enough", click select. (The latter making the "remember last zoom setting" more palatable.) I'd have to look into the 'override the built-in scroll up/down if Ctrl is pressed when inside the ScrollViewer'. I will add to my request's notes, look into increasing the zoom level and Ctrl+MouseWheel zoom. MAYBE look at adding preset radio buttons for a one click 'jump to zoom level X'. I don't see it as "have to keep toggling... or hiding". I see it as you get to. 😎 In your example, looking at the database images, in the left panel click Clear Logos to see just the 3. Click Hide to [visually] remove the ones you have. Click again to show them. I'll add this suggestion to "the list". But TBH, it'll go to the bottom, and I foresee it staying there a long time. Mainly because of what all would be involved to make it work 'best'. I'll add this suggestion to "the list". Thanks for the suggestions. I had actually pondered all these (except increasing the zoom level) prior to release. (But not for very long.) I figured I'd wait for someone to ask for them. Then if they didn't, I wouldn't have to spend time coding them in. And if they did, I could claim it as a New Feature or Improvement.
  11. Would you mind sharing some details about your scripts and where you set them? I presume in the Running Script section of the respective emulators. Future readers, I'm sure would benefit greatly from this info.
  12. Just to clarify, I believe the issues you're noting are with 13.19. Not 3.19. At first, I thought it may have just been a typo. But it appears fairly consistent in yours (as well as several other members) posts throughout. Also, .NET8 to .NET9, though there are notable changes, LaunchBox actually went from .NET6 to .NET9. Which indeed is a major move.
  13. Of just rename the file from Boom Zoo (Taiwan).7z to boomzoo.7z.
  14. And it loads just fine when you load it directly from RetroArch? Have you tried stand-alone MAME? Beyond that, unless you have an affinity for the system, seems like a lot of work for 5 working games.
  15. Since you have remove quotes checked and remove file extension.. unchecked, maybe try adding like you have the others "supracan \"%romfile%\"" or "supracan -cart \"%romfile%\""
  16. I don't use RetroArch to run MAME because it just seems silly to me. But looking at other posts saying they do... Everything looks the same (see Note) except they Uncheck Remove File Extension.... Note: We're just talking about Bally Astrocade here. The Extra Command-Line Parameters for your other 3 Associated Platforms are uniquely wrong. (Astrocade is the only one that appears correct)
  17. Ah... yeah. And now for the link. 😊 (sorry about that)
  18. I've never used that emulator, but my guess it's actually the emulator asking for a command line. This post has some screenshots of the emulator settings in LaunchBox. Note the parameters used in the Associated Platforms tab.
  19. Glad it's working for you now. If nothing else, hope you got some good help asking tips and MAME troubleshooting ideas.
  20. Those are some of the files that are supposed to be inside sf2.zip. Since this is the parent ROM for the game, this (plus several others) should all be inside the zip file. Beyond that, not sure what to tell you.
  21. Everything appears good there. Since your games are in MAME's /roms/ subfolder, you shouldn't need mame.ini. (Not saying delete it, though) In LaunchBox, right-click your SF2 game and select Open MAME.... When MAME opens, type sf2. You should see On the left, is Available selected (the white diamond)? if not (it's probably on Unfiltered), select it. Do you still see the game (World 910522)? If not, the ROM is missing, If so, press the Enter key (the main one. Not the one by the 10-key). Does the game start?
  22. This appears to not be a 'this plugin' issue. Responded in your other thread.
  23. @AstroBob The built-in plugin mentioned above aside, an issue is present when using Custom Badges in v13.19. Confirmed not an issue with v13.18. Tested using a Custom Badge dll file created via @jayjay's extraordinary plugin and also some created (built into a different plugin) using .NET6. I'm fairly certain it's not a .NET9-plugin thing. But could be wrong. (it happens, and I have no issue being the 1st one to admit it) Reproducing the issue: LaunchBox 13.19 (shown in the previous post using a custom Theme. Below, the Default Theme) Arrange By is set to Status (also tested with Last. Though I imagine any arrangement other than Title) If the Custom Badge is Disabled (1st screenshot) the Arrange By header shows When a Custom Badge is Enabled (2nd screenshot) the Arrange By header disappears (Custom Badge image is cut off in screenshot. Srry 'bout that. But does show properly in "real life".)
  24. To help rule things out, can you try using a different Theme? "Default" would be best for testing purposes.
  25. Not really sure what you're showing. But I just tested here with an older dll made from this app and a new one made just now, and they both worked. Checked the LaunchBox logs and there were no errors relating to the Custom Badges. I [generically] used the Amazon image file so it would show distinctly as I don't have anything Amazon on my system.
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