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JoeViking245

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Everything posted by JoeViking245

  1. Universal Command-line Options — MAME Documentation 0.273 documentation -state <slot> Immediately after starting the specified system, will cause the save state in the specified <slot> to be loaded. Example: mame -state 1
  2. Click the stupid upside-down triangle to the right of Complete. It'll open a dropdown menu in which contains other actually quite smart view options. Take some time to scroll through all the stupid view/filter options available to you. When your done getting familiar with them, select the smartest one that says Platform Categories. There you'll be able to see your "console" and "arcade" Categories.
  3. Different emulator. Different thread. But you'll find what you're after here.
  4. @steelepdx Assuming you're attempting to use the Phoenix Project emulator for Atari Jaguar... If you've read through the link @darreldearth provided and decide you want to install BigPEmu and try it out, you can do so by simply using the LaunchBox integrated emulator plugin installer/updater. (LaunchBox version 13.16 or newer is required to use this feature) In LaunchBox... go to Tools < Manage < Emulators click Add In the Add Emulator window, under Emulator Name, start typing big and it will offer an auto-complete for BigPEmu. Press Tab to complete it click Download to "Allow LaunchBox to download and install BigPEmu" Click OK to save and close Since you had a previous emulator associated your Atari Jaguar platform, it will ask if you want to make this emulator the default emulator for that platform. (Yes, of course) If your platform is named something different, you'll want to edit the [new] emulator and associate it your platform under Associated Platforms. If you're attempting to the Phoenix Project for one of the other consoles it emulates, then never mind.
  5. If I wanted to add bezels to emulators that don't already support them, I'd try using the Bezel Launcher plugin.
  6. version 1.4.0 released Fixed: Error appears when selecting extraordinarily high grossing movies (i.e. Avatar at $2,923,706,026) Fixed: Movie-specific Background images wouldn't download if the Platform had an existing Fanart image. Changed: Downloaded Background image size from a width of 500 to the largest size available from TMDB.
  7. Thanks! Pushing the envelope? Nah. Just makin' it work using all available means. 😎
  8. Glad to hear it's working (with the workaround) now. Never used it, but there is a plugin available for TV Series'. Probably. The background image size downloaded is the size that the original plugin used, which is set at a width of 500. So you'd get something like a 500x281 image. Myself, I never tested viewing on anything larger than my computer monitor. And even then, I only ever viewed them in LaunchBox in the Game Details pane, and to me they seemed OK. Also to the 700+ downloaders of this plugin and the 2600+ downloaders of its predecessor. TBH, I don't use this plugin so never really thought about it (and no one else has brought it up before). TMDB offers 3 image sizes plus "original". On 2 movies that I quickly tested, 'original' gave images sized at 2048x1152 and 3000x1687. I'll go ahead and change it in the next update from 500 to "original". Since it is a background, I imagine users would want it to be full-background-size. And that'll be a lot easier than me adding user options for image size.
  9. [Most] other emulators are "launchers" themselves. When you start Steam using the Steam game ID, it Launches Steam. Steam then launches the game in a different instance of Steam. The 1st instance then closes while the game continues on the 2nd instance. LaunchBox started that 1st instance, then sees that it's closed. Indicating that "the game has exited". Teknoparrot does the same thing. The work around I use (only because I wanted to see "Thanks for Playing" when I exited the game) is to create a new "emulator". This assumes the games' Application Path is what LaunchBox put in there by default. (As opposed to manually [not recommended] changing to the games exe) Here's the script I use: You'll probably need to add a parameter to the AHK script that you launch at OnBeforeGameLaunching() or OnAfterGameLaunched(), which ever one you use to start it. Then send the IGame.ApplicationPath as the parameter. Then add the while loops into your script(s). Unless you make use of (something like) the linked script as an "emulator" for Steam, OnGameExited() is still going to fire pretty much right away. ...Or do some sort of variation/combination of the above.
  10. If it helps any, once you mark them as 'Hidden', to hide/un-hide them in LaunchBox, you can just press Ctrl+Alt+H. But swapping the xml files also works.
  11. If you used the MAME Arcade Fullset Import Wizard, there's an option to create a playlist for vertically oriented games. If you didn't un-check that option, there'll be a playlist called Vertically Oriented Games. If you had un-selected that option, you could re-run the Wizard. However, if have you have curated your collection in LaunchBox, that's probably not a good option. Alternately... ..and follow the steps outlined in this post. Arrange game by Screen type? - Features - LaunchBox Community Forums
  12. @Taamo (as it turns out... aka 'things I've learned') LaunchBox wants to give your games every possible chance to have a background image available. It will use the 1st background image found [for that 'game'] based on your Background Image Priorities. If none are found, as a fallback, it will look for a Fanart image for the Platform it's in. (Not sure if they're any other 'fallbacks' after that.) Appears you're the 1st user in the last almost 2 years since this plugins' release to have the due diligence to actually add a Fanart image to the platform. That, or the ones who have never paid attention to their downloaded results. Thank you for your patience, help and understanding. Temporary Fix: (Temporarily) remove the image(s) in your \LaunchBox\Images\Platforms\[name_of_platform]\Fanart\ folder (moving it into your \LaunchBox\Images\Platforms\[name_of_platform]\ folder will work) Run the Movie Scraper plugin After all movies have been scraped for, replace the image(s) Permanent Fix: The next update will address existing images found in \Images\Platforms\
  13. Reverse that? Or click View, Hide Games, and select Marked Hidden. (Check or un-check respectively) Not really. No matter how it can be done, you need to select the games you want to hide. And then click though a menu (or something) to tell LaunchBox to hide them. Once those 'stops' are done, click somewhere to hide/un-hide them.
