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JoeViking245

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Everything posted by JoeViking245

  1. Getting it to remember window size, location, state (maximized) etc. requires some extra coding that I don't feel like messing with at the moment. That said, and along with your quoted statement above, I present to you Baggio's Special Edition. This will open the plugins' window fullscreen (instead of the originally designed 1300x900 [which looks great on my monitor, BTW. ]). There are NO other changes to the plugin functionality. Download and open the attached file. With LaunchBox/BigBox not running, copy the file in the zip into this plugins folder. Replacing/overwriting the existing "MAMEcommandDat.dll" file. ⟶ MAMEcommandDat (v1.0.0-FS).7z (This is not the "complete" plugin as it doesn't include the other required support files).
  2. In short 'BigBox'. My cab originally had Maximus Arcade frontend (long out-of-support). It was great and served it's intended purpose. But I wanted a little more 'flash'. Not really knowing anything about these things called "frontends", I spent about 3 weeks researching looking and testing what was available. Found 1 that seemed to check all the boxes and spent a day trying to set it up. After that day of frustration [and not really even getting it going] I searched some more and came across LaunchBox. After quickly being able to get it up and running and then spending some time seeing what all it has to offer, I was convinced and bought a 1-year license (just-in-case, because that's how-I-roll). Along with several other enhancements, the license also opened up BigBox. Within a few months, I knew I was going to upgrade to the lifetime license when the year was up. This was about 7 years ago. Once you get LaunchBox/BigBox all setup to your liking, BigBox has a feature you can enable to boot directly to it when the computer (cab) is turned on. And no, it doesn't just add BigBox.exe to your Windows startup folder. But that's just my experience/observation/opinion.
  3. Before the 'Send' line, try adding SetKeyDelay, 125, 50 Edit: Or longhand like LaunchBox does it from the Pause Menu ; RetroArch loads state with F4 key by default Send {F4 down} Sleep 50 Send {F4 up}
  4. Thanks! Hey, I was just happy to be able to parse the silly dat file, get the pretty colored icons in there, and the colored headers. Looks like you may have your monitors' Scale set to something other than 100%. I had thought about having it open fullscreen, but then thought it may be a little too much. When you open it, you initially see the top bar, don't you? (Where it shows the min/max/close in the upper right.) If so, for now you can just click Maximize. I don't how to or if I can even save the window size for a plugin. I might have to get creative. I'll do some investigating. Though it doesn't help with the window size, you can use Ctrl+mouse_middle_wheel-spin to change the font size. Thanks for the accolades and suggestion. I'll see if I can conjure something up.
  5. Here's one way you can do it: Create an AutoHotkey script and save the file [somewhere] as KillXpadderAfterLB-BBcloses.ahk. (you can name the file whatever you want, as long as it has the file extension .ahk. Just be sure that it doesn't save as filename.ahk.txt) The script is just a text file with the .ahk file extension. In the script, put: boxes := ["LaunchBox.exe", "BigBox.exe"] Sleep 10000 Loop % boxes.length() { if (WinExist("ahk_exe " emulators[A_Index])) { Process WaitClose, % emulators[A_Index] Process, Close, "Xpadder.exe" Break } } ExitApp In LaunchBox, go to Tools, Options, Startup Applications. Click Add Application. For the Application Path, navigate to and select: /LaunchBox/ThirdParty/AutoHotkey/AutoHotkey.exe For the Command Line Parameters, put (inside of quotes) the full path to the file you created above. i.e. "D:\Misc\KillXpadderAfterLB-BBcloses.ahk" This works for both LaunchBox and BigBox. So select Start With Both. Click OK to save and close. Restart LaunchBox for it to take affect. Note: I don't use Xpadder, but I'm pretty sure the 'Process, Close' method is how it gets shutdown.
