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C-Beats

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Everything posted by C-Beats

  1. Your RAM is kinda low simply because Big Box is a WPF application that loads quite a few resources into memory and so you could be hard pressed with 4GB. I have an Alienware Alpha I reformatted which has a i3-4130T in it and I have no issues running Big Box and games with it so would think the CPU is fine. As long as their isn't any known issues with that card/driver with WPF I would assume it would be fine. There are far more hardware-centric people who are far more knowledgeably than I am in that department but I don't see any red flags, but may be worth waiting a few hours to see if anyone else chimes in.
  2. You already have it. It is in the same folder as LaunchBox. "BigBox.exe"
  3. Sorry when you said it was in a cabinet I assumed you were using Big Box, don't know too many running LaunchBox in one.
  4. Did you use the import tool to add them or manually type it in? Think you can PM me your Emulators.xml (located in \\Launchbox\Data\) and the xml for the platform you are having issues with. Will take a quick look and see if there anything obviously wrong in either causing the issue.
  5. Where are your rom files located?
  6. Sounds like you have tried a lot of things, none of which are related to the error message you are seeing. "Specified ROM path not found" means that LaunchBox cannot find the ROM file in the place you told it that it would be in. Typically caused by 2 issues, either file permissions doesn't allow LaunchBox to see the file in it's location OR the rom isn't where you told it to look.
  7. There a reason you can't just use the "Sleep" menu item inside of Big Box's main menu to do it?
  8. Hey @ricebow, sounds like you decided to take the plunge and try out LaunchBox after all, glad to have ya. Typically performance issues for new users can be tied to 2 things. The first is the image cache. Until that is built you WILL notice delays and slowness while the cache builds. Typically when the cache is building you will see a small green bar at the top of LaunchBox. Once the cache has been built you won't see that issue. One thing to note is resizing boxes reset cache (as well as a few other actions) so when doing so expect the performance to be affected for a small while after doing so. The second are auto-generated playlists. Because of how they work we poll your games library every time a change is made which can cause a lot of delays. It is usually best for performance to create those once done importing all your games. If they still cause significant performance degridation you can set them up as auto-gen, let them get the games they should have, then shut off the auto-gen. They will no longer automatically update with library changes but they do perform much faster. Once done importing and making changes (when your library is "complete") it is generally better performance to just turn them into manual playlists.
  9. Could you go into Device Manager and find your controller in the Human Interface Devices and tell me what your Hardware Id's are? Then go into Control Panel > Devices and tell me if you see it there and what category it is in. If possible right click and tell me if there is a "Game Controller Settings". If there is go in there and there should be a tab that allows you to test the inputs, could you confirm that pressing the buttons on the physical device lights up the correct corresponding button in that window? IF Windows recognizes the two sides as separate controllers worth doing it for both. Also worth making sure pressing one side doesn't affect the other in that window.
  10. Coming in a bit late and I admit @Retro808 hardware knowledge far exceeds mine but I find it odd that you have to set up Steam to use XInput. Why isn't Windows recognizing the controllers AS XInput devices immediately? If the OS doesn't recognize the controllers as X or D Input Controllers I could see it causing issues. Could also see an issue if for some reason despite the two USB cords, if both are registering the same ID with the OS. The signals could be fighting each other (on side reporting button up the other reporting button down, and the first wins the race condition). I admit though, I'd have to do some research on how best to troubleshoot those and prove out what is or is not happening.
  11. No. We want you to acknowledge your insult to our loving GamesDB that you don't think it's good enough, and then relive it EVERY time you try to import until you realize the errors of your ways!
  12. C-Beats

    ps3 exit

    Appears that the "Exit" automation was being used instead of "Close Active Window". "Exit" closes Big Box, "Close Active Window" closes the game.
  13. https://forums.launchbox-app.com/forum/62-collections-and-builds/ This would be a good place to look.
  14. Just want to check, did rerunning the .NET Framework runtime installer fix your issue then @artician?
  15. C-Beats

    ps3 exit

    @sundogak Could you let me know what Controller Mapping you are using to attempt to close the emulator? Also could you PM me your BigBoxSettings.xml file (located in \\Launchbox\Data\)
  16. Would really be helpful if you could get a picture of the error message you are seeing. Also could you open your Settings.xml and look for the following: <DebugLog>true</DebugLog> and add it if not in. Then try again and look to see if there is a file in \\Launchbox\Logs and send me the most recent file in there. Can send both in a PM so we make sure no personal information is in either.
  17. Realize now I wasn't as clear as I should have been. Inside the <NoWelcomeVersion> tags should be what ever version you are installing. Could I get the following information from you: What version are you installing? Has Launchbox ever worked on this install? Do you have a screenshot of the error you are getting? And if so could you post it?
  18. Skraper to my knowledge does not have any plugin for LaunchBox, they have the Skraper client and I believe they attempt to create a platform.xml based off what you scrape. If you are using the XML they build instead of letting LaunchBox do it, that may be causing some issues. Jason is asking for the files in your Data folder, those would have the information either of us needs to diagnose if that is the cause of your issue or not. Also unless you have unlocked several cores via Skraper and it's client it is going to take you far longer than 4 days as they limit daily bandwidth and running single core isn't very fast. Also would be wary as the Skraper client downloads a lot of bad images that will typically need cleaning out.
  19. Launchbox DOES on first load of a version attempt to bring a Window up with a changelog that does hit an HTML address. Won't be able to confirm until tomorrow but if it IS that you could attempt to add the following line to your Settings.xml file (if not already present). <NoWelcomeVersion>10.12-beta-5</NoWelcomeVersion> Can go anywhere in between the <Setting> tags. If that corrects it let me know.
  20. First, just so we are clear what version are you on? I seem you mention 10.1, is that ACTUALLY 10.1, or 10.10? Current live version is 10.11. Secondly, if you aren't adding any more games to the playlists you are referring to I would check and make sure they aren't auto-generated playlists. Auto-generated playlist take a considerable amount more of resources than manual ones, and cause extra calculations in many processes. If you know those playlists will not be changing much in the future I would make sure to untick that box.
  21. Advertisement Flyer - Front/Back (depending on the image)
  22. Did you manually add the images to the folder? Typically if the game IS in your library but the file IS NOT in use it is because the file isn't named correctly so LaunchBox doesn't know to use it.
  23. Yes. Those are files that 0 games in your library point to and should be safe to delete if you do not plan to re-add those games later.
  24. C-Beats

    file delete

    On the first page of the options menu...
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