  14. I know this something Jason's wanted for years but don't know if anything [else] was implemented. One way is to select the "platform" All (not really a 'platform' but shows all games). Click filter and then filter for the rating Mature. For this to work of course, your games will need to have the appropriate metadata to be able to filter those out. Next press Ctrl+A (to select all games in that filter) then press Ctrl+E (to start the Bulk Edit wizard). Select the Field Hide, then set the Value to true (check the box). Then follow through the prompts. From here, you can click View, Hide Games, and select Marked Hidden. (Check or un-check respectively) I don't know if this carries over to BigBox or not. Or if BB has its own show/hide Hidden. Using your parental due diligence, I'm sure you'll find out soon enough.
  15. You're most welcome. Again, I'm fairly certain what the Scan For Removed does is look at each game individually, and then where it's pointing to for its ROM. Not taking into account the default folder path for the Platform.
  16. Really not sure what to tell you then. LaunchBox that's telling the plugin that that's the folder. So, something somewhere is pointing to it. Would you mind attaching your /LaunchBox/Data/Platforms.xml file? Curious though, what exactly is the image E:\Launchbox\LaunchBox\Images\Platforms\Movies\Fanart\wp2411645.jpg?
  17. Correct. As long as you don't check Force Import Duplicates. You should be able to use Tools < Scan < For Removed Arcade ROMs... But ONLY if your ROMs are from a Non-Merged set. If they are from a Merged or Split set, any non-Parent ROM game will get removed. This will scan all games' path_to_ROM. Though I'm not sure if you have combined games if it will check the Additional Apps paths. The last screen of that process will show a list of the games to remove. Click Cancel if it doesn't look right. Depending on how much of an update you're doing, there shouldn't be that many name changes.
  18. To get the existing background image path, the plugin uses LaunchBox's API call IGame.BackgroundImagePath. The path that call returns (if any) is the first path found that has an image associated with 'that' game (IGame) based on the (5 in this case) Background Image Priorities. Go to Tools < Manage < Platforms Select Movies and click Edit Click the Folders tab Look through the Folder Path(s) for one (or more?) that point to Images\Platforms\Movies Probably start with looking at the Media Type "Fanart - Background" (and then the other 4 Background's) Do any of the Folder Paths (starting from "Advertisement Flyer - Back" all the way through "Uplay Thumbnail") point to Images\Platforms\Movies\..?
  19. I don't know about 'updating' an obsolete emulator, but my notes say "No scripts necessary". They continue with "In Yuzu, change the Exit Yuzu HotKey to anything other than Escape. Do the same for Exit Fullscreen (change it to anything other than Escape).
  20. @Taamo This version provides a bit more debugging info in the output Logs. It should show the full path to the mysterious existing Fanart image(s). MovieScraper2023 (v1.4.0-beta-1 Debug).7z
  21. Makes sense. Can you try this... With LaunchBox closed, Move (not copy) those 5 'background' folders to somewhere outside of /LaunchBox/. (i.e. Into your root E:\LaunchBox\ folder alongside EXTRA MATERIALS would work.) LB will, at some point recreate those folders. Start LaunchBox (none of the movies should now have any background images) and run the plugin.
  22. Appears that at some point you may have manually reinstalled LaunchBox. Try looking in /LaunchBox/Images/ (vs /LaunchBox/LaunchBox/Images/)? (unless that structure is by your design) Also you have 2 images for '3 Centimeters Per Second'. The plugin wouldn't have done that. Manually added? Did those other Background - Fanart images come via the plugin? Sorry. I was meaning file names in those 5 folders. I'd rather try to resolve what's going on before resorting to 'drastic measures'. (Well... not really "drastic". But it'd be nice to figure out what exactly is going on.)
  23. I just did a couple tests and can't seem to reproduce it. As in... It's working here. In your /LaunchBox/Images/[your_movie_platform]/ folder, is there a "Fanart - Background" folder? Are there images in that folder? Is there one (or more?) closely named to Child_s Play-01.jpg? How about in your other 'background' image folders? Any "Child.....jpg" images? When you say "every type", I assume it's just these 5. Any chance you have 'Banner' or 'Arcade - Marquee' or something else checked in there as well?
  24. They look great when looking through standalone MAME and adds a little pizazz to it. Yes. Within the Extras, the image files (at least) are all named after the ROMs filename. So when placed into the appropriate folder, LaunchBox will associate them with their respective game(s). The DATs and ini ("folders") files can't be used in LaunchBox without the use of third-party plugins. The Multimedia pack does have soundtracks and videosnaps that would work the same when placed in the appropriate folder. I'm not sure about their quality. (Not saying they might be bad. I just have no idea) "Can I gain anything using those over what LaunchBox has available for Arcade Images?" Not really. When you download MAMEs Extras, you get everything. Say you go to pull out just the cabinet images and place them in 'their' folder, you're putting in every single image [they have]. Whereas, when you download media from LaunchBox, you get only the images for the games you actually have. If you have an EmuMovies account (highly recommended), the same thing goes for soundtracks and videos (get only the ones you need). Images available on the LaunchBox Database (where they're downloaded from) are relatively complete for Arcade machines. As are the videosnaps from EmuMovies. Anything that is or may be missing, chances are, they're missing from Extras and Multimedia as well.
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