  6. View game specific commands from MAME's command.dat View File Inspired from MAME's built in feature in the main UI (and via their in-game Tab menu) and Ben Baker's CPWizard. View information from MAME's command.dat to show: CONTROLS CHEATS HOW TO PLAY COMMON COMMANDS SECRET CHARACTERS Included in the plugin is a "MAME Command" Custom Badge (LaunchBox Only [unless someone figures out how to show Custom Badges in BigBox]) This will show the badge for games included in command.dat Installing the plugin Download and open the file using 7zip. if you don't use 7zip, first unblock the file (Right click, select Properties, and click Unblock) then open it as you normally would. Extract the main folder from inside the zip file into ..\LaunchBox\Plugins\ i.e. D:\LaunchBox\Plugins\MAMEConmmandDat\ (the main folder "MAMEConmmandDat" and all its subfolders are required for the plugin to work!) Start LaunchBox or BigBox Enabling the Custom Badge In LaunchBox, click Badges, Plugin Badges, "MAME Command" You can change the badges image by replacing the image ../LaunchBox/Images/Badges/MAMEcommands.png Using the plugin LaunchBox: Right-click on a game and select MAME Commands. BigBox: In the Game Details screen, scroll to the bottom on the list and select MAME Commands. To scroll through the page, use your keyboard Up/Down arrow keys, mouse wheel or your controller's left joystick (or DPad) Up/Down. To close the window, press Escape, or on your controller press your mapped Exit Game (LaunchBox) or Close Active Window (BigBox) button(s). Version 0.262 of command.dat is included. Future updates can be found here: https://www.progettosnaps.net/command). Just replace the existing file located in the plugins /Data/ subfolder. As always, all thoughts, views, opinions, suggestions, comments and accolades are welcome. 😎 Submitter JoeViking245 Submitted 04/15/2024 Category Third-party Apps and Plugins  
  7. Version 1.0.0

    28 downloads

    Inspired from MAME's built in feature in the main UI (and via their in-game Tab menu) and Ben Baker's CPWizard. View information from MAME's command.dat to show: CONTROLS CHEATS HOW TO PLAY COMMON COMMANDS SECRET CHARACTERS Included in the plugin is a "MAME Command" Custom Badge (LaunchBox Only [unless someone figures out how to show Custom Badges in BigBox]) This will show the badge for games included in command.dat Installing the plugin Download and open the file using 7zip. if you don't use 7zip, first unblock the file (Right click, select Properties, and click Unblock) then open it as you normally would. Extract the main folder from inside the zip file into ..\LaunchBox\Plugins\ i.e. D:\LaunchBox\Plugins\MAMEConmmandDat\ (the main folder "MAMEConmmandDat" and all its subfolders are required for the plugin to work!) Start LaunchBox or BigBox Enabling the Custom Badge In LaunchBox, click Badges, Plugin Badges, "MAME Command" You can change the badges image by replacing the image ../LaunchBox/Images/Badges/MAMEcommands.png Using the plugin LaunchBox: Right-click on a game and select MAME Commands. BigBox: In the Game Details screen, scroll to the bottom on the list and select MAME Commands. To scroll through the page, use your keyboard Up/Down arrow keys, mouse wheel or your controller's left joystick (or DPad) Up/Down. To close the window, press Escape, or on your controller press your mapped Exit Game (LaunchBox) or Close Active Window (BigBox) button(s). Version 0.262 of command.dat is included. Future updates can be found here: https://www.progettosnaps.net/command). Just replace the existing file located in the plugins /Data/ subfolder. As always, all thoughts, views, opinions, suggestions, comments and accolades are welcome. 😎
  8. That being a premium feature was an something that I almost forgot about. There are quite a few quality-of-life enhancements (visual and function) with the paid version. But if what you have works for your needs, you're probably good-to-go. Just one request, once you do add all your systems, don't forget to actually play the games too, Always glad to help. 😎
  9. If you have LaunchBox premium, they'll appear when you restart the program. If you don't have a premium license, I believe they will never show.
  10. Copy those images into the Platforms folder. Then make sure they're the same Name as the actual Platform. i.e. Capcom Play System I.
  11. If indeed the CPS2 games all work directly from within MAME (from their 'new' ROM location)... You most likely have all the paths (to the regular ROMs, CPS1, CPS2, CPS3...) listed in mame.ini's 'rompath' (good job for doing that. ). What's happening is that LaunchBox is overriding mame.ini rompath with [only] the folder that the ROM your launching is actually in, via the Command-line Parameter (-rompath %romlocation%). And you probably don't have "qsound_hle.zip" in with the CPS2 ROMs. IF your rompath is indeed setup as it should be in mame.ini (to include all the different ROM folder locations), you can safely remove the last part of the Command-line Parameters (-rompath %romlocation%). Alternately, you can just copy "qsound_hle.zip" into your CPS2 ROMs folder.
