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C-Beats

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Everything posted by C-Beats

  1. C-Beats

    Neptune

    Currently not possible, but is on my list of things I'd personally enjoy tackling.
  2. If the game has an ESRB rating listed on the Steam page it is ok to use that rating. The only time I could see changing an ESRB rating from what the developer has put on their page is if the following occurs: 1) the rating changes on the Steam page 2) the rating found on ESRB rating is more strict/severe than listed on Steam Typically with rating systems the company has to register the game for consideration with the review board of that entity, but if they do not hear back within a given period of time they are allowed to use the rating they believe they would get until they hear back from the review board saying they no longer can. There are also a LOT of developers (especially indie) that self-regulate and apply their own rating and don't submit any official requests to ESRB directly (which is probably why their database seems pretty empty in comparison). I would rather us use the rating the developers give then none at all since they should be pretty close to accurate. Accurate ESRB ratings on the product page influence a LOT and so it's pretty rare that dev's are blatantly marking their product wrong.
  3. There is no currently built in way of doing this. You COULD potentially do it via File Explorer though. Navigate to each image folder that you want to purge, then move out any file that contains "*-01.*" (without quotes), then delete any file that remains, then move the 01 images BACK to the folder. Rinse and repeat for all folders. Would definitely want to be careful doing things that way though.
  4. Only thing that affects the image save logic (other than the controls in the image page) is the games Title or Platform, so not sure why you would be seeing that. You always seen this happen or this new to the beta?
  5. This thread is for the beta version of LaunchBox (12.0 - beta 1 as of right now). If you're still on 11.17 I'd appreciate it if you would create a new thread elsewhere with your issue, or opt-in to the beta and let us know if you still are experiencing issues in the beta version.
  6. I mean is the LaunchBox games database ID of a game you are importing with the wizard the same as a game you already have in your LaunchBox library? Just trying to see if I can find a reason for what you are seeing.
  7. Hmm, do you have the same game in your GOG library? Does it show in the last page of the GOG import at all?
  8. That value isn't populated very many places: GOG Import and Options>Integrations>GOG>Associate Games process are the only processes I can think of off hand that populate that field. Would think one of them would have.
  9. Would have to look in your Windows.xml file. Find the game entry in there and remove the line that says "<GogAppId>...</GogAppId>". I'd make sure you have a backup though before manually altering your files
  10. Just checked the game on the GamesDB and didn't see any image like that. Entry is here: https://gamesdb.launchbox-app.com/games/images/12881 Is it possible you grabbed the image from EmuMovies?
  11. GOG App ID's are assigned exclusively via the GOG import, if you have a game that isn't GOG that launches I would assume you have a data corruption issue. Get the information Neil is requesting and we can try to narrow down the cause.
  12. Would do the same as FauxVert does, set the Width equal to the screen height, and vice versa. Then set the text render transform to rotate it. I doubt we have a startup theme that does this though.
  13. All custom values are strings values, you cannot create a custom field of other data types. When adding the field to the game you enter it into the game as Field/Value pair, you don't put all possible values in the value column.
  14. This is a Big Box theme, that functionality was added to LaunchBox, not Big Box.
  15. If you use the middle option in that wizard (Yes, but do not replace) we don't change any metadata that has information in it and only download images you don't already have. Which SOUNDS like what you are after. Let me know if I'm off base though.
  16. The short answer is no. You can have the ISO and manual in that structure but the image and video location has to be the same location for all games in the platform and the hierarchy would have to match what we currently use. Your images and videos would still be placed similar to how we do now. You could potentially theme LaunchBox and Big Box to pull images and video from a structure system like that, but you wouldn't be able to use LaunchBox to manage the media at all, tools like Download Metadata and Media wouldn't place your images in that folder structure, and tools like Audit and Games Missing Media wouldn't be able to accurately tell you what you do or don't have. The image cache system would also not be utilized so you would see performance loss unless you built your own system or plugin to create the cache images for you. You COULD potentially do something similar to how some android/retropi setups do though where you structure would like like: Platform | --- Images | --- Box Front, etc | --- Videos | --- Video Snaps, etc Game Files That being said you would have to manually adjust the folders for every platform to make that structure work which will take time, there is no automated way to do so.
  17. Do the following to delete a playlist entirely: Open LaunchBox On the sidebar panel (on the left) navigate to the filter drop down box Click that drop down and select "Playlists" from the list of available filters Navigate to the playlist in question Right click the playlist and pick "Delete" from the context menu that opens up
  18. @klepp0906 That's the goal. EmuMovies requires us to hit their API consistently over a period of 5 minutes or it resets your session, since this only talks to EmuMovies when we are ready to start downloading files it should make the API happier and not require us to constantly ask for new URLs. Let us know if it improves things for you or not.
  19. Still needs a lot of clean up work, but found this source. Blue is darker contrast against the logo may make grabbing the logo easier.
  20. C-Beats

    Editing Lists

    You are talking about the filters within the Add/Edit Playlist form. I'm talking about the button to the immediate right of the search bar on the main LaunchBox window. Push that button and you can select the filters, then browse the games and make any decisions you need about any additional filters you want to have, OR can create a manual playlist, then it's just the matter of right clicking the game and putting it in the playlist. Also as a note having two "Not Equal To" filters in an auto-populate playlist is pretty pointless currently and will NOT net you the results you are looking for anyway. When using the same field multiple times each comparison is compared with an OR and so two fields using that comparison type will always return everything. May be easier to help you out if you explain what type of playlist you are ultimately wanting? We may be able to use that as an example to help you get to where you need and teach you along the way to make things easier moving forward.
  21. I don't think we've made any changes that would affect that but it may be worthwhile to opt into the beta release and see if your problem occurs there as well. If so let me know so we can take a look into what is going on.
  22. C-Beats

    Editing Lists

    On the beta you can use the real-time filter button (by the search bar) and see only values that pertain to games in your currently selected platform/category so I'm not real sure what you mean. After using the filters you can navigate the content view and even select games to see their information without the filters clearing at all, so I'm not sure I understand what you mean.
  23. C-Beats

    Editing Lists

    If making a manual playlist you can just right click the games you want to add and use the "Add to Playlist" option in the context menu. If using an auto-populate list you can tab to the games tab which will update in real-time after changing the filters on that tab. Third option if you are on 11.18 beta 4 is to use the real-time filter feature to get the values you want and then let it create the playlist based on your filter selections.
  24. Are you seeing this a lot? Does the same steps make it happen every time or is it pretty random?
  25. In LaunchBox GameDetailsView the game is just "Game". We create a new details panel every time the selected game changes so there is no need for Active/Selected like we have in Big Box. Binding should just be "{Binding Game.ClearLogoImagePath}"
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