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C-Beats

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Everything posted by C-Beats

  1. We held the release as we encountered some bugs on final testing. We are aiming to release 12.0 today.
  2. lol @faeran just a bit quicker on the draw than I was
  3. Right click the playlist, then select Edit from the context menu. In the Edit Playlist window go to the Parents tab (last one I believe) and uncheck all the check boxes. Also make sure on the first page the checkbox at the bottom is NOT checked (something like "Add this playlist to platforms"
  4. Looks similar to a game I have on the Switch called Pocket Mini Golf, though there are a a TON of clones of this genre so unless you got more to go off of it may be difficult to find the exact game.
  5. Cool, glad ya got it sorted out. I left a note for myself to take a look at that audit menu. May be worthwhile if we can get a hover over tooltip to display saying WHY the item is flagged as a duplicate to help with instances like this.
  6. Regardless of how good or bad it looks it SHOULD at least function. I believe I have got it figured out and will be corrected for the official release. Thanks to all that reported it.
  7. Can I get ya to zip up your data folder and PM it to me? I'll take a look as I get time. Can't promise I can get to it right away, but be nice to find the cause.
  8. I'll have to check. I don't remember if we check the additional apps or not when we check if the file is in use by another title or not. Right now, I'd assume that is the cause. Give me a bit and I'll see if I can confirm that or not though.
  9. Thanks for the report, I can confirm I'm seeing this issue with scaling set. Interestingly it ONLY happens on the top most level of a menu. So for right now you could use the hamburger menu (in default the 3 lines on the upper left corner) select "Tools" from that menu and the tools menu then IS scrollable and able to be used. I am looking into the cause of this so we can get this corrected before release.
  10. Duplicates are marked as such if any of the following conditions are met: You have another game in your library (doesn't have to be in the same platform) using the same LaunchBox Database Game ID as the game in question You have another game in your library (doesn't have to be in the same platform) using the same exact file as the game in question You have another game in your library, in the same platform, using the same name/title as the game in question Can you confirm none of these are true?
  11. You SHOULD be able to do it with just XAML but requires lesser known controls and a some binding types you may not be use to using.
  12. I'd have to double check, but pretty sure on GameDetails you need to include "Game." (without quotes) on the bindings. So instead of "AlternateNames" you would use "Game.AlternateNames" (both without quotes)
  13. Hmm, I'll take a look at the code base. We SHOULD be trimming all strings (removing leading and trailing spaces) when we save games. I know I just recently had to add some in Add/Edit game to the beta that's out now, but not sure that'd affect data set by the import or download metadata tools. I'll double check them and see what I can do from the code side, and then see if I can tap on Jason to take a look at the DB records.
  14. You CAN via XAML but it isn't very intuitive, easy or strait-forward. What you would basically do is create a invisible text box and use it to build the string to the path the image is in (using static strings and SelectedFilter.Name binding). Then in the image control point to the text box Text binding to get the image (if it's there).
  15. OH so you want an image per filter value, not what filter you were on. So for example if you select "View Genres" you don't want a generic "Genres" image, you want an image matching the name of the Genre value you are moused over?
  16. Like a single image for when you are in Genre filter, and a specific image for series, etc?
  17. Thanks for trying to help, but could we not necro three year old threads.
  18. Apologies @Fragger didn't see the post. How did you install the GOG games that the import isn't finding? Did you download the installer/package from GOG directly? Are you sure you are using the right account credentials (only ask because I some how have two GOG accounts and often log into the wrong one)? The scan looks specifically for metadata files that GOG installers put into the directory of a game (files start with goggame...) if those files are in the directory we have no way of knowing it's a GOG game vs a standard executable game.
  19. What do you mean by "vector logos"? I assumed you meant SVG files, but these images are PNG so figured I was missing something.
  20. Do you mean specs for a PC that can emulate current gen systems? LaunchBox's requirements are pretty minimal so wanted to be clear what you were asking.
  21. I'm not 100% sure as I don't use the plugin OR Steam overlay, but FAIRLY certain that is what this plugin is attempting to do for you.
  22. Think you can snap a pic of what you're referring to? I didn't think the new context menus sizes were changed at all with the new dark theme so be curious to see what you're seeing. Also what screen resolution / scaling are you running?
  23. @MadK9 @Rlad Can I get one of you to confirm this is fixed for you? @The Papaw Can you confirm this is fixed for you?
  24. I would then try to run Command Prompt as administrator and run the following command "sfc /scannow" (without quotes) and let that process run, then restart your computer, and see if that fixes it. It basically scans your computer's system files and make sure nothing is corrupted and corrects any corruptions it finds. We've seen that help fix that error in the past as well.
  25. Typically this is caused by an issue with you video card and rendering DirectX. Always best to make sure you're video drivers are up to date when seeing this.
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