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JoeViking245

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Everything posted by JoeViking245

  1. In you enable Automated Imports (Tools < Options < General < Automated Imports), LaunchBox will create platform folders under ../LaunchBox/Games/[platform_name]/ for you to place your games. You can read more about Automated ROMs imports here: Automated ROM Imports - LaunchBox When you enable Save Management (Tools < Options < General < Save Management) and create backups from there, LaunchBox will create save folders under ../LaunchBox/Saves/ for you. You can read more about Saves here: Managing Save Games and States - LaunchBox So yes. Those would be excellent locations to place those.
  2. @TekkamanBlade To clarify: The bezel starts out filling the window (3840×2160) It then resizes to a slightly smaller size (e.g. 3825x2145) so it's no longer filling window Even though your 'live inspection' is [still] showing it as being 3840x2160 Is that correct? Is your "live inspection" using something like WindowSpy.ahk? (Doesn't really matter. Moreso curious what others use. ) When the bezel (overlay) resizes is when you're seeing part of (all of?) the taskbar? And it's here you're seeing the app on the taskbar flash orange? Or are you seeing that happen on a 2nd monitor? I don't know what the "window Switcher" is. Are you trying to switch apps (like alt+tab) while the game is running? When all this is going on, are you still able to actually play the game? e.g. insert coin(s), start then shoot or drive or whatever [based on the game]. Do you see the resizing of the bezel happen with other platforms/emulators? (Supermodel, PCSX2, DEmul, Flycast, Dolphin) Or just the Model 2 emulator? I tested here and it all worked fine. But my monitor is only 1920x1080.
  3. LaunchBox does not have videos available. Only EmuMovies. If you use the Bulk Download Media Wizard, it will only download the highest quality one available of the video types (HD, HQ, LQ) you have selected. When you manually edit a game, it will download all video types you have selected. Note, in edit game you'll only see the video types that are available. In the bulk wizard, it will show all 'possible' video types, even if none are available. I'm not sure how LaunchBox handles you selecting the same image type from the database and EmuMovies. Also, not sure what others do, but for images I only select the ones from LaunchBox and Select None from EmuMovies. Later, if I see a particular game that's missing an image type or has one I don't like, I'll manually edit the game and see what EmuMovies has available. But that rarely, if ever, happens.
  4. The LaunchBox Games Database doesn't have an available API. However, you can access your local copy of the database in ..\LaunchBox\Metadata\LaunchBox.Metadata.db using SQLite. It holds all the same metadata.
  5. Start with checking that it's enabled in the VPX emulator. Next make sure that it's not in Exclusive Fullscreen.
  6. https://www.launchbox-app.com/celebrate
  7. Is it (the script) at least "pressing" F11 to make it automatically switch to fullscreen? Did you try increasing the delay between Send {F11} and Send {F1}?
  8. Email support@unbrokensoftware.com with your details and they can sort it out for you.
  9. I've found the 1st time-of-the-day you load a game using MAME, it takes a while. Maybe not 45 seconds. Then subsequent launches of MAME load quicker. Note, if you restart your computer, the next load (of MAME) counts as the 1st time-of-the-day. There is [now] also a v14.01-beta available. It's sort of a "hot fix" for 14.0. Though not sure if it will change what you're seeing, it does address several other issues.
  10. Ok. So change the Associated Platforms name to match exactly.
  11. Does the one on the left say "Sony Playstation" (lowercase "s")? vs. "Sony PlayStation" (uppercase "S")?
  12. [For future] another option is to edit the platform and set the Sort Title. I set mine to "ninendo eo" (because "o" comes after "n") so it shows after NES.
  13. Instead of putting the text against the box art, how about putting the box art against the text?
  14. Those platforms missing platform icons are not included in the default Media Pack or are named differently than normal. e.g. If you renamed "sega32x" to "Sega 32X", a [default] icon would appear. You can look inside ..\LaunchBox\Images\Media Packs\Platform Clear Logos\Nostalgic Platform Clear Logos\Platforms\ to see what default images [and their naming conventions] are available. If you have LaunchBox Premium, you can create your own images and add them for "the other" platforms. For information about adding them, go to the LaunchBox Strategy Guide and scroll down to and click on the article Creating Platform Icons Media Packs for LaunchBox and Big Box. Be sure to check out (or at least glance through) and see what other articles are available in the Strategy Guide [for potential future referencing].
  15. In the Associated Platforms section for your SNES9X emulator, is the "SNES" platform ('Super Nintendo Entertainment System'?) spelled the exact same as your actual platform's name? Is the Default Emulator box checked? If you edit one of your SNES games, in the Emulation section, is Use Emulator checked and is SNES9X selected?
  16. Can you screenshot that message? 'you could skip them, but not recommended'? Is it giving you another option that to "skip them"? What happens if you select that?
  17. No. Just reinstall over the top of the existing install. Yes. If you do what I said.
  18. That should fix it. No, it will not. Just make sure when running the installer, you select the drive location above your LaunchBox folder. e.g. C:\users\tiger\ Before clicking the final install button, verify the path so that it doesn't have dual /LaunchBox/ folders. So you want to see C:\users\tiger\LaunchBox\. Not C:\users\tiger\LaunchBox\LaunchBox\
  19. If it helps any and you have Advanced Search enabled, you can filter it down by platform. This can be exported to Excel (or your spreadsheet app of choice) which should be a lot faster. Otherwise, I don't believe there is another built-in way to do so.
  20. And if you use the Default startup theme, games launch fine in BB?
  21. A games Startup Theme is a pretty basic integration and I don't think much of anything has changed with how that actual themes work in a long time. I just tested GridBlocked Startup Theme v1.0.1 in both LB and BB with no issues. LB, just to see what it supposed to look like, and BB to try to recreate it not starting the game. There's really no rhyme nor reason why the games will launch when using that startup theme (any startup theme, really) in LaunchBox but not in Big Box. I could see something being amidst if it messed something up in both UI's. What then, actually happens at this point? Black Screen? Big Box freezes? Literally nothing happens? As in you can then press the Back button, select a different game and [attempt] to press Play again with still nothing happening?
  22. You're on the right track. That is, there isn't a way to 'blacklist' by game. Option 1: Create a transparent bezel for each of your 16:9 games. Option 2: Create a bezel for each of your 4:3 games and a transparent one used as a 'fallback' (platform_name.png and platform_name.ini)) in which the 16:9 will use (because they won't have a game specific bezel). Option 3: Create a 2nd emulator and assign your 16:9 games to use it and don't enable it in the BezelLauncher settings. This "2nd emulator" will be the exact same as the '1st one' but just have a different name. e.g. "PCSX2" for your 4:3 games and "PCSX2-16-9" for the 16:9 games. Option 4: ????
  23. Apologies, I didn't pay attention that it was someone else who jumped in on this. 😊 Also missed that you were referring to the List View (vs. Images View). There isn't a built-in way that I'm aware of to adjust the vertical spacing for List View. At this point I see 2 options: Make a copy of and edit the Default theme. I'm not sure which file to edit and where in the file to edit it. You find details about LaunchBox Theming this article: LaunchBox Theming - LaunchBox Submit a feature request to add an option to be able to adjust that. LaunchBox Feedback
  24. Thanks. Thank helps. Try setting the Image Height to 0.50 (slider all the way to the left). You will still see some space between the lines that is there for game title/developer and badges (which you have both disabled).
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