  12. Select the games (tool icons?) you want to have hidden. (The grey ones) Prees Ctrl+E to start the Bulk Edit Wizard On the 2nd screen, select Hide and check the box. Click Next and follow the prompts from there. You may need to set LaunchBox to then hide the games marked hidden. Click View, Hide Games, select Marked Hidden. Yes. It will change it from the free version to the Premium version, opening up many features as well as BigBox and all its glory. All of your existing data (games, images, platforms, playlists etc.) will stay the same.
  13. With that command line, should only need abc80.zip (bios). But the others won't hurt. As long as they're all somewhere within your rompath. I don't know what a "zipped bac format" is. For my Hires Invasion, I have "hiresinv.zip" and inside of it is "hiresinv.dsk". My abc80_flop set is from MAME 0.233, so I don't have "rocket". In fact, for 0.233 there's only 12 ROMs total. Note: There may be more [than 12] ROMs for abc80 available in 0.262 (which would include 'rocket'?). Don't know for sure. Question: Is it worth even setting up? Did you try opening MAME, going into "ABC 80", selecting Hires Invasion and pressing Enter to play it? As in, if you can't run in it MAME, you can't run it through LaunchBox. While in there, click "Available" to make sure MAME can even see the ROM. (If it doesn't show up in the list on the right, MAME can't see it)
  14. This was in my notes from a long time ago. I have it 'checked' that it worked. So it should work. abc80 -autoboot_delay "3" -autoboot_command "run\"%romfile%\"\n" %romfile% (Don't change anything. Just copy/paste the above into the Command-line Parameters for the Associated Platform.)
  15. Check the box "Don't use quotes". Otherwise, you're sending the command demul.exe -run=naomi -rom="hotd2" What want is (as you noted) demul.exe -run=naomi -rom=hotd2
  16. Well, if worse comes to worse, there's always the SNES and NES ports.
  17. The extra command line parameter would be -fullscreen. Which would be the same as setting in the .conf file fullscreen=true. What all settings did you change in your custom conf file to get your aspect ratio perfect? Can you share you conf file? Here's the one I use for The Lion King. dosbox.conf Probably should have asked before.. are you using the built in DOSBox feature of LaunchBox or did you setup a 'new emulator' in LaunchBox and have you DOS games use that emulator? Not trying to "beat a dead horse" here, but you should be able to achieve the best of both worlds. Just needs the proper finessing.
  18. No. You shouldn't. Are you saying when you launch a DOSBox game, it's starting windowed? Is the "Start Fullscreen" checked? Mine goes straight to full screen (after the initial command prompt window). I presume you're using LaunchBox's built-in DOSBox. Maybe something else got buggered in your custom dosbox.conf file. Those 2 highlighted things were the only things I changed (and didn't manually edit the conf file at all). Now, where it says "edit" in my screenshot, it 1st said 'create... something something', then changed to "Edit". What I'm getting at maybe delete your custom conf file and create a new one from scratch. It should start full screen on its own.
  19. I set mine up as shown below and I get the full 1080 and almost the full 1920 (by unchecking 'Aspect Correction'). I don't think you'll ever get the full 16:9 as the game is 320x200 (16:10).
  20. You can try Tools - Import - ROMs. On the 2nd screen click Add Folder. Select the folder containing you FB Neo set. When Asked for a Platform, type in "Final Burn Neo" and also select your emulator accordingly. Follow the prompts from there which will include 'copy the files into the LaunchBox/Games folder' and also letting you check which media you want added. Another option is... in Windows Explorer, select all the ROMs and then drag them onto the LaunchBox window (that you have open). That will start the import wizard as well [skipping the 2nd screen mentioned above].
  21. Sorry. I must have miss read your post. That's how you'd do it while you're actually playing a game. i.e. Launch a game, then when it's running, press Tab. I'm not certain if it's available in BigBox, but in the Game Menu, there may be an Open MAME option. Then from there you can go into General Settings from MAME's UI. But actually, starting a game then pressing Tab would be easier.
  22. ...after checking the logs, double check that all the other 'enable badge' are still checked/enabled. Each of the IGameBadge plugin dll's should be independent of one another and are a go-no_go type of thing. That is, LaunchBox reads the particular "show this specific badge image if 'this' criterion is met" for each one independently. So one shouldn't affect the other. Unless, as C-Beats said, something along the way is killing the thread.
  23. In LaunchBox you have your controller mappings for Exit Game set to your left and right stick presses. This essentially 'presses' Alt+F4 [on the keyboard] when you press your left and right sticks. But only while LaunchBox is running. As you found. You can disable it by clearing that mapping. Tools - Options - Game Controller - Mappings